diff src/gba/GBAGfx.cpp @ 1:f9f4f1b99eed

importing src directory
author Robert McIntyre <rlm@mit.edu>
date Sat, 03 Mar 2012 10:31:27 -0600
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/gba/GBAGfx.cpp	Sat Mar 03 10:31:27 2012 -0600
     1.3 @@ -0,0 +1,35 @@
     1.4 +#include "../Port.h"
     1.5 +#include "GBAGfx.h"
     1.6 +
     1.7 +int coeff[32] = {
     1.8 +	0,   1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
     1.9 +	16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16
    1.10 +};
    1.11 +
    1.12 +// some of the rendering code in gfx.h (such as mode 0 line 1298)
    1.13 +// renders outside the given buffer (past 239) which corrupts other memory,
    1.14 +// so rather than find all places in that code that need to be fixed,
    1.15 +// just give it enough extra scratch space to use
    1.16 +
    1.17 +u32  line0[240+LINE_BUFFER_OVERFLOW_LEEWAY];
    1.18 +u32  line1[240+LINE_BUFFER_OVERFLOW_LEEWAY];
    1.19 +u32  line2[240+LINE_BUFFER_OVERFLOW_LEEWAY];
    1.20 +u32  line3[240+LINE_BUFFER_OVERFLOW_LEEWAY];
    1.21 +u32  lineOBJ[240+LINE_BUFFER_OVERFLOW_LEEWAY];
    1.22 +u32  lineOBJWin[240+LINE_BUFFER_OVERFLOW_LEEWAY];
    1.23 +u32  lineMix[240+LINE_BUFFER_OVERFLOW_LEEWAY];
    1.24 +bool gfxInWin0[240+LINE_BUFFER_OVERFLOW_LEEWAY];
    1.25 +bool gfxInWin1[240+LINE_BUFFER_OVERFLOW_LEEWAY];
    1.26 +
    1.27 +int gfxBG2Changed = 0;
    1.28 +int gfxBG3Changed = 0;
    1.29 +
    1.30 +int gfxBG2X       = 0;
    1.31 +int gfxBG2Y       = 0;
    1.32 +int gfxBG2LastX   = 0;
    1.33 +int gfxBG2LastY   = 0;
    1.34 +int gfxBG3X       = 0;
    1.35 +int gfxBG3Y       = 0;
    1.36 +int gfxBG3LastX   = 0;
    1.37 +int gfxBG3LastY   = 0;
    1.38 +int gfxLastVCOUNT = 0;