Mercurial > vba-linux
diff src/common/CheatSearch.cpp @ 1:f9f4f1b99eed
importing src directory
author | Robert McIntyre <rlm@mit.edu> |
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date | Sat, 03 Mar 2012 10:31:27 -0600 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/common/CheatSearch.cpp Sat Mar 03 10:31:27 2012 -0600 1.3 @@ -0,0 +1,371 @@ 1.4 +#include <cstdlib> 1.5 +#include <cstring> 1.6 + 1.7 +#include "CheatSearch.h" 1.8 + 1.9 +CheatSearchBlock cheatSearchBlocks[4]; 1.10 + 1.11 +CheatSearchData cheatSearchData = { 1.12 + 0, 1.13 + cheatSearchBlocks 1.14 +}; 1.15 + 1.16 +static bool cheatSearchEQ(u32 a, u32 b) 1.17 +{ 1.18 + return a == b; 1.19 +} 1.20 + 1.21 +static bool cheatSearchNE(u32 a, u32 b) 1.22 +{ 1.23 + return a != b; 1.24 +} 1.25 + 1.26 +static bool cheatSearchLT(u32 a, u32 b) 1.27 +{ 1.28 + return a < b; 1.29 +} 1.30 + 1.31 +static bool cheatSearchLE(u32 a, u32 b) 1.32 +{ 1.33 + return a <= b; 1.34 +} 1.35 + 1.36 +static bool cheatSearchGT(u32 a, u32 b) 1.37 +{ 1.38 + return a > b; 1.39 +} 1.40 + 1.41 +static bool cheatSearchGE(u32 a, u32 b) 1.42 +{ 1.43 + return a >= b; 1.44 +} 1.45 + 1.46 +static bool cheatSearchSignedEQ(s32 a, s32 b) 1.47 +{ 1.48 + return a == b; 1.49 +} 1.50 + 1.51 +static bool cheatSearchSignedNE(s32 a, s32 b) 1.52 +{ 1.53 + return a != b; 1.54 +} 1.55 + 1.56 +static bool cheatSearchSignedLT(s32 a, s32 b) 1.57 +{ 1.58 + return a < b; 1.59 +} 1.60 + 1.61 +static bool cheatSearchSignedLE(s32 a, s32 b) 1.62 +{ 1.63 + return a <= b; 1.64 +} 1.65 + 1.66 +static bool cheatSearchSignedGT(s32 a, s32 b) 1.67 +{ 1.68 + return a > b; 1.69 +} 1.70 + 1.71 +static bool cheatSearchSignedGE(s32 a, s32 b) 1.72 +{ 1.73 + return a >= b; 1.74 +} 1.75 + 1.76 +static bool (*cheatSearchFunc[])(u32, u32) = { 1.77 + cheatSearchEQ, 1.78 + cheatSearchNE, 1.79 + cheatSearchLT, 1.80 + cheatSearchLE, 1.81 + cheatSearchGT, 1.82 + cheatSearchGE 1.83 +}; 1.84 + 1.85 +static bool (*cheatSearchSignedFunc[])(s32, s32) = { 1.86 + cheatSearchSignedEQ, 1.87 + cheatSearchSignedNE, 1.88 + cheatSearchSignedLT, 1.89 + cheatSearchSignedLE, 1.90 + cheatSearchSignedGT, 1.91 + cheatSearchSignedGE 1.92 +}; 1.93 + 1.94 +void cheatSearchSetSavedAndBits(CheatSearchBlock *block) 1.95 +{ 1.96 + if (!block->saved) 1.97 + { 1.98 + block->saved = (u8 *)malloc(block->size); 1.99 + memcpy(block->saved, block->data, block->size); 1.100 + } 1.101 + if (!block->bits) 1.102 + { 1.103 + block->bits = (u8 *)malloc(block->size >> 3); 1.104 + memset(block->bits, 0xff, block->size >> 3); 1.105 + } 1.106 +} 1.107 + 1.108 +void cheatSearchZeroBlock(CheatSearchBlock *block) 1.109 +{ 1.110 + block->data = 0; 1.111 + block->offset = 0; 1.112 + block->size = 0; 1.113 + free(block->saved); 1.114 + free(block->bits); 1.115 + block->saved = 0; 1.116 + block->bits = 0; 1.117 +} 1.118 + 1.119 +void cheatSearchCleanup(CheatSearchData *cs) 1.120 +{ 1.121 + int count = cs->count; 1.122 + 1.123 + for (int i = 0; i < count; i++) 1.124 + { 1.125 + CheatSearchBlock &block = cs->blocks[i]; 1.126 + free(block.saved); 1.127 + free(block.bits); 1.128 + block.saved = 0; 1.129 + block.bits = 0; 1.130 + } 1.131 + cs->count = 0; 1.132 +} 1.133 + 1.134 +void cheatSearchStart(const CheatSearchData *cs) 1.135 +{ 1.136 + int count = cs->count; 1.137 + 1.138 + for (int i = 0; i < count; i++) 1.139 + { 1.140 + CheatSearchBlock *block = &cs->blocks[i]; 1.141 + 1.142 + memset(block->bits, 0xff, block->size >> 3); 1.143 + memcpy(block->saved, block->data, block->size); 1.144 + } 1.145 +} 1.146 + 1.147 +s32 cheatSearchSignedRead(u8 *data, int off, int size) 1.148 +{ 1.149 + u32 res = data[off++]; 1.150 + 1.151 + switch (size) 1.152 + { 1.153 + case BITS_8: 1.154 + res <<= 24; 1.155 + return ((s32)res) >> 24; 1.156 + case BITS_16: 1.157 + res |= ((u32)data[off++])<<8; 1.158 + res <<= 16; 1.159 + return ((s32)res) >> 16; 1.160 + case BITS_32: 1.161 + res |= ((u32)data[off++])<<8; 1.162 + res |= ((u32)data[off++])<<16; 1.163 + res |= ((u32)data[off++])<<24; 1.164 + return (s32)res; 1.165 + } 1.166 + return (s32)res; 1.167 +} 1.168 + 1.169 +u32 cheatSearchRead(u8 *data, int off, int size) 1.170 +{ 1.171 + u32 res = data[off++]; 1.172 + if (size == BITS_16) 1.173 + res |= ((u32)data[off++])<<8; 1.174 + else if (size == BITS_32) 1.175 + { 1.176 + res |= ((u32)data[off++])<<8; 1.177 + res |= ((u32)data[off++])<<16; 1.178 + res |= ((u32)data[off++])<<24; 1.179 + } 1.180 + return res; 1.181 +} 1.182 + 1.183 +void cheatSearch(const CheatSearchData *cs, int compare, int size, 1.184 + bool isSigned) 1.185 +{ 1.186 + if (compare < 0 || compare > SEARCH_GE) 1.187 + return; 1.188 + int inc = 1; 1.189 + if (size == BITS_16) 1.190 + inc = 2; 1.191 + else if (size == BITS_32) 1.192 + inc = 4; 1.193 + 1.194 + if (isSigned) 1.195 + { 1.196 + bool (*func)(s32, s32) = cheatSearchSignedFunc[compare]; 1.197 + 1.198 + for (int i = 0; i < cs->count; i++) 1.199 + { 1.200 + CheatSearchBlock *block = &cs->blocks[i]; 1.201 + int size2 = block->size; 1.202 + u8 *bits = block->bits; 1.203 + u8 *data = block->data; 1.204 + u8 *saved = block->saved; 1.205 + 1.206 + for (int j = 0; j < size2; j += inc) 1.207 + { 1.208 + if (IS_BIT_SET(bits, j)) 1.209 + { 1.210 + s32 a = cheatSearchSignedRead(data, j, size); 1.211 + s32 b = cheatSearchSignedRead(saved, j, size); 1.212 + 1.213 + if (!func(a, b)) 1.214 + { 1.215 + CLEAR_BIT(bits, j); 1.216 + if (size == BITS_16) 1.217 + CLEAR_BIT(bits, j+1); 1.218 + if (size == BITS_32) 1.219 + { 1.220 + CLEAR_BIT(bits, j+2); 1.221 + CLEAR_BIT(bits, j+3); 1.222 + } 1.223 + } 1.224 + } 1.225 + } 1.226 + } 1.227 + } 1.228 + else 1.229 + { 1.230 + bool (*func)(u32, u32) = cheatSearchFunc[compare]; 1.231 + 1.232 + for (int i = 0; i < cs->count; i++) 1.233 + { 1.234 + CheatSearchBlock *block = &cs->blocks[i]; 1.235 + int size2 = block->size; 1.236 + u8 *bits = block->bits; 1.237 + u8 *data = block->data; 1.238 + u8 *saved = block->saved; 1.239 + 1.240 + for (int j = 0; j < size2; j += inc) 1.241 + { 1.242 + if (IS_BIT_SET(bits, j)) 1.243 + { 1.244 + u32 a = cheatSearchRead(data, j, size); 