diff src/filters/2xSaI.cpp @ 1:f9f4f1b99eed

importing src directory
author Robert McIntyre <rlm@mit.edu>
date Sat, 03 Mar 2012 10:31:27 -0600
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/filters/2xSaI.cpp	Sat Mar 03 10:31:27 2012 -0600
     1.3 @@ -0,0 +1,1434 @@
     1.4 +#include "../common/System.h"
     1.5 +
     1.6 +extern "C"
     1.7 +{
     1.8 +#ifdef MMX
     1.9 +	void _2xSaILine(u8 *srcPtr, u8 *deltaPtr, u32 srcPitch,
    1.10 +	                u32 width, u8 *dstPtr, u32 dstPitch);
    1.11 +	void _2xSaISuperEagleLine(u8 *srcPtr, u8 *deltaPtr,
    1.12 +	                          u32 srcPitch, u32 width,
    1.13 +	                          u8 *dstPtr, u32 dstPitch);
    1.14 +	void _2xSaISuper2xSaILine(u8 *srcPtr, u8 *deltaPtr,
    1.15 +	                          u32 srcPitch, u32 width,
    1.16 +	                          u8 *dstPtr, u32 dstPitch);
    1.17 +	void Init_2xSaIMMX(u32 BitFormat);
    1.18 +	void BilinearMMX(u16 *A, u16 *B, u16 *C, u16 *D,
    1.19 +	                 u16 *dx, u16 *dy, u8 *dP);
    1.20 +	void BilinearMMXGrid0(u16 *A, u16 *B, u16 *C, u16 *D,
    1.21 +	                      u16 *dx, u16 *dy, u8 *dP);
    1.22 +	void BilinearMMXGrid1(u16 *A, u16 *B, u16 *C, u16 *D,
    1.23 +	                      u16 *dx, u16 *dy, u8 *dP);
    1.24 +	void EndMMX();
    1.25 +
    1.26 +	bool cpu_mmx = 1;
    1.27 +#endif
    1.28 +}
    1.29 +static u32 colorMask	 = 0xF7DEF7DE;
    1.30 +static u32 lowPixelMask	 = 0x08210821;
    1.31 +static u32 qcolorMask	 = 0xE79CE79C;
    1.32 +static u32 qlowpixelMask = 0x18631863;
    1.33 +static u32 redblueMask	 = 0xF81F;
    1.34 +static u32 greenMask	 = 0x7E0;
    1.35 +
    1.36 +u32 qRGB_COLOR_MASK[2] = { 0xF7DEF7DE, 0xF7DEF7DE };
    1.37 +
    1.38 +extern void hq2x_init(unsigned);
    1.39 +
    1.40 +int Init_2xSaI(u32 BitFormat)
    1.41 +{
    1.42 +	if (systemColorDepth == 16)
    1.43 +	{
    1.44 +		if (BitFormat == 565)
    1.45 +		{
    1.46 +			colorMask		   = 0xF7DEF7DE;
    1.47 +			lowPixelMask	   = 0x08210821;
    1.48 +			qcolorMask		   = 0xE79CE79C;
    1.49 +			qlowpixelMask	   = 0x18631863;
    1.50 +			redblueMask		   = 0xF81F;
    1.51 +			greenMask		   = 0x7E0;
    1.52 +			qRGB_COLOR_MASK[0] = qRGB_COLOR_MASK[1] = 0xF7DEF7DE;
    1.53 +			hq2x_init(16);
    1.54 +		}
    1.55 +		else if (BitFormat == 555)
    1.56 +		{
    1.57 +			colorMask		   = 0x7BDE7BDE;
    1.58 +			lowPixelMask	   = 0x04210421;
    1.59 +			qcolorMask		   = 0x739C739C;
    1.60 +			qlowpixelMask	   = 0x0C630C63;
    1.61 +			redblueMask		   = 0x7C1F;
    1.62 +			greenMask		   = 0x3E0;
    1.63 +			qRGB_COLOR_MASK[0] = qRGB_COLOR_MASK[1] = 0x7BDE7BDE;
    1.64 +			hq2x_init(15);
    1.65 +		}
    1.66 +		else
    1.67 +		{
    1.68 +			return 0;
    1.69 +		}
    1.70 +	}
    1.71 +	else if (systemColorDepth == 32)
    1.72 +	{
    1.73 +		colorMask		   = 0xfefefe;
    1.74 +		lowPixelMask	   = 0x010101;
    1.75 +		qcolorMask		   = 0xfcfcfc;
    1.76 +		qlowpixelMask	   = 0x030303;
    1.77 +		qRGB_COLOR_MASK[0] = qRGB_COLOR_MASK[1] = 0xfefefe;
    1.78 +		hq2x_init(32);
    1.79 +	}
    1.80 +	else
    1.81 +		return 0;
    1.82 +
    1.83 +#ifdef MMX
    1.84 +	Init_2xSaIMMX(BitFormat);
    1.85 +#endif
    1.86 +
    1.87 +	return 1;
    1.88 +}
    1.89 +
    1.90 +static inline int GetResult1(u32 A, u32 B, u32 C, u32 D,
    1.91 +                             u32 /* E */)
    1.92 +{
    1.93 +	int x = 0;
    1.94 +	int y = 0;
    1.95 +	int r = 0;
    1.96 +
    1.97 +	if (A == C)
    1.98 +		x += 1;
    1.99 +	else if (B == C)
   1.100 +		y += 1;
   1.101 +	if (A == D)
   1.102 +		x += 1;
   1.103 +	else if (B == D)
   1.104 +		y += 1;
   1.105 +	if (x <= 1)
   1.106 +		r += 1;
   1.107 +	if (y <= 1)
   1.108 +		r -= 1;
   1.109 +	return r;
   1.110 +}
   1.111 +
   1.112 +static inline int GetResult2(u32 A, u32 B, u32 C, u32 D,
   1.113 +                             u32 /* E */)
   1.114 +{
   1.115 +	int x = 0;
   1.116 +	int y = 0;
   1.117 +	int r = 0;
   1.118 +
   1.119 +	if (A == C)
   1.120 +		x += 1;
   1.121 +	else if (B == C)
   1.122 +		y += 1;
   1.123 +	if (A == D)
   1.124 +		x += 1;
   1.125 +	else if (B == D)
   1.126 +		y += 1;
   1.127 +	if (x <= 1)
   1.128 +		r -= 1;
   1.129 +	if (y <= 1)
   1.130 +		r += 1;
   1.131 +	return r;
   1.132 +}
   1.133 +
   1.134 +static inline int GetResult(u32 A, u32 B, u32 C, u32 D)
   1.135 +{
   1.136 +	int x = 0;
   1.137 +	int y = 0;
   1.138 +	int r = 0;
   1.139 +
   1.140 +	if (A == C)
   1.141 +		x += 1;
   1.142 +	else if (B == C)
   1.143 +		y += 1;
   1.144 +	if (A == D)
   1.145 +		x += 1;
   1.146 +	else if (B == D)
   1.147 +		y += 1;
   1.148 +	if (x <= 1)
   1.149 +		r += 1;
   1.150 +	if (y <= 1)
   1.151 +		r -= 1;
   1.152 +	return r;
   1.153 +}
   1.154 +
   1.155 +static inline u32 INTERPOLATE(u32 A, u32 B)
   1.156 +{
   1.157 +	if (A != B)
   1.158 +	{
   1.159 +		return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) +
   1.160 +		        (A & B & lowPixelMask));
   1.161 +	}
   1.162 +	else
   1.163 +		return A;
   1.164 +}
   1.165 +
   1.166 +static inline u32 Q_INTERPOLATE(u32 A, u32 B, u32 C, u32 D)
   1.167 +{
   1.168 +	register u32 x = ((A & qcolorMask) >> 2) +
   1.169 +	                 ((B & qcolorMask) >> 2) +
   1.170 +	                 ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2);
   1.171 +	register u32 y = (A & qlowpixelMask) +
   1.172 +	                 (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask);
   1.173 +
   1.174 +	y = (y >> 2) & qlowpixelMask;
   1.175 +	return x + y;
   1.176 +}
   1.177 +
   1.178 +static inline int GetResult1_32(u32 A, u32 B, u32 C, u32 D,
   1.179 +                                u32 /* E */)
   1.180 +{
   1.181 +	int x = 0;
   1.182 +	int y = 0;
   1.183 +	int r = 0;
   1.184 +
   1.185 +	if (A == C)
   1.186 +		x += 1;
   1.187 +	else if (B == C)
   1.188 +		y += 1;
   1.189 +	if (A == D)
   1.190 +		x += 1;
   1.191 +	else if (B == D)
   1.192 +		y += 1;
   1.193 +	if (x <= 1)
   1.194 +		r += 1;
   1.195 +	if (y <= 1)
   1.196 +		r -= 1;
   1.197 +	return r;
   1.198 +}
   1.199 +
   1.200 +static inline int GetResult2_32(u32 A, u32 B, u32 C, u32 D,
   1.201 +                                u32 /* E */)
   1.202 +{
   1.203 +	int x = 0;
   1.204 +	int y = 0;
   1.205 +	int r = 0;
   1.206 +
