Mercurial > vba-linux
comparison src/win32/DirectSound.cpp @ 1:f9f4f1b99eed
importing src directory
author | Robert McIntyre <rlm@mit.edu> |
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date | Sat, 03 Mar 2012 10:31:27 -0600 |
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0:8ced16adf2e1 | 1:f9f4f1b99eed |
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1 #include "stdafx.h" | |
2 #include <mmreg.h> | |
3 #include <dsound.h> | |
4 | |
5 #include "resource.h" | |
6 #include "AVIWrite.h" | |
7 #include "Sound.h" | |
8 #include "WavWriter.h" | |
9 #include "VBA.h" | |
10 | |
11 #include "../gba/GBAGlobals.h" | |
12 #include "../gba/GBASound.h" | |
13 #include "../common/nesvideos-piece.h" | |
14 | |
15 extern void directXMessage(const char *); | |
16 | |
17 class DirectSound : public ISound | |
18 { | |
19 private: | |
20 HINSTANCE dsoundDLL; | |
21 LPDIRECTSOUND pDirectSound; | |
22 LPDIRECTSOUNDBUFFER dsbPrimary; | |
23 LPDIRECTSOUNDBUFFER dsbSecondary; | |
24 LPDIRECTSOUNDNOTIFY dsbNotify; | |
25 HANDLE dsbEvent; | |
26 WAVEFORMATEX wfx; | |
27 float curRate; | |
28 public: | |
29 DirectSound(); | |
30 virtual ~DirectSound(); | |
31 | |
32 bool init(); | |
33 void pause(); | |
34 void reset(); | |
35 void resume(); | |
36 void write(); | |
37 void setSpeed(float rate); | |
38 bool isPlaying(); | |
39 void clearAudioBuffer(); | |
40 }; | |
41 | |
42 DirectSound::DirectSound() | |
43 { | |
44 dsoundDLL = NULL; | |
45 pDirectSound = NULL; | |
46 dsbPrimary = NULL; | |
47 dsbSecondary = NULL; | |
48 dsbNotify = NULL; | |
49 dsbEvent = NULL; | |
50 } | |
51 | |
52 DirectSound::~DirectSound() | |
53 { | |
54 if (theApp.aviRecorder != NULL) | |
55 { | |
56 delete theApp.aviRecorder; | |
57 theApp.aviRecorder = NULL; | |
58 theApp.aviRecording = false; | |
59 } | |
60 | |
61 if (theApp.soundRecording) | |
62 { | |
63 if (theApp.soundRecorder != NULL) | |
64 { | |
65 delete theApp.soundRecorder; | |
66 theApp.soundRecorder = NULL; | |
67 } | |
68 theApp.soundRecording = false; | |
69 } | |
70 | |
71 if (dsbNotify != NULL) | |
72 { | |
73 dsbNotify->Release(); | |
74 dsbNotify = NULL; | |
75 } | |
76 | |
77 if (dsbEvent != NULL) | |
78 { | |
79 CloseHandle(dsbEvent); | |
80 dsbEvent = NULL; | |
81 } | |
82 | |
83 if (pDirectSound != NULL) | |
84 { | |
85 if (dsbPrimary != NULL) | |
86 { | |
87 dsbPrimary->Release(); | |
88 dsbPrimary = NULL; | |
89 } | |
90 | |
91 if (dsbSecondary != NULL) | |
92 { | |
93 dsbSecondary->Release(); | |
94 dsbSecondary = NULL; | |
95 } | |
96 | |
97 pDirectSound->Release(); | |
98 pDirectSound = NULL; | |
99 } | |
100 | |
101 if (dsoundDLL != NULL) | |
102 { | |
103 FreeLibrary(dsoundDLL); | |
104 dsoundDLL = NULL; | |
105 } | |
106 } | |
107 | |
108 bool DirectSound::init() | |
109 { | |
110 HRESULT hr; | |
111 | |
112 dsoundDLL = LoadLibrary("DSOUND.DLL"); | |
113 HRESULT (WINAPI *DSoundCreate)(LPCGUID, LPDIRECTSOUND *, IUnknown *); | |
114 if (dsoundDLL != NULL) | |
115 { | |
116 DSoundCreate = (HRESULT (WINAPI *)(LPCGUID, LPDIRECTSOUND *, IUnknown *)) | |
117 GetProcAddress(dsoundDLL, "DirectSoundCreate"); | |
118 | |
119 if (DSoundCreate == NULL) | |
120 { | |
121 directXMessage("DirectSoundCreate"); | |
122 return false; | |
123 } | |
124 } | |
125 else | |
126 { | |
127 directXMessage("DSOUND.DLL"); | |
128 return false; | |
