diff src/sdl/SDL.cpp @ 1:f9f4f1b99eed

importing src directory
author Robert McIntyre <rlm@mit.edu>
date Sat, 03 Mar 2012 10:31:27 -0600
parents
children 48369c6aeaa0
line wrap: on
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/sdl/SDL.cpp	Sat Mar 03 10:31:27 2012 -0600
     1.3 @@ -0,0 +1,3623 @@
     1.4 +// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
     1.5 +// Copyright (C) 1999-2003 Forgotten
     1.6 +// Copyright (C) 2004 Forgotten and the VBA development team
     1.7 +
     1.8 +// This program is free software; you can redistribute it and/or modify
     1.9 +// it under the terms of the GNU General Public License as published by
    1.10 +// the Free Software Foundation; either version 2, or(at your option)
    1.11 +// any later version.
    1.12 +//
    1.13 +// This program is distributed in the hope that it will be useful,
    1.14 +// but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.15 +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    1.16 +// GNU General Public License for more details.
    1.17 +//
    1.18 +// You should have received a copy of the GNU General Public License
    1.19 +// along with this program; if not, write to the Free Software Foundation,
    1.20 +// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    1.21 +
    1.22 +#include <stdarg.h>
    1.23 +#include <stdlib.h>
    1.24 +#include <stdio.h>
    1.25 +#include <string.h>
    1.26 +#include <sys/types.h>
    1.27 +#include <sys/stat.h>
    1.28 +
    1.29 +#include "AutoBuild.h"
    1.30 +
    1.31 +#include "Port.h"
    1.32 +#include "SDL.h"
    1.33 +#include "debugger.h"
    1.34 +#include "gba/GBA.h"
    1.35 +#include "gba/GBAGlobals.h"
    1.36 +#include "gba/agbprint.h"
    1.37 +#include "gba/Flash.h"
    1.38 +#include "gba/RTC.h"
    1.39 +#include "gba/GBASound.h"
    1.40 +#include "gb/GB.h"
    1.41 +#include "gb/gbGlobals.h"
    1.42 +#include "common/Text.h"
    1.43 +#include "common/unzip.h"
    1.44 +#include "common/Util.h"
    1.45 +#include "common/movie.h"
    1.46 +#include "common/System.h"
    1.47 +#include "common/inputGlobal.h"
    1.48 +#include "../common/vbalua.h"
    1.49 +#include "SoundSDL.h"
    1.50 +
    1.51 +
    1.52 +#define GBC_CAPABLE ((gbRom[0x143] & 0x80) != 0)
    1.53 +#define SGB_CAPABLE (gbRom[0x146] == 0x03)
    1.54 +
    1.55 +#ifndef WIN32
    1.56 +# include <unistd.h>
    1.57 +# define GETCWD getcwd
    1.58 +#else // WIN32
    1.59 +# include <direct.h>
    1.60 +# define GETCWD _getcwd
    1.61 +#endif // WIN32
    1.62 +
    1.63 +#ifndef __GNUC__
    1.64 +# define HAVE_DECL_GETOPT 0
    1.65 +# define __STDC__ 1
    1.66 +# include "getopt.h"
    1.67 +#else // ! __GNUC__
    1.68 +# define HAVE_DECL_GETOPT 1
    1.69 +# include "getopt.h"
    1.70 +#endif // ! __GNUC__
    1.71 +
    1.72 +#ifdef MMX
    1.73 +extern "C" bool cpu_mmx;
    1.74 +#endif
    1.75 +extern bool8 soundEcho;
    1.76 +extern bool8 soundLowPass;
    1.77 +extern bool8 soundReverse;
    1.78 +extern int Init_2xSaI(u32);
    1.79 +extern void _2xSaI(u8*,u32,u8*,u8*,u32,int,int);
    1.80 +extern void _2xSaI32(u8*,u32,u8*,u8*,u32,int,int);  
    1.81 +extern void Super2xSaI(u8*,u32,u8*,u8*,u32,int,int);
    1.82 +extern void Super2xSaI32(u8*,u32,u8*,u8*,u32,int,int);
    1.83 +extern void SuperEagle(u8*,u32,u8*,u8*,u32,int,int);
    1.84 +extern void SuperEagle32(u8*,u32,u8*,u8*,u32,int,int);  
    1.85 +extern void Pixelate2x16(u8*,u32,u8*,u8*,u32,int,int);
    1.86 +extern void Pixelate2x32(u8*,u32,u8*,u8*,u32,int,int);
    1.87 +extern void MotionBlur(u8*,u32,u8*,u8*,u32,int,int);
    1.88 +extern void MotionBlur32(u8*,u32,u8*,u8*,u32,int,int);
    1.89 +extern void AdMame2x(u8*,u32,u8*,u8*,u32,int,int);
    1.90 +extern void AdMame2x32(u8*,u32,u8*,u8*,u32,int,int);
    1.91 +extern void Simple2x16(u8*,u32,u8*,u8*,u32,int,int);
    1.92 +extern void Simple2x32(u8*,u32,u8*,u8*,u32,int,int);
    1.93 +extern void Bilinear(u8*,u32,u8*,u8*,u32,int,int);
    1.94 +extern void Bilinear32(u8*,u32,u8*,u8*,u32,int,int);
    1.95 +extern void BilinearPlus(u8*,u32,u8*,u8*,u32,int,int);
    1.96 +extern void BilinearPlus32(u8*,u32,u8*,u8*,u32,int,int);
    1.97 +extern void Scanlines(u8*,u32,u8*,u8*,u32,int,int);
    1.98 +extern void Scanlines32(u8*,u32,u8*,u8*,u32,int,int);
    1.99 +extern void ScanlinesTV(u8*,u32,u8*,u8*,u32,int,int);
   1.100 +extern void ScanlinesTV32(u8*,u32,u8*,u8*,u32,int,int);
   1.101 +extern void hq2x(u8*,u32,u8*,u8*,u32,int,int);
   1.102 +extern void hq2x32(u8*,u32,u8*,u8*,u32,int,int);
   1.103 +extern void lq2x(u8*,u32,u8*,u8*,u32,int,int);
   1.104 +extern void lq2x32(u8*,u32,u8*,u8*,u32,int,int);
   1.105 +
   1.106 +extern void SmartIB(u8*,u32,int,int);
   1.107 +extern void SmartIB32(u8*,u32,int,int);
   1.108 +extern void MotionBlurIB(u8*,u32,int,int);
   1.109 +extern void MotionBlurIB32(u8*,u32,int,int);
   1.110 +
   1.111 +void Init_Overlay(SDL_Surface *surface, int overlaytype);
   1.112 +void Quit_Overlay(void);
   1.113 +void Draw_Overlay(SDL_Surface *surface, int size);
   1.114 +
   1.115 +extern void remoteInit();
   1.116 +extern void remoteCleanUp();
   1.117 +extern void remoteStubMain();
   1.118 +extern void remoteStubSignal(int,int);
   1.119 +extern void remoteOutput(char *, u32);
   1.120 +extern void remoteSetProtocol(int);
   1.121 +extern void remoteSetPort(int);
   1.122 +extern void debuggerOutput(char *, u32);
   1.123 +
   1.124 +extern void CPUUpdateRenderBuffers(bool);
   1.125 +
   1.126 +struct EmulatedSystem theEmulator = {
   1.127 +  NULL,
   1.128 +  NULL,
   1.129 +  NULL,
   1.130 +  NULL,
   1.131 +  NULL,
   1.132 +  NULL,
   1.133 +  NULL,
   1.134 +  NULL,
   1.135 +  NULL,
   1.136 +  NULL,
   1.137 +  NULL,
   1.138 +  NULL,
   1.139 +  false,
   1.140 +  0
   1.141 +};
   1.142 +
   1.143 +SDL_Surface *surface = NULL;
   1.144 +SDL_Overlay *overlay = NULL;
   1.145 +SDL_Rect overlay_rect;
   1.146 +
   1.147 +int systemSpeed = 0;
   1.148 +int systemRedShift = 0;
   1.149 +int systemBlueShift = 0;
   1.150 +int systemGreenShift = 0;
   1.151 +int systemColorDepth = 0;
   1.152 +int systemDebug = 0;
   1.153 +int systemVerbose = 0;
   1.154 +int systemFrameSkip = 0;
   1.155 +int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
   1.156 +
   1.157 +int srcPitch = 0;
   1.158 +int srcWidth = 0;
   1.159 +int srcHeight = 0;
   1.160 +int destWidth = 0;
   1.161 +int destHeight = 0;
   1.162 +
   1.163 +int sensorX = 2047;
   1.164 +int sensorY = 2047;
   1.165 +bool sensorOn = false;
   1.166 +
   1.167 +int filter = 0;
   1.168 +u8 *delta = NULL;
   1.169 +
   1.170 +int sdlPrintUsage = 0;
   1.171 +int disableMMX = 0;
   1.172 +
   1.173 +int systemCartridgeType = 3;
   1.174 +int sizeOption = 0;
   1.175 +int captureFormat = 0;
   1.176 +int useMovie = 0;
   1.177 +
   1.178 +int pauseWhenInactive = 0;
   1.179 +int active = 1;
   1.180 +int emulating = 0;
   1.181 +int RGB_LOW_BITS_MASK=0x821;
   1.182 +u32 systemColorMap32[0x10000];
   1.183 +u16 systemColorMap16[0x10000];
   1.184 +u16 systemGbPalette[24];
   1.185 +void (*filterFunction)(u8*,u32,u8*,u8*,u32,int,int) = NULL;
   1.186 +void (*ifbFunction)(u8*,u32,int,int) = NULL;
   1.187 +int ifbType = 0;
   1.188 +char filename[2048];
   1.189 +char ipsname[2048];
   1.190 +char biosFileName[2048];
   1.191 +char movieFileName[2048];
   1.192 +char captureDir[2048];
   1.193 +char saveDir[2048];
   1.194 +char batteryDir[2048];
   1.195 +
   1.196 +static char *rewindMemory = NULL;
   1.197 +static int rewindPos = 0;
   1.198 +static int rewindTopPos = 0;
   1.199 +static int rewindCounter = 0;
   1.200 +static int rewindCount = 0;
   1.201 +static bool rewindSaveNeeded = false;
   1.202 +static int rewindTimer = 0;
   1.203 +
   1.204 +#define REWIND_SIZE 400000
   1.205 +
   1.206 +#define _stricmp strcasecmp
   1.207 +
   1.208 +/*bool sdlButtons[4][12] = {
   1.209 +  { false, false, false, false, false, false, 
   1.210 +    false, false, false, false, false, false },
   1.211 +  { false, false, false, false, false, false,
   1.212 +    false, false, false, false, false, false },
   1.213 +  { false, false, false, false, false, false,
   1.214 +    false, false, false, false, false, false },
   1.215 +  { false, false, false, false, false, false,
   1.216 +    false, false, false, false, false, false }
   1.217 +};*/
   1.218 +/*
   1.219 +	I'm changing the way the SDL GUI handles the button
   1.220 +	input to match the one in win32, this is needed in
   1.221 +	order to be compatible with the format required by
   1.222 +	common/movie.cpp
   1.223 +	--Felipe
   1.224 +*/
   1.225 +
   1.226 +u16 currentButtons[4] = {0, 0, 0, 0};
   1.227 +
   1.228 +bool sdlMotionButtons[4] = { false, false, false, false };
   1.229 +const int32 INITIAL_SENSOR_VALUE = 2047;
   1.230 +
   1.231 +int sdlNumDevices = 0;
   1.232 +SDL_Joystick **sdlDevices = NULL;
   1.233 +
   1.234 +bool wasPaused = false;
   1.235 +int autoFrameSkip = 0;
   1.236 +int frameskipadjust = 0;
   1.237 +int showRenderedFrames = 0;
   1.238 +int renderedFrames = 0;
   1.239 +
   1.240 +int throttle = 0;
   1.241 +u32 throttleLastTime = 0;
   1.242 +u32 autoFrameSkipLastTime = 0;
   1.243 +
   1.244 +int showSpeed = 1;
   1.245 +int showSpeedTransparent = 1;
   1.246 +bool disableStatusMessages = false;
   1.247 +bool paused = false;
   1.248 +bool pauseNextFrame = false;
   1.249 +bool debugger = false;
   1.250 +bool debuggerStub = false;
   1.251 +int fullscreen = 0;
   1.252 +bool systemSoundOn = false;
   1.253 +bool yuv = false;
   1.254 +int yuvType = 0;
   1.255 +bool removeIntros = false;
   1.256 +int sdlFlashSize = 0;
   1.257 +int sdlAutoIPS = 1;
   1.258 +int sdlRtcEnable = 0;
   1.259 +int sdlAgbPrint = 0;
   1.260 +
   1.261 +int sdlDefaultJoypad = 0;
   1.262 +
   1.263 +extern void debuggerSignal(int,int);
   1.264 +
   1.265 +void (*dbgMain)() = debuggerMain;
   1.266 +void (*dbgSignal)(int,int) = debuggerSignal;
   1.267 +void (*dbgOutput)(char *, u32) = debuggerOutput;
   1.268 +
   1.269 +int  mouseCounter = 0;
   1.270 +int autoFire = 0;
   1.271 +bool autoFireToggle = false;
   1.272 +
   1.273 +bool screenMessage[8] = {false,false,false,false,false,false,false,false};
   1.274 +char screenMessageBuffer[8][21];
   1.275 +u32  screenMessageTime[8] = {0,0,0,0,0,0,0,0};
   1.276 +u32  screenMessageDuration[8] = {0,0,0,0,0,0,0,0};
   1.277 +
   1.278 +SDL_cond *cond = NULL;
   1.279 +SDL_mutex *mutex = NULL;
   1.280 +u8* sdlBuffer;
   1.281 +int sdlSoundLen = 0;
   1.282 +SoundSDL* soundDriver = NULL;
   1.283 +
   1.284 +char *arg0;
   1.285 +
   1.286 +#ifndef C_CORE
   1.287 +u8 sdlStretcher[16384];
   1.288 +int sdlStretcherPos;
   1.289 +#else
   1.290 +void (*sdlStretcher)(u8 *, u8*) = NULL;
   1.291 +#endif
   1.292 +
   1.293 +u16 joypad[4][12] = {
   1.294 +  { SDLK_LEFT,  SDLK_RIGHT,
   1.295 +    SDLK_UP,    SDLK_DOWN,
   1.296 +    SDLK_z,     SDLK_x,
   1.297 +    SDLK_RETURN,SDLK_BACKSPACE,
   1.298 +    SDLK_a,     SDLK_s,
   1.299 +    SDLK_SPACE, SDLK_F12
   1.300 +  },
   1.301 +  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
   1.302 +  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
   1.303 +  { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
   1.304 +};
   1.305 +
   1.306 +u16 defaultJoypad[12] = {
   1.307 +  SDLK_LEFT,  SDLK_RIGHT,
   1.308 +  SDLK_UP,    SDLK_DOWN,
   1.309 +  SDLK_z,     SDLK_x,
   1.310 +  SDLK_RETURN,SDLK_BACKSPACE,
   1.311 +  SDLK_a,     SDLK_s,
   1.312 +  SDLK_SPACE, SDLK_F12
   1.313 +};
   1.314 +
   1.315 +u16 motion[4] = {
   1.316 +  SDLK_KP4, SDLK_KP6, SDLK_KP8, SDLK_KP2
   1.317 +};
   1.318 +
   1.319 +u16 defaultMotion[4] = {
   1.320 +  SDLK_KP4, SDLK_KP6, SDLK_KP8, SDLK_KP2
   1.321 +};
   1.322 +
   1.323 +struct option sdlOptions[] = {
   1.324 +  { "agb-print", no_argument, &sdlAgbPrint, 1 },
   1.325 +  { "auto-frameskip", no_argument, &autoFrameSkip, 1 },  
   1.326 +  { "bios", required_argument, 0, 'b' },
   1.327 +  { "config", required_argument, 0, 'c' },
   1.328 +  { "debug", no_argument, 0, 'd' },
   1.329 +  { "filter", required_argument, 0, 'f' },
   1.330 +  { "filter-normal", no_argument, &filter, 0 },
   1.331 +  { "filter-tv-mode", no_argument, &filter, 1 },
   1.332 +  { "filter-2xsai", no_argument, &filter, 2 },
   1.333 +  { "filter-super-2xsai", no_argument, &filter, 3 },
   1.334 +  { "filter-super-eagle", no_argument, &filter, 4 },
   1.335 +  { "filter-pixelate", no_argument, &filter, 5 },
   1.336 +  { "filter-motion-blur", no_argument, &filter, 6 },
   1.337 +  { "filter-advmame", no_argument, &filter, 7 },
   1.338 +  { "filter-simple2x", no_argument, &filter, 8 },
   1.339 +  { "filter-bilinear", no_argument, &filter, 9 },
   1.340 +  { "filter-bilinear+", no_argument, &filter, 10 },
   1.341 +  { "filter-scanlines", no_argument, &filter, 11 },
   1.342 +  { "filter-hq2x", no_argument, &filter, 12 },
   1.343 +  { "filter-lq2x", no_argument, &filter, 13 },
   1.344 +  { "flash-size", required_argument, 0, 'S' },
   1.345 +  { "flash-64k", no_argument, &sdlFlashSize, 0 },
   1.346 +  { "flash-128k", no_argument, &sdlFlashSize, 1 },
   1.347 +  { "frameskip", required_argument, 0, 's' },
   1.348 +  { "fullscreen", no_argument, &fullscreen, 1 },
   1.349 +  { "gdb", required_argument, 0, 'G' },
   1.350 +  { "help", no_argument, &sdlPrintUsage, 1 },
   1.351 +  { "ifb-none", no_argument, &ifbType, 0 },
   1.352 +  { "ifb-motion-blur", no_argument, &ifbType, 1 },
   1.353 +  { "ifb-smart", no_argument, &ifbType, 2 },
   1.354 +  { "ips", required_argument, 0, 'i' },
   1.355 +  { "no-agb-print", no_argument, &sdlAgbPrint, 0 },
   1.356 +  { "no-auto-frameskip", no_argument, &autoFrameSkip, 0 },
   1.357 +  { "no-debug", no_argument, 0, 'N' },
   1.358 +  { "no-ips", no_argument, &sdlAutoIPS, 0 },
   1.359 +  { "no-mmx", no_argument, &disableMMX, 1 },
   1.360 +  { "no-pause-when-inactive", no_argument, &pauseWhenInactive, 0 },
   1.361 +  { "no-rtc", no_argument, &sdlRtcEnable, 0 },
   1.362 +  { "no-show-speed", no_argument, &showSpeed, 0 },
   1.363 +  { "no-throttle", no_argument, &throttle, 0 },
   1.364 +  { "pause-when-inactive", no_argument, &pauseWhenInactive, 1 },
   1.365 +  { "profile", optional_argument, 0, 'P' },
   1.366 +  { "rtc", no_argument, &sdlRtcEnable, 1 },
   1.367 +  { "save-type", required_argument, 0, 't' },
   1.368 +  { "save-auto", no_argument, &cpuSaveType, 0 },
   1.369 +  { "save-eeprom", no_argument, &cpuSaveType, 1 },
   1.370 +  { "save-sram", no_argument, &cpuSaveType, 2 },
   1.371 +  { "save-flash", no_argument, &cpuSaveType, 3 },
   1.372 +  { "save-sensor", no_argument, &cpuSaveType, 4 },
   1.373 +  { "save-none", no_argument, &cpuSaveType, 5 },
   1.374 +  { "show-speed-normal", no_argument, &showSpeed, 1 },
   1.375 +  { "show-speed-detailed", no_argument, &showSpeed, 2 },
   1.376 +  { "throttle", required_argument, 0, 'T' },
   1.377 +  { "verbose", required_argument, 0, 'v' },  
   1.378 +  { "video-1x", no_argument, &sizeOption, 0 },
   1.379 +  { "video-2x", no_argument, &sizeOption, 1 },
   1.380 +  { "video-3x", no_argument, &sizeOption, 2 },
   1.381 +  { "video-4x", no_argument, &sizeOption, 3 },
   1.382 +  { "yuv", required_argument, 0, 'Y' },
   1.383 +  { "recordmovie", required_argument, 0, 'r' },
   1.384 +  { "playmovie", required_argument, 0, 'p' },
   1.385 +  { "watchmovie", required_argument, 0, 'w' },
   1.386 +  { NULL, no_argument, NULL, 0 }
   1.387 +};
   1.388 +
   1.389 +#ifndef C_CORE
   1.390 +#define SDL_LONG(val) \
   1.391 +  *((u32 *)&sdlStretcher[sdlStretcherPos]) = val;\
   1.392 +  sdlStretcherPos+=4;
   1.393 +
   1.394 +#define SDL_AND_EAX(val) \
   1.395 +  sdlStretcher[sdlStretcherPos++] = 0x25;\
   1.396 +  SDL_LONG(val);
   1.397 +
   1.398 +#define SDL_AND_EBX(val) \
   1.399 +  sdlStretcher[sdlStretcherPos++] = 0x81;\
   1.400 +  sdlStretcher[sdlStretcherPos++] = 0xe3;\
   1.401 +  SDL_LONG(val);
   1.402 +
   1.403 +#define SDL_OR_EAX_EBX \
   1.404 +  sdlStretcher[sdlStretcherPos++] = 0x09;\
   1.405 +  sdlStretcher[sdlStretcherPos++] = 0xd8;
   1.406 +
   1.407 +#define SDL_LOADL_EBX \