1.245 + u32 b = cheatSearchRead(saved, j, size); 1.246 + 1.247 + if (!func(a, b)) 1.248 + { 1.249 + CLEAR_BIT(bits, j); 1.250 + if (size == BITS_16) 1.251 + CLEAR_BIT(bits, j+1); 1.252 + if (size == BITS_32) 1.253 + { 1.254 + CLEAR_BIT(bits, j+2); 1.255 + CLEAR_BIT(bits, j+3); 1.256 + } 1.257 + } 1.258 + } 1.259 + } 1.260 + } 1.261 + } 1.262 +} 1.263 + 1.264 +void cheatSearchValue(const CheatSearchData *cs, int compare, int size, 1.265 + bool isSigned, u32 value) 1.266 +{ 1.267 + if (compare < 0 || compare > SEARCH_GE) 1.268 + return; 1.269 + int inc = 1; 1.270 + if (size == BITS_16) 1.271 + inc = 2; 1.272 + else if (size == BITS_32) 1.273 + inc = 4; 1.274 + 1.275 + if (isSigned) 1.276 + { 1.277 + bool (*func)(s32, s32) = cheatSearchSignedFunc[compare]; 1.278 + 1.279 + for (int i = 0; i < cs->count; i++) 1.280 + { 1.281 + CheatSearchBlock *block = &cs->blocks[i]; 1.282 + int size2 = block->size; 1.283 + u8 *bits = block->bits; 1.284 + u8 *data = block->data; 1.285 + 1.286 + for (int j = 0; j < size2; j += inc) 1.287 + { 1.288 + if (IS_BIT_SET(bits, j)) 1.289 + { 1.290 + s32 a = cheatSearchSignedRead(data, j, size); 1.291 + s32 b = (s32)value; 1.292 + 1.293 + if (!func(a, b)) 1.294 + { 1.295 + CLEAR_BIT(bits, j); 1.296 + if (size == BITS_16) 1.297 + CLEAR_BIT(bits, j+1); 1.298 + if (size == BITS_32) 1.299 + { 1.300 + CLEAR_BIT(bits, j+2); 1.301 + CLEAR_BIT(bits, j+3); 1.302 + } 1.303 + } 1.304 + } 1.305 + } 1.306 + } 1.307 + } 1.308 + else 1.309 + { 1.310 + bool (*func)(u32, u32) = cheatSearchFunc[compare]; 1.311 + 1.312 + for (int i = 0; i < cs->count; i++) 1.313 + { 1.314 + CheatSearchBlock *block = &cs->blocks[i]; 1.315 + int size2 = block->size; 1.316 + u8 *bits = block->bits; 1.317 + u8 *data = block->data; 1.318 + 1.319 + for (int j = 0; j < size2; j += inc) 1.320 + { 1.321 + if (IS_BIT_SET(bits, j)) 1.322 + { 1.323 + u32 a = cheatSearchRead(data, j, size); 1.324 + 1.325 + if (!func(a, value)) 1.326 + { 1.327 + CLEAR_BIT(bits, j); 1.328 + if (size == BITS_16) 1.329 + CLEAR_BIT(bits, j+1); 1.330 + if (size == BITS_32) 1.331 + { 1.332 + CLEAR_BIT(bits, j+2); 1.333 + CLEAR_BIT(bits, j+3); 1.334 + } 1.335 + } 1.336 + } 1.337 + } 1.338 + } 1.339 + } 1.340 +} 1.341 + 1.342 +int cheatSearchGetCount(const CheatSearchData *cs, int size) 1.343 +{ 1.344 + int res = 0; 1.345 + int inc = 1; 1.346 + if (size == BITS_16) 1.347 + inc = 2; 1.348 + else if (size == BITS_32) 1.349 + inc = 4; 1.350 + 1.351 + for (int i = 0; i < cs->count; i++) 1.352 + { 1.353 + CheatSearchBlock *block = &cs->blocks[i]; 1.354 + 1.355 + int size2 = block->size; 1.356 + u8 *bits = block->bits; 1.357 + for (int j = 0; j < size2; j += inc) 1.358 + { 1.359 + if (IS_BIT_SET(bits, j)) 1.360 + res++; 1.361 + } 1.362 + } 1.363 + return res; 1.364 +} 1.365 + 1.366 +void cheatSearchUpdateValues(const CheatSearchData *cs) 1.367 +{ 1.368 + for (int i = 0; i < cs->count; i++) 1.369 + { 1.370 + CheatSearchBlock *block = &cs->blocks[i]; 1.371 + 1.372 + memcpy(block->saved, block->data, block->size); 1.373 + } 1.374 +}