   1.207 +	if (A == C)
   1.208 +		x += 1;
   1.209 +	else if (B == C)
   1.210 +		y += 1;
   1.211 +	if (A == D)
   1.212 +		x += 1;
   1.213 +	else if (B == D)
   1.214 +		y += 1;
   1.215 +	if (x <= 1)
   1.216 +		r -= 1;
   1.217 +	if (y <= 1)
   1.218 +		r += 1;
   1.219 +	return r;
   1.220 +}
   1.221 +
   1.222 +#define BLUE_MASK565 0x001F001F
   1.223 +#define RED_MASK565 0xF800F800
   1.224 +#define GREEN_MASK565 0x07E007E0
   1.225 +
   1.226 +#define BLUE_MASK555 0x001F001F
   1.227 +#define RED_MASK555 0x7C007C00
   1.228 +#define GREEN_MASK555 0x03E003E0
   1.229 +
   1.230 +void Super2xSaI(u8 *srcPtr, u32 srcPitch,
   1.231 +                u8 *deltaPtr, u8 *dstPtr, u32 dstPitch,
   1.232 +                int width, int height)
   1.233 +{
   1.234 +	u16 *bP;
   1.235 +	u8 * dP;
   1.236 +	u32	 inc_bP;
   1.237 +	u32	 Nextline = srcPitch >> 1;
   1.238 +#ifdef MMX
   1.239 +	if (cpu_mmx)
   1.240 +	{
   1.241 +		for (; height; height--)
   1.242 +		{
   1.243 +			_2xSaISuper2xSaILine(srcPtr, deltaPtr, srcPitch, width,
   1.244 +			                     dstPtr, dstPitch);
   1.245 +			srcPtr	 += srcPitch;
   1.246 +			dstPtr	 += dstPitch * 2;
   1.247 +			deltaPtr += srcPitch;
   1.248 +		}
   1.249 +	}
   1.250 +	else
   1.251 +#endif
   1.252 +	{
   1.253 +		inc_bP = 1;
   1.254 +
   1.255 +		for (; height; height--)
   1.256 +		{
   1.257 +			bP = (u16 *) srcPtr;
   1.258 +			dP = (u8 *) dstPtr;
   1.259 +
   1.260 +			for (u32 finish = width; finish; finish -= inc_bP)
   1.261 +			{
   1.262 +				u32 color4, color5, color6;
   1.263 +				u32 color1, color2, color3;
   1.264 +				u32 colorA0, colorA1, colorA2, colorA3,
   1.265 +				    colorB0, colorB1, colorB2, colorB3, colorS1, colorS2;
   1.266 +				u32 product1a, product1b, product2a, product2b;
   1.267 +
   1.268 +				//---------------------------------------    B1 B2
   1.269 +				//                                         4  5  6 S2
   1.270 +				//                                         1  2  3 S1
   1.271 +				//                                           A1 A2
   1.272 +
   1.273 +				colorB0 = *(bP - Nextline - 1);
   1.274 +				colorB1 = *(bP - Nextline);
   1.275 +				colorB2 = *(bP - Nextline + 1);
   1.276 +				colorB3 = *(bP - Nextline + 2);
   1.277 +
   1.278 +				color4	= *(bP - 1);
   1.279 +				color5	= *(bP);
   1.280 +				color6	= *(bP + 1);
   1.281 +				colorS2 = *(bP + 2);
   1.282 +
   1.283 +				color1	= *(bP + Nextline - 1);
   1.284 +				color2	= *(bP + Nextline);
   1.285 +				color3	= *(bP + Nextline + 1);
   1.286 +				colorS1 = *(bP + Nextline + 2);
   1.287 +
   1.288 +				colorA0 = *(bP + Nextline + Nextline - 1);
   1.289 +				colorA1 = *(bP + Nextline + Nextline);
   1.290 +				colorA2 = *(bP + Nextline + Nextline + 1);
   1.291 +				colorA3 = *(bP + Nextline + Nextline + 2);
   1.292 +
   1.293 +				//--------------------------------------
   1.294 +				if (color2 == color6 && color5 != color3)
   1.295 +				{
   1.296 +					product2b = product1b = color2;
   1.297 +				}
   1.298 +				else if (color5 == color3 && color2 != color6)
   1.299 +				{
   1.300 +					product2b = product1b = color5;
   1.301 +				}
   1.302 +				else if (color5 == color3 && color2 == color6)
   1.303 +				{
   1.304 +					register int r = 0;
   1.305 +
   1.306 +					r += GetResult(color6, color5, color1, colorA1);
   1.307 +					r += GetResult(color6, color5, color4, colorB1);
   1.308 +					r += GetResult(color6, color5, colorA2, colorS1);
   1.309 +					r += GetResult(color6, color5, colorB2, colorS2);
   1.310 +
   1.311 +					if (r > 0)
   1.312 +						product2b = product1b = color6;
   1.313 +					else if (r < 0)
   1.314 +						product2b = product1b = color5;
   1.315 +					else
   1.316 +					{
   1.317 +						product2b = product1b = INTERPOLATE(color5, color6);
   1.318 +					}
   1.319 +				}
   1.320 +				else
   1.321 +				{
   1.322 +					if (color6 == color3 && color3 == colorA1
   1.323 +					    && color2 != colorA2 && color3 != colorA0)
   1.324 +						product2b =
   1.325 +						    Q_INTERPOLATE(color3, color3, color3, color2);
   1.326 +					else if (color5 == color2 && color2 == colorA2
   1.327 +					         && colorA1 != color3 && color2 != colorA3)
   1.328 +						product2b =
   1.329 +						    Q_INTERPOLATE(color2, color2, color2, color3);
   1.330 +					else
   1.331 +						product2b = INTERPOLATE(color2, color3);
   1.332 +
   1.333 +					if (color6 == color3 && color6 == colorB1
   1.334 +					    && color5 != colorB2 && color6 != colorB0)
   1.335 +						product1b =
   1.336 +						    Q_INTERPOLATE(color6, color6, color6, color5);
   1.337 +					else if (color5 == color2 && color5 == colorB2
   1.338 +					         && colorB1 != color6 && color5 != colorB3)
   1.339 +						product1b =
   1.340 +						    Q_INTERPOLATE(color6, color5, color5, color5);
   1.341 +					else
   1.342 +						product1b = INTERPOLATE(color5, color6);
   1.343 +				}
   1.344 +
   1.345 +				if (color5 == color3 && color2 != color6 && color4 == color5
   1.346 +				    && color5 != colorA2)
   1.347 +					product2a = INTERPOLATE(color2, color5);
   1.348 +				else
   1.349 +					if (color5 == color1 && color6 == color5
   1.350 +					    && color4 != color2 && color5 != colorA0)
   1.351 +						product2a = INTERPOLATE(color2, color5);
   1.352 +					else
   1.353 +						product2a = color2;
   1.354 +
   1.355 +				if (color2 == color6 && color5 != color3 && color1 == color2
   1.356 +				    && color2 != colorB2)
   1.357 +					product1a = INTERPOLATE(color2, color5);
   1.358 +				else
   1.359 +					if (color4 == color2 && color3 == color2
   1.360 +					    && color1 != color5 && color2 != colorB0)
   1.361 +						product1a = INTERPOLATE(color2, color5);
   1.362 +					else
   1.363 +						product1a = color5;
   1.364 +
   1.365 +#ifdef WORDS_BIGENDIAN
   1.366 +				product1a = (product1a << 16) | product1b;
   1.367 +				product2a = (product2a << 16) | product2b;
   1.368 +#else
   1.369 +				product1a = product1a | (product1b << 16);
   1.370 +				product2a = product2a | (product2b << 16);
   1.371 +#endif
   1.372 +
   1.373 +				*((u32 *) dP) = product1a;
   1.374 +				*((u32 *) (dP + dstPitch)) = product2a;
   1.375 +
   1.376 +				bP += inc_bP;
   1.377 +				dP += sizeof(u32);
   1.378 +			}                   // end of for ( finish= width etc..)