   1.408 +  sdlStretcher[sdlStretcherPos++] = 0x8b;\
   1.409 +  sdlStretcher[sdlStretcherPos++] = 0x1f;
   1.410 +
   1.411 +#define SDL_LOADW \
   1.412 +  sdlStretcher[sdlStretcherPos++] = 0x66;\
   1.413 +  sdlStretcher[sdlStretcherPos++] = 0x8b;\
   1.414 +  sdlStretcher[sdlStretcherPos++] = 0x06;\
   1.415 +  sdlStretcher[sdlStretcherPos++] = 0x83;\
   1.416 +  sdlStretcher[sdlStretcherPos++] = 0xc6;\
   1.417 +  sdlStretcher[sdlStretcherPos++] = 0x02;  
   1.418 +
   1.419 +#define SDL_LOADL \
   1.420 +  sdlStretcher[sdlStretcherPos++] = 0x8b;\
   1.421 +  sdlStretcher[sdlStretcherPos++] = 0x06;\
   1.422 +  sdlStretcher[sdlStretcherPos++] = 0x83;\
   1.423 +  sdlStretcher[sdlStretcherPos++] = 0xc6;\
   1.424 +  sdlStretcher[sdlStretcherPos++] = 0x04;  
   1.425 +
   1.426 +#define SDL_LOADL2 \
   1.427 +  sdlStretcher[sdlStretcherPos++] = 0x8b;\
   1.428 +  sdlStretcher[sdlStretcherPos++] = 0x06;\
   1.429 +  sdlStretcher[sdlStretcherPos++] = 0x83;\
   1.430 +  sdlStretcher[sdlStretcherPos++] = 0xc6;\
   1.431 +  sdlStretcher[sdlStretcherPos++] = 0x03;  
   1.432 +
   1.433 +#define SDL_STOREW \
   1.434 +  sdlStretcher[sdlStretcherPos++] = 0x66;\
   1.435 +  sdlStretcher[sdlStretcherPos++] = 0x89;\
   1.436 +  sdlStretcher[sdlStretcherPos++] = 0x07;\
   1.437 +  sdlStretcher[sdlStretcherPos++] = 0x83;\
   1.438 +  sdlStretcher[sdlStretcherPos++] = 0xc7;\
   1.439 +  sdlStretcher[sdlStretcherPos++] = 0x02;  
   1.440 +
   1.441 +#define SDL_STOREL \
   1.442 +  sdlStretcher[sdlStretcherPos++] = 0x89;\
   1.443 +  sdlStretcher[sdlStretcherPos++] = 0x07;\
   1.444 +  sdlStretcher[sdlStretcherPos++] = 0x83;\
   1.445 +  sdlStretcher[sdlStretcherPos++] = 0xc7;\
   1.446 +  sdlStretcher[sdlStretcherPos++] = 0x04;  
   1.447 +
   1.448 +#define SDL_STOREL2 \
   1.449 +  sdlStretcher[sdlStretcherPos++] = 0x89;\
   1.450 +  sdlStretcher[sdlStretcherPos++] = 0x07;\
   1.451 +  sdlStretcher[sdlStretcherPos++] = 0x83;\
   1.452 +  sdlStretcher[sdlStretcherPos++] = 0xc7;\
   1.453 +  sdlStretcher[sdlStretcherPos++] = 0x03;  
   1.454 +
   1.455 +#define SDL_RET \
   1.456 +  sdlStretcher[sdlStretcherPos++] = 0xc3;
   1.457 +
   1.458 +#define SDL_PUSH_EAX \
   1.459 +  sdlStretcher[sdlStretcherPos++] = 0x50;
   1.460 +
   1.461 +#define SDL_PUSH_ECX \
   1.462 +  sdlStretcher[sdlStretcherPos++] = 0x51;
   1.463 +
   1.464 +#define SDL_PUSH_EBX \
   1.465 +  sdlStretcher[sdlStretcherPos++] = 0x53;
   1.466 +
   1.467 +#define SDL_PUSH_ESI \
   1.468 +  sdlStretcher[sdlStretcherPos++] = 0x56;
   1.469 +
   1.470 +#define SDL_PUSH_EDI \
   1.471 +  sdlStretcher[sdlStretcherPos++] = 0x57;
   1.472 +
   1.473 +#define SDL_POP_EAX \
   1.474 +  sdlStretcher[sdlStretcherPos++] = 0x58;
   1.475 +
   1.476 +#define SDL_POP_ECX \
   1.477 +  sdlStretcher[sdlStretcherPos++] = 0x59;
   1.478 +
   1.479 +#define SDL_POP_EBX \
   1.480 +  sdlStretcher[sdlStretcherPos++] = 0x5b;
   1.481 +
   1.482 +#define SDL_POP_ESI \
   1.483 +  sdlStretcher[sdlStretcherPos++] = 0x5e;
   1.484 +
   1.485 +#define SDL_POP_EDI \
   1.486 +  sdlStretcher[sdlStretcherPos++] = 0x5f;
   1.487 +
   1.488 +#define SDL_MOV_ECX(val) \
   1.489 +  sdlStretcher[sdlStretcherPos++] = 0xb9;\
   1.490 +  SDL_LONG(val);
   1.491 +
   1.492 +#define SDL_REP_MOVSB \
   1.493 +  sdlStretcher[sdlStretcherPos++] = 0xf3;\
   1.494 +  sdlStretcher[sdlStretcherPos++] = 0xa4;
   1.495 +
   1.496 +#define SDL_REP_MOVSW \
   1.497 +  sdlStretcher[sdlStretcherPos++] = 0xf3;\
   1.498 +  sdlStretcher[sdlStretcherPos++] = 0x66;\
   1.499 +  sdlStretcher[sdlStretcherPos++] = 0xa5;
   1.500 +
   1.501 +#define SDL_REP_MOVSL \
   1.502 +  sdlStretcher[sdlStretcherPos++] = 0xf3;\
   1.503 +  sdlStretcher[sdlStretcherPos++] = 0xa5;
   1.504 +
   1.505 +void sdlMakeStretcher(int width)
   1.506 +{
   1.507 +  sdlStretcherPos = 0;
   1.508 +  switch(systemColorDepth) {
   1.509 +  case 16:
   1.510 +    if(sizeOption) {
   1.511 +      SDL_PUSH_EAX;
   1.512 +      SDL_PUSH_ESI;
   1.513 +      SDL_PUSH_EDI;
   1.514 +      for(int i = 0; i < width; i++) {
   1.515 +        SDL_LOADW;
   1.516 +        SDL_STOREW;
   1.517 +        SDL_STOREW;
   1.518 +        if(sizeOption > 1) {
   1.519 +          SDL_STOREW;
   1.520 +        }
   1.521 +        if(sizeOption > 2) {
   1.522 +          SDL_STOREW;
   1.523 +        }
   1.524 +      }
   1.525 +      SDL_POP_EDI;
   1.526 +      SDL_POP_ESI;
   1.527 +      SDL_POP_EAX;
   1.528 +      SDL_RET;
   1.529 +    } else {
   1.530 +      SDL_PUSH_ESI;
   1.531 +      SDL_PUSH_EDI;
   1.532 +      SDL_PUSH_ECX;
   1.533 +      SDL_MOV_ECX(width);
   1.534 +      SDL_REP_MOVSW;
   1.535 +      SDL_POP_ECX;
   1.536 +      SDL_POP_EDI;
   1.537 +      SDL_POP_ESI;
   1.538 +      SDL_RET;
   1.539 +    }
   1.540 +    break;
   1.541 +  case 24:
   1.542 +    if(sizeOption) {
   1.543 +      SDL_PUSH_EAX;
   1.544 +      SDL_PUSH_ESI;
   1.545 +      SDL_PUSH_EDI;
   1.546 +      int w = width - 1;
   1.547 +      for(int i = 0; i < w; i++) {
   1.548 +        SDL_LOADL2;
   1.549 +        SDL_STOREL2;
   1.550 +        SDL_STOREL2;
   1.551 +        if(sizeOption > 1) {
   1.552 +          SDL_STOREL2;
   1.553 +        }
   1.554 +        if(sizeOption > 2) {
   1.555 +          SDL_STOREL2;
   1.556 +        }
   1.557 +      }
   1.558 +      // need to write the last one
   1.559 +      SDL_LOADL2;
   1.560 +      SDL_STOREL2;
   1.561 +      if(sizeOption > 1) {
   1.562 +        SDL_STOREL2;
   1.563 +      }
   1.564 +      if(sizeOption > 2) {
   1.565 +        SDL_STOREL2;
   1.566 +      }
   1.567 +      SDL_AND_EAX(0x00ffffff);
   1.568 +      SDL_PUSH_EBX;
   1.569 +      SDL_LOADL_EBX;
   1.570 +      SDL_AND_EBX(0xff000000);
   1.571 +      SDL_OR_EAX_EBX;
   1.572 +      SDL_POP_EBX;
   1.573 +      SDL_STOREL2;
   1.574 +      SDL_POP_EDI;
   1.575 +      SDL_POP_ESI;
   1.576 +      SDL_POP_EAX;
   1.577 +      SDL_RET;
   1.578 +    } else {
   1.579 +      SDL_PUSH_ESI;
   1.580 +      SDL_PUSH_EDI;
   1.581 +      SDL_PUSH_ECX;
   1.582 +      SDL_MOV_ECX(3*width);
   1.583 +      SDL_REP_MOVSB;
   1.584 +      SDL_POP_ECX;
   1.585 +      SDL_POP_EDI;
   1.586 +      SDL_POP_ESI;
   1.587 +      SDL_RET;
   1.588 +    }
   1.589 +    break;
   1.590 +  case 32:
   1.591 +    if(sizeOption) {
   1.592 +      SDL_PUSH_EAX;
   1.593 +      SDL_PUSH_ESI;
   1.594 +      SDL_PUSH_EDI;
   1.595 +      for(int i = 0; i < width; i++) {
   1.596 +        SDL_LOADL;
   1.597 +        SDL_STOREL;
   1.598 +        SDL_STOREL;
   1.599 +        if(sizeOption > 1) {
   1.600 +          SDL_STOREL;
   1.601 +        }
   1.602 +        if(sizeOption > 2) {
   1.603 +          SDL_STOREL;
   1.604 +        }
   1.605 +      }
   1.606 +      SDL_POP_EDI;
   1.607 +      SDL_POP_ESI;
   1.608 +      SDL_POP_EAX;
   1.609 +      SDL_RET;
   1.610 +    } else {
   1.611 +      SDL_PUSH_ESI;
   1.612 +      SDL_PUSH_EDI;
   1.613 +      SDL_PUSH_ECX;
   1.614 +      SDL_MOV_ECX(width);
   1.615 +      SDL_REP_MOVSL;
   1.616 +      SDL_POP_ECX;
   1.617 +      SDL_POP_EDI;
   1.618 +      SDL_POP_ESI;
   1.619 +      SDL_RET;
   1.620 +    }
   1.621 +    break;
   1.622 +  }
   1.623 +}
   1.624 +
   1.625 +#ifdef _MSC_VER
   1.626 +#define SDL_CALL_STRETCHER \
   1.627 +  {\
   1.628 +    __asm mov eax, stretcher\
   1.629 +    __asm mov edi, dest\
   1.630 +    __asm mov esi, src\
   1.631 +    __asm call eax\
   1.632 +  }
   1.633 +#else
   1.634 +#define SDL_CALL_STRETCHER \
   1.635 +        asm volatile("call *%%eax"::"a" (stretcher),"S" (src),"D" (dest))
   1.636 +#endif
   1.637 +#else
   1.638 +#define SDL_CALL_STRETCHER \
   1.639 +       sdlStretcher(src, dest)
   1.640 +
   1.641 +void sdlStretch16x1(u8 *src, u8 *dest)
   1.642 +{
   1.643 +  u16 *s = (u16 *)src;
   1.644 +  u16 *d = (u16 *)dest;
   1.645 +  for(int i = 0; i < srcWidth; i++)
   1.646 +    *d++ = *s++;
   1.647 +}
   1.648 +
   1.649 +void sdlStretch16x2(u8 *src, u8 *dest)
   1.650 +{
   1.651 +  u16 *s = (u16 *)src;
   1.652 +  u16 *d = (u16 *)dest;
   1.653 +  for(int i = 0; i < srcWidth; i++) {
   1.654 +    *d++ = *s;
   1.655 +    *d++ = *s++;
   1.656 +  }
   1.657 +}
   1.658 +
   1.659 +void sdlStretch16x3(u8 *src, u8 *dest)
   1.660 +{
   1.661 +  u16 *s = (u16 *)src;
   1.662 +  u16 *d = (u16 *)dest;
   1.663 +  for(int i = 0; i < srcWidth; i++) {
   1.664 +    *d++ = *s;
   1.665 +    *d++ = *s;
   1.666 +    *d++ = *s++;
   1.667 +  }
   1.668 +}
   1.669 +
   1.670 +void sdlStretch16x4(u8 *src, u8 *dest)
   1.671 +{
   1.672 +  u16 *s = (u16 *)src;
   1.673 +  u16 *d = (u16 *)dest;
   1.674 +  for(int i = 0; i < srcWidth; i++) {
   1.675 +    *d++ = *s;
   1.676 +    *d++ = *s;
   1.677 +    *d++ = *s;
   1.678 +    *d++ = *s++;
   1.679 +  }
   1.680 +}
   1.681 +
   1.682 +void (*sdlStretcher16[4])(u8 *, u8 *) = {
   1.683 +  sdlStretch16x1,
   1.684 +  sdlStretch16x2,
   1.685 +  sdlStretch16x3,
   1.686 +  sdlStretch16x4
   1.687 +};
   1.688 +
   1.689 +void sdlStretch32x1(u8 *src, u8 *dest)
   1.690 +{
   1.691 +  u32 *s = (u32 *)src;
   1.692 +  u32 *d = (u32 *)dest;
   1.693 +  for(int i = 0; i < srcWidth; i++)
   1.694 +    *d++ = *s++;
   1.695 +}
   1.696 +
   1.697 +void sdlStretch32x2(u8 *src, u8 *dest)
   1.698 +{
   1.699 +  u32 *s = (u32 *)src;
   1.700 +  u32 *d = (u32 *)dest;
   1.701 +  for(int i = 0; i < srcWidth; i++) {
   1.702 +    *d++ = *s;
   1.703 +    *d++ = *s++;
   1.704 +  }
   1.705 +}
   1.706 +
   1.707 +void sdlStretch32x3(u8 *src, u8 *dest)
   1.708 +{
   1.709 +  u32 *s = (u32 *)src;
   1.710 +  u32 *d = (u32 *)dest;
   1.711 +  for(int i = 0; i < srcWidth; i++) {
   1.712 +    *d++ = *s;
   1.713 +    *d++ = *s;
   1.714 +    *d++ = *s++;
   1.715 +  }
   1.716 +}
   1.717 +
   1.718 +void sdlStretch32x4(u8 *src, u8 *dest)
   1.719 +{
   1.720 +  u32 *s = (u32 *)src;
   1.721 +  u32 *d = (u32 *)dest;
   1.722 +  for(int i = 0; i < srcWidth; i++) {
   1.723 +    *d++ = *s;
   1.724 +    *d++ = *s;
   1.725 +    *d++ = *s;
   1.726 +    *d++ = *s++;
   1.727 +  }
   1.728 +}
   1.729 +
   1.730 +void (*sdlStretcher32[4])(u8 *, u8 *) = {
   1.731 +  sdlStretch32x1,
   1.732 +  sdlStretch32x2,
   1.733 +  sdlStretch32x3,
   1.734 +  sdlStretch32x4
   1.735 +};
   1.736 +
   1.737 +void sdlStretch24x1(u8 *src, u8 *dest)
   1.738 +{
   1.739 +  u8 *s = src;
   1.740 +  u8 *d = dest;
   1.741 +  for(int i = 0; i < srcWidth; i++) {
   1.742 +    *d++ = *s++;
   1.743 +    *d++ = *s++;
   1.744 +    *d++ = *s++;
   1.745 +  }
   1.746 +}
   1.747 +
   1.748 +void sdlStretch24x2(u8 *src, u8 *dest)
   1.749 +{
   1.750 +  u8 *s = (u8 *)src;
   1.751 +  u8 *d = (u8 *)dest;
   1.752 +  for(int i = 0; i < srcWidth; i++) {
   1.753 +    *d++ = *s;
   1.754 +    *d++ = *(s+1);
   1.755 +    *d++ = *(s+2);
   1.756 +    s += 3;
   1.757 +    *d++ = *s;
   1.758 +    *d++ = *(s+1);
   1.759 +    *d++ = *(s+2);
   1.760 +    s += 3;
   1.761 +  }
   1.762 +}
   1.763 +
   1.764 +void sdlStretch24x3(u8 *src, u8 *dest)
   1.765 +{
   1.766 +  u8 *s = (u8 *)src;
   1.767 +  u8 *d = (u8 *)dest;
   1.768 +  for(int i = 0; i < srcWidth; i++) {
   1.769 +    *d++ = *s;
   1.770 +    *d++ = *(s+1);
   1.771 +    *d++ = *(s+2);
   1.772 +    s += 3;
   1.773 +    *d++ = *s;
   1.774 +    *d++ = *(s+1);
   1.775 +    *d++ = *(s+2);
   1.776 +    s += 3;
   1.777 +    *d++ = *s;
   1.778 +    *d++ = *(s+1);
   1.779 +    *d++ = *(s+2);
   1.780 +    s += 3;
   1.781 +  }
   1.782 +}
   1.783 +
   1.784 +void sdlStretch24x4(u8 *src, u8 *dest)
   1.785 +{
   1.786 +  u8 *s = (u8 *)src;
   1.787 +  u8 *d = (u8 *)dest;
   1.788 +  for(int i = 0; i < srcWidth; i++) {
   1.789 +    *d++ = *s;
   1.790 +    *d++ = *(s+1);
   1.791 +    *d++ = *(s+2);
   1.792 +    s += 3;
   1.793 +    *d++ = *s;
   1.794 +    *d++ = *(s+1);
   1.795 +    *d++ = *(s+2);
   1.796 +    s += 3;
   1.797 +    *d++ = *s;
   1.798 +    *d++ = *(s+1);
   1.799 +    *d++ = *(s+2);
   1.800 +    s += 3;
   1.801 +    *d++ = *s;
   1.802 +    *d++ = *(s+1);
   1.803 +    *d++ = *(s+2);
   1.804 +    s += 3;
   1.805 +  }
   1.806 +}
   1.807 +
   1.808 +void (*sdlStretcher24[4])(u8 *, u8 *) = {
   1.809 +  sdlStretch24x1,
   1.810 +  sdlStretch24x2,
   1.811 +  sdlStretch24x3,
   1.812 +  sdlStretch24x4
   1.813 +};
   1.814 +
   1.815 +#endif
   1.816 +
   1.817 +u32 sdlFromHex(char *s)
   1.818 +{
   1.819 +  u32 value;
   1.820 +  sscanf(s, "%x", &value);
   1.821 +  return value;
   1.822 +}
   1.823 +
   1.824 +#ifdef __MSC__
   1.825 +#define stat _stat
   1.826 +#define S_IFDIR _S_IFDIR
   1.827 +#endif
   1.828 +
   1.829 +void sdlCheckDirectory(char *dir)
   1.830 +{
   1.831 +  struct stat buf;
   1.832 +
   1.833 +  int len = strlen(dir);
   1.834 +
   1.835 +  char *p = dir + len - 1;
   1.836 +
   1.837 +  if(*p == '/' ||
   1.838 +     *p == '\\')
   1.839 +    *p = 0;
   1.840 +  
   1.841 +  if(stat(dir, &buf) == 0) {
   1.842 +    if(!(buf.st_mode & S_IFDIR)) {
   1.843 +      fprintf(stderr, "Error: %s is not a directory\n", dir);
   1.844 +      dir[0] = 0;
   1.845 +    }
   1.846 +  } else {
   1.847 +    fprintf(stderr, "Error: %s does not exist\n", dir);
   1.848 +    dir[0] = 0;
   1.849 +  }
   1.850 +}
   1.851 +
   1.852 +char *sdlGetFilename(char *name)
   1.853 +{
   1.854 +  static char filebuffer[2048];
   1.855 +
   1.856 +  int len = strlen(name);
   1.857 +  
   1.858 +  char *p = name + len - 1;
   1.859 +  
   1.860 +  while(true) {
   1.861 +    if(*p == '/' ||
   1.862 +       *p == '\\') {
   1.863 +      p++;
   1.864 +      break;
   1.865 +    }
   1.866 +    len--;
   1.867 +    p--;
   1.868 +    if(len == 0)
   1.869 +      break;
   1.870 +  }
   1.871 +  
   1.872 +  if(len == 0)
   1.873 +    strcpy(filebuffer, name);
   1.874 +  else
   1.875 +    strcpy(filebuffer, p);
   1.876 +  return filebuffer;
   1.877 +}
   1.878 +
   1.879 +FILE *sdlFindFile(const char *name)
   1.880 +{
   1.881 +  char buffer[4096];
   1.882 +  char path[2048];
   1.883 +
   1.884 +#ifdef WIN32
   1.885 +#define PATH_SEP ";"
   1.886 +#define FILE_SEP '\\'
   1.887 +#define EXE_NAME "VisualBoyAdvance-SDL.exe"
   1.888 +#else // ! WIN32
   1.889 +#define PATH_SEP ":"
   1.890 +#define FILE_SEP '/'
   1.891 +#define EXE_NAME "VisualBoyAdvance"
   1.892 +#endif // ! WIN32
   1.893 +
   1.894 +  fprintf(stderr, "Searching for file %s\n", name);
   1.895 +  
   1.896 +  if(GETCWD(buffer, 2048)) {
   1.897 +    fprintf(stderr, "Searching current directory: %s\n", buffer);
   1.898 +  }
   1.899 +  
   1.900 +  FILE *f = fopen(name, "r");
   1.901 +  if(f != NULL) {
   1.902 +    return f;
   1.903 +  }
   1.904 +
   1.905 +  char *home = getenv("HOME");
   1.906 +
   1.907 +  if(home != NULL) {
   1.908 +    fprintf(stderr, "Searching home directory: %s\n", home);
   1.909 +    sprintf(path, "%s%c%s", home, FILE_SEP, name);
   1.910 +    f = fopen(path, "r");
   1.911 +    if(f != NULL)
   1.912 +      return f;
   1.913 +  }
   1.914 +
   1.915 +#ifdef WIN32
   1.916 +  home = getenv("USERPROFILE");
   1.917 +  if(home != NULL) {
   1.918 +    fprintf(stderr, "Searching user profile directory: %s\n", home);
   1.919 +    sprintf(path, "%s%c%s", home, FILE_SEP, name);
   1.920 +    f = fopen(path, "r");
   1.921 +    if(f != NULL)
   1.922 +      return f;
   1.923 +  }
   1.924 +#else // ! WIN32
   1.925 +    fprintf(stderr, "Searching system config directory: %s\n", SYSCONFDIR);
   1.926 +    sprintf(path, "%s%c%s", SYSCONFDIR, FILE_SEP, name);
   1.927 +    f = fopen(path, "r");
   1.928 +    if(f != NULL)
   1.929 +      return f;
   1.930 +#endif // ! WIN32
   1.931 +
   1.932 +  if(!strchr(arg0, '/') &&
   1.933 +     !strchr(arg0, '\\')) {
   1.934 +    char *path = getenv("PATH");
   1.935 +
   1.936 +    if(path != NULL) {
   1.937 +      fprintf(stderr, "Searching PATH\n");
   1.938 +      strncpy(buffer, path, 4096);
   1.939 +      buffer[4095] = 0;
   1.940 +      char *tok = strtok(buffer, PATH_SEP);
   1.941 +      
   1.942 +      while(tok) {
   1.943 +        sprintf(path, "%s%c%s", tok, FILE_SEP, EXE_NAME);
   1.944 +        f = fopen(path, "r");
   1.945 +        if(f != NULL) {
   1.946 +          char path2[2048];
