diff src/gba/GBACheats.h @ 1:f9f4f1b99eed

importing src directory
author Robert McIntyre <rlm@mit.edu>
date Sat, 03 Mar 2012 10:31:27 -0600
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/gba/GBACheats.h	Sat Mar 03 10:31:27 2012 -0600
     1.3 @@ -0,0 +1,44 @@
     1.4 +#ifndef VBA_GBA_CHEATS_H
     1.5 +#define VBA_GBA_CHEATS_H
     1.6 +
     1.7 +#if _MSC_VER > 1000
     1.8 +#pragma once
     1.9 +#endif // _MSC_VER > 1000
    1.10 +
    1.11 +#include "zlib.h"
    1.12 +#include "../Port.h"
    1.13 +
    1.14 +struct CheatsData
    1.15 +{
    1.16 +	int  code;
    1.17 +	int  size;
    1.18 +	int  status;
    1.19 +	bool enabled;
    1.20 +	u32  address;
    1.21 +	u32  value;
    1.22 +	u32  oldValue;
    1.23 +	char codestring[20];
    1.24 +	char desc[32];
    1.25 +};
    1.26 +
    1.27 +extern void cheatsAdd(const char *, const char *, u32, u32, int, int);
    1.28 +extern void cheatsAddCheatCode(const char *code, const char *desc);
    1.29 +extern void cheatsAddGSACode(const char *code, const char *desc, bool v3);
    1.30 +extern void cheatsAddCBACode(const char *code, const char *desc);
    1.31 +extern bool cheatsImportGSACodeFile(const char *name, int game, bool v3);
    1.32 +extern void cheatsDelete(int number, bool restore);
    1.33 +extern void cheatsDeleteAll(bool restore);
    1.34 +extern void cheatsEnable(int number);
    1.35 +extern void cheatsDisable(int number);
    1.36 +extern void cheatsSaveGame(gzFile file);
    1.37 +extern void cheatsReadGame(gzFile file);
    1.38 +extern void cheatsSaveCheatList(const char *file);
    1.39 +extern bool cheatsLoadCheatList(const char *file);
    1.40 +extern void       cheatsWriteMemory(u32 *, u32, u32);
    1.41 +extern void       cheatsWriteHalfWord(u16 *, u16, u16);
    1.42 +extern void       cheatsWriteByte(u8 *, u8);
    1.43 +extern int        cheatsCheckKeys(u32, u32);
    1.44 +extern int        cheatsNumber;
    1.45 +extern CheatsData cheatsList[100];
    1.46 +
    1.47 +#endif // GBA_CHEATS_H