   1.379 +
   1.380 +			srcPtr	 += srcPitch;
   1.381 +			dstPtr	 += dstPitch << 1;
   1.382 +			deltaPtr += srcPitch;
   1.383 +		}               // endof: for (; height; height--)
   1.384 +	}
   1.385 +}
   1.386 +
   1.387 +void Super2xSaI32(u8 *srcPtr, u32 srcPitch,
   1.388 +                  u8 * /* deltaPtr */, u8 *dstPtr, u32 dstPitch,
   1.389 +                  int width, int height)
   1.390 +{
   1.391 +	u32 *bP;
   1.392 +	u32 *dP;
   1.393 +	u32	 inc_bP;
   1.394 +	u32	 Nextline = srcPitch >> 2;
   1.395 +	inc_bP = 1;
   1.396 +
   1.397 +	for (; height; height--)
   1.398 +	{
   1.399 +		bP = (u32 *) srcPtr;
   1.400 +		dP = (u32 *) dstPtr;
   1.401 +
   1.402 +		for (u32 finish = width; finish; finish -= inc_bP)
   1.403 +		{
   1.404 +			u32 color4, color5, color6;
   1.405 +			u32 color1, color2, color3;
   1.406 +			u32 colorA0, colorA1, colorA2, colorA3,
   1.407 +			    colorB0, colorB1, colorB2, colorB3, colorS1, colorS2;
   1.408 +			u32 product1a, product1b, product2a, product2b;
   1.409 +
   1.410 +			//---------------------------------------    B1 B2
   1.411 +			//                                         4  5  6 S2
   1.412 +			//                                         1  2  3 S1
   1.413 +			//                                           A1 A2
   1.414 +
   1.415 +			colorB0 = *(bP - Nextline - 1);
   1.416 +			colorB1 = *(bP - Nextline);
   1.417 +			colorB2 = *(bP - Nextline + 1);
   1.418 +			colorB3 = *(bP - Nextline + 2);
   1.419 +
   1.420 +			color4	= *(bP - 1);
   1.421 +			color5	= *(bP);
   1.422 +			color6	= *(bP + 1);
   1.423 +			colorS2 = *(bP + 2);
   1.424 +
   1.425 +			color1	= *(bP + Nextline - 1);
   1.426 +			color2	= *(bP + Nextline);
   1.427 +			color3	= *(bP + Nextline + 1);
   1.428 +			colorS1 = *(bP + Nextline + 2);
   1.429 +
   1.430 +			colorA0 = *(bP + Nextline + Nextline - 1);
   1.431 +			colorA1 = *(bP + Nextline + Nextline);
   1.432 +			colorA2 = *(bP + Nextline + Nextline + 1);
   1.433 +			colorA3 = *(bP + Nextline + Nextline + 2);
   1.434 +
   1.435 +			//--------------------------------------
   1.436 +			if (color2 == color6 && color5 != color3)
   1.437 +			{
   1.438 +				product2b = product1b = color2;
   1.439 +			}
   1.440 +			else if (color5 == color3 && color2 != color6)
   1.441 +			{
   1.442 +				product2b = product1b = color5;
   1.443 +			}
   1.444 +			else if (color5 == color3 && color2 == color6)
   1.445 +			{
   1.446 +				register int r = 0;
   1.447 +
   1.448 +				r += GetResult(color6, color5, color1, colorA1);
   1.449 +				r += GetResult(color6, color5, color4, colorB1);
   1.450 +				r += GetResult(color6, color5, colorA2, colorS1);
   1.451 +				r += GetResult(color6, color5, colorB2, colorS2);
   1.452 +
   1.453 +				if (r > 0)
   1.454 +					product2b = product1b = color6;
   1.455 +				else if (r < 0)
   1.456 +					product2b = product1b = color5;
   1.457 +				else
   1.458 +				{
   1.459 +					product2b = product1b = INTERPOLATE(color5, color6);
   1.460 +				}
   1.461 +			}
   1.462 +			else
   1.463 +			{
   1.464 +				if (color6 == color3 && color3 == colorA1
   1.465 +				    && color2 != colorA2 && color3 != colorA0)
   1.466 +					product2b =
   1.467 +					    Q_INTERPOLATE(color3, color3, color3, color2);
   1.468 +				else if (color5 == color2 && color2 == colorA2
   1.469 +				         && colorA1 != color3 && color2 != colorA3)
   1.470 +					product2b =
   1.471 +					    Q_INTERPOLATE(color2, color2, color2, color3);
   1.472 +				else
   1.473 +					product2b = INTERPOLATE(color2, color3);
   1.474 +
   1.475 +				if (color6 == color3 && color6 == colorB1
   1.476 +				    && color5 != colorB2 && color6 != colorB0)
   1.477 +					product1b =
   1.478 +					    Q_INTERPOLATE(color6, color6, color6, color5);
   1.479 +				else if (color5 == color2 && color5 == colorB2
   1.480 +				         && colorB1 != color6 && color5 != colorB3)
   1.481 +					product1b =
   1.482 +					    Q_INTERPOLATE(color6, color5, color5, color5);
   1.483 +				else
   1.484 +					product1b = INTERPOLATE(color5, color6);
   1.485 +			}
   1.486 +
   1.487 +			if (color5 == color3 && color2 != color6 && color4 == color5
   1.488 +			    && color5 != colorA2)
   1.489 +				product2a = INTERPOLATE(color2, color5);
   1.490 +			else
   1.491 +				if (color5 == color1 && color6 == color5
   1.492 +				    && color4 != color2 && color5 != colorA0)
   1.493 +					product2a = INTERPOLATE(color2, color5);
   1.494 +				else
   1.495 +					product2a = color2;
   1.496 +
   1.497 +			if (color2 == color6 && color5 != color3 && color1 == color2
   1.498 +			    && color2 != colorB2)
   1.499 +				product1a = INTERPOLATE(color2, color5);
   1.500 +			else
   1.501 +				if (color4 == color2 && color3 == color2
   1.502 +				    && color1 != color5 && color2 != colorB0)
   1.503 +					product1a = INTERPOLATE(color2, color5);
   1.504 +				else
   1.505 +					product1a = color5;
   1.506 +			*(dP)	  = product1a;
   1.507 +			*(dP + 1) = product1b;
   1.508 +			*(dP + (dstPitch >> 2))		= product2a;
   1.509 +			*(dP + (dstPitch >> 2) + 1) = product2b;
   1.510 +
   1.511 +			bP += inc_bP;
   1.512 +			dP += 2;
   1.513 +		}                   // end of for ( finish= width etc..)