   1.947 +          fclose(f);
   1.948 +          sprintf(path2, "%s%c%s", tok, FILE_SEP, name);
   1.949 +          f = fopen(path2, "r");
   1.950 +          if(f != NULL) {
   1.951 +            fprintf(stderr, "Found at %s\n", path2);
   1.952 +            return f;
   1.953 +          }
   1.954 +        }
   1.955 +        tok = strtok(NULL, PATH_SEP);
   1.956 +      }
   1.957 +    }
   1.958 +  } else {
   1.959 +    // executable is relative to some directory
   1.960 +    fprintf(stderr, "Searching executable directory\n");
   1.961 +    strcpy(buffer, arg0);
   1.962 +    char *p = strrchr(buffer, FILE_SEP);
   1.963 +    if(p) {
   1.964 +      *p = 0;
   1.965 +      sprintf(path, "%s%c%s", buffer, FILE_SEP, name);
   1.966 +      f = fopen(path, "r");
   1.967 +      if(f != NULL)
   1.968 +        return f;
   1.969 +    }
   1.970 +  }
   1.971 +  return NULL;
   1.972 +}
   1.973 +
   1.974 +void sdlReadPreferences(FILE *f)
   1.975 +{
   1.976 +  char buffer[2048];
   1.977 +  
   1.978 +  while(1) {
   1.979 +    char *s = fgets(buffer, 2048, f);
   1.980 +
   1.981 +    if(s == NULL)
   1.982 +      break;
   1.983 +
   1.984 +    char *p  = strchr(s, '#');
   1.985 +    
   1.986 +    if(p)
   1.987 +      *p = 0;
   1.988 +    
   1.989 +    char *token = strtok(s, " \t\n\r=");
   1.990 +
   1.991 +    if(!token)
   1.992 +      continue;
   1.993 +
   1.994 +    if(strlen(token) == 0)
   1.995 +      continue;
   1.996 +
   1.997 +    char *key = token;
   1.998 +    char *value = strtok(NULL, "\t\n\r");
   1.999 +
  1.1000 +    if(value == NULL) {
  1.1001 +      fprintf(stderr, "Empty value for key %s\n", key);
  1.1002 +      continue;
  1.1003 +    }
  1.1004 +
  1.1005 +    if(!strcmp(key,"Joy0_Left")) {
  1.1006 +      joypad[0][KEY_LEFT] = sdlFromHex(value);
  1.1007 +    } else if(!strcmp(key, "Joy0_Right")) {
  1.1008 +      joypad[0][KEY_RIGHT] = sdlFromHex(value);
  1.1009 +    } else if(!strcmp(key, "Joy0_Up")) {
  1.1010 +      joypad[0][KEY_UP] = sdlFromHex(value);
  1.1011 +    } else if(!strcmp(key, "Joy0_Down")) {
  1.1012 +      joypad[0][KEY_DOWN] = sdlFromHex(value);
  1.1013 +    } else if(!strcmp(key, "Joy0_A")) {
  1.1014 +      joypad[0][KEY_BUTTON_A] = sdlFromHex(value);
  1.1015 +    } else if(!strcmp(key, "Joy0_B")) {
  1.1016 +      joypad[0][KEY_BUTTON_B] = sdlFromHex(value);
  1.1017 +    } else if(!strcmp(key, "Joy0_L")) {
  1.1018 +      joypad[0][KEY_BUTTON_L] = sdlFromHex(value);
  1.1019 +    } else if(!strcmp(key, "Joy0_R")) {
  1.1020 +      joypad[0][KEY_BUTTON_R] = sdlFromHex(value);
  1.1021 +    } else if(!strcmp(key, "Joy0_Start")) {
  1.1022 +      joypad[0][KEY_BUTTON_START] = sdlFromHex(value);
  1.1023 +    } else if(!strcmp(key, "Joy0_Select")) {
  1.1024 +      joypad[0][KEY_BUTTON_SELECT] = sdlFromHex(value);
  1.1025 +    } else if(!strcmp(key, "Joy0_Speed")) {
  1.1026 +      joypad[0][KEY_BUTTON_SPEED] = sdlFromHex(value);
  1.1027 +    } else if(!strcmp(key, "Joy0_Capture")) {
  1.1028 +      joypad[0][KEY_BUTTON_CAPTURE] = sdlFromHex(value);
  1.1029 +    } else if(!strcmp(key,"Joy1_Left")) {
  1.1030 +      joypad[1][KEY_LEFT] = sdlFromHex(value);
  1.1031 +    } else if(!strcmp(key, "Joy1_Right")) {
  1.1032 +      joypad[1][KEY_RIGHT] = sdlFromHex(value);
  1.1033 +    } else if(!strcmp(key, "Joy1_Up")) {
  1.1034 +      joypad[1][KEY_UP] = sdlFromHex(value);
  1.1035 +    } else if(!strcmp(key, "Joy1_Down")) {
  1.1036 +      joypad[1][KEY_DOWN] = sdlFromHex(value);
  1.1037 +    } else if(!strcmp(key, "Joy1_A")) {
  1.1038 +      joypad[1][KEY_BUTTON_A] = sdlFromHex(value);
  1.1039 +    } else if(!strcmp(key, "Joy1_B")) {
  1.1040 +      joypad[1][KEY_BUTTON_B] = sdlFromHex(value);
  1.1041 +    } else if(!strcmp(key, "Joy1_L")) {
  1.1042 +      joypad[1][KEY_BUTTON_L] = sdlFromHex(value);
  1.1043 +    } else if(!strcmp(key, "Joy1_R")) {
  1.1044 +      joypad[1][KEY_BUTTON_R] = sdlFromHex(value);
  1.1045 +    } else if(!strcmp(key, "Joy1_Start")) {
  1.1046 +      joypad[1][KEY_BUTTON_START] = sdlFromHex(value);
  1.1047 +    } else if(!strcmp(key, "Joy1_Select")) {
  1.1048 +      joypad[1][KEY_BUTTON_SELECT] = sdlFromHex(value);
  1.1049 +    } else if(!strcmp(key, "Joy1_Speed")) {
  1.1050 +      joypad[1][KEY_BUTTON_SPEED] = sdlFromHex(value);
  1.1051 +    } else if(!strcmp(key, "Joy1_Capture")) {
  1.1052 +      joypad[1][KEY_BUTTON_CAPTURE] = sdlFromHex(value);
  1.1053 +    } else if(!strcmp(key,"Joy2_Left")) {
  1.1054 +      joypad[2][KEY_LEFT] = sdlFromHex(value);
  1.1055 +    } else if(!strcmp(key, "Joy2_Right")) {
  1.1056 +      joypad[2][KEY_RIGHT] = sdlFromHex(value);
  1.1057 +    } else if(!strcmp(key, "Joy2_Up")) {
  1.1058 +      joypad[2][KEY_UP] = sdlFromHex(value);
  1.1059 +    } else if(!strcmp(key, "Joy2_Down")) {
  1.1060 +      joypad[2][KEY_DOWN] = sdlFromHex(value);
  1.1061 +    } else if(!strcmp(key, "Joy2_A")) {
  1.1062 +      joypad[2][KEY_BUTTON_A] = sdlFromHex(value);
  1.1063 +    } else if(!strcmp(key, "Joy2_B")) {
  1.1064 +      joypad[2][KEY_BUTTON_B] = sdlFromHex(value);
  1.1065 +    } else if(!strcmp(key, "Joy2_L")) {
  1.1066 +      joypad[2][KEY_BUTTON_L] = sdlFromHex(value);
  1.1067 +    } else if(!strcmp(key, "Joy2_R")) {
  1.1068 +      joypad[2][KEY_BUTTON_R] = sdlFromHex(value);
  1.1069 +    } else if(!strcmp(key, "Joy2_Start")) {
  1.1070 +      joypad[2][KEY_BUTTON_START] = sdlFromHex(value);
  1.1071 +    } else if(!strcmp(key, "Joy2_Select")) {
  1.1072 +      joypad[2][KEY_BUTTON_SELECT] = sdlFromHex(value);
  1.1073 +    } else if(!strcmp(key, "Joy2_Speed")) {
  1.1074 +      joypad[2][KEY_BUTTON_SPEED] = sdlFromHex(value);
  1.1075 +    } else if(!strcmp(key, "Joy2_Capture")) {
  1.1076 +      joypad[2][KEY_BUTTON_CAPTURE] = sdlFromHex(value);
  1.1077 +    } else if(!strcmp(key,"Joy4_Left")) {
  1.1078 +      joypad[4][KEY_LEFT] = sdlFromHex(value);
  1.1079 +    } else if(!strcmp(key, "Joy4_Right")) {
  1.1080 +      joypad[4][KEY_RIGHT] = sdlFromHex(value);
  1.1081 +    } else if(!strcmp(key, "Joy4_Up")) {
  1.1082 +      joypad[4][KEY_UP] = sdlFromHex(value);
  1.1083 +    } else if(!strcmp(key, "Joy4_Down")) {
  1.1084 +      joypad[4][KEY_DOWN] = sdlFromHex(value);
  1.1085 +    } else if(!strcmp(key, "Joy4_A")) {
  1.1086 +      joypad[4][KEY_BUTTON_A] = sdlFromHex(value);
  1.1087 +    } else if(!strcmp(key, "Joy4_B")) {
  1.1088 +      joypad[4][KEY_BUTTON_B] = sdlFromHex(value);
  1.1089 +    } else if(!strcmp(key, "Joy4_L")) {
  1.1090 +      joypad[4][KEY_BUTTON_L] = sdlFromHex(value);
  1.1091 +    } else if(!strcmp(key, "Joy4_R")) {
  1.1092 +      joypad[4][KEY_BUTTON_R] = sdlFromHex(value);
  1.1093 +    } else if(!strcmp(key, "Joy4_Start")) {
  1.1094 +      joypad[4][KEY_BUTTON_START] = sdlFromHex(value);
  1.1095 +    } else if(!strcmp(key, "Joy4_Select")) {
  1.1096 +      joypad[4][KEY_BUTTON_SELECT] = sdlFromHex(value);
  1.1097 +    } else if(!strcmp(key, "Joy4_Speed")) {
  1.1098 +      joypad[4][KEY_BUTTON_SPEED] = sdlFromHex(value);
  1.1099 +    } else if(!strcmp(key, "Joy4_Capture")) {
  1.1100 +      joypad[4][KEY_BUTTON_CAPTURE] = sdlFromHex(value);
  1.1101 +    } else if(!strcmp(key, "Motion_Left")) {
  1.1102 +      motion[KEY_LEFT] = sdlFromHex(value);
  1.1103 +    } else if(!strcmp(key, "Motion_Right")) {
  1.1104 +      motion[KEY_RIGHT] = sdlFromHex(value);
  1.1105 +    } else if(!strcmp(key, "Motion_Up")) {
  1.1106 +      motion[KEY_UP] = sdlFromHex(value);
  1.1107 +    } else if(!strcmp(key, "Motion_Down")) {
  1.1108 +      motion[KEY_DOWN] = sdlFromHex(value);
  1.1109 +    } else if(!strcmp(key, "frameSkip")) {
  1.1110 +      frameSkip = sdlFromHex(value);
  1.1111 +      if(frameSkip < 0 || frameSkip > 9)
  1.1112 +        frameSkip = 2;
  1.1113 +    } else if(!strcmp(key, "gbFrameSkip")) {
  1.1114 +      gbFrameSkip = sdlFromHex(value);
  1.1115 +      if(gbFrameSkip < 0 || gbFrameSkip > 9)
  1.1116 +        gbFrameSkip = 0;      
  1.1117 +    } else if(!strcmp(key, "video")) {
  1.1118 +      sizeOption = sdlFromHex(value);
  1.1119 +      if(sizeOption < 0 || sizeOption > 3)
  1.1120 +        sizeOption = 1;
  1.1121 +    } else if(!strcmp(key, "fullScreen")) {
  1.1122 +      fullscreen = sdlFromHex(value) ? 1 : 0;
  1.1123 +    } else if(!strcmp(key, "useBios")) {
  1.1124 +      useBios = sdlFromHex(value) ? true : false;
  1.1125 +    } else if(!strcmp(key, "skipBios")) {
  1.1126 +      skipBios = sdlFromHex(value) ? true : false;
  1.1127 +    } else if(!strcmp(key, "biosFile")) {
  1.1128 +      strcpy(biosFileName, value);
  1.1129 +    } else if(!strcmp(key, "filter")) {
  1.1130 +      filter = sdlFromHex(value);
  1.1131 +      if(filter < 0 || filter > 13)
  1.1132 +        filter = 0;
  1.1133 +    } else if(!strcmp(key, "disableStatus")) {
  1.1134 +      disableStatusMessages = sdlFromHex(value) ? true : false;
  1.1135 +    } else if(!strcmp(key, "borderOn")) {
  1.1136 +      gbBorderOn = sdlFromHex(value) ? true : false;
  1.1137 +    } else if(!strcmp(key, "borderAutomatic")) {
  1.1138 +      gbBorderAutomatic = sdlFromHex(value) ? true : false;
  1.1139 +    } else if(!strcmp(key, "emulatorType")) {
  1.1140 +      gbEmulatorType = sdlFromHex(value);
  1.1141 +      if(gbEmulatorType < 0 || gbEmulatorType > 5)
  1.1142 +        gbEmulatorType = 1;
  1.1143 +    } else if(!strcmp(key, "colorOption")) {
  1.1144 +      gbColorOption = sdlFromHex(value) ? true : false;
  1.1145 +    } else if(!strcmp(key, "captureDir")) {
  1.1146 +      sdlCheckDirectory(value);
  1.1147 +      strcpy(captureDir, value);
  1.1148 +    } else if(!strcmp(key, "saveDir")) {
  1.1149 +      sdlCheckDirectory(value);
  1.1150 +      strcpy(saveDir, value);
  1.1151 +    } else if(!strcmp(key, "batteryDir")) {
  1.1152 +      sdlCheckDirectory(value);
  1.1153 +      strcpy(batteryDir, value);
  1.1154 +    } else if(!strcmp(key, "captureFormat")) {
  1.1155 +      captureFormat = sdlFromHex(value);
  1.1156 +    } else if(!strcmp(key, "soundQuality")) {
  1.1157 +      soundQuality = sdlFromHex(value);
  1.1158 +      switch(soundQuality) {
  1.1159 +      case 1: break;
  1.1160 +      default:
  1.1161 +        fprintf(stderr, "The rerecording version will run only sound at highest quality. Defaulting to 44.1 KHz\n");
  1.1162 +        soundQuality = 1;
  1.1163 +        break;
  1.1164 +      }
  1.1165 +    } else if(!strcmp(key, "soundOff")) {
  1.1166 +      soundOffFlag = sdlFromHex(value) ? true : false;
  1.1167 +    } else if(!strcmp(key, "soundEnable")) {
  1.1168 +      int res = sdlFromHex(value) & 0x30f;
  1.1169 +      soundEnableChannels(res);
  1.1170 +      soundDisableChannels(~res);
  1.1171 +    } else if(!strcmp(key, "soundEcho")) {
  1.1172 +      soundEcho = sdlFromHex(value) ? true : false;
  1.1173 +    } else if(!strcmp(key, "soundLowPass")) {
  1.1174 +      soundLowPass = sdlFromHex(value) ? true : false;
  1.1175 +    } else if(!strcmp(key, "soundReverse")) {
  1.1176 +      soundReverse = sdlFromHex(value) ? true : false;
  1.1177 +    } else if(!strcmp(key, "soundVolume")) {
  1.1178 +      soundVolume = sdlFromHex(value);
  1.1179 +      if(soundVolume < 0 || soundVolume > 3)
  1.1180 +        soundVolume = 0;
  1.1181 +    } else if(!strcmp(key, "removeIntros")) {
  1.1182 +      removeIntros = sdlFromHex(value) ? true : false;
  1.1183 +    } else if(!strcmp(key, "saveType")) {
  1.1184 +      cpuSaveType = sdlFromHex(value);
  1.1185 +      if(cpuSaveType < 0 || cpuSaveType > 5)
  1.1186 +        cpuSaveType = 0;
  1.1187 +    } else if(!strcmp(key, "flashSize")) {
  1.1188 +      sdlFlashSize = sdlFromHex(value);
  1.1189 +      if(sdlFlashSize != 0 && sdlFlashSize != 1)
  1.1190 +        sdlFlashSize = 0;
  1.1191 +    } else if(!strcmp(key, "ifbType")) {
  1.1192 +      ifbType = sdlFromHex(value);
  1.1193 +      if(ifbType < 0 || ifbType > 2)
  1.1194 +        ifbType = 0;
  1.1195 +    } else if(!strcmp(key, "showSpeed")) {
  1.1196 +      showSpeed = sdlFromHex(value);
  1.1197 +      if(showSpeed < 0 || showSpeed > 2)
  1.1198 +        showSpeed = 1;
  1.1199 +    } else if(!strcmp(key, "showSpeedTransparent")) {
  1.1200 +      showSpeedTransparent = sdlFromHex(value);
  1.1201 +    } else if(!strcmp(key, "autoFrameSkip")) {
  1.1202 +      autoFrameSkip = sdlFromHex(value);
  1.1203 +    } else if(!strcmp(key, "throttle")) {
  1.1204 +      throttle = sdlFromHex(value);
  1.1205 +      if(throttle != 0 && (throttle < 5 || throttle > 1000))
  1.1206 +        throttle = 0;
  1.1207 +    } else if(!strcmp(key, "disableMMX")) {
  1.1208 +#ifdef MMX
  1.1209 +      cpu_mmx = sdlFromHex(value) ? false : true;
  1.1210 +#endif
  1.1211 +    } else if(!strcmp(key, "pauseWhenInactive")) {
  1.1212 +      pauseWhenInactive = sdlFromHex(value) ? true : false;
  1.1213 +    } else if(!strcmp(key, "agbPrint")) {
  1.1214 +      sdlAgbPrint = sdlFromHex(value);
  1.1215 +    } else if(!strcmp(key, "rtcEnabled")) {
  1.1216 +      sdlRtcEnable = sdlFromHex(value);
  1.1217 +    } else if(!strcmp(key, "rewindTimer")) {
  1.1218 +      rewindTimer = sdlFromHex(value);
  1.1219 +      if(rewindTimer < 0 || rewindTimer > 600)
  1.1220 +        rewindTimer = 0;
  1.1221 +      rewindTimer *= 6;  // convert value to 10 frames multiple
  1.1222 +    } else if(!strcmp(key, "enhancedDetection")) {
  1.1223 +      cpuEnhancedDetection = sdlFromHex(value) ? true : false;
  1.1224 +    } else {
  1.1225 +      fprintf(stderr, "Unknown configuration key %s\n", key);
  1.1226 +    }
  1.1227 +  }
  1.1228 +}
  1.1229 +
  1.1230 +void sdlReadPreferences()
  1.1231 +{
  1.1232 +  FILE *f = sdlFindFile("VisualBoyAdvance.cfg");
  1.1233 +
  1.1234 +  if(f == NULL) {
  1.1235 +    fprintf(stderr, "Configuration file NOT FOUND (using defaults)\n");
  1.1236 +    return;
  1.1237 +  } else
  1.1238 +    fprintf(stderr, "Reading configuration file.\n");
  1.1239 +
  1.1240 +  sdlReadPreferences(f);
  1.1241 +
  1.1242 +  fclose(f);
  1.1243 +}
  1.1244 +
  1.1245 +static void sdlApplyPerImagePreferences()
  1.1246 +{
  1.1247 +  FILE *f = sdlFindFile("vba-over.ini");
  1.1248 +  if(!f) {
  1.1249 +    fprintf(stderr, "vba-over.ini NOT FOUND (using emulator settings)\n");
  1.1250 +    return;
  1.1251 +  } else
  1.1252 +    fprintf(stderr, "Reading vba-over.ini\n");
  1.1253 +
  1.1254 +  char buffer[7];
  1.1255 +  buffer[0] = '[';
  1.1256 +  buffer[1] = rom[0xac];
  1.1257 +  buffer[2] = rom[0xad];
  1.1258 +  buffer[3] = rom[0xae];
  1.1259 +  buffer[4] = rom[0xaf];
  1.1260 +  buffer[5] = ']';
  1.1261 +  buffer[6] = 0;
  1.1262 +
  1.1263 +  char readBuffer[2048];
  1.1264 +
  1.1265 +  bool found = false;
  1.1266 +  
  1.1267 +  while(1) {
  1.1268 +    char *s = fgets(readBuffer, 2048, f);
  1.1269 +
  1.1270 +    if(s == NULL)
  1.1271 +      break;
  1.1272 +
  1.1273 +    char *p  = strchr(s, ';');
  1.1274 +    
  1.1275 +    if(p)
  1.1276 +      *p = 0;
  1.1277 +    
  1.1278 +    char *token = strtok(s, " \t\n\r=");
  1.1279 +
  1.1280 +    if(!token)
  1.1281 +      continue;
  1.1282 +    if(strlen(token) == 0)
  1.1283 +      continue;
  1.1284 +
  1.1285 +    if(!strcmp(token, buffer)) {
  1.1286 +      found = true;
  1.1287 +      break;
  1.1288 +    }
  1.1289 +  }
  1.1290 +
  1.1291 +  if(found) {
  1.1292 +    while(1) {
  1.1293 +      char *s = fgets(readBuffer, 2048, f);
  1.1294 +
  1.1295 +      if(s == NULL)
  1.1296 +        break;
  1.1297 +
  1.1298 +      char *p = strchr(s, ';');
  1.1299 +      if(p)
  1.1300 +        *p = 0;
  1.1301 +
  1.1302 +      char *token = strtok(s, " \t\n\r=");
  1.1303 +      if(!token)
  1.1304 +        continue;
  1.1305 +      if(strlen(token) == 0)
  1.1306 +        continue;
  1.1307 +
  1.1308 +      if(token[0] == '[') // starting another image settings
  1.1309 +        break;
  1.1310 +      char *value = strtok(NULL, "\t\n\r=");
  1.1311 +      if(value == NULL)
  1.1312 +        continue;
  1.1313 +      
  1.1314 +      if(!strcmp(token, "rtcEnabled"))
  1.1315 +        rtcEnable(atoi(value) == 0 ? false : true);
  1.1316 +      else if(!strcmp(token, "flashSize")) {
  1.1317 +        int size = atoi(value);
