Mercurial > vba-linux
diff src/common/movie.cpp @ 36:47a513ea3529
getting something now when recording movies
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Mon, 05 Mar 2012 14:47:45 -0600 |
parents | b82b18185103 |
children | 3e36553d0cbf |
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1.1 --- a/src/common/movie.cpp Mon Mar 05 14:26:45 2012 -0600 1.2 +++ b/src/common/movie.cpp Mon Mar 05 14:47:45 2012 -0600 1.3 @@ -54,7 +54,7 @@ 1.4 #endif 1.5 1.6 extern int emulating; // from system.cpp 1.7 -extern u16 currentButtons[4]; // from System.cpp 1.8 +extern u16 currentButtons[4]; // from SDL.cpp 1.9 extern u16 lastKeys; 1.10 1.11 SMovie Movie; 1.12 @@ -63,7 +63,7 @@ 1.13 // probably bad idea to have so many global variables, but I hate to recompile almost everything after editing VBA.h 1.14 bool autoConvertMovieWhenPlaying = false; 1.15 1.16 -static u16 initialInputs[4] = { 0 }; 1.17 +static u16 initialInputs[4] = { 0, 0, 0, 0 }; 1.18 1.19 static bool resetSignaled = false; 1.20 static bool resetSignaledLast = false; 1.21 @@ -1182,6 +1182,7 @@ 1.22 else if (Movie.state == MOVIE_STATE_RECORD) 1.23 { 1.24 printf("RLM: Movie_STATE_RECORD\n"); 1.25 + VBAMovieWrite(0,true); 1.26 // use first fseek? 1.27 //TODO: THis is the problem. 1.28 if (Movie.inputBuffer){ 1.29 @@ -1230,10 +1231,11 @@ 1.30 1.31 reserve_buffer_space((uint32)((Movie.inputBufferPtr - Movie.inputBuffer) + Movie.bytesPerFrame)); 1.32 1.33 - if (Movie.header.controllerFlags & MOVIE_CONTROLLER(i)) 1.34 + if (Movie.header.controllerFlags) 1.35 { 1.36 // get the current controller data 1.37 uint16 buttonData = currentButtons[i]; 1.38 + printf("RLM: currentButtons %i\n", currentButtons[0]); 1.39 1.40 // mask away the irrelevent bits 1.41 buttonData &= BUTTON_REGULAR_MASK | BUTTON_MOTION_MASK;