   1.514 +
   1.515 +		srcPtr += srcPitch;
   1.516 +		dstPtr += dstPitch << 1;
   1.517 +		//        deltaPtr += srcPitch;
   1.518 +	}               // endof: for (; height; height--)
   1.519 +}
   1.520 +
   1.521 +void SuperEagle(u8 *srcPtr, u32 srcPitch, u8 *deltaPtr,
   1.522 +                u8 *dstPtr, u32 dstPitch, int width, int height)
   1.523 +{
   1.524 +	u8 * dP;
   1.525 +	u16 *bP;
   1.526 +	u16 *xP;
   1.527 +	u32	 inc_bP;
   1.528 +
   1.529 +#ifdef MMX
   1.530 +	if (cpu_mmx)
   1.531 +	{
   1.532 +		for (; height; height--)
   1.533 +		{
   1.534 +			_2xSaISuperEagleLine(srcPtr, deltaPtr, srcPitch, width,
   1.535 +			                     dstPtr, dstPitch);
   1.536 +			srcPtr	 += srcPitch;
   1.537 +			dstPtr	 += dstPitch * 2;
   1.538 +			deltaPtr += srcPitch;
   1.539 +		}
   1.540 +	}
   1.541 +	else
   1.542 +#endif
   1.543 +	{
   1.544 +		inc_bP = 1;
   1.545 +
   1.546 +		u32 Nextline = srcPitch >> 1;
   1.547 +
   1.548 +		for (; height; height--)
   1.549 +		{
   1.550 +			bP = (u16 *) srcPtr;
   1.551 +			xP = (u16 *) deltaPtr;
   1.552 +			dP = dstPtr;
   1.553 +			for (u32 finish = width; finish; finish -= inc_bP)
   1.554 +			{
   1.555 +				u32 color4, color5, color6;
   1.556 +				u32 color1, color2, color3;
   1.557 +				u32 colorA1, colorA2, colorB1, colorB2, colorS1, colorS2;
   1.558 +				u32 product1a, product1b, product2a, product2b;
   1.559 +
   1.560 +				colorB1 = *(bP - Nextline);
   1.561 +				colorB2 = *(bP - Nextline + 1);
   1.562 +
   1.563 +				color4	= *(bP - 1);
   1.564 +				color5	= *(bP);
   1.565 +				color6	= *(bP + 1);
   1.566 +				colorS2 = *(bP + 2);
   1.567 +
   1.568 +				color1	= *(bP + Nextline - 1);
   1.569 +				color2	= *(bP + Nextline);
   1.570 +				color3	= *(bP + Nextline + 1);
   1.571 +				colorS1 = *(bP + Nextline + 2);
   1.572 +
   1.573 +				colorA1 = *(bP + Nextline + Nextline);
   1.574 +				colorA2 = *(bP + Nextline + Nextline + 1);
   1.575 +
   1.576 +				// --------------------------------------
   1.577 +				if (color2 == color6 && color5 != color3)
   1.578 +				{
   1.579 +					product1b = product2a = color2;
   1.580 +					if ((color1 == color2) || (color6 == colorB2))
   1.581 +					{
   1.582 +						product1a = INTERPOLATE(color2, color5);
   1.583 +						product1a = INTERPOLATE(color2, product1a);
   1.584 +						//                       product1a = color2;
   1.585 +					}
   1.586 +					else
   1.587 +					{
   1.588 +						product1a = INTERPOLATE(color5, color6);
   1.589 +					}
   1.590 +
   1.591 +					if ((color6 == colorS2) || (color2 == colorA1))
   1.592 +					{
   1.593 +						product2b = INTERPOLATE(color2, color3);
   1.594 +						product2b = INTERPOLATE(color2, product2b);
   1.595 +						//                       product2b = color2;
   1.596 +					}
   1.597 +					else
   1.598 +					{
   1.599 +						product2b = INTERPOLATE(color2, color3);
   1.600 +					}
   1.601 +				}
   1.602 +				else if (color5 == color3 && color2 != color6)
   1.603 +				{
   1.604 +					product2b = product1a = color5;
   1.605 +
   1.606 +					if ((colorB1 == color5) || (color3 == colorS1))
   1.607 +					{
   1.608 +						product1b = INTERPOLATE(color5, color6);
   1.609 +						product1b = INTERPOLATE(color5, product1b);
   1.610 +						//                       product1b = color5;
   1.611 +					}
   1.612 +					else
   1.613 +					{
   1.614 +						product1b = INTERPOLATE(color5, color6);
   1.615 +					}
   1.616 +
   1.617 +					if ((color3 == colorA2) || (color4 == color5))
   1.618 +					{
   1.619 +						product2a = INTERPOLATE(color5, color2);
   1.620 +						product2a = INTERPOLATE(color5, product2a);
   1.621 +						//                       product2a = color5;
   1.622 +					}
   1.623 +					else
   1.624 +					{
   1.625 +						product2a = INTERPOLATE(color2, color3);
   1.626 +					}
   1.627 +				}
   1.628 +				else if (color5 == color3 && color2 == color6)
   1.629 +				{
   1.630 +					register int r = 0;
   1.631 +
   1.632 +					r += GetResult(color6, color5, color1, colorA1);
   1.633 +					r += GetResult(color6, color5, color4, colorB1);
   1.634 +					r += GetResult(color6, color5, colorA2, colorS1);
   1.635 +					r += GetResult(color6, color5, colorB2, colorS2);
   1.636 +
   1.637 +					if (r > 0)
   1.638 +					{
   1.639 +						product1b = product2a = color2;
   1.640 +						product1a = product2b = INTERPOLATE(color5, color6);
   1.641 +					}
   1.642 +					else if (r < 0)
   1.643 +					{
   1.644 +						product2b = product1a = color5;
   1.645 +						product1b = product2a = INTERPOLATE(color5, color6);
   1.646 +					}
   1.647 +					else
   1.648 +					{
   1.649 +						product2b = product1a = color5;
   1.650 +						product1b = product2a = color2;
   1.651 +					}
   1.652 +				}
   1.653 +				else
   1.654 +				{
   1.655 +					product2b = product1a = INTERPOLATE(color2, color6);
   1.656 +					product2b =
   1.657 +					    Q_INTERPOLATE(color3, color3, color3, product2b);
   1.658 +					product1a =
   1.659 +					    Q_INTERPOLATE(color5, color5, color5, product1a);
   1.660 +
   1.661 +					product2a = product1b = INTERPOLATE(color5, color3);
   1.662 +					product2a =
   1.663 +					    Q_INTERPOLATE(color2, color2, color2, product2a);
   1.664 +					product1b =
   1.665 +					    Q_INTERPOLATE(color6, color6, color6, product1b);
   1.666 +
   1.667 +					//                    product1a = color5;
   1.668 +					//                    product1b = color6;
   1.669 +					//                    product2a = color2;
   1.670 +					//                    product2b = color3;
   1.671 +				}
   1.672 +#ifdef WORDS_BIGENDIAN
   1.673 +				product1a = (product1a << 16) | product1b;
   1.674 +				product2a = (product2a << 16) | product2b;
   1.675 +#else
   1.676 +				product1a = product1a | (product1b << 16);
   1.677 +				product2a = product2a | (product2b << 16);
   1.678 +#endif
   1.679 +
   1.680 +				*((u32 *) dP) = product1a;
   1.681 +				*((u32 *) (dP + dstPitch)) = product2a;
   1.682 +				*xP = color5;
   1.683 +
   1.684 +				bP += inc_bP;
   1.685 +				xP += inc_bP;
   1.686 +				dP += sizeof(u32);
   1.687 +			}           // end of for ( finish= width etc..)