  1.1318 +        if(size == 0x10000 || size == 0x20000)
  1.1319 +          flashSetSize(size);
  1.1320 +      } else if(!strcmp(token, "saveType")) {
  1.1321 +        int save = atoi(value);
  1.1322 +        if(save >= 0 && save <= 5)
  1.1323 +          cpuSaveType = save;
  1.1324 +      }
  1.1325 +    }
  1.1326 +  }
  1.1327 +  fclose(f);
  1.1328 +}
  1.1329 +
  1.1330 +static int sdlCalculateShift(u32 mask)
  1.1331 +{
  1.1332 +  int m = 0;
  1.1333 +  
  1.1334 +  while(mask) {
  1.1335 +    m++;
  1.1336 +    mask >>= 1;
  1.1337 +  }
  1.1338 +
  1.1339 +  return m-5;
  1.1340 +}
  1.1341 +
  1.1342 +static int sdlCalculateMaskWidth(u32 mask)
  1.1343 +{
  1.1344 +  int m = 0;
  1.1345 +  int mask2 = mask;
  1.1346 +
  1.1347 +  while(mask2) {
  1.1348 +    m++;
  1.1349 +    mask2 >>= 1;
  1.1350 +  }
  1.1351 +
  1.1352 +  int m2 = 0;
  1.1353 +  mask2 = mask;
  1.1354 +  while(!(mask2 & 1)) {
  1.1355 +    m2++;
  1.1356 +    mask2 >>= 1;
  1.1357 +  }
  1.1358 +
  1.1359 +  return m - m2;
  1.1360 +}
  1.1361 +
  1.1362 +void sdlWriteState(int num)
  1.1363 +{
  1.1364 +  char stateName[2048];
  1.1365 +
  1.1366 +  if(saveDir[0])
  1.1367 +    sprintf(stateName, "%s/%s%d.sgm", saveDir, sdlGetFilename(filename),
  1.1368 +            num+1);
  1.1369 +  else
  1.1370 +    sprintf(stateName,"%s%d.sgm", filename, num+1);
  1.1371 +  if(theEmulator.emuWriteState)
  1.1372 +    theEmulator.emuWriteState(stateName);
  1.1373 +  sprintf(stateName, "Wrote state %d", num+1);
  1.1374 +  systemScreenMessage(stateName);
  1.1375 +}
  1.1376 +
  1.1377 +void sdlReadState(int num)
  1.1378 +{
  1.1379 +  char stateName[2048];
  1.1380 +
  1.1381 +  if(saveDir[0])
  1.1382 +    sprintf(stateName, "%s/%s%d.sgm", saveDir, sdlGetFilename(filename),
  1.1383 +            num+1);
  1.1384 +  else
  1.1385 +    sprintf(stateName,"%s%d.sgm", filename, num+1);
  1.1386 +
  1.1387 +  if(theEmulator.emuReadState)
  1.1388 +    theEmulator.emuReadState(stateName);
  1.1389 +
  1.1390 +  sprintf(stateName, "Loaded state %d", num+1);
  1.1391 +  systemScreenMessage(stateName);
  1.1392 +}
  1.1393 +
  1.1394 +void sdlWriteBattery()
  1.1395 +{
  1.1396 +  char buffer[1048];
  1.1397 +
  1.1398 +  if(batteryDir[0])
  1.1399 +    sprintf(buffer, "%s/%s.sav", batteryDir, sdlGetFilename(filename));
  1.1400 +  else  
  1.1401 +    sprintf(buffer, "%s.sav", filename);
  1.1402 +
  1.1403 +  theEmulator.emuWriteBattery(buffer);	
  1.1404 +
  1.1405 +  systemScreenMessage("Wrote battery");
  1.1406 +}
  1.1407 +
  1.1408 +void sdlReadBattery()
  1.1409 +{
  1.1410 +  char buffer[1048];
  1.1411 +  
  1.1412 +  if(batteryDir[0])
  1.1413 +    sprintf(buffer, "%s/%s.sav", batteryDir, sdlGetFilename(filename));
  1.1414 +  else 
  1.1415 +    sprintf(buffer, "%s.sav", filename);
  1.1416 +  
  1.1417 +  bool res = false;
  1.1418 +
  1.1419 +  res = theEmulator.emuReadBattery(buffer);
  1.1420 +
  1.1421 +  if(res)
  1.1422 +    systemScreenMessage("Loaded battery");
  1.1423 +}
  1.1424 +
  1.1425 +#define MOD_KEYS    (KMOD_CTRL|KMOD_SHIFT|KMOD_ALT|KMOD_META)
  1.1426 +#define MOD_NOCTRL  (KMOD_SHIFT|KMOD_ALT|KMOD_META)
  1.1427 +#define MOD_NOALT   (KMOD_CTRL|KMOD_SHIFT|KMOD_META)
  1.1428 +#define MOD_NOSHIFT (KMOD_CTRL|KMOD_ALT|KMOD_META)
  1.1429 +
  1.1430 +void sdlUpdateKey(int key, bool down)
  1.1431 +{
  1.1432 +  int i;
  1.1433 +  for(int j = 0; j < 4; j++) {
  1.1434 +    for(i = 0 ; i < 12; i++) {
  1.1435 +      if((joypad[j][i] & 0xf000) == 0) {
  1.1436 +        if(key == joypad[j][i])
  1.1437 +          if (down) currentButtons[j] |= 1<<i;
  1.1438 +          else currentButtons[j] ^= 1<<i;
  1.1439 +      }
  1.1440 +    }
  1.1441 +  }
  1.1442 +  for(i = 0 ; i < 4; i++) {
  1.1443 +    if((motion[i] & 0xf000) == 0) {
  1.1444 +      if(key == motion[i])
  1.1445 +        sdlMotionButtons[i] = down;
  1.1446 +    }
  1.1447 +  }
  1.1448 +}
  1.1449 +
  1.1450 +void sdlUpdateJoyButton(int which,
  1.1451 +                        int button,
  1.1452 +                        bool pressed)
  1.1453 +{
  1.1454 +  int i;
  1.1455 +  for(int j = 0; j < 4; j++) {
  1.1456 +    for(i = 0; i < 12; i++) {
  1.1457 +      int dev = (joypad[j][i] >> 12);
  1.1458 +      int b = joypad[j][i] & 0xfff;
  1.1459 +      if(dev) {
  1.1460 +        dev--;
  1.1461 +        
  1.1462 +        if((dev == which) && (b >= 128) && (b == (button+128))) {
  1.1463 +          if (pressed) currentButtons[j] |= 1<<i;
  1.1464 +          else currentButtons[j] ^= 1<<i;
  1.1465 +        }
  1.1466 +      }
  1.1467 +    }
  1.1468 +  }
  1.1469 +  for(i = 0; i < 4; i++) {
  1.1470 +    int dev = (motion[i] >> 12);
  1.1471 +    int b = motion[i] & 0xfff;
  1.1472 +    if(dev) {
  1.1473 +      dev--;
  1.1474 +
  1.1475 +      if((dev == which) && (b >= 128) && (b == (button+128))) {
  1.1476 +        sdlMotionButtons[i] = pressed;
  1.1477 +      }
  1.1478 +    }
  1.1479 +  }  
  1.1480 +}
  1.1481 +
  1.1482 +void sdlUpdateJoyHat(int which,
  1.1483 +                     int hat,
  1.1484 +                     int value)
  1.1485 +{
  1.1486 +  int i;
  1.1487 +  for(int j = 0; j < 4; j++) {
  1.1488 +    for(i = 0; i < 12; i++) {
  1.1489 +      int dev = (joypad[j][i] >> 12);
  1.1490 +      int a = joypad[j][i] & 0xfff;
  1.1491 +      if(dev) {
  1.1492 +        dev--;
  1.1493 +        
  1.1494 +        if((dev == which) && (a>=32) && (a < 48) && (((a&15)>>2) == hat)) {
  1.1495 +          int dir = a & 3;
  1.1496 +          int v = 0;
  1.1497 +          switch(dir) {
  1.1498 +          case 0:
  1.1499 +            v = value & SDL_HAT_UP;
  1.1500 +            break;
  1.1501 +          case 1:
  1.1502 +            v = value & SDL_HAT_DOWN;
  1.1503 +            break;
  1.1504 +          case 2:
  1.1505 +            v = value & SDL_HAT_RIGHT;
  1.1506 +            break;
  1.1507 +          case 3:
  1.1508 +            v = value & SDL_HAT_LEFT;
  1.1509 +            break;
  1.1510 +          }
  1.1511 +          if (v) currentButtons[j] |= 1<<i;
  1.1512 +          else currentButtons[j] ^= 1<<i;
  1.1513 +        }
  1.1514 +      }
  1.1515 +    }
  1.1516 +  }
  1.1517 +  for(i = 0; i < 4; i++) {
  1.1518 +    int dev = (motion[i] >> 12);
  1.1519 +    int a = motion[i] & 0xfff;
  1.1520 +    if(dev) {
  1.1521 +      dev--;
  1.1522 +
  1.1523 +      if((dev == which) && (a>=32) && (a < 48) && (((a&15)>>2) == hat)) {
  1.1524 +        int dir = a & 3;
  1.1525 +        int v = 0;
  1.1526 +        switch(dir) {
  1.1527 +        case 0:
  1.1528 +          v = value & SDL_HAT_UP;
  1.1529 +          break;
  1.1530 +        case 1:
  1.1531 +          v = value & SDL_HAT_DOWN;
  1.1532 +          break;
  1.1533 +        case 2:
  1.1534 +          v = value & SDL_HAT_RIGHT;
  1.1535 +          break;
  1.1536 +        case 3:
  1.1537 +          v = value & SDL_HAT_LEFT;
  1.1538 +          break;
  1.1539 +        }
  1.1540 +        sdlMotionButtons[i] = (v ? true : false);
  1.1541 +      }
  1.1542 +    }
  1.1543 +  }      
  1.1544 +}
  1.1545 +
  1.1546 +void sdlUpdateJoyAxis(int which,
  1.1547 +                      int axis,
  1.1548 +                      int value)
  1.1549 +{
  1.1550 +  int i;
  1.1551 +  for(int j = 0; j < 4; j++) {
  1.1552 +    for(i = 0; i < 12; i++) {
  1.1553 +      int dev = (joypad[j][i] >> 12);
  1.1554 +      int a = joypad[j][i] & 0xfff;
  1.1555 +      if(dev) {
  1.1556 +        dev--;
  1.1557 +        
  1.1558 +        if((dev == which) && (a < 32) && ((a>>1) == axis)) {
  1.1559 +	  //I have no idea what this does, is this reimplementation correct? --Felipe
  1.1560 +	  if (value>16384) {
  1.1561 +	  	if (a&1) currentButtons[j] |= 1<<i;
  1.1562 +	  	else currentButtons[j] ^= 1<<i;
  1.1563 +	  }
  1.1564 +          else if (value<16384){
  1.1565 +          	if (a&1) currentButtons[j] ^= 1<<i;
  1.1566 +          	else currentButtons[j] |= 1<<i;
  1.1567 +          }
  1.1568 +        }
  1.1569 +      }
  1.1570 +    }
  1.1571 +  }
  1.1572 +  for(i = 0; i < 4; i++) {
  1.1573 +    int dev = (motion[i] >> 12);
  1.1574 +    int a = motion[i] & 0xfff;
  1.1575 +    if(dev) {
  1.1576 +      dev--;
  1.1577 +
  1.1578 +      if((dev == which) && (a < 32) && ((a>>1) == axis)) {
  1.1579 +        sdlMotionButtons[i] = (a & 1) ? (value > 16384) : (value < -16384);
  1.1580 +      }
  1.1581 +    }
  1.1582 +  }  
  1.1583 +}
  1.1584 +
  1.1585 +bool sdlCheckJoyKey(int key)
  1.1586 +{
  1.1587 +  int dev = (key >> 12) - 1;
  1.1588 +  int what = key & 0xfff;
  1.1589 +
  1.1590 +  if(what >= 128) {
  1.1591 +    // joystick button
  1.1592 +    int button = what - 128;
  1.1593 +
  1.1594 +    if(button >= SDL_JoystickNumButtons(sdlDevices[dev]))
  1.1595 +      return false;
  1.1596 +  } else if (what < 0x20) {
  1.1597 +    // joystick axis    
  1.1598 +    what >>= 1;
  1.1599 +    if(what >= SDL_JoystickNumAxes(sdlDevices[dev]))
  1.1600 +      return false;
  1.1601 +  } else if (what < 0x30) {
  1.1602 +    // joystick hat
  1.1603 +    what = (what & 15);
  1.1604 +    what >>= 2;
  1.1605 +    if(what >= SDL_JoystickNumHats(sdlDevices[dev]))
  1.1606 +      return false;
  1.1607 +  }
  1.1608 +
  1.1609 +  // no problem found
  1.1610 +  return true;
  1.1611 +}
  1.1612 +
  1.1613 +void sdlCheckKeys()
  1.1614 +{
  1.1615 +  sdlNumDevices = SDL_NumJoysticks();
  1.1616 +
  1.1617 +  if(sdlNumDevices)
  1.1618 +    sdlDevices = (SDL_Joystick **)calloc(1,sdlNumDevices *
  1.1619 +                                         sizeof(SDL_Joystick **));
  1.1620 +  int i;
  1.1621 +
  1.1622 +  bool usesJoy = false;
  1.1623 +
  1.1624 +  for(int j = 0; j < 4; j++) {
  1.1625 +    for(i = 0; i < 12; i++) {
  1.1626 +      int dev = joypad[j][i] >> 12;
  1.1627 +      if(dev) {
  1.1628 +        dev--;
  1.1629 +        bool ok = false;
  1.1630 +        
  1.1631 +        if(sdlDevices) {
  1.1632 +          if(dev < sdlNumDevices) {
  1.1633 +            if(sdlDevices[dev] == NULL) {
  1.1634 +              sdlDevices[dev] = SDL_JoystickOpen(dev);
  1.1635 +            }
  1.1636 +            
  1.1637 +            ok = sdlCheckJoyKey(joypad[j][i]);
  1.1638 +          } else
  1.1639 +            ok = false;
  1.1640 +        }
  1.1641 +        
  1.1642 +        if(!ok)
  1.1643 +          joypad[j][i] = defaultJoypad[i];
  1.1644 +        else
  1.1645 +          usesJoy = true;
  1.1646 +      }
  1.1647 +    }
  1.1648 +  }
  1.1649 +
  1.1650 +  for(i = 0; i < 4; i++) {
  1.1651 +    int dev = motion[i] >> 12;
  1.1652 +    if(dev) {
  1.1653 +      dev--;
  1.1654 +      bool ok = false;
  1.1655 +      
  1.1656 +      if(sdlDevices) {
  1.1657 +        if(dev < sdlNumDevices) {
  1.1658 +          if(sdlDevices[dev] == NULL) {
  1.1659 +            sdlDevices[dev] = SDL_JoystickOpen(dev);
  1.1660 +          }
  1.1661 +          
  1.1662 +          ok = sdlCheckJoyKey(motion[i]);
  1.1663 +        } else
  1.1664 +          ok = false;
  1.1665 +      }
  1.1666 +      
  1.1667 +      if(!ok)
  1.1668 +        motion[i] = defaultMotion[i];
  1.1669 +      else
  1.1670 +        usesJoy = true;
  1.1671 +    }
  1.1672 +  }
  1.1673 +
  1.1674 +  if(usesJoy)
  1.1675 +    SDL_JoystickEventState(SDL_ENABLE);
  1.1676 +}
  1.1677 +
  1.1678 +void sdlPollEvents()
  1.1679 +{
  1.1680 +  SDL_Event event;
  1.1681 +  while(SDL_PollEvent(&event)) {
  1.1682 +    switch(event.type) {
  1.1683 +    case SDL_QUIT:
  1.1684 +      emulating = 0;
  1.1685 +      break;
  1.1686 +    case SDL_ACTIVEEVENT:
  1.1687 +      if(pauseWhenInactive && (event.active.state & SDL_APPINPUTFOCUS)) {
  1.1688 +        active = event.active.gain;
  1.1689 +        if(active) {
  1.1690 +          if(!paused) {
  1.1691 +            if(emulating)
  1.1692 +              soundResume();
  1.1693 +          }
  1.1694 +        } else {
  1.1695 +          wasPaused = true;
  1.1696 +          if(pauseWhenInactive) {
  1.1697 +            if(emulating)
  1.1698 +              soundPause();
  1.1699 +          }
  1.1700 +          
  1.1701 +          memset(delta,255,sizeof(delta));
  1.1702 +        }
  1.1703 +      }
  1.1704 +      break;
  1.1705 +    case SDL_MOUSEMOTION:
  1.1706 +    case SDL_MOUSEBUTTONUP:
  1.1707 +    case SDL_MOUSEBUTTONDOWN:
  1.1708 +      if(fullscreen) {
  1.1709 +        SDL_ShowCursor(SDL_ENABLE);
  1.1710 +        mouseCounter = 120;
  1.1711 +      }
  1.1712 +      break;
  1.1713 +    case SDL_JOYHATMOTION:
  1.1714 +      sdlUpdateJoyHat(event.jhat.which,
  1.1715 +                      event.jhat.hat,
  1.1716 +                      event.jhat.value);
  1.1717 +      break;
  1.1718 +    case SDL_JOYBUTTONDOWN:
  1.1719 +    case SDL_JOYBUTTONUP:
  1.1720 +      sdlUpdateJoyButton(event.jbutton.which,
  1.1721 +                         event.jbutton.button,
  1.1722 +                         event.jbutton.state == SDL_PRESSED);
  1.1723 +      break;
  1.1724 +    case SDL_JOYAXISMOTION:
  1.1725 +      sdlUpdateJoyAxis(event.jaxis.which,
  1.1726 +                       event.jaxis.axis,
  1.1727 +                       event.jaxis.value);
  1.1728 +      break;
  1.1729 +    case SDL_KEYDOWN:
  1.1730 +      sdlUpdateKey(event.key.keysym.sym, true);
  1.1731 +      break;
  1.1732 +    case SDL_KEYUP:
  1.1733 +      switch(event.key.keysym.sym) {
  1.1734 +      case SDLK_r:
  1.1735 +        if(!(event.key.keysym.mod & MOD_NOCTRL) &&
  1.1736 +           (event.key.keysym.mod & KMOD_CTRL)) {
  1.1737 +          if(emulating) {
  1.1738 +            theEmulator.emuReset(true);
  1.1739 +
  1.1740 +            systemScreenMessage("Reset");
  1.1741 +          }
  1.1742 +        }
  1.1743 +        break;
  1.1744 +      case SDLK_b:
  1.1745 +        if(!(event.key.keysym.mod & MOD_NOCTRL) &&
  1.1746 +           (event.key.keysym.mod & KMOD_CTRL)) {
  1.1747 +          if(emulating && theEmulator.emuReadMemState && rewindMemory 
  1.1748 +             && rewindCount) {
  1.1749 +            rewindPos = --rewindPos & 7;
  1.1750 +            theEmulator.emuReadMemState(&rewindMemory[REWIND_SIZE*rewindPos], 
  1.1751 +                                     REWIND_SIZE);
  1.1752 +            rewindCount--;
  1.1753 +            rewindCounter = 0;
  1.1754 +            systemScreenMessage("Rewind");
  1.1755 +          }
  1.1756 +        }
  1.1757 +        break;
  1.1758 +      case SDLK_p:
  1.1759 +        if(!(event.key.keysym.mod & MOD_NOCTRL) &&
  1.1760 +           (event.key.keysym.mod & KMOD_CTRL)) {
  1.1761 +          paused = !paused;
  1.1762 +          SDL_PauseAudio(paused);
  1.1763 +          if(paused)
  1.1764 +            wasPaused = true;
  1.1765 +        }
  1.1766 +        break;
  1.1767 +      case SDLK_ESCAPE:
  1.1768 +        emulating = 0;
  1.1769 +        break;
  1.1770 +      case SDLK_f:
  1.1771 +        if(!(event.key.keysym.mod & MOD_NOCTRL) &&
  1.1772 +           (event.key.keysym.mod & KMOD_CTRL)) {
  1.1773 +          int flags = 0;
  1.1774 +          fullscreen = !fullscreen;
  1.1775 +          if(fullscreen)
  1.1776 +            flags |= SDL_FULLSCREEN;
  1.1777 +          SDL_SetVideoMode(destWidth, destHeight, systemColorDepth, flags);
  1.1778 +          //          if(SDL_WM_ToggleFullScreen(surface))
  1.1779 +          //            fullscreen = !fullscreen;
  1.1780 +        }
  1.1781 +        break;
  1.1782 +      case SDLK_F11:
  1.1783 +        if(dbgMain != debuggerMain) {
  1.1784 +          if(armState) {
  1.1785 +            armNextPC -= 4;
  1.1786 +            reg[15].I -= 4;
  1.1787 +          } else {
  1.1788 +            armNextPC -= 2;
  1.1789 +            reg[15].I -= 2;
  1.1790 +          }
  1.1791 +        }
  1.1792 +        debugger = true;
  1.1793 +        break;
  1.1794 +      case SDLK_F1:
  1.1795 +      case SDLK_F2:
  1.1796 +      case SDLK_F3:
  1.1797 +      case SDLK_F4:
  1.1798 +      case SDLK_F5:
  1.1799 +      case SDLK_F6:
  1.1800 +      case SDLK_F7:
  1.1801 +      case SDLK_F8:
  1.1802 +      case SDLK_F9:
  1.1803 +      case SDLK_F10:
  1.1804 +        if(!(event.key.keysym.mod & MOD_NOSHIFT) &&