   1.688 +
   1.689 +			srcPtr	 += srcPitch;
   1.690 +			dstPtr	 += dstPitch << 1;
   1.691 +			deltaPtr += srcPitch;
   1.692 +		}               // endof: for (height; height; height--)
   1.693 +	}
   1.694 +}
   1.695 +
   1.696 +void SuperEagle32(u8 *srcPtr, u32 srcPitch, u8 *deltaPtr,
   1.697 +                  u8 *dstPtr, u32 dstPitch, int width, int height)
   1.698 +{
   1.699 +	u32 *dP;
   1.700 +	u32 *bP;
   1.701 +	u32 *xP;
   1.702 +	u32	 inc_bP;
   1.703 +
   1.704 +	inc_bP = 1;
   1.705 +
   1.706 +	u32 Nextline = srcPitch >> 2;
   1.707 +
   1.708 +	for (; height; height--)
   1.709 +	{
   1.710 +		bP = (u32 *) srcPtr;
   1.711 +		xP = (u32 *) deltaPtr;
   1.712 +		dP = (u32 *)dstPtr;
   1.713 +		for (u32 finish = width; finish; finish -= inc_bP)
   1.714 +		{
   1.715 +			u32 color4, color5, color6;
   1.716 +			u32 color1, color2, color3;
   1.717 +			u32 colorA1, colorA2, colorB1, colorB2, colorS1, colorS2;
   1.718 +			u32 product1a, product1b, product2a, product2b;
   1.719 +
   1.720 +			colorB1 = *(bP - Nextline);
   1.721 +			colorB2 = *(bP - Nextline + 1);
   1.722 +
   1.723 +			color4	= *(bP - 1);
   1.724 +			color5	= *(bP);
   1.725 +			color6	= *(bP + 1);
   1.726 +			colorS2 = *(bP + 2);
   1.727 +
   1.728 +			color1	= *(bP + Nextline - 1);
   1.729 +			color2	= *(bP + Nextline);
   1.730 +			color3	= *(bP + Nextline + 1);
   1.731 +			colorS1 = *(bP + Nextline + 2);
   1.732 +
   1.733 +			colorA1 = *(bP + Nextline + Nextline);
   1.734 +			colorA2 = *(bP + Nextline + Nextline + 1);
   1.735 +
   1.736 +			// --------------------------------------
   1.737 +			if (color2 == color6 && color5 != color3)
   1.738 +			{
   1.739 +				product1b = product2a = color2;
   1.740 +				if ((color1 == color2) || (color6 == colorB2))
   1.741 +				{
   1.742 +					product1a = INTERPOLATE(color2, color5);
   1.743 +					product1a = INTERPOLATE(color2, product1a);
   1.744 +					//                       product1a = color2;
   1.745 +				}
   1.746 +				else
   1.747 +				{
   1.748 +					product1a = INTERPOLATE(color5, color6);
   1.749 +				}
   1.750 +
   1.751 +				if ((color6 == colorS2) || (color2 == colorA1))
   1.752 +				{
   1.753 +					product2b = INTERPOLATE(color2, color3);
   1.754 +					product2b = INTERPOLATE(color2, product2b);
   1.755 +					//                       product2b = color2;
   1.756 +				}
   1.757 +				else
   1.758 +				{
   1.759 +					product2b = INTERPOLATE(color2, color3);
   1.760 +				}
   1.761 +			}
   1.762 +			else if (color5 == color3 && color2 != color6)
   1.763 +			{
   1.764 +				product2b = product1a = color5;
   1.765 +
   1.766 +				if ((colorB1 == color5) || (color3 == colorS1))
   1.767 +				{
   1.768 +					product1b = INTERPOLATE(color5, color6);
   1.769 +					product1b = INTERPOLATE(color5, product1b);
   1.770 +					//                       product1b = color5;
   1.771 +				}
   1.772 +				else
   1.773 +				{
   1.774 +					product1b = INTERPOLATE(color5, color6);
   1.775 +				}
   1.776 +
   1.777 +				if ((color3 == colorA2) || (color4 == color5))
   1.778 +				{
   1.779 +					product2a = INTERPOLATE(color5, color2);
   1.780 +					product2a = INTERPOLATE(color5, product2a);
   1.781 +					//                       product2a = color5;
   1.782 +				}
   1.783 +				else
   1.784 +				{
   1.785 +					product2a = INTERPOLATE(color2, color3);
   1.786 +				}
   1.787 +			}
   1.788 +			else if (color5 == color3 && color2 == color6)
   1.789 +			{
   1.790 +				register int r = 0;
   1.791 +
   1.792 +				r += GetResult(color6, color5, color1, colorA1);
   1.793 +				r += GetResult(color6, color5, color4, colorB1);
   1.794 +				r += GetResult(color6, color5, colorA2, colorS1);
   1.795 +				r += GetResult(color6, color5, colorB2, colorS2);
   1.796 +
   1.797 +				if (r > 0)
   1.798 +				{
   1.799 +					product1b = product2a = color2;
   1.800 +					product1a = product2b = INTERPOLATE(color5, color6);
   1.801 +				}
   1.802 +				else if (r < 0)
   1.803 +				{
   1.804 +					product2b = product1a = color5;
   1.805 +					product1b = product2a = INTERPOLATE(color5, color6);
   1.806 +				}
   1.807 +				else
   1.808 +				{
   1.809 +					product2b = product1a = color5;
   1.810 +					product1b = product2a = color2;
   1.811 +				}
   1.812 +			}
   1.813 +			else
   1.814 +			{
   1.815 +				product2b = product1a = INTERPOLATE(color2, color6);
   1.816 +				product2b =
   1.817 +				    Q_INTERPOLATE(color3, color3, color3, product2b);
   1.818 +				product1a =
   1.819 +				    Q_INTERPOLATE(color5, color5, color5, product1a);
   1.820 +
   1.821 +				product2a = product1b = INTERPOLATE(color5, color3);
   1.822 +				product2a =
   1.823 +				    Q_INTERPOLATE(color2, color2, color2, product2a);
   1.824 +				product1b =
   1.825 +				    Q_INTERPOLATE(color6, color6, color6, product1b);
   1.826 +
   1.827 +				//                    product1a = color5;
   1.828 +				//                    product1b = color6;
   1.829 +				//                    product2a = color2;
   1.830 +				//                    product2b = color3;
   1.831 +			}
   1.832 +			*(dP)	  = product1a;
   1.833 +			*(dP + 1) = product1b;
   1.834 +			*(dP + (dstPitch >> 2))		= product2a;
   1.835 +			*(dP + (dstPitch >> 2) + 1) = product2b;
   1.836 +			*xP = color5;
   1.837 +
   1.838 +			bP += inc_bP;
   1.839 +			xP += inc_bP;
   1.840 +			dP += 2;
   1.841 +		}             // end of for ( finish= width etc..)
   1.842 +
   1.843 +		srcPtr	 += srcPitch;
   1.844 +		dstPtr	 += dstPitch << 1;
   1.845 +		deltaPtr += srcPitch;
   1.846 +	}                 // endof: for (height; height; height--)
   1.847 +}
   1.848 +
   1.849 +void _2xSaI(u8 *srcPtr, u32 srcPitch, u8 *deltaPtr,
   1.850 +            u8 *dstPtr, u32 dstPitch, int width, int height)
   1.851 +{
   1.852 +	u8 * dP;
   1.853 +	u16 *bP;
   1.854 +	u32	 inc_bP;
   1.855 +
   1.856 +#ifdef MMX
   1.857 +	if (cpu_mmx)
   1.858 +	{
   1.859 +		for (; height; height -= 1)
   1.860 +		{
   1.861 +			_2xSaILine(srcPtr, deltaPtr, srcPitch, width, dstPtr, dstPitch);
   1.862 +			srcPtr	 += srcPitch;
   1.863 +			dstPtr	 += dstPitch * 2;
   1.864 +			deltaPtr += srcPitch;
   1.865 +		}
   1.866 +	}
   1.867 +	else
   1.868 +#endif
   1.869 +	{
   1.870 +		inc_bP = 1;
   1.871 +
   1.872 +		u32 Nextline = srcPitch >> 1;
   1.873 +
   1.874 +		for (; height; height--)
   1.875 +		{
   1.876 +			bP = (u16 *) srcPtr;
   1.877 +			dP = dstPtr;
   1.878 +
   1.879 +			for (u32 finish = width; finish; finish -= inc_bP)
   1.880 +			{
   1.881 +				register u32 colorA, colorB;
   1.882 +				u32 colorC, colorD,
   1.883 +				    colorE, colorF, colorG, colorH,
   1.884 +				    colorI, colorJ, colorK, colorL,
   1.885 +
   1.886 +				    colorM, colorN, colorO, colorP;
   1.887 +				u32 product, product1, product2;
   1.888 +
   1.889 +				//---------------------------------------
   1.890 +				// Map of the pixels:                    I|E F|J
   1.891 +				//                                       G|A B|K
   1.892 +				//                                       H|C D|L
   1.893 +				//                                       M|N O|P
   1.894 +				colorI = *(bP - Nextline - 1);
   1.895 +				colorE = *(bP - Nextline);
   1.896 +				colorF = *(bP - Nextline + 1);
   1.897 +				colorJ = *(bP - Nextline + 2);
   1.898 +
   1.899 +				colorG = *(bP - 1);
   1.900 +				colorA = *(bP);
   1.901 +				colorB = *(bP + 1);
   1.902 +				colorK = *(bP + 2);
   1.903 +
   1.904 +				colorH = *(bP + Nextline - 1);
   1.905 +				colorC = *(bP + Nextline);
   1.906 +				colorD = *(bP + Nextline + 1);
   1.907 +				colorL = *(bP + Nextline + 2);
   1.908 +
   1.909 +				colorM = *(bP + Nextline + Nextline - 1);
   1.910 +				colorN = *(bP + Nextline + Nextline);
   1.911 +				colorO = *(bP + Nextline + Nextline + 1);
   1.912 +				colorP = *(bP + Nextline + Nextline + 2);
   1.913 +
   1.914 +				if ((colorA == colorD) && (colorB != colorC))
   1.915 +				{
   1.916 +					if (((colorA == colorE) && (colorB == colorL)) ||
   1.917 +					    ((colorA == colorC) && (colorA == colorF)
   1.918 +					     && (colorB != colorE) && (colorB == colorJ)))
   1.919 +					{
   1.920 +						product = colorA;
   1.921 +					}
   1.922 +					else
   1.923 +					{
   1.924 +						product = INTERPOLATE(colorA, colorB);
   1.925 +					}
   1.926 +
   1.927 +					if (((colorA == colorG) && (colorC == colorO)) ||
   1.928 +					    ((colorA == colorB) && (colorA == colorH)
   1.929 +					     && (colorG != colorC) && (colorC == colorM)))
   1.930 +					{
   1.931 +						product1 = colorA;
   1.932 +					}
   1.933 +					else
   1.934 +					{
   1.935 +						product1 = INTERPOLATE(colorA, colorC);
   1.936 +					}
   1.937 +					product2 = colorA;
   1.938 +				}
   1.939 +				else if ((colorB == colorC) && (colorA != colorD))
   1.940 +				{
   1.941 +					if (((colorB == colorF) && (colorA == colorH)) ||
   1.942 +					    ((colorB == colorE) && (colorB == colorD)
   1.943 +					     && (colorA != colorF) && (colorA == colorI)))
   1.944 +					{
   1.945 +						product = colorB;
   1.946 +					}
   1.947 +					else
   1.948 +					{
   1.949 +						product = INTERPOLATE(colorA, colorB);
   1.950 +					}
   1.951 +
   1.952 +					if (((colorC == colorH) && (colorA == colorF)) ||
   1.953 +					    ((colorC == colorG) && (colorC == colorD)
   1.954 +					     && (colorA != colorH) && (colorA == colorI)))
   1.955 +					{
   1.956 +						product1 = colorC;
   1.957 +					}
   1.958 +					else
   1.959 +					{
   1.960 +						product1 = INTERPOLATE(colorA, colorC);
   1.961 +					}
   1.962 +					product2 = colorB;
   1.963 +				}
   1.964 +				else if ((colorA == colorD) && (colorB == colorC))
   1.965 +				{
   1.966 +					if (colorA == colorB)
   1.967 +					{
   1.968 +						product	 = colorA;
   1.969 +						product1 = colorA;
   1.970 +						product2 = colorA;
   1.971 +					}
   1.972 +					else
   1.973 +					{
   1.974 +						register int r = 0;
   1.975 +
   1.976 +						product1 = INTERPOLATE(colorA, colorC);
   1.977 +						product	 = INTERPOLATE(colorA, colorB);
   1.978 +
   1.979 +						r +=
   1.980 +						    GetResult1(colorA, colorB, colorG, colorE,
   1.981 +						               colorI);
   1.982 +						r +=
   1.983 +						    GetResult2(colorB, colorA, colorK, colorF,
   1.984 +						               colorJ);
   1.985 +						r +=
   1.986 +						    GetResult2(colorB, colorA, colorH, colorN,
   1.987 +						               colorM);
   1.988 +						r +=
   1.989 +						    GetResult1(colorA, colorB, colorL, colorO,
   1.990 +						               colorP);
   1.991 +
   1.992 +						if (r > 0)
   1.993 +							product2 = colorA;
   1.994 +						else if (r < 0)
   1.995 +							product2 = colorB;
   1.996 +						else
   1.997 +						{
   1.998 +							product2 =
   1.999 +							    Q_INTERPOLATE(colorA, colorB, colorC,
  1.1000 +							                  colorD);
  1.1001 +						}
  1.1002 +					}
  1.1003 +				}
  1.1004 +				else
  1.1005 +				{
  1.1006 +					product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD);
  1.1007 +
  1.1008 +					if ((colorA == colorC) && (colorA == colorF)
  1.1009 +					    && (colorB != colorE) && (colorB == colorJ))
  1.1010 +					{
  1.1011 +						product = colorA;
  1.1012 +					}
  1.1013 +					else if ((colorB == colorE) && (colorB == colorD)
  1.1014 +					         && (colorA != colorF) && (colorA == colorI))
  1.1015 +					{
  1.1016 +						product = colorB;
  1.1017 +					}
  1.1018 +					else
  1.1019 +					{
  1.1020 +						product = INTERPOLATE(colorA, colorB);
  1.1021 +					}
  1.1022 +
  1.1023 +					if ((colorA == colorB) && (colorA == colorH)
  1.1024 +					    && (colorG != colorC) && (colorC == colorM))
  1.1025 +					{
  1.1026 +						product1 = colorA;
  1.1027 +					}
  1.1028 +					else if ((colorC == colorG) && (colorC == colorD)
  1.1029 +					         && (colorA != colorH) && (colorA == colorI))
  1.1030 +					{
  1.1031 +						product1 = colorC;
  1.1032 +					}
  1.1033 +					else
  1.1034 +					{
  1.1035 +						product1 = INTERPOLATE(colorA, colorC);
  1.1036 +					}
  1.1037 +				}
  1.1038 +
  1.1039 +#ifdef WORDS_BIGENDIAN
  1.1040 +				product	 = (colorA << 16) | product;
  1.1041 +				product1 = (product1 << 16) | product2;
  1.1042 +#else
  1.1043 +				product	 = colorA | (product << 16);
  1.1044 +				product1 = product1 | (product2 << 16);
  1.1045 +#endif
  1.1046 +				*((s32 *) dP) = product;
  1.1047 +				*((u32 *) (dP + dstPitch)) = product1;
  1.1048 +
  1.1049 +				bP += inc_bP;
  1.1050 +				dP += sizeof(u32);
  1.1051 +			}           // end of for ( finish= width etc..)