  1.1805 +           (event.key.keysym.mod & KMOD_SHIFT)) {
  1.1806 +          sdlWriteState(event.key.keysym.sym-SDLK_F1);
  1.1807 +        } else if(!(event.key.keysym.mod & MOD_KEYS)) {
  1.1808 +          sdlReadState(event.key.keysym.sym-SDLK_F1);
  1.1809 +        }
  1.1810 +        break;
  1.1811 +      case SDLK_1:
  1.1812 +      case SDLK_2:
  1.1813 +      case SDLK_3:
  1.1814 +      case SDLK_4:
  1.1815 +        if(!(event.key.keysym.mod & MOD_NOALT) &&
  1.1816 +           (event.key.keysym.mod & KMOD_ALT)) {
  1.1817 +          char *disableMessages[4] = 
  1.1818 +            { "autofire A disabled",
  1.1819 +              "autofire B disabled",
  1.1820 +              "autofire R disabled",
  1.1821 +              "autofire L disabled"};
  1.1822 +          char *enableMessages[4] = 
  1.1823 +            { "autofire A",
  1.1824 +              "autofire B",
  1.1825 +              "autofire R",
  1.1826 +              "autofire L"};
  1.1827 +          int mask = 1 << (event.key.keysym.sym - SDLK_1);
  1.1828 +    if(event.key.keysym.sym > SDLK_2)
  1.1829 +      mask <<= 6;
  1.1830 +          if(autoFire & mask) {
  1.1831 +            autoFire &= ~mask;
  1.1832 +            systemScreenMessage(disableMessages[event.key.keysym.sym - SDLK_1]);
  1.1833 +          } else {
  1.1834 +            autoFire |= mask;
  1.1835 +            systemScreenMessage(enableMessages[event.key.keysym.sym - SDLK_1]);
  1.1836 +          }
  1.1837 +        } if(!(event.key.keysym.mod & MOD_NOCTRL) &&
  1.1838 +             (event.key.keysym.mod & KMOD_CTRL)) {
  1.1839 +          int mask = 0x0100 << (event.key.keysym.sym - SDLK_1);
  1.1840 +          layerSettings ^= mask;
  1.1841 +          layerEnable = DISPCNT & layerSettings;
  1.1842 +          CPUUpdateRenderBuffers(false);
  1.1843 +        }
  1.1844 +        break;
  1.1845 +      case SDLK_5:
  1.1846 +      case SDLK_6:
  1.1847 +      case SDLK_7:
  1.1848 +      case SDLK_8:
  1.1849 +        if(!(event.key.keysym.mod & MOD_NOCTRL) &&
  1.1850 +           (event.key.keysym.mod & KMOD_CTRL)) {
  1.1851 +          int mask = 0x0100 << (event.key.keysym.sym - SDLK_1);
  1.1852 +          layerSettings ^= mask;
  1.1853 +          layerEnable = DISPCNT & layerSettings;
  1.1854 +        }
  1.1855 +        break;
  1.1856 +      case SDLK_n:
  1.1857 +        if(!(event.key.keysym.mod & MOD_NOCTRL) &&
  1.1858 +           (event.key.keysym.mod & KMOD_CTRL)) {
  1.1859 +          if(paused)
  1.1860 +            paused = false;
  1.1861 +          pauseNextFrame = true;
  1.1862 +        }
  1.1863 +        break;
  1.1864 +      default:
  1.1865 +        break;
  1.1866 +      }
  1.1867 +      sdlUpdateKey(event.key.keysym.sym, false);
  1.1868 +      break;
  1.1869 +    }
  1.1870 +  }
  1.1871 +}
  1.1872 +
  1.1873 +void usage(char *cmd)
  1.1874 +{
  1.1875 +  printf("%s [option ...] file\n", cmd);
  1.1876 +  printf("\
  1.1877 +\n\
  1.1878 +Options:\n\
  1.1879 +  -1, --video-1x               1x\n\
  1.1880 +  -2, --video-2x               2x\n\
  1.1881 +  -3, --video-3x               3x\n\
  1.1882 +  -4, --video-4x               4x\n\
  1.1883 +  -F, --fullscreen             Full screen\n\
  1.1884 +  -G, --gdb=PROTOCOL           GNU Remote Stub mode:\n\
  1.1885 +                                tcp      - use TCP at port 55555\n\
  1.1886 +                                tcp:PORT - use TCP at port PORT\n\
  1.1887 +                                pipe     - use pipe transport\n\
  1.1888 +  -N, --no-debug               Don't parse debug information\n\
  1.1889 +  -S, --flash-size=SIZE        Set the Flash size\n\
  1.1890 +      --flash-64k               0 -  64K Flash\n\
  1.1891 +      --flash-128k              1 - 128K Flash\n\
  1.1892 +  -T, --throttle=THROTTLE      Set the desired throttle (5...1000)\n\
  1.1893 +  -Y, --yuv=TYPE               Use YUV overlay for drawing:\n\
  1.1894 +                                0 - YV12\n\
  1.1895 +                                1 - UYVY\n\
  1.1896 +                                2 - YVYU\n\
  1.1897 +                                3 - YUY2\n\
  1.1898 +                                4 - IYUV\n\
  1.1899 +  -b, --bios=BIOS              Use given bios file\n\
  1.1900 +  -c, --config=FILE            Read the given configuration file\n\
  1.1901 +  -d, --debug                  Enter debugger\n\
  1.1902 +  -f, --filter=FILTER          Select filter:\n\
  1.1903 +      --filter-normal            0 - normal mode\n\
  1.1904 +      --filter-tv-mode           1 - TV Mode\n\
  1.1905 +      --filter-2xsai             2 - 2xSaI\n\
  1.1906 +      --filter-super-2xsai       3 - Super 2xSaI\n\
  1.1907 +      --filter-super-eagle       4 - Super Eagle\n\
  1.1908 +      --filter-pixelate          5 - Pixelate\n\
  1.1909 +      --filter-motion-blur       6 - Motion Blur\n\
  1.1910 +      --filter-advmame           7 - AdvanceMAME Scale2x\n\
  1.1911 +      --filter-simple2x          8 - Simple2x\n\
  1.1912 +      --filter-bilinear          9 - Bilinear\n\
  1.1913 +      --filter-bilinear+        10 - Bilinear Plus\n\
  1.1914 +      --filter-scanlines        11 - Scanlines\n\
  1.1915 +      --filter-hq2x             12 - hq2x\n\
  1.1916 +      --filter-lq2x             13 - lq2x\n\
  1.1917 +  -h, --help                   Print this help\n\
  1.1918 +  -i, --ips=PATCH              Apply given IPS patch\n\
  1.1919 +  -P, --profile=[HERTZ]        Enable profiling\n\
  1.1920 +  -s, --frameskip=FRAMESKIP    Set frame skip (0...9)\n\
  1.1921 +");
  1.1922 +  printf("\
  1.1923 +  -t, --save-type=TYPE         Set the available save type\n\
  1.1924 +      --save-auto               0 - Automatic (EEPROM, SRAM, FLASH)\n\
  1.1925 +      --save-eeprom             1 - EEPROM\n\
  1.1926 +      --save-sram               2 - SRAM\n\
  1.1927 +      --save-flash              3 - FLASH\n\
  1.1928 +      --save-sensor             4 - EEPROM+Sensor\n\
  1.1929 +      --save-none               5 - NONE\n\
  1.1930 +  -v, --verbose=VERBOSE        Set verbose logging (trace.log)\n\
  1.1931 +                                  1 - SWI\n\
  1.1932 +                                  2 - Unaligned memory access\n\
  1.1933 +                                  4 - Illegal memory write\n\
  1.1934 +                                  8 - Illegal memory read\n\
  1.1935 +                                 16 - DMA 0\n\
  1.1936 +                                 32 - DMA 1\n\
  1.1937 +                                 64 - DMA 2\n\
  1.1938 +                                128 - DMA 3\n\
  1.1939 +                                256 - Undefined instruction\n\
  1.1940 +                                512 - AGBPrint messages\n\
  1.1941 +\n\
  1.1942 +Long options only:\n\
  1.1943 +      --agb-print              Enable AGBPrint support\n\
  1.1944 +      --auto-frameskip         Enable auto frameskipping\n\
  1.1945 +      --ifb-none               No interframe blending\n\
  1.1946 +      --ifb-motion-blur        Interframe motion blur\n\
  1.1947 +      --ifb-smart              Smart interframe blending\n\
  1.1948 +      --no-agb-print           Disable AGBPrint support\n\
  1.1949 +      --no-auto-frameskip      Disable auto frameskipping\n\
  1.1950 +      --no-ips                 Do not apply IPS patch\n\
  1.1951 +      --no-mmx                 Disable MMX support\n\
  1.1952 +      --no-pause-when-inactive Don't pause when inactive\n\
  1.1953 +      --no-rtc                 Disable RTC support\n\
  1.1954 +      --no-show-speed          Don't show emulation speed\n\
  1.1955 +      --no-throttle            Disable thrrotle\n\
  1.1956 +      --pause-when-inactive    Pause when inactive\n\
  1.1957 +      --rtc                    Enable RTC support\n\
  1.1958 +      --show-speed-normal      Show emulation speed\n\
  1.1959 +      --show-speed-detailed    Show detailed speed data\n\
  1.1960 +");
  1.1961 +  printf("\
  1.1962 +  -r, --recordmovie=filename   Start recording input movie\n\
  1.1963 +  -p, --playmovie=filename   Play input movie non-read-only\n\
  1.1964 +  -w, --watchmovie=filename   Play input movie in read-only mode\n\
  1.1965 +");
  1.1966 +}
  1.1967 +
  1.1968 +static char *szFile;
  1.1969 +
  1.1970 +void file_run()
  1.1971 +{
  1.1972 +    utilGetBaseName(szFile, filename);
  1.1973 +    char *p = strrchr(filename, '.');
  1.1974 +
  1.1975 +    if(p)
  1.1976 +      *p = 0;
  1.1977 +
  1.1978 +    if(ipsname[0] == 0)
  1.1979 +      sprintf(ipsname, "%s.ips", filename);
  1.1980 +    
  1.1981 +    bool failed = false;
  1.1982 +
  1.1983 +    IMAGE_TYPE type = utilFindType(szFile);
  1.1984 +
  1.1985 +    if(type == IMAGE_UNKNOWN) {
  1.1986 +      systemMessage(0, "Unknown file type %s", szFile);
  1.1987 +      exit(-1);
  1.1988 +    }
  1.1989 +    systemCartridgeType = (int)type;
  1.1990 +
  1.1991 +    if(type == IMAGE_GB) {
  1.1992 +      failed = !gbLoadRom(szFile);
  1.1993 +      if(!failed) {
  1.1994 +        systemCartridgeType = 1;
  1.1995 +        theEmulator = GBSystem;
  1.1996 +        if(sdlAutoIPS) {
  1.1997 +          int size = gbRomSize;
  1.1998 +          utilApplyIPS(ipsname, &gbRom, &size);
  1.1999 +          if(size != gbRomSize) {
  1.2000 +            extern bool gbUpdateSizes();
  1.2001 +            gbUpdateSizes();
  1.2002 +            gbReset();
  1.2003 +          }
  1.2004 +        }
  1.2005 +      }
  1.2006 +    } else if(type == IMAGE_GBA) {
  1.2007 +      int size = CPULoadRom(szFile);
  1.2008 +      failed = (size == 0);
  1.2009 +      if(!failed) {
  1.2010 +        //        if(cpuEnhancedDetection && cpuSaveType == 0) {
  1.2011 +        //          utilGBAFindSave(rom, size);
  1.2012 +        //        }
  1.2013 +
  1.2014 +        sdlApplyPerImagePreferences();
  1.2015 +        
  1.2016 +        systemCartridgeType = 0;
  1.2017 +        theEmulator = GBASystem;
  1.2018 +
  1.2019 +        /* disabled due to problems
  1.2020 +        if(removeIntros && rom != NULL) {
  1.2021 +          WRITE32LE(&rom[0], 0xea00002e);
  1.2022 +        }
  1.2023 +        */
  1.2024 +        
  1.2025 +        //CPUInit(biosFileName, useBios);
  1.2026 +	CPUInit();
  1.2027 +        CPUReset();
  1.2028 +        if(sdlAutoIPS) {
  1.2029 +          int size = 0x2000000;
  1.2030 +          utilApplyIPS(ipsname, &rom, &size);
  1.2031 +          if(size != 0x2000000) {
  1.2032 +            CPUReset();
  1.2033 +          }
  1.2034 +        }
  1.2035 +      }
  1.2036 +    }
  1.2037 +    
  1.2038 +    if(failed) {
  1.2039 +      systemMessage(0, "Failed to load file %s", szFile);
  1.2040 +      exit(-1);
  1.2041 +    }
  1.2042 +  
  1.2043 +  emulating = 1;
  1.2044 +  renderedFrames = 0;
  1.2045 +  }
  1.2046 +
  1.2047 +int main(int argc, char **argv)
  1.2048 +{
  1.2049 +  fprintf(stderr, "VisualBoyAdvance version %s [SDL]\n", VERSION);
  1.2050 +
  1.2051 +  arg0 = argv[0];
  1.2052 +  
  1.2053 +  captureDir[0] = 0;
  1.2054 +  saveDir[0] = 0;
  1.2055 +  batteryDir[0] = 0;
  1.2056 +  ipsname[0] = 0;
  1.2057 +  
  1.2058 +  int op = -1;
  1.2059 +
  1.2060 +  frameSkip = 2;
  1.2061 +  gbBorderOn = 0;
  1.2062 +
  1.2063 +  parseDebug = true;
  1.2064 +
  1.2065 +  sdlReadPreferences();
  1.2066 +
  1.2067 +  sdlPrintUsage = 0;
  1.2068 +  
  1.2069 +  while((op = getopt_long(argc,
  1.2070 +                          argv,
  1.2071 +                          "FNT:Y:G:D:b:c:df:hi:p::s:t:v:1234",
  1.2072 +                          sdlOptions,
  1.2073 +                          NULL)) != -1) {
  1.2074 +    switch(op) {
  1.2075 +    case 0:
  1.2076 +      // long option already processed by getopt_long
  1.2077 +      break;
  1.2078 +    case 'b':
  1.2079 +      useBios = true;
  1.2080 +      if(optarg == NULL) {
  1.2081 +        fprintf(stderr, "Missing BIOS file name\n");
  1.2082 +        exit(-1);
  1.2083 +      }
  1.2084 +      strcpy(biosFileName, optarg);
  1.2085 +      break;
  1.2086 +    case 'c':
  1.2087 +      {
  1.2088 +        if(optarg == NULL) {
  1.2089 +          fprintf(stderr, "Missing config file name\n");
  1.2090 +          exit(-1);
  1.2091 +        }
  1.2092 +        FILE *f = fopen(optarg, "r");
  1.2093 +        if(f == NULL) {
  1.2094 +          fprintf(stderr, "File not found %s\n", optarg);
  1.2095 +          exit(-1);
  1.2096 +        }
  1.2097 +        sdlReadPreferences(f);
  1.2098 +        fclose(f);
  1.2099 +      }
  1.2100 +      break;
  1.2101 +    case 'd':
  1.2102 +      debugger = true;
  1.2103 +      break;
  1.2104 +    case 'h':
  1.2105 +      sdlPrintUsage = 1;
  1.2106 +      break;
  1.2107 +    case 'i':
  1.2108 +      if(optarg == NULL) {
  1.2109 +        fprintf(stderr, "Missing IPS name\n");
  1.2110 +        exit(-1);
  1.2111 +        strcpy(ipsname, optarg);
  1.2112 +      }
  1.2113 +      break;
  1.2114 +    case 'Y':
  1.2115 +      yuv = true;
  1.2116 +      if(optarg) {
  1.2117 +        yuvType = atoi(optarg);
  1.2118 +        switch(yuvType) {
  1.2119 +        case 0:
  1.2120 +          yuvType = SDL_YV12_OVERLAY;
  1.2121 +          break;
  1.2122 +        case 1:
  1.2123 +          yuvType = SDL_UYVY_OVERLAY;
  1.2124 +          break;
  1.2125 +        case 2:
  1.2126 +          yuvType = SDL_YVYU_OVERLAY;
  1.2127 +          break;
  1.2128 +        case 3:
  1.2129 +          yuvType = SDL_YUY2_OVERLAY;
  1.2130 +          break;
  1.2131 +        case 4:
  1.2132 +          yuvType = SDL_IYUV_OVERLAY;
  1.2133 +          break;
  1.2134 +        default:
  1.2135 +          yuvType = SDL_YV12_OVERLAY;
  1.2136 +        }
  1.2137 +      } else
  1.2138 +        yuvType = SDL_YV12_OVERLAY;
  1.2139 +      break;
  1.2140 +    case 'G':
  1.2141 +      dbgMain = remoteStubMain;
  1.2142 +      dbgSignal = remoteStubSignal;
  1.2143 +      dbgOutput = remoteOutput;
  1.2144 +      debugger = true;
  1.2145 +      debuggerStub = true;
  1.2146 +      if(optarg) {
  1.2147 +        char *s = optarg;
  1.2148 +        if(strncmp(s,"tcp:", 4) == 0) {
  1.2149 +          s+=4;
  1.2150 +          int port = atoi(s);
  1.2151 +          remoteSetProtocol(0);
  1.2152 +          remoteSetPort(port);
  1.2153 +        } else if(strcmp(s,"tcp") == 0) {
  1.2154 +          remoteSetProtocol(0);
  1.2155 +        } else if(strcmp(s, "pipe") == 0) {
  1.2156 +          remoteSetProtocol(1);
  1.2157 +        } else {
  1.2158 +          fprintf(stderr, "Unknown protocol %s\n", s);
  1.2159 +          exit(-1);
  1.2160 +        }
  1.2161 +      } else {
  1.2162 +        remoteSetProtocol(0);
  1.2163 +      }
  1.2164 +      break;
  1.2165 +    case 'N':
  1.2166 +      parseDebug = false;
  1.2167 +      break;
  1.2168 +    case 'D':
  1.2169 +      if(optarg) {
  1.2170 +        systemDebug = atoi(optarg);
  1.2171 +      } else {
  1.2172 +        systemDebug = 1;
  1.2173 +      }
  1.2174 +      break;
  1.2175 +    case 'F':
  1.2176 +      fullscreen = 1;
  1.2177 +      mouseCounter = 120;
  1.2178 +      break;
  1.2179 +    case 'f':
  1.2180 +      if(optarg) {
  1.2181 +        filter = atoi(optarg);
  1.2182 +      } else {
  1.2183 +        filter = 0;
  1.2184 +      }
  1.2185 +      break;
  1.2186 +      
  1.2187 +    case 'r':
  1.2188 +      if(optarg == NULL) {
  1.2189 +        fprintf(stderr, "ERROR: --recordMovie ('r') needs movie filename as option\n");
  1.2190 +        exit(-1);
  1.2191 +      }
  1.2192 +        strcpy(movieFileName, optarg);
  1.2193 +        useMovie = 1;
  1.2194 +      break;
  1.2195 +    case 'p': // play without read-only (editable)
  1.2196 +      fprintf (stderr, "-p got called!\n");
  1.2197 +      if(optarg == NULL) {
  1.2198 +        fprintf(stderr, "ERROR: --playMovie ('p') needs movie filename as option\n");
  1.2199 +        exit(-1);
  1.2200 +      }
  1.2201 +        strcpy(movieFileName, optarg);
  1.2202 +        useMovie = 2;
  1.2203 +      break;
  1.2204 +    case 'w': // play with read-only
  1.2205 +     fprintf (stderr, "-w got called!\n"); 
  1.2206 +      if(optarg == NULL) {