  1.1052 +
  1.1053 +			srcPtr	 += srcPitch;
  1.1054 +			dstPtr	 += dstPitch << 1;
  1.1055 +			deltaPtr += srcPitch;
  1.1056 +		}               // endof: for (height; height; height--)
  1.1057 +	}
  1.1058 +}
  1.1059 +
  1.1060 +void _2xSaI32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */,
  1.1061 +              u8 *dstPtr, u32 dstPitch, int width, int height)
  1.1062 +{
  1.1063 +	u32 *dP;
  1.1064 +	u32 *bP;
  1.1065 +	u32	 inc_bP = 1;
  1.1066 +
  1.1067 +	u32 Nextline = srcPitch >> 2;
  1.1068 +
  1.1069 +	for (; height; height--)
  1.1070 +	{
  1.1071 +		bP = (u32 *) srcPtr;
  1.1072 +		dP = (u32 *) dstPtr;
  1.1073 +
  1.1074 +		for (u32 finish = width; finish; finish -= inc_bP)
  1.1075 +		{
  1.1076 +			register u32 colorA, colorB;
  1.1077 +			u32 colorC, colorD,
  1.1078 +			    colorE, colorF, colorG, colorH,
  1.1079 +			    colorI, colorJ, colorK, colorL,
  1.1080 +
  1.1081 +			    colorM, colorN, colorO, colorP;
  1.1082 +			u32 product, product1, product2;
  1.1083 +
  1.1084 +			//---------------------------------------
  1.1085 +			// Map of the pixels:                    I|E F|J
  1.1086 +			//                                       G|A B|K
  1.1087 +			//                                       H|C D|L
  1.1088 +			//                                       M|N O|P
  1.1089 +			colorI = *(bP - Nextline - 1);
  1.1090 +			colorE = *(bP - Nextline);
  1.1091 +			colorF = *(bP - Nextline + 1);
  1.1092 +			colorJ = *(bP - Nextline + 2);
  1.1093 +
  1.1094 +			colorG = *(bP - 1);
  1.1095 +			colorA = *(bP);
  1.1096 +			colorB = *(bP + 1);
  1.1097 +			colorK = *(bP + 2);
  1.1098 +
  1.1099 +			colorH = *(bP + Nextline - 1);
  1.1100 +			colorC = *(bP + Nextline);
  1.1101 +			colorD = *(bP + Nextline + 1);
  1.1102 +			colorL = *(bP + Nextline + 2);
  1.1103 +
  1.1104 +			colorM = *(bP + Nextline + Nextline - 1);
  1.1105 +			colorN = *(bP + Nextline + Nextline);
  1.1106 +			colorO = *(bP + Nextline + Nextline + 1);
  1.1107 +			colorP = *(bP + Nextline + Nextline + 2);
  1.1108 +
  1.1109 +			if ((colorA == colorD) && (colorB != colorC))
  1.1110 +			{
  1.1111 +				if (((colorA == colorE) && (colorB == colorL)) ||
  1.1112 +				    ((colorA == colorC) && (colorA == colorF)
  1.1113 +				     && (colorB != colorE) && (colorB == colorJ)))
  1.1114 +				{
  1.1115 +					product = colorA;
  1.1116 +				}
  1.1117 +				else
  1.1118 +				{
  1.1119 +					product = INTERPOLATE(colorA, colorB);
  1.1120 +				}
  1.1121 +
  1.1122 +				if (((colorA == colorG) && (colorC == colorO)) ||
  1.1123 +				    ((colorA == colorB) && (colorA == colorH)
  1.1124 +				     && (colorG != colorC) && (colorC == colorM)))
  1.1125 +				{
  1.1126 +					product1 = colorA;
  1.1127 +				}
  1.1128 +				else
  1.1129 +				{
  1.1130 +					product1 = INTERPOLATE(colorA, colorC);
  1.1131 +				}
  1.1132 +				product2 = colorA;
  1.1133 +			}
  1.1134 +			else if ((colorB == colorC) && (colorA != colorD))
  1.1135 +			{
  1.1136 +				if (((colorB == colorF) && (colorA == colorH)) ||
  1.1137 +				    ((colorB == colorE) && (colorB == colorD)
  1.1138 +				     && (colorA != colorF) && (colorA == colorI)))
  1.1139 +				{
  1.1140 +					product = colorB;
  1.1141 +				}
  1.1142 +				else
  1.1143 +				{
  1.1144 +					product = INTERPOLATE(colorA, colorB);
  1.1145 +				}
  1.1146 +
  1.1147 +				if (((colorC == colorH) && (colorA == colorF)) ||
  1.1148 +				    ((colorC == colorG) && (colorC == colorD)
  1.1149 +				     && (colorA != colorH) && (colorA == colorI)))
  1.1150 +				{
  1.1151 +					product1 = colorC;
  1.1152 +				}
  1.1153 +				else
  1.1154 +				{
  1.1155 +					product1 = INTERPOLATE(colorA, colorC);
  1.1156 +				}
  1.1157 +				product2 = colorB;
  1.1158 +			}
  1.1159 +			else if ((colorA == colorD) && (colorB == colorC))
  1.1160 +			{
  1.1161 +				if (colorA == colorB)
  1.1162 +				{
  1.1163 +					product	 = colorA;
  1.1164 +					product1 = colorA;
  1.1165 +					product2 = colorA;
  1.1166 +				}
  1.1167 +				else
  1.1168 +				{
  1.1169 +					register int r = 0;
  1.1170 +
  1.1171 +					product1 = INTERPOLATE(colorA, colorC);
  1.1172 +					product	 = INTERPOLATE(colorA, colorB);
  1.1173 +
  1.1174 +					r +=
  1.1175 +					    GetResult1(colorA, colorB, colorG, colorE,
  1.1176 +					               colorI);
  1.1177 +					r +=
  1.1178 +					    GetResult2(colorB, colorA, colorK, colorF,
  1.1179 +					               colorJ);
  1.1180 +					r +=
  1.1181 +					    GetResult2(colorB, colorA, colorH, colorN,
  1.1182 +					               colorM);
  1.1183 +					r +=
  1.1184 +					    GetResult1(colorA, colorB, colorL, colorO,
  1.1185 +					               colorP);
  1.1186 +
  1.1187 +					if (r > 0)
  1.1188 +						product2 = colorA;
  1.1189 +					else if (r < 0)
  1.1190 +						product2 = colorB;
  1.1191 +					else
  1.1192 +					{
  1.1193 +						product2 =
  1.1194 +						    Q_INTERPOLATE(colorA, colorB, colorC,
  1.1195 +						                  colorD);
  1.1196 +					}
  1.1197 +				}
  1.1198 +			}
  1.1199 +			else
  1.1200 +			{
  1.1201 +				product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD);
  1.1202 +
  1.1203 +				if ((colorA == colorC) && (colorA == colorF)
  1.1204 +				    && (colorB != colorE) && (colorB == colorJ))
  1.1205 +				{
  1.1206 +					product = colorA;
  1.1207 +				}
  1.1208 +				else if ((colorB == colorE) && (colorB == colorD)
  1.1209 +				         && (colorA != colorF) && (colorA == colorI))
  1.1210 +				{
  1.1211 +					product = colorB;
  1.1212 +				}
  1.1213 +				else
  1.1214 +				{
  1.1215 +					product = INTERPOLATE(colorA, colorB);
  1.1216 +				}
  1.1217 +
  1.1218 +				if ((colorA == colorB) && (colorA == colorH)
  1.1219 +				    && (colorG != colorC) && (colorC == colorM))
  1.1220 +				{
  1.1221 +					product1 = colorA;
  1.1222 +				}
  1.1223 +				else if ((colorC == colorG) && (colorC == colorD)
  1.1224 +				         && (colorA != colorH) && (colorA == colorI))
  1.1225 +				{
  1.1226 +					product1 = colorC;
  1.1227 +				}
  1.1228 +				else
  1.1229 +				{
  1.1230 +					product1 = INTERPOLATE(colorA, colorC);
  1.1231 +				}
  1.1232 +			}
  1.1233 +			*(dP)	  = colorA;
  1.1234 +			*(dP + 1) = product;
  1.1235 +			*(dP + (dstPitch >> 2))		= product1;
  1.1236 +			*(dP + (dstPitch >> 2) + 1) = product2;
  1.1237 +
  1.1238 +			bP += inc_bP;
  1.1239 +			dP += 2;
  1.1240 +		}             // end of for ( finish= width etc..)