  1.2207 +        fprintf(stderr, "ERROR: --watchMovie ('w') needs movie filename as option\n");
  1.2208 +        exit(-1);
  1.2209 +      }
  1.2210 +        strcpy(movieFileName, optarg);
  1.2211 +        useMovie = 3;
  1.2212 +      break;
  1.2213 +                  
  1.2214 +    case 'P':
  1.2215 +#ifdef PROFILING
  1.2216 +      if(optarg) {
  1.2217 +        cpuEnableProfiling(atoi(optarg));
  1.2218 +      } else
  1.2219 +        cpuEnableProfiling(100);
  1.2220 +#endif
  1.2221 +      break;
  1.2222 +    case 'S':
  1.2223 +      sdlFlashSize = atoi(optarg);
  1.2224 +      if(sdlFlashSize < 0 || sdlFlashSize > 1)
  1.2225 +        sdlFlashSize = 0;
  1.2226 +      break;
  1.2227 +    case 's':
  1.2228 +      if(optarg) {
  1.2229 +        int a = atoi(optarg);
  1.2230 +        if(a >= 0 && a <= 9) {
  1.2231 +          gbFrameSkip = a;
  1.2232 +          frameSkip = a;
  1.2233 +        }
  1.2234 +      } else {
  1.2235 +        frameSkip = 2;
  1.2236 +        gbFrameSkip = 0;
  1.2237 +      }
  1.2238 +      break;
  1.2239 +    case 't':
  1.2240 +      if(optarg) {
  1.2241 +        int a = atoi(optarg);
  1.2242 +        if(a < 0 || a > 5)
  1.2243 +          a = 0;
  1.2244 +        cpuSaveType = a;
  1.2245 +      }
  1.2246 +      break;
  1.2247 +    case 'T':
  1.2248 +      if(optarg) {
  1.2249 +        int t = atoi(optarg);
  1.2250 +        throttle = t;
  1.2251 +      }
  1.2252 +      break;
  1.2253 +    case 'v':
  1.2254 +      if(optarg) {
  1.2255 +        systemVerbose = atoi(optarg);
  1.2256 +      } else 
  1.2257 +        systemVerbose = 0;
  1.2258 +      break;
  1.2259 +    case '1':
  1.2260 +      sizeOption = 0;
  1.2261 +      break;
  1.2262 +    case '2':
  1.2263 +      sizeOption = 1;
  1.2264 +      break;
  1.2265 +    case '3':
  1.2266 +      sizeOption = 2;
  1.2267 +      break;
  1.2268 +    case '4':
  1.2269 +      sizeOption = 3;
  1.2270 +      break;
  1.2271 +    case '?':
  1.2272 +      sdlPrintUsage = 1;
  1.2273 +      break;
  1.2274 +    }
  1.2275 +  }
  1.2276 +
  1.2277 +  if(sdlPrintUsage) {
  1.2278 +    usage(argv[0]);
  1.2279 +    exit(-1);
  1.2280 +  }
  1.2281 +
  1.2282 +#ifdef MMX
  1.2283 +  if(disableMMX)
  1.2284 +    cpu_mmx = 0;
  1.2285 +#endif
  1.2286 +
  1.2287 +  if(rewindTimer)
  1.2288 +    rewindMemory = (char *)malloc(8*REWIND_SIZE);
  1.2289 +
  1.2290 +  if(sdlFlashSize == 0)
  1.2291 +    flashSetSize(0x10000);
  1.2292 +  else
  1.2293 +    flashSetSize(0x20000);
  1.2294 +
  1.2295 +  rtcEnable(sdlRtcEnable ? true : false);
  1.2296 +  agbPrintEnable(sdlAgbPrint ? true : false);
  1.2297 +  
  1.2298 +  if(!debuggerStub) {
  1.2299 +    if(optind >= argc) {
  1.2300 +      systemMessage(0,"Missing image name");
  1.2301 +      usage(argv[0]);
  1.2302 +      exit(-1);
  1.2303 +    }
  1.2304 +  }
  1.2305 +
  1.2306 +  if(filter) {
  1.2307 +    sizeOption = 1;
  1.2308 +  }
  1.2309 +
  1.2310 +  for(int i = 0; i < 24;) {
  1.2311 +    systemGbPalette[i++] = (0x1f) | (0x1f << 5) | (0x1f << 10);
  1.2312 +    systemGbPalette[i++] = (0x15) | (0x15 << 5) | (0x15 << 10);
  1.2313 +    systemGbPalette[i++] = (0x0c) | (0x0c << 5) | (0x0c << 10);
  1.2314 +    systemGbPalette[i++] = 0;
  1.2315 +  }
  1.2316 +
  1.2317 +  systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
  1.2318 +
  1.2319 +  if(optind < argc) 
  1.2320 +  {
  1.2321 +      szFile = argv[optind];
  1.2322 +      file_run();
  1.2323 +  }
  1.2324 +   else 
  1.2325 +  {
  1.2326 +    systemCartridgeType = 0;
  1.2327 +    strcpy(filename, "gnu_stub");
  1.2328 +    rom = (u8 *)malloc(0x2000000);
  1.2329 +    workRAM = (u8 *)calloc(1, 0x40000);
  1.2330 +    bios = (u8 *)calloc(1,0x4000);
  1.2331 +    internalRAM = (u8 *)calloc(1,0x8000);
  1.2332 +    paletteRAM = (u8 *)calloc(1,0x400);
  1.2333 +    vram = (u8 *)calloc(1, 0x20000);
  1.2334 +    oam = (u8 *)calloc(1, 0x400);
  1.2335 +    pix = (u8 *)calloc(1, 4 * 240 * 160);
  1.2336 +    ioMem = (u8 *)calloc(1, 0x400);
  1.2337 +
  1.2338 +    theEmulator = GBASystem;
  1.2339 +    
  1.2340 +    //CPUInit(biosFileName, useBios);
  1.2341 +    CPUInit();
  1.2342 +    CPUReset();    
  1.2343 +  }
  1.2344 +  
  1.2345 +  if(debuggerStub) 
  1.2346 +    remoteInit();
  1.2347 +  
  1.2348 +  int flags = SDL_INIT_VIDEO|SDL_INIT_AUDIO|
  1.2349 +    SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE;
  1.2350 +
  1.2351 +  if(soundOffFlag)
  1.2352 +    flags ^= SDL_INIT_AUDIO;
  1.2353 +  
  1.2354 +  if(SDL_Init(flags)) {
  1.2355 +    systemMessage(0, "Failed to init SDL: %s", SDL_GetError());
  1.2356 +    exit(-1);
  1.2357 +  }
  1.2358 +
  1.2359 +  if(SDL_InitSubSystem(SDL_INIT_JOYSTICK)) {
  1.2360 +    systemMessage(0, "Failed to init joystick support: %s", SDL_GetError());
  1.2361 +  }
  1.2362 +  
  1.2363 +  sdlCheckKeys();
  1.2364 +  
  1.2365 +  if(systemCartridgeType == 0) {
  1.2366 +    srcWidth = 240;
  1.2367 +    srcHeight = 160;
  1.2368 +    systemFrameSkip = frameSkip;
  1.2369 +  } else if (systemCartridgeType == 1) {
  1.2370 +    if(gbBorderOn) {
  1.2371 +      srcWidth = 256;
  1.2372 +      srcHeight = 224;
  1.2373 +      gbBorderLineSkip = 256;
  1.2374 +      gbBorderColumnSkip = 48;
  1.2375 +      gbBorderRowSkip = 40;
  1.2376 +    } else {      
  1.2377 +      srcWidth = 160;
  1.2378 +      srcHeight = 144;
  1.2379 +      gbBorderLineSkip = 160;
  1.2380 +      gbBorderColumnSkip = 0;
  1.2381 +      gbBorderRowSkip = 0;
  1.2382 +    }
  1.2383 +    systemFrameSkip = gbFrameSkip;
  1.2384 +  } else {
  1.2385 +    srcWidth = 320;
  1.2386 +    srcHeight = 240;
  1.2387 +  }
  1.2388 +  
  1.2389 +  destWidth = (sizeOption+1)*srcWidth;
  1.2390 +  destHeight = (sizeOption+1)*srcHeight;
  1.2391 +  
  1.2392 +  surface = SDL_SetVideoMode(destWidth, destHeight, 16,
  1.2393 +                             SDL_ANYFORMAT|SDL_HWSURFACE|SDL_DOUBLEBUF|
  1.2394 +                             (fullscreen ? SDL_FULLSCREEN : 0));
  1.2395 +  
  1.2396 +  if(surface == NULL) {
  1.2397 +    systemMessage(0, "Failed to set video mode");
  1.2398 +    SDL_Quit();
  1.2399 +    exit(-1);
  1.2400 +  }
  1.2401 +  
  1.2402 +  systemRedShift = sdlCalculateShift(surface->format->Rmask);
  1.2403 +  systemGreenShift = sdlCalculateShift(surface->format->Gmask);
  1.2404 +  systemBlueShift = sdlCalculateShift(surface->format->Bmask);
  1.2405 +  
  1.2406 +  systemColorDepth = surface->format->BitsPerPixel;
  1.2407 +  if(systemColorDepth == 15)
  1.2408 +    systemColorDepth = 16;
  1.2409 +
  1.2410 +  if(yuv) {
  1.2411 +    Init_Overlay(surface, yuvType);
  1.2412 +    systemColorDepth = 32;
  1.2413 +    systemRedShift = 3;
  1.2414 +    systemGreenShift = 11;
  1.2415 +    systemBlueShift =  19;
  1.2416 +  }
  1.2417 +  
  1.2418 +  if(systemColorDepth != 16 && systemColorDepth != 24 &&
  1.2419 +     systemColorDepth != 32) {
  1.2420 +    fprintf(stderr,"Unsupported color depth '%d'.\nOnly 16, 24 and 32 bit color depths are supported\n", systemColorDepth);
  1.2421 +    exit(-1);
  1.2422 +  }
  1.2423 +
  1.2424 +#ifndef C_CORE
  1.2425 +  sdlMakeStretcher(srcWidth);
  1.2426 +#else
  1.2427 +  switch(systemColorDepth) {
  1.2428 +  case 16:
  1.2429 +    sdlStretcher = sdlStretcher16[sizeOption];
  1.2430 +    break;
  1.2431 +  case 24:
  1.2432 +    sdlStretcher = sdlStretcher24[sizeOption];
  1.2433 +    break;
  1.2434 +  case 32:
  1.2435 +    sdlStretcher = sdlStretcher32[sizeOption];
  1.2436 +    break;
  1.2437 +  default:
  1.2438 +    fprintf(stderr, "Unsupported resolution: %d\n", systemColorDepth);
  1.2439 +    exit(-1);
  1.2440 +  }
  1.2441 +#endif
  1.2442 +
  1.2443 +  fprintf(stderr,"Color depth: %d\n", systemColorDepth);
  1.2444 +  
  1.2445 +  if(systemColorDepth == 16) {
  1.2446 +    if(sdlCalculateMaskWidth(surface->format->Gmask) == 6) {
  1.2447 +      Init_2xSaI(565);
  1.2448 +      RGB_LOW_BITS_MASK = 0x821;
  1.2449 +    } else {
  1.2450 +      Init_2xSaI(555);
  1.2451 +      RGB_LOW_BITS_MASK = 0x421;      
  1.2452 +    }
  1.2453 +    if(systemCartridgeType == 2) {
  1.2454 +      for(int i = 0; i < 0x10000; i++) {
  1.2455 +        systemColorMap16[i] = (((i >> 1) & 0x1f) << systemBlueShift) |
  1.2456 +          (((i & 0x7c0) >> 6) << systemGreenShift) |
  1.2457 +          (((i & 0xf800) >> 11) << systemRedShift);  
  1.2458 +      }      
  1.2459 +    } else {
  1.2460 +      for(int i = 0; i < 0x10000; i++) {
  1.2461 +        systemColorMap16[i] = ((i & 0x1f) << systemRedShift) |
  1.2462 +          (((i & 0x3e0) >> 5) << systemGreenShift) |
  1.2463 +          (((i & 0x7c00) >> 10) << systemBlueShift);  
  1.2464 +      }
  1.2465 +    }
  1.2466 +    srcPitch = srcWidth * 2+4;
  1.2467 +  } else {
  1.2468 +    if(systemColorDepth != 32)
  1.2469 +      filterFunction = NULL;
  1.2470 +    RGB_LOW_BITS_MASK = 0x010101;
  1.2471 +    if(systemColorDepth == 32) {
  1.2472 +      Init_2xSaI(32);
  1.2473 +    }
  1.2474 +    for(int i = 0; i < 0x10000; i++) {
  1.2475 +      systemColorMap32[i] = ((i & 0x1f) << systemRedShift) |
  1.2476 +        (((i & 0x3e0) >> 5) << systemGreenShift) |
  1.2477 +        (((i & 0x7c00) >> 10) << systemBlueShift);  
  1.2478 +    }
  1.2479 +    if(systemColorDepth == 32)
  1.2480 +      srcPitch = srcWidth*4 + 4;
  1.2481 +    else
  1.2482 +      srcPitch = srcWidth*3;
  1.2483 +  }
  1.2484 +
  1.2485 +  if(systemColorDepth != 32) {
  1.2486 +    switch(filter) {
  1.2487 +    case 0:
  1.2488 +      filterFunction = NULL;
  1.2489 +      break;
  1.2490 +    case 1:
  1.2491 +      filterFunction = ScanlinesTV;
  1.2492 +      break;
  1.2493 +    case 2:
  1.2494 +      filterFunction = _2xSaI;
  1.2495 +      break;
  1.2496 +    case 3:
  1.2497 +      filterFunction = Super2xSaI;
  1.2498 +      break;
  1.2499 +    case 4:
  1.2500 +      filterFunction = SuperEagle;
  1.2501 +      break;
  1.2502 +    case 5:
  1.2503 +      filterFunction = Pixelate2x16;
  1.2504 +      break;
  1.2505 +    case 6:
  1.2506 +      filterFunction = MotionBlur;
  1.2507 +      break;
  1.2508 +    case 7:
  1.2509 +      filterFunction = AdMame2x;
  1.2510 +      break;
  1.2511 +    case 8:
  1.2512 +      filterFunction = Simple2x16;
  1.2513 +      break;
  1.2514 +    case 9:
  1.2515 +      filterFunction = Bilinear;
  1.2516 +      break;
  1.2517 +    case 10:
  1.2518 +      filterFunction = BilinearPlus;
  1.2519 +      break;
  1.2520 +    case 11:
  1.2521 +      filterFunction = Scanlines;
  1.2522 +      break;
  1.2523 +    case 12:
  1.2524 +      filterFunction = hq2x;
  1.2525 +      break;
  1.2526 +    case 13:
  1.2527 +      filterFunction = lq2x;
  1.2528 +      break;
  1.2529 +    default:
  1.2530 +      filterFunction = NULL;
  1.2531 +      break;
  1.2532 +    }
  1.2533 +  } else {
  1.2534 +    switch(filter) {
  1.2535 +    case 0:
  1.2536 +      filterFunction = NULL;
  1.2537 +      break;
  1.2538 +    case 1:
  1.2539 +      filterFunction = ScanlinesTV32;
  1.2540 +      break;
  1.2541 +    case 2:
  1.2542 +      filterFunction = _2xSaI32;
  1.2543 +      break;
  1.2544 +    case 3:
  1.2545 +      filterFunction = Super2xSaI32;
  1.2546 +      break;
  1.2547 +    case 4:
  1.2548 +      filterFunction = SuperEagle32;
  1.2549 +      break;
  1.2550 +    case 5:
  1.2551 +      filterFunction = Pixelate2x32;
  1.2552 +      break;
  1.2553 +    case 6:
  1.2554 +      filterFunction = MotionBlur32;
  1.2555 +      break;
  1.2556 +    case 7:
  1.2557 +      filterFunction = AdMame2x32;
  1.2558 +      break;
  1.2559 +    case 8:
  1.2560 +      filterFunction = Simple2x32;
  1.2561 +      break;
  1.2562 +    case 9:
  1.2563 +      filterFunction = Bilinear32;
  1.2564 +      break;
  1.2565 +    case 10:
  1.2566 +      filterFunction = BilinearPlus32;
  1.2567 +      break;
  1.2568 +    case 11:
  1.2569 +      filterFunction = Scanlines32;
  1.2570 +      break;
  1.2571 +    case 12:
  1.2572 +      filterFunction = hq2x32;
  1.2573 +      break;
  1.2574 +    case 13:
  1.2575 +      filterFunction = lq2x32;
  1.2576 +      break;
  1.2577 +    default:
  1.2578 +      filterFunction = NULL;
  1.2579 +      break;
  1.2580 +    }
  1.2581 +  }
  1.2582 +  
  1.2583 +  if(systemColorDepth == 16) {
  1.2584 +    switch(ifbType) {
  1.2585 +    case 0:
  1.2586 +    default:
  1.2587 +      ifbFunction = NULL;
  1.2588 +      break;
  1.2589 +    case 1:
  1.2590 +      ifbFunction = MotionBlurIB;
  1.2591 +      break;
  1.2592 +    case 2:
  1.2593 +      ifbFunction = SmartIB;
  1.2594 +      break;
  1.2595 +    }
  1.2596 +  } else if(systemColorDepth == 32) {
  1.2597 +    switch(ifbType) {
  1.2598 +    case 0:
  1.2599 +    default:
  1.2600 +      ifbFunction = NULL;
  1.2601 +      break;
  1.2602 +    case 1:
  1.2603 +      ifbFunction = MotionBlurIB32;
  1.2604 +      break;
  1.2605 +    case 2:
  1.2606 +      ifbFunction = SmartIB32;
  1.2607 +      break;
  1.2608 +    }
  1.2609 +  } else
  1.2610 +    ifbFunction = NULL;
  1.2611 +
  1.2612 +  if(delta == NULL) {
  1.2613 +    delta = (u8*)malloc(322*242*4);
  1.2614 +    memset(delta, 255, 322*242*4);
  1.2615 +  }
  1.2616 +
  1.2617 +  if(!soundOffFlag)
  1.2618 +    soundInit();
  1.2619 +
  1.2620 +  autoFrameSkipLastTime = throttleLastTime = systemGetClock();
  1.2621 +
  1.2622 +  switch(useMovie)
  1.2623 +  {
  1.2624 +    case 1: // --recordMovie
  1.2625 +      VBAMovieCreate(movieFileName,
  1.2626 +        /*authorInfo*/"",
  1.2627 +        /*startFlags*/0,
  1.2628 +        /*controllerFlags*/MOVIE_CONTROLLER(0),
  1.2629 +        /*typeFlags*/(systemCartridgeType==IMAGE_GBA)?(MOVIE_TYPE_GBA):(GBC_CAPABLE?MOVIE_TYPE_GBC:MOVIE_TYPE_SGB));
  1.2630 +	  break;
  1.2631 +    case 2: // --playMovie
  1.2632 +      VBAMovieOpen(movieFileName, false);
  1.2633 +  	  break;
  1.2634 +    case 3: // --watchMovie
  1.2635 +      VBAMovieOpen(movieFileName, true);
  1.2636 +  	  break;
  1.2637 +    default:
  1.2638 +    	sdlReadBattery();
  1.2639 +  	  break;
  1.2640 +  }
  1.2641 +  SDL_WM_SetCaption("VisualBoyAdvance", NULL);
  1.2642 +  
  1.2643 +  char *moviefile = getenv("AUTODEMO");
  1.2644 +//  fprintf (stderr, "Checking for AUTODEMO...\n");
  1.2645 +  if (moviefile)
  1.2646 +  {
  1.2647 +//    fprintf (stderr, "I got a filename OMG!\nCalling VBAMovieOpen...\n");
  1.2648 +    VBAMovieOpen(moviefile, true);
  1.2649 +  }
  1.2650 +
  1.2651 +  while(emulating) {
  1.2652 +    if(!paused && active) {
  1.2653 +      if(debugger && theEmulator.emuHasDebugger)
  1.2654 +        dbgMain();
  1.2655 +      else {
  1.2656 +        theEmulator.emuMain(theEmulator.emuCount);
  1.2657 +        if(rewindSaveNeeded && rewindMemory && theEmulator.emuWriteMemState) {
  1.2658 +          rewindCount++;
  1.2659 +          if(rewindCount > 8)
  1.2660 +            rewindCount = 8;
  1.2661 +          if(theEmulator.emuWriteMemState &&
  1.2662 +             theEmulator.emuWriteMemState(&rewindMemory[rewindPos*REWIND_SIZE], 
  1.2663 +                                       REWIND_SIZE)) {
  1.2664 +            rewindPos = ++rewindPos & 7;
  1.2665 +            if(rewindCount == 8)
  1.2666 +              rewindTopPos = ++rewindTopPos & 7;
  1.2667 +          }
  1.2668 +        }
  1.2669 +
  1.2670 +        rewindSaveNeeded = false;
  1.2671 +      }
  1.2672 +    } else {
  1.2673 +      SDL_Delay(500);
  1.2674 +    }
  1.2675 +    sdlPollEvents();
  1.2676 +    if(mouseCounter) {
  1.2677 +      mouseCounter--;
  1.2678 +      if(mouseCounter == 0)
  1.2679 +        SDL_ShowCursor(SDL_DISABLE);
  1.2680 +    }
  1.2681 +  }
  1.2682 +  
  1.2683 +  emulating = 0;
  1.2684 +  fprintf(stderr,"Shutting down\n");
  1.2685 +  remoteCleanUp();
  1.2686 +  soundShutdown();
  1.2687 +
  1.2688 +  if(gbRom != NULL || rom != NULL) {
  1.2689 +    sdlWriteBattery();
  1.2690 +    theEmulator.emuCleanUp();
  1.2691 +  }
  1.2692 +
  1.2693 +  if(delta) {
  1.2694 +    free(delta);
  1.2695 +    delta = NULL;
  1.2696 +  }
  1.2697 +  
  1.2698 +  SDL_Quit();
  1.2699 +  return 0;
  1.2700 +}
  1.2701 +
  1.2702 +void systemMessage(int num, const char *msg, ...)
  1.2703 +{
  1.2704 +  char buffer[2048];
  1.2705 +  va_list valist;
  1.2706 +  
  1.2707 +  va_start(valist, msg);
  1.2708 +  vsprintf(buffer, msg, valist);
  1.2709 +  
  1.2710 +  fprintf(stderr, "%s\n", buffer);
  1.2711 +  va_end(valist);
  1.2712 +}
  1.2713 +
  1.2714 +//On WIN32, this function messages requesting
  1.2715 +//the window to be redrawn. Can this be ignored here?
  1.2716 +void systemRefreshScreen(){}
  1.2717 +
  1.2718 +void systemRenderFrame()
  1.2719 +{
  1.2720 +  renderedFrames++;
  1.2721 +  VBAUpdateFrameCountDisplay();
  1.2722 +  VBAUpdateButtonPressDisplay();
  1.2723 +  
  1.2724 +  if(yuv) {
  1.2725 +    Draw_Overlay(surface, sizeOption+1);
  1.2726 +    return;
  1.2727 +  }
  1.2728 +  
  1.2729 +  SDL_LockSurface(surface);
  1.2730 +
  1.2731 +  for(int slot = 0 ; slot < 8 ; slot++)
  1.2732 +  {
  1.2733 +	if(screenMessage[slot]) {
  1.2734 +		if(systemCartridgeType == 1 && gbBorderOn) {
  1.2735 +			gbSgbRenderBorder();
  1.2736 +		}
  1.2737 +		if(((systemGetClock() - screenMessageTime[slot]) < screenMessageDuration[slot]) &&
  1.2738 +			!disableStatusMessages) {
  1.2739 +			drawText(pix, srcPitch, 10, srcHeight - 20*(slot+1),
  1.2740 +					screenMessageBuffer[slot]); 
  1.2741 +		} else {
  1.2742 +			screenMessage[slot] = false;
  1.2743 +		}
  1.2744 +	}
  1.2745 +  }
  1.2746 +
  1.2747 +  if(ifbFunction) {
  1.2748 +    if(systemColorDepth == 16)
  1.2749 +      ifbFunction(pix+destWidth+4, destWidth+4, srcWidth, srcHeight);
  1.2750 +    else
  1.2751 +      ifbFunction(pix+destWidth*2+4, destWidth*2+4, srcWidth, srcHeight);
  1.2752 +  }
  1.2753 +  
  1.2754 +  if(filterFunction) {
  1.2755 +    if(systemColorDepth == 16)
  1.2756 +      filterFunction(pix+destWidth+4,destWidth+4, delta,
  1.2757 +                     (u8*)surface->pixels,surface->pitch,
  1.2758 +                     srcWidth,
  1.2759 +                     srcHeight);
  1.2760 +    else
  1.2761 +      filterFunction(pix+destWidth*2+4,
  1.2762 +                     destWidth*2+4,
  1.2763 +                     delta,
  1.2764 +                     (u8*)surface->pixels,
  1.2765 +                     surface->pitch,
  1.2766 +                     srcWidth,
  1.2767 +                     srcHeight);
  1.2768 +  } else {
  1.2769 +    int destPitch = surface->pitch;
  1.2770 +    u8 *src = pix;
  1.2771 +    u8 *dest = (u8*)surface->pixels;
  1.2772 +    int i;
  1.2773 +    u32 *stretcher = (u32 *)sdlStretcher;
  1.2774 +    if(systemColorDepth == 16)
  1.2775 +      src += srcPitch;
  1.2776 +    int option = sizeOption;
  1.2777 +    if(yuv)
  1.2778 +      option = 0;
  1.2779 +    switch(sizeOption) {
  1.2780 +    case 0:
  1.2781 +      for(i = 0; i < srcHeight; i++) {
  1.2782 +        SDL_CALL_STRETCHER;
  1.2783 +        src += srcPitch;
  1.2784 +        dest += destPitch;
  1.2785 +      }
  1.2786 +      break;
  1.2787 +    case 1:
  1.2788 +      for(i = 0; i < srcHeight; i++) {
  1.2789 +        SDL_CALL_STRETCHER;     
  1.2790 +        dest += destPitch;
  1.2791 +        SDL_CALL_STRETCHER;
  1.2792 +        src += srcPitch;
  1.2793 +        dest += destPitch;
  1.2794 +      }
  1.2795 +      break;
  1.2796 +    case 2:
  1.2797 +      for(i = 0; i < srcHeight; i++) {
  1.2798 +        SDL_CALL_STRETCHER;
  1.2799 +        dest += destPitch;
  1.2800 +        SDL_CALL_STRETCHER;
  1.2801 +        dest += destPitch;
  1.2802 +        SDL_CALL_STRETCHER;
  1.2803 +        src += srcPitch;
  1.2804 +        dest += destPitch;
  1.2805 +      }
  1.2806 +      break;
  1.2807 +    case 3:
  1.2808 +      for(i = 0; i < srcHeight; i++) {
  1.2809 +        SDL_CALL_STRETCHER;
  1.2810 +        dest += destPitch;
  1.2811 +        SDL_CALL_STRETCHER;
  1.2812 +        dest += destPitch;
  1.2813 +        SDL_CALL_STRETCHER;
  1.2814 +        dest += destPitch;
  1.2815 +        SDL_CALL_STRETCHER;
  1.2816 +        src += srcPitch;
  1.2817 +        dest += destPitch;
  1.2818 +      }
  1.2819 +      break;
  1.2820 +    }
  1.2821 +  }
  1.2822 +
  1.2823 +  if(showSpeed && fullscreen) {
  1.2824 +    char buffer[50];
  1.2825 +    if(showSpeed == 1)
  1.2826 +      sprintf(buffer, "%d%%", systemSpeed);
  1.2827 +    else
  1.2828 +      sprintf(buffer, "%3d%%(%d, %d fps)", systemSpeed,
  1.2829 +              systemFrameSkip,
  1.2830 +              showRenderedFrames);
  1.2831 +    if(showSpeedTransparent)
  1.2832 +      drawTextTransp((u8*)surface->pixels,
  1.2833 +                     surface->pitch,
  1.2834 +                     10,
  1.2835 +                     surface->h-20,
  1.2836 +                     buffer);
  1.2837 +    else
  1.2838 +      drawText((u8*)surface->pixels,
  1.2839 +               surface->pitch,
  1.2840 +               10,
  1.2841 +               surface->h-20,
  1.2842 +               buffer);        
  1.2843 +  }  
  1.2844 +
  1.2845 +  SDL_UnlockSurface(surface);
  1.2846 +  //  SDL_UpdateRect(surface, 0, 0, destWidth, destHeight);
  1.2847 +  SDL_Flip(surface);
  1.2848 +}
  1.2849 +
  1.2850 +bool systemReadJoypads()
  1.2851 +{
  1.2852 +  return true;
  1.2853 +}
  1.2854 +
  1.2855 +// Kludge to make Lua call the right function.
  1.2856 +u32 systemGetOriginalJoypad(int which, bool sensor){
  1.2857 +	return systemGetJoypad(which,sensor);
  1.2858 +}
  1.2859 +
  1.2860 +u32 systemGetJoypad(int which, bool sensor)
  1.2861 +{
  1.2862 +    sensorOn = sensor;
  1.2863 +  if(which < 0 || which > 3)
  1.2864 +    which = sdlDefaultJoypad;
  1.2865 +  
  1.2866 +  //VBAMovieUpdate(which);
  1.2867 +  //VBAMovieUpdateState();
  1.2868 +  u32 res = 0;
  1.2869 +  
  1.2870 +  //----------------------------//
  1.2871 +  if (VBAMoviePlaying()){
  1.2872 +	// VBAMovieRead() overwrites currentButtons[i]
  1.2873 +	VBAMovieRead(which, sensor);
  1.2874 +	res = currentButtons[which];
  1.2875 +	return res;
  1.2876 +  }  
  1.2877 +  //---------------------------//
  1.2878 +  //Temporary implementation, not sure if it's correct --Felipe
  1.2879 +  
  1.2880 +  /*
  1.2881 +  if(sdlButtons[which][KEY_BUTTON_A])
  1.2882 +    res |= BUTTON_MASK_A;
  1.2883 +  if(sdlButtons[which][KEY_BUTTON_B])
  1.2884 +    res |= BUTTON_MASK_B;
  1.2885 +  if(sdlButtons[which][KEY_BUTTON_SELECT])
  1.2886 +    res |= BUTTON_MASK_SELECT;
  1.2887 +  if(sdlButtons[which][KEY_BUTTON_START])
  1.2888 +    res |= BUTTON_MASK_START;
  1.2889 +  if(sdlButtons[which][KEY_RIGHT])
  1.2890 +    res |= BUTTON_MASK_RIGHT;
  1.2891 +  if(sdlButtons[which][KEY_LEFT])
  1.2892 +    res |= BUTTON_MASK_LEFT;
  1.2893 +  if(sdlButtons[which][KEY_UP])
  1.2894 +    res |= BUTTON_MASK_UP;
  1.2895 +  if(sdlButtons[which][KEY_DOWN])
  1.2896 +    res |= BUTTON_MASK_DOWN;
  1.2897 +  if(sdlButtons[which][KEY_BUTTON_R])
  1.2898 +    res |= BUTTON_MASK_R;
  1.2899 +  if(sdlButtons[which][KEY_BUTTON_L])
  1.2900 +    res |= BUTTON_MASK_L;
  1.2901 +  */
  1.2902 +/*
  1.2903 +  // disallow L+R or U+D of being pressed at the same time
  1.2904 +  if((res & 48) == 48)
  1.2905 +    res &= ~16;
  1.2906 +  if((res & 192) == 192)
  1.2907 +    res &= ~128;
  1.2908 +*/
  1.2909 +/*  
  1.2910 +  if(sdlbuttons[which][KEY_BUTTON_SPEED])
  1.2911 +    res |= 1024;
  1.2912 +  if(sdlButtons[which][KEY_BUTTON_CAPTURE])
  1.2913 +    res |= 2048;
  1.2914 +*/
  1.2915 +	res = currentButtons[which];
  1.2916 +
  1.2917 +  if(autoFire) {
  1.2918 +    res &= (~autoFire);
  1.2919 +    if(autoFireToggle)
  1.2920 +      res |= autoFire;
  1.2921 +    autoFireToggle = !autoFireToggle;
  1.2922 +  }
  1.2923 +  
  1.2924 +  //if (res) fprintf(stdout,"%x\n",res);
  1.2925 +  
  1.2926 +  return res;
  1.2927 +}
  1.2928 +
  1.2929 +void systemSetJoypad(int which, u32 buttons)
  1.2930 +{
  1.2931 +  if(which < 0 || which > 3)
  1.2932 +    which = sdlDefaultJoypad;
  1.2933 +/*  
  1.2934 +  sdlButtons[which][KEY_BUTTON_A] = (buttons & 1) != 0;
  1.2935 +  sdlButtons[which][KEY_BUTTON_B] = (buttons & 2) != 0;
  1.2936 +  sdlButtons[which][KEY_BUTTON_SELECT] = (buttons & 4) != 0;
  1.2937 +  sdlButtons[which][KEY_BUTTON_START] = (buttons & 8) != 0;
  1.2938 +  sdlButtons[which][KEY_RIGHT] = (buttons & 16) != 0;
  1.2939 +  sdlButtons[which][KEY_LEFT] = (buttons & 32) != 0;
  1.2940 +  sdlButtons[which][KEY_UP] = (buttons & 64) != 0;
  1.2941 +  sdlButtons[which][KEY_DOWN] = (buttons & 128) != 0;
  1.2942 +  sdlButtons[which][KEY_BUTTON_R] = (buttons & 256) != 0;
  1.2943 +  sdlButtons[which][KEY_BUTTON_L] = (buttons & 512) != 0;
  1.2944 +*/
  1.2945 +	currentButtons[which]= buttons & 0x3ff;
  1.2946 +}
  1.2947 +
  1.2948 +void systemClearJoypads()
  1.2949 +{
  1.2950 +	for (int i = 0; i < 4; ++i)
  1.2951 +		currentButtons[i] = 0;
  1.2952 +
  1.2953 +	//lastKeys = 0;
  1.2954 +}
  1.2955 +
  1.2956 +void systemSetTitle(const char *title)
  1.2957 +{
  1.2958 +  SDL_WM_SetCaption(title, NULL);
  1.2959 +}
  1.2960 +
  1.2961 +void systemShowSpeed(int speed)
  1.2962 +{
  1.2963 +  systemSpeed = speed;
  1.2964 +
  1.2965 +  showRenderedFrames = renderedFrames;
  1.2966 +  renderedFrames = 0;  
  1.2967 +
  1.2968 +  if(!fullscreen && showSpeed) {
  1.2969 +    char buffer[80];
  1.2970 +    if(showSpeed == 1)
  1.2971 +      sprintf(buffer, "VisualBoyAdvance-%3d%%", systemSpeed);
  1.2972 +    else
  1.2973 +      sprintf(buffer, "VisualBoyAdvance-%3d%%(%d, %d fps)", systemSpeed,
  1.2974 +              systemFrameSkip,
  1.2975 +              showRenderedFrames);
  1.2976 +
  1.2977 +    systemSetTitle(buffer);
  1.2978 +  }
  1.2979 +}
  1.2980 +
  1.2981 +// FIXME: the timing
  1.2982 +void systemFrame(/*int rate*/) //Looking at System.cpp, it looks like rate should be 600
  1.2983 +{
  1.2984 +  u32 time = systemGetClock();  
  1.2985 +  if(!wasPaused && autoFrameSkip && !throttle) {
  1.2986 +    u32 diff = time - autoFrameSkipLastTime;
  1.2987 +    int speed = 100;
  1.2988 +
  1.2989 +    if(diff)
  1.2990 +      speed = (1000000/600)/diff;
  1.2991 +    
  1.2992 +    if(speed >= 98) {
  1.2993 +      frameskipadjust++;
  1.2994 +
  1.2995 +      if(frameskipadjust >= 3) {
  1.2996 +        frameskipadjust=0;
  1.2997 +        if(systemFrameSkip > 0)
  1.2998 +          systemFrameSkip--;
  1.2999 +      }
  1.3000 +    } else {
  1.3001 +      if(speed  < 80)
  1.3002 +        frameskipadjust -= (90 - speed)/5;
  1.3003 +      else if(systemFrameSkip < 9)
  1.3004 +        frameskipadjust--;
  1.3005 +
  1.3006 +      if(frameskipadjust <= -2) {
  1.3007 +        frameskipadjust += 2;
  1.3008 +        if(systemFrameSkip < 9)
  1.3009 +          systemFrameSkip++;
  1.3010 +      }
  1.3011 +    }    
  1.3012 +  }
  1.3013 +  if(!wasPaused && throttle) {
  1.3014 +    /*if(!speedup) {
  1.3015 +      u32 diff = time - throttleLastTime;
  1.3016 +      
  1.3017 +      int target = (1000000.0/(600*throttle));
  1.3018 +      int d = (target - diff);
  1.3019 +      
  1.3020 +      if(d > 0) {
  1.3021 +        SDL_Delay(d);
  1.3022 +      }
  1.3023 +    }
  1.3024 +    throttleLastTime = systemGetClock();
  1.3025 +    */
  1.3026 +  }
  1.3027 +  if(rewindMemory) {
  1.3028 +    if(++rewindCounter >= rewindTimer) {
  1.3029 +      rewindSaveNeeded = true;
  1.3030 +      rewindCounter = 0;
  1.3031 +    }
  1.3032 +  }
  1.3033 +
  1.3034 +  if(systemSaveUpdateCounter) {
  1.3035 +    if(--systemSaveUpdateCounter <= SYSTEM_SAVE_NOT_UPDATED) {
  1.3036 +      sdlWriteBattery();
  1.3037 +      systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
  1.3038 +    }
  1.3039 +  }
  1.3040 +
  1.3041 +  wasPaused = false;
  1.3042 +  autoFrameSkipLastTime = time;
  1.3043 +}
  1.3044 +
  1.3045 +int systemFramesToSkip(){
  1.3046 +	return systemFrameSkip;
  1.3047 +}
  1.3048 +
  1.3049 +int systemScreenCapture(int a)
  1.3050 +{
  1.3051 +  char buffer[2048];
  1.3052 +
  1.3053 +  if(captureFormat) {
  1.3054 +    if(captureDir[0])
  1.3055 +      sprintf(buffer, "%s/%s%02d.bmp", captureDir, sdlGetFilename(filename), a);
  1.3056 +    else
  1.3057 +      sprintf(buffer, "%s%02d.bmp", filename, a);
  1.3058 +
  1.3059 +    theEmulator.emuWriteBMP(buffer);
  1.3060 +  } else {
  1.3061 +    if(captureDir[0])
  1.3062 +      sprintf(buffer, "%s/%s%02d.png", captureDir, sdlGetFilename(filename), a);
  1.3063 +    else
  1.3064 +      sprintf(buffer, "%s%02d.png", filename, a);
  1.3065 +    theEmulator.emuWritePNG(buffer);
  1.3066 +  }
  1.3067 +
  1.3068 +  systemScreenMessage("Screen capture");
  1.3069 +  return a;
  1.3070 +}
  1.3071 +
  1.3072 +void soundCallback(void *,u8 *stream,int len){}
  1.3073 +
  1.3074 +void systemSoundWriteToBuffer(){
  1.3075 +	soundDriver->write(soundFinalWave, soundBufferLen);  
  1.3076 +}
  1.3077 +
  1.3078 +void systemSoundClearBuffer()
  1.3079 +{
  1.3080 +	SDL_mutexP(mutex);
  1.3081 +	memset(sdlBuffer,0,soundBufferTotalLen);
  1.3082 +	sdlSoundLen=0;
  1.3083 +	printf("Hi\n");
  1.3084 +	SDL_mutexV(mutex);
  1.3085 +}
  1.3086 +
  1.3087 +bool systemSoundInit(){
  1.3088 +	systemSoundShutdown();
  1.3089 +	soundDriver = new SoundSDL();
  1.3090 +	if ( !soundDriver )
  1.3091 +		return false;
  1.3092 +
  1.3093 +	if (!soundDriver->init()) //<-- sound sample rate
  1.3094 +		return false;
  1.3095 +	
  1.3096 +	if (!(soundDriver->setThrottle(throttle))){
  1.3097 +        	fprintf(stderr,"Failed to set desired throttle, defaulting to 100 %%.\n");
  1.3098 +        	if (!soundDriver->setThrottle(100)) return false;
  1.3099 +        }
  1.3100 +	soundPaused = true;
  1.3101 +	systemSoundOn = true;
  1.3102 +	return true;
  1.3103 +}
  1.3104 +
  1.3105 +void systemSoundShutdown(){
  1.3106 +	if (soundDriver)
  1.3107 +	{
  1.3108 +		delete soundDriver;
  1.3109 +		soundDriver = 0;
  1.3110 +	}
  1.3111 +}
  1.3112 +
  1.3113 +void systemSoundPause()
  1.3114 +{
  1.3115 +  SDL_PauseAudio(1);
  1.3116 +}
  1.3117 +
  1.3118 +void systemSoundResume()
  1.3119 +{
  1.3120 +  SDL_PauseAudio(0);
  1.3121 +}
  1.3122 +
  1.3123 +void systemSoundReset()
  1.3124 +{
  1.3125 +}
  1.3126 +
  1.3127 +u32 systemGetClock()
  1.3128 +{
  1.3129 +  return SDL_GetTicks();
  1.3130 +}
  1.3131 +
  1.3132 +void systemUpdateMotionSensor()
  1.3133 +{
  1.3134 +  if(sdlMotionButtons[KEY_LEFT]) {
  1.3135 +    sensorX += 3;
  1.3136 +    if(sensorX > 2197)
  1.3137 +      sensorX = 2197;
  1.3138 +    if(sensorX < 2047)
  1.3139 +      sensorX = 2057;
  1.3140 +  } else if(sdlMotionButtons[KEY_RIGHT]) {
  1.3141 +    sensorX -= 3;
  1.3142 +    if(sensorX < 1897)
  1.3143 +      sensorX = 1897;
  1.3144 +    if(sensorX > 2047)
  1.3145 +      sensorX = 2037;
  1.3146 +  } else if(sensorX > 2047) {
  1.3147 +    sensorX -= 2;
  1.3148 +    if(sensorX < 2047)
  1.3149 +      sensorX = 2047;
  1.3150 +  } else {
  1.3151 +    sensorX += 2;
  1.3152 +    if(sensorX > 2047)
  1.3153 +      sensorX = 2047;
  1.3154 +  }
  1.3155 +
  1.3156 +  if(sdlMotionButtons[KEY_UP]) {
  1.3157 +    sensorY += 3;
  1.3158 +    if(sensorY > 2197)
  1.3159 +      sensorY = 2197;
  1.3160 +    if(sensorY < 2047)
  1.3161 +      sensorY = 2057;
  1.3162 +  } else if(sdlMotionButtons[KEY_DOWN]) {
  1.3163 +    sensorY -= 3;
  1.3164 +    if(sensorY < 1897)
  1.3165 +      sensorY = 1897;
  1.3166 +    if(sensorY > 2047)
  1.3167 +      sensorY = 2037;
  1.3168 +  } else if(sensorY > 2047) {
  1.3169 +    sensorY -= 2;
  1.3170 +    if(sensorY < 2047)
  1.3171 +      sensorY = 2047;
  1.3172 +  } else {
  1.3173 +    sensorY += 2;
  1.3174 +    if(sensorY > 2047)
  1.3175 +      sensorY = 2047;
  1.3176 +  }    
  1.3177 +}
  1.3178 +
  1.3179 +void systemResetSensor()
  1.3180 +{
  1.3181 +	sensorX = sensorY = INITIAL_SENSOR_VALUE;
  1.3182 +}
  1.3183 +
  1.3184 +int systemGetSensorX()
  1.3185 +{
  1.3186 +  return sensorX;
  1.3187 +}
  1.3188 +
  1.3189 +int systemGetSensorY()
  1.3190 +{
  1.3191 +  return sensorY;
  1.3192 +}
  1.3193 +
  1.3194 +void systemGbPrint(u8 *data,int pages,int feed,int palette, int contrast)
  1.3195 +{
  1.3196 +}
  1.3197 +
  1.3198 +void systemScreenMessage(const char *msg, int slot, int duration, const char *colorList)
  1.3199 +{
  1.3200 +  screenMessage[slot] = true;
  1.3201 +  screenMessageTime[slot] = systemGetClock();
  1.3202 +  screenMessageDuration[slot] = duration;
  1.3203 +  if(strlen(msg) > 20) {
  1.3204 +    strncpy(screenMessageBuffer[slot], msg, 20);
  1.3205 +    screenMessageBuffer[slot][20] = 0;
  1.3206 +  } else
  1.3207 +    strcpy(screenMessageBuffer[slot], msg);  
  1.3208 +}
  1.3209 +
  1.3210 +bool systemSoundCanChangeQuality()
  1.3211 +{
  1.3212 +  return false;
  1.3213 +}
  1.3214 +
  1.3215 +bool systemSoundSetQuality(int quality)
  1.3216 +{
  1.3217 +	if (systemCartridgeType == 0)
  1.3218 +		soundSetQuality(quality);
  1.3219 +	else
  1.3220 +		gbSoundSetQuality(quality);
  1.3221 +
  1.3222 +	return true;
  1.3223 +}
  1.3224 +
  1.3225 +bool systemPauseOnFrame()
  1.3226 +{
  1.3227 +  if(pauseNextFrame) {
  1.3228 +    paused = true;
  1.3229 +    pauseNextFrame = false;
  1.3230 +    return true;
  1.3231 +  }
  1.3232 +  return false;
  1.3233 +}
  1.3234 +
  1.3235 +// Code donated by Niels Wagenaar (BoycottAdvance)
  1.3236 +
  1.3237 +// GBA screensize.