  1.1241 +
  1.1242 +		srcPtr += srcPitch;
  1.1243 +		dstPtr += dstPitch << 1;
  1.1244 +		//    deltaPtr += srcPitch;
  1.1245 +	}                 // endof: for (height; height; height--)
  1.1246 +}
  1.1247 +
  1.1248 +static u32 Bilinear(u32 A, u32 B, u32 x)
  1.1249 +{
  1.1250 +	unsigned long areaA, areaB;
  1.1251 +	unsigned long result;
  1.1252 +
  1.1253 +	if (A == B)
  1.1254 +		return A;
  1.1255 +
  1.1256 +	areaB = (x >> 11) & 0x1f;   // reduce 16 bit fraction to 5 bits
  1.1257 +	areaA = 0x20 - areaB;
  1.1258 +
  1.1259 +	A = (A & redblueMask) | ((A & greenMask) << 16);
  1.1260 +	B = (B & redblueMask) | ((B & greenMask) << 16);
  1.1261 +
  1.1262 +	result = ((areaA * A) + (areaB * B)) >> 5;
  1.1263 +
  1.1264 +	return (result & redblueMask) | ((result >> 16) & greenMask);
  1.1265 +}
  1.1266 +
  1.1267 +static u32 Bilinear4(u32 A, u32 B, u32 C, u32 D, u32 x,
  1.1268 +                     u32 y)
  1.1269 +{
  1.1270 +	unsigned long areaA, areaB, areaC, areaD;
  1.1271 +	unsigned long result, xy;
  1.1272 +
  1.1273 +	x  = (x >> 11) & 0x1f;
  1.1274 +	y  = (y >> 11) & 0x1f;
  1.1275 +	xy = (x * y) >> 5;
  1.1276 +
  1.1277 +	A = (A & redblueMask) | ((A & greenMask) << 16);
  1.1278 +	B = (B & redblueMask) | ((B & greenMask) << 16);
  1.1279 +	C = (C & redblueMask) | ((C & greenMask) << 16);
  1.1280 +	D = (D & redblueMask) | ((D & greenMask) << 16);
  1.1281 +
  1.1282 +	areaA = 0x20 + xy - x - y;
  1.1283 +	areaB = x - xy;
  1.1284 +	areaC = y - xy;
  1.1285 +	areaD = xy;
  1.1286 +
  1.1287 +	result = ((areaA * A) + (areaB * B) + (areaC * C) + (areaD * D)) >> 5;
  1.1288 +
  1.1289 +	return (result & redblueMask) | ((result >> 16) & greenMask);
  1.1290 +}
  1.1291 +
  1.1292 +void Scale_2xSaI(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */,
  1.1293 +                 u8 *dstPtr, u32 dstPitch,
  1.1294 +                 u32 dstWidth, u32 dstHeight, int width, int height)
  1.1295 +{
  1.1296 +	u8 * dP;
  1.1297 +	u16 *bP;
  1.1298 +
  1.1299 +	u32 w;
  1.1300 +	u32 h;
  1.1301 +	u32 dw;
  1.1302 +	u32 dh;
  1.1303 +	u32 hfinish;
  1.1304 +	u32 wfinish;
  1.1305 +
  1.1306 +	u32 Nextline = srcPitch >> 1;
  1.1307 +
  1.1308 +	wfinish = (width - 1) << 16; // convert to fixed point
  1.1309 +	dw		= wfinish / (dstWidth - 1);
  1.1310 +	hfinish = (height - 1) << 16; // convert to fixed point
  1.1311 +	dh		= hfinish / (dstHeight - 1);
  1.1312 +
  1.1313 +	for (h = 0; h < hfinish; h += dh)
  1.1314 +	{
  1.1315 +		u32 y1, y2;
  1.1316 +
  1.1317 +		y1 = h & 0xffff; // fraction part of fixed point
  1.1318 +		bP = (u16 *) (srcPtr + ((h >> 16) * srcPitch));
  1.1319 +		dP = dstPtr;
  1.1320 +		y2 = 0x10000 - y1;
  1.1321 +
  1.1322 +		w = 0;
  1.1323 +
  1.1324 +		for (; w < wfinish; )
  1.1325 +		{
  1.1326 +			u32 A, B, C, D;
  1.1327 +			u32 E, F, G, H;
  1.1328 +			u32 I, J, K, L;
  1.1329 +			u32 x1, x2, a1, f1, f2;
  1.1330 +			u32 position, product1;
  1.1331 +
  1.1332 +			position = w >> 16;
  1.1333 +			A		 = bP[position]; // current pixel
  1.1334 +			B		 = bP[position + 1]; // next pixel
  1.1335 +			C		 = bP[position + Nextline];
  1.1336 +			D		 = bP[position + Nextline + 1];
  1.1337 +			E		 = bP[position - Nextline];
  1.1338 +			F		 = bP[position - Nextline + 1];
  1.1339 +			G		 = bP[position - 1];
  1.1340 +			H		 = bP[position + Nextline - 1];
  1.1341 +			I		 = bP[position + 2];
  1.1342 +			J		 = bP[position + Nextline + 2];
  1.1343 +			K		 = bP[position + Nextline + Nextline];
  1.1344 +			L		 = bP[position + Nextline + Nextline + 1];
  1.1345 +
  1.1346 +			x1 = w & 0xffff; // fraction part of fixed point
  1.1347 +			x2 = 0x10000 - x1;
  1.1348 +
  1.1349 +			/*0*/
  1.1350 +			if (A == B && C == D && A == C)
  1.1351 +				product1 = A;
  1.1352 +			else /*1*/ if (A == D && B != C)
  1.1353 +			{
  1.1354 +				f1 = (x1 >> 1) + (0x10000 >> 2);
  1.1355 +				f2 = (y1 >> 1) + (0x10000 >> 2);
  1.1356 +				if (y1 <= f1 && A == J && A != E) // close to B
  1.1357 +				{
  1.1358 +					a1		 = f1 - y1;
  1.1359 +					product1 = Bilinear(A, B, a1);
  1.1360 +				}
  1.1361 +				else if (y1 >= f1 && A == G && A != L)  // close to C
  1.1362 +				{
  1.1363 +					a1		 = y1 - f1;
  1.1364 +					product1 = Bilinear(A, C, a1);
  1.1365 +				}
  1.1366 +				else if (x1 >= f2 && A == E && A != J) // close to B
  1.1367 +				{
  1.1368 +					a1		 = x1 - f2;
  1.1369 +					product1 = Bilinear(A, B, a1);
  1.1370 +				}
  1.1371 +				else if (x1 <= f2 && A == L && A != G) // close to C
  1.1372 +				{
  1.1373 +					a1		 = f2 - x1;
  1.1374 +					product1 = Bilinear(A, C, a1);
  1.1375 +				}
  1.1376 +				else if (y1 >= x1) // close to C
  1.1377 +				{
  1.1378 +					a1		 = y1 - x1;
  1.1379 +					product1 = Bilinear(A, C, a1);
  1.1380 +				}
  1.1381 +				else if (y1 <= x1) // close to B
  1.1382 +				{
  1.1383 +					a1		 = x1 - y1;
  1.1384 +					product1 = Bilinear(A, B, a1);
  1.1385 +				}
  1.1386 +			}
  1.1387 +			else
  1.1388 +				/*2*/
  1.1389 +				if (B == C && A != D)
  1.1390 +				{
  1.1391 +					f1 = (x1 >> 1) + (0x10000 >> 2);
  1.1392 +					f2 = (y1 >> 1) + (0x10000 >> 2);
  1.1393 +					if (y2 >= f1 && B == H && B != F) // close to A
  1.1394 +					{
  1.1395 +						a1		 = y2 - f1;
  1.1396 +						product1 = Bilinear(B, A, a1);
  1.1397 +					}
  1.1398 +					else if (y2 <= f1 && B == I && B != K) // close to D
  1.1399 +					{
  1.1400 +						a1		 = f1 - y2;
  1.1401 +						product1 = Bilinear(B, D, a1);
  1.1402 +					}
  1.1403 +					else if (x2 >= f2 && B == F && B != H) // close to A
  1.1404 +					{
  1.1405 +						a1		 = x2 - f2;
  1.1406 +						product1 = Bilinear(B, A, a1);
  1.1407 +					}
  1.1408 +					else if (x2 <= f2 && B == K && B != I) // close to D
  1.1409 +					{
  1.1410 +						a1		 = f2 - x2;
  1.1411 +						product1 = Bilinear(B, D, a1);
  1.1412 +					}
  1.1413 +					else if (y2 >= x1) // close to A
  1.1414 +					{
  1.1415 +						a1		 = y2 - x1;
  1.1416 +						product1 = Bilinear(B, A, a1);
  1.1417 +					}
  1.1418 +					else if (y2 <= x1) // close to D
  1.1419 +					{
  1.1420 +						a1		 = x1 - y2;
  1.1421 +						product1 = Bilinear(B, D, a1);
  1.1422 +					}
  1.1423 +				}
  1.1424 +				/*3*/
  1.1425 +				else
  1.1426 +				{
  1.1427 +					product1 = Bilinear4(A, B, C, D, x1, y1);
  1.1428 +				}
  1.1429 +
  1.1430 +			//end First Pixel
  1.1431 +			*(u32 *) dP = product1;
  1.1432 +			dP += 2;
  1.1433 +			w  += dw;
  1.1434 +		}
  1.1435 +		dstPtr += dstPitch;
  1.1436 +	}
  1.1437 +}