  1.3238 +#define GBA_WIDTH   240
  1.3239 +#define GBA_HEIGHT  160
  1.3240 +
  1.3241 +void Init_Overlay(SDL_Surface *gbascreen, int overlaytype)
  1.3242 +{
  1.3243 +  
  1.3244 +  overlay = SDL_CreateYUVOverlay( GBA_WIDTH,
  1.3245 +                                  GBA_HEIGHT,
  1.3246 +                                  overlaytype, gbascreen);
  1.3247 +  fprintf(stderr, "Created %dx%dx%d %s %s overlay\n",
  1.3248 +          overlay->w,overlay->h,overlay->planes,
  1.3249 +          overlay->hw_overlay?"hardware":"software",
  1.3250 +          overlay->format==SDL_YV12_OVERLAY?"YV12":
  1.3251 +          overlay->format==SDL_IYUV_OVERLAY?"IYUV":
  1.3252 +          overlay->format==SDL_YUY2_OVERLAY?"YUY2":
  1.3253 +          overlay->format==SDL_UYVY_OVERLAY?"UYVY":
  1.3254 +          overlay->format==SDL_YVYU_OVERLAY?"YVYU":
  1.3255 +          "Unknown");
  1.3256 +}
  1.3257 +
  1.3258 +void Quit_Overlay(void)
  1.3259 +{
  1.3260 +  
  1.3261 +  SDL_FreeYUVOverlay(overlay);
  1.3262 +}
  1.3263 +
  1.3264 +/* NOTE: These RGB conversion functions are not intended for speed,
  1.3265 +   only as examples.
  1.3266 +*/
  1.3267 +inline void RGBtoYUV(Uint8 *rgb, int *yuv)
  1.3268 +{
  1.3269 +  yuv[0] = (int)((0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16);
  1.3270 +  yuv[1] = (int)(128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]));
  1.3271 +  yuv[2] = (int)(128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]));
  1.3272 +}
  1.3273 +
  1.3274 +inline void ConvertRGBtoYV12(SDL_Overlay *o)
  1.3275 +{
  1.3276 +  int x,y;
  1.3277 +  int yuv[3];
  1.3278 +  Uint8 *p,*op[3];
  1.3279 +  
  1.3280 +  SDL_LockYUVOverlay(o);
  1.3281 +  
  1.3282 +  /* Black initialization */
  1.3283 +  /*
  1.3284 +    memset(o->pixels[0],0,o->pitches[0]*o->h);
  1.3285 +    memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
  1.3286 +    memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
  1.3287 +  */
  1.3288 +  
  1.3289 +  /* Convert */
  1.3290 +  for(y=0; y<160 && y<o->h; y++) {
  1.3291 +    p=(Uint8 *)pix+srcPitch*y;
  1.3292 +    op[0]=o->pixels[0]+o->pitches[0]*y;
  1.3293 +    op[1]=o->pixels[1]+o->pitches[1]*(y/2);
  1.3294 +    op[2]=o->pixels[2]+o->pitches[2]*(y/2);
  1.3295 +    for(x=0; x<240 && x<o->w; x++) {
  1.3296 +      RGBtoYUV(p,yuv);
  1.3297 +      *(op[0]++)=yuv[0];
  1.3298 +      if(x%2==0 && y%2==0) {
  1.3299 +        *(op[1]++)=yuv[2];
  1.3300 +        *(op[2]++)=yuv[1];
  1.3301 +      }
  1.3302 +      p+=4;//s->format->BytesPerPixel;
  1.3303 +    }
  1.3304 +  }
  1.3305 +  
  1.3306 +  SDL_UnlockYUVOverlay(o);
  1.3307 +}
  1.3308 +
  1.3309 +inline void ConvertRGBtoIYUV(SDL_Overlay *o)
  1.3310 +{
  1.3311 +  int x,y;
  1.3312 +  int yuv[3];
  1.3313 +  Uint8 *p,*op[3];
  1.3314 +  
  1.3315 +  SDL_LockYUVOverlay(o);
  1.3316 +  
  1.3317 +  /* Black initialization */
  1.3318 +  /*
  1.3319 +    memset(o->pixels[0],0,o->pitches[0]*o->h);
  1.3320 +    memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
  1.3321 +    memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
  1.3322 +  */
  1.3323 +  
  1.3324 +  /* Convert */
  1.3325 +  for(y=0; y<160 && y<o->h; y++) {
  1.3326 +    p=(Uint8 *)pix+srcPitch*y;
  1.3327 +    op[0]=o->pixels[0]+o->pitches[0]*y;
  1.3328 +    op[1]=o->pixels[1]+o->pitches[1]*(y/2);
  1.3329 +    op[2]=o->pixels[2]+o->pitches[2]*(y/2);
  1.3330 +    for(x=0; x<240 && x<o->w; x++) {
  1.3331 +      RGBtoYUV(p,yuv);
  1.3332 +      *(op[0]++)=yuv[0];
  1.3333 +      if(x%2==0 && y%2==0) {
  1.3334 +        *(op[1]++)=yuv[1];
  1.3335 +        *(op[2]++)=yuv[2];
  1.3336 +      }
  1.3337 +      p+=4; //s->format->BytesPerPixel;
  1.3338 +    }
  1.3339 +  }
  1.3340 +  
  1.3341 +  SDL_UnlockYUVOverlay(o);
  1.3342 +}
  1.3343 +
  1.3344 +inline void ConvertRGBtoUYVY(SDL_Overlay *o)
  1.3345 +{
  1.3346 +  int x,y;
  1.3347 +  int yuv[3];
  1.3348 +  Uint8 *p,*op;
  1.3349 +  
  1.3350 +  SDL_LockYUVOverlay(o);
  1.3351 +  
  1.3352 +  for(y=0; y<160 && y<o->h; y++) {
  1.3353 +    p=(Uint8 *)pix+srcPitch*y;
  1.3354 +    op=o->pixels[0]+o->pitches[0]*y;
  1.3355 +    for(x=0; x<240 && x<o->w; x++) {
  1.3356 +      RGBtoYUV(p,yuv);
  1.3357 +      if(x%2==0) {
  1.3358 +        *(op++)=yuv[1];
  1.3359 +        *(op++)=yuv[0];
  1.3360 +        *(op++)=yuv[2];
  1.3361 +      } else
  1.3362 +        *(op++)=yuv[0];
  1.3363 +      
  1.3364 +      p+=4; //s->format->BytesPerPixel;
  1.3365 +    }
  1.3366 +  }
  1.3367 +  
  1.3368 +  SDL_UnlockYUVOverlay(o);
  1.3369 +}
  1.3370 +
  1.3371 +inline void ConvertRGBtoYVYU(SDL_Overlay *o)
  1.3372 +{
  1.3373 +  int x,y;
  1.3374 +  int yuv[3];
  1.3375 +  Uint8 *p,*op;
  1.3376 +  
  1.3377 +  SDL_LockYUVOverlay(o);
  1.3378 +  
  1.3379 +  for(y=0; y<160 && y<o->h; y++) {
  1.3380 +    p=(Uint8 *)pix+srcPitch*y;
  1.3381 +    op=o->pixels[0]+o->pitches[0]*y;
  1.3382 +    for(x=0; x<240 && x<o->w; x++) {
  1.3383 +      RGBtoYUV(p,yuv);
  1.3384 +      if(x%2==0) {
  1.3385 +        *(op++)=yuv[0];
  1.3386 +        *(op++)=yuv[2];
  1.3387 +        op[1]=yuv[1];
  1.3388 +      } else {
  1.3389 +        *op=yuv[0];
  1.3390 +        op+=2;
  1.3391 +      }
  1.3392 +      
  1.3393 +      p+=4; //s->format->BytesPerPixel;
  1.3394 +    }
  1.3395 +  }
  1.3396 +  
  1.3397 +  SDL_UnlockYUVOverlay(o);
  1.3398 +}
  1.3399 +
  1.3400 +inline void ConvertRGBtoYUY2(SDL_Overlay *o)
  1.3401 +{
  1.3402 +  int x,y;
  1.3403 +  int yuv[3];
  1.3404 +  Uint8 *p,*op;
  1.3405 +  
  1.3406 +  SDL_LockYUVOverlay(o);
  1.3407 +  
  1.3408 +  for(y=0; y<160 && y<o->h; y++) {
  1.3409 +    p=(Uint8 *)pix+srcPitch*y;
  1.3410 +    op=o->pixels[0]+o->pitches[0]*y;
  1.3411 +    for(x=0; x<240 && x<o->w; x++) {
  1.3412 +      RGBtoYUV(p,yuv);
  1.3413 +      if(x%2==0) {
  1.3414 +        *(op++)=yuv[0];
  1.3415 +        *(op++)=yuv[1];
  1.3416 +        op[1]=yuv[2];
  1.3417 +      } else {
  1.3418 +        *op=yuv[0];
  1.3419 +        op+=2;
  1.3420 +      }
  1.3421 +      
  1.3422 +      p+=4; //s->format->BytesPerPixel;
  1.3423 +    }
  1.3424 +  }
  1.3425 +  
  1.3426 +  SDL_UnlockYUVOverlay(o);
  1.3427 +}
  1.3428 +
  1.3429 +inline void Convert32bit(SDL_Surface *display)
  1.3430 +{
  1.3431 +  switch(overlay->format) {
  1.3432 +  case SDL_YV12_OVERLAY:
  1.3433 +    ConvertRGBtoYV12(overlay);
  1.3434 +    break;
  1.3435 +  case SDL_UYVY_OVERLAY:
  1.3436 +    ConvertRGBtoUYVY(overlay);
  1.3437 +    break;
  1.3438 +  case SDL_YVYU_OVERLAY:
  1.3439 +    ConvertRGBtoYVYU(overlay);
  1.3440 +    break;
  1.3441 +  case SDL_YUY2_OVERLAY:
  1.3442 +    ConvertRGBtoYUY2(overlay);
  1.3443 +    break;
  1.3444 +  case SDL_IYUV_OVERLAY:
  1.3445 +    ConvertRGBtoIYUV(overlay);
  1.3446 +    break;
  1.3447 +  default:
  1.3448 +    fprintf(stderr, "cannot convert RGB picture to obtained YUV format!\n");
  1.3449 +    exit(1);
  1.3450 +    break;
  1.3451 +  }
  1.3452 +  
  1.3453 +}
  1.3454 +
  1.3455 +
  1.3456 +inline void Draw_Overlay(SDL_Surface *display, int size)
  1.3457 +{
  1.3458 +  SDL_LockYUVOverlay(overlay);
  1.3459 +  
  1.3460 +  Convert32bit(display);
  1.3461 +  
  1.3462 +  overlay_rect.x = 0;
  1.3463 +  overlay_rect.y = 0;
  1.3464 +  overlay_rect.w = GBA_WIDTH  * size;
  1.3465 +  overlay_rect.h = GBA_HEIGHT * size;
  1.3466 +
  1.3467 +  SDL_DisplayYUVOverlay(overlay, &overlay_rect);
  1.3468 +  SDL_UnlockYUVOverlay(overlay);
  1.3469 +}
  1.3470 +
  1.3471 +bool systemIsEmulating()
  1.3472 +{
  1.3473 +	return emulating != 0;
  1.3474 +}
  1.3475 +
  1.3476 +void systemGbBorderOn()
  1.3477 +{
  1.3478 +  srcWidth = 256;
  1.3479 +  srcHeight = 224;
  1.3480 +  gbBorderLineSkip = 256;
  1.3481 +  gbBorderColumnSkip = 48;
  1.3482 +  gbBorderRowSkip = 40;
  1.3483 +
  1.3484 +  destWidth = (sizeOption+1)*srcWidth;
  1.3485 +  destHeight = (sizeOption+1)*srcHeight;
  1.3486 +  
  1.3487 +  surface = SDL_SetVideoMode(destWidth, destHeight, 16,
  1.3488 +                             SDL_ANYFORMAT|SDL_HWSURFACE|SDL_DOUBLEBUF|
  1.3489 +                             (fullscreen ? SDL_FULLSCREEN : 0));  
  1.3490 +#ifndef C_CORE
  1.3491 +  sdlMakeStretcher(srcWidth);
  1.3492 +#else
  1.3493 +  switch(systemColorDepth) {
  1.3494 +  case 16:
  1.3495 +    sdlStretcher = sdlStretcher16[sizeOption];
  1.3496 +    break;
  1.3497 +  case 24:
  1.3498 +    sdlStretcher = sdlStretcher24[sizeOption];
  1.3499 +    break;
  1.3500 +  case 32:
  1.3501 +    sdlStretcher = sdlStretcher32[sizeOption];
  1.3502 +    break;
  1.3503 +  default:
  1.3504 +    fprintf(stderr, "Unsupported resolution: %d\n", systemColorDepth);
  1.3505 +    exit(-1);
  1.3506 +  }
  1.3507 +#endif
  1.3508 +
  1.3509 +  if(systemColorDepth == 16) {
  1.3510 +    if(sdlCalculateMaskWidth(surface->format->Gmask) == 6) {
  1.3511 +      Init_2xSaI(565);
  1.3512 +      RGB_LOW_BITS_MASK = 0x821;
  1.3513 +    } else {
  1.3514 +      Init_2xSaI(555);
  1.3515 +      RGB_LOW_BITS_MASK = 0x421;      
  1.3516 +    }
  1.3517 +    if(systemCartridgeType == 2) {
  1.3518 +      for(int i = 0; i < 0x10000; i++) {
  1.3519 +        systemColorMap16[i] = (((i >> 1) & 0x1f) << systemBlueShift) |
  1.3520 +          (((i & 0x7c0) >> 6) << systemGreenShift) |
  1.3521 +          (((i & 0xf800) >> 11) << systemRedShift);  
  1.3522 +      }      
  1.3523 +    } else {
  1.3524 +      for(int i = 0; i < 0x10000; i++) {
  1.3525 +        systemColorMap16[i] = ((i & 0x1f) << systemRedShift) |
  1.3526 +          (((i & 0x3e0) >> 5) << systemGreenShift) |
  1.3527 +          (((i & 0x7c00) >> 10) << systemBlueShift);  
  1.3528 +      }
  1.3529 +    }
  1.3530 +    srcPitch = srcWidth * 2+4;
  1.3531 +  } else {
  1.3532 +    if(systemColorDepth != 32)
  1.3533 +      filterFunction = NULL;
  1.3534 +    RGB_LOW_BITS_MASK = 0x010101;
  1.3535 +    if(systemColorDepth == 32) {
  1.3536 +      Init_2xSaI(32);
  1.3537 +    }
  1.3538 +    for(int i = 0; i < 0x10000; i++) {
  1.3539 +      systemColorMap32[i] = ((i & 0x1f) << systemRedShift) |
  1.3540 +        (((i & 0x3e0) >> 5) << systemGreenShift) |
  1.3541 +        (((i & 0x7c00) >> 10) << systemBlueShift);  
  1.3542 +    }
  1.3543 +    if(systemColorDepth == 32)
  1.3544 +      srcPitch = srcWidth*4 + 4;
  1.3545 +    else
  1.3546 +      srcPitch = srcWidth*3;
  1.3547 +  }
  1.3548 +}
  1.3549 +
  1.3550 +bool systemIsRunningGBA()
  1.3551 +{
  1.3552 +	return (rom != NULL);
  1.3553 +}
  1.3554 +
  1.3555 +int systemGetDefaultJoypad()
  1.3556 +{
  1.3557 +	return sdlDefaultJoypad;
  1.3558 +}
  1.3559 +
  1.3560 +bool systemIsPaused()
  1.3561 +{
  1.3562 +	return paused;
  1.3563 +}
  1.3564 +
  1.3565 +void systemSetPause(bool pause)
  1.3566 +{
  1.3567 +	paused = pause;
  1.3568 +	if (pause)
  1.3569 +		systemSoundPause();
  1.3570 +	else
  1.3571 +		systemSoundResume();
  1.3572 +}
  1.3573 +
  1.3574 +u16 checksumBIOS()
  1.3575 +{
  1.3576 +	bool hasBIOS = false;
  1.3577 +	u8 * tempBIOS;
  1.3578 +	if(useBios)
  1.3579 +	{
  1.3580 +		tempBIOS = (u8 *)malloc(0x4000);
  1.3581 +		int size = 0x4000;
  1.3582 +		if(utilLoad(biosFileName,
  1.3583 +					utilIsGBABios,
  1.3584 +					tempBIOS,
  1.3585 +					size)) {
  1.3586 +		if(size == 0x4000)
  1.3587 +			hasBIOS = true;
  1.3588 +		}
  1.3589 +	}
  1.3590 +
  1.3591 +	u16 biosCheck = 0;
  1.3592 +	if(hasBIOS) {
  1.3593 +		for(int i = 0; i < 0x4000; i += 4)
  1.3594 +			biosCheck += *((u32 *)&tempBIOS[i]);
  1.3595 +		free(tempBIOS);
  1.3596 +	}
  1.3597 +
  1.3598 +	return biosCheck;
  1.3599 +}
  1.3600 +
  1.3601 +EmulatedSystemCounters systemCounters = {
  1.3602 +	0,	//framecount
  1.3603 +	0,	//lagcount
  1.3604 +	0,	//extracount
  1.3605 +	true,	//lagged
  1.3606 +	true	//laggedLast
  1.3607 +};
  1.3608 +
  1.3609 +void VBAOnEnteringFrameBoundary()
  1.3610 +{
  1.3611 +	CallRegisteredLuaFunctions(LUACALL_AFTEREMULATION);
  1.3612 +
  1.3613 +	if (VBALuaRunning())
  1.3614 +	{
  1.3615 +		VBALuaFrameBoundary();
  1.3616 +	}
  1.3617 +
  1.3618 +	VBAMovieUpdateState();
  1.3619 +}
  1.3620 +
  1.3621 +void VBAOnExitingFrameBoundary()
  1.3622 +{
  1.3623 +	;
  1.3624 +}
  1.3625 +
  1.3626 +