129 } | |
130 | |
131 if (FAILED(hr = DSoundCreate(NULL, &pDirectSound, NULL))) | |
132 { | |
133 // errorMessage(myLoadString(IDS_ERROR_SOUND_CREATE), hr); | |
134 systemMessage(IDS_CANNOT_CREATE_DIRECTSOUND, | |
135 "Cannot create DirectSound %08x", hr); | |
136 pDirectSound = NULL; | |
137 dsbSecondary = NULL; | |
138 return false; | |
139 } | |
140 | |
141 if (FAILED(hr = pDirectSound->SetCooperativeLevel((HWND)*theApp.m_pMainWnd, DSSCL_EXCLUSIVE))) | |
142 { | |
143 // errorMessage(myLoadString(IDS_ERROR_SOUND_LEVEL), hr); | |
144 systemMessage(IDS_CANNOT_SETCOOPERATIVELEVEL, | |
145 "Cannot SetCooperativeLevel %08x", hr); | |
146 return false; | |
147 } | |
148 | |
149 DSBUFFERDESC dsbdesc; | |
150 ZeroMemory(&dsbdesc, sizeof(DSBUFFERDESC)); | |
151 dsbdesc.dwSize = sizeof(DSBUFFERDESC); | |
152 dsbdesc.dwFlags = DSBCAPS_PRIMARYBUFFER; | |
153 | |
154 if (FAILED(hr = pDirectSound->CreateSoundBuffer(&dsbdesc, &dsbPrimary, NULL))) | |
155 { | |
156 // errorMessage(myLoadString(IDS_ERROR_SOUND_BUFFER),hr); | |
157 systemMessage(IDS_CANNOT_CREATESOUNDBUFFER, | |
158 "Cannot CreateSoundBuffer %08x", hr); | |
159 return false; | |
160 } | |
161 | |
162 // Set primary buffer format | |
163 | |
164 memset(&wfx, 0, sizeof(WAVEFORMATEX)); | |
165 wfx.wFormatTag = WAVE_FORMAT_PCM; | |
166 wfx.nChannels = 2; | |
167 switch (soundQuality) | |
168 { | |
169 case 2: | |
170 wfx.nSamplesPerSec = 22050; | |
171 soundBufferLen = 736 * 2; | |
172 soundBufferTotalLen = 7360 * 2; | |
173 break; | |
174 case 4: | |
175 wfx.nSamplesPerSec = 11025; | |
176 soundBufferLen = 368 * 2; | |
177 soundBufferTotalLen = 3680 * 2; | |
178 break; | |
179 default: | |
180 soundQuality = 1; | |
181 wfx.nSamplesPerSec = 44100; | |
182 soundBufferLen = 1470 * 2; | |
183 soundBufferTotalLen = 14700 * 2; | |
184 } | |
185 wfx.wBitsPerSample = 16; | |
186 wfx.nBlockAlign = (wfx.wBitsPerSample / 8) * wfx.nChannels; | |
187 wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; | |
188 | |
189 if (FAILED(hr = dsbPrimary->SetFormat(&wfx))) | |
190 { | |
191 // errorMessage(myLoadString(IDS_ERROR_SOUND_PRIMARY),hr); | |
192 systemMessage(IDS_CANNOT_SETFORMAT_PRIMARY, | |
193 "Cannot SetFormat for primary %08x", hr); | |
194 return false; | |
195 } | |
196 | |
197 ZeroMemory(&dsbdesc, sizeof(DSBUFFERDESC)); | |
198 dsbdesc.dwSize = sizeof(DSBUFFERDESC); | |
199 dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLPOSITIONNOTIFY | DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS; | |
200 dsbdesc.dwBufferBytes = soundBufferTotalLen; | |
201 dsbdesc.lpwfxFormat = &wfx; | |
202 | |
203 if (FAILED(hr = pDirectSound->CreateSoundBuffer(&dsbdesc, &dsbSecondary, NULL))) | |
204 { | |
205 bool ok = false; | |
206 while (dsbdesc.dwFlags != DSBCAPS_GETCURRENTPOSITION2) | |
207 { | |
208 if (dsbdesc.dwFlags & DSBCAPS_CTRLFREQUENCY) | |
209 dsbdesc.dwFlags ^= DSBCAPS_CTRLFREQUENCY; | |
210 else if (dsbdesc.dwFlags & DSBCAPS_GLOBALFOCUS) | |
211 dsbdesc.dwFlags ^= DSBCAPS_GLOBALFOCUS; | |
212 else if (dsbdesc.dwFlags & DSBCAPS_CTRLPOSITIONNOTIFY) | |
213 dsbdesc.dwFlags ^= DSBCAPS_CTRLPOSITIONNOTIFY; | |
214 if (SUCCEEDED(hr = pDirectSound->CreateSoundBuffer(&dsbdesc, &dsbSecondary, NULL))) | |
215 { | |
216 ok = true; | |
217 break; | |
218 } | |
219 } | |
220 if (!ok) | |
221 { | |
222 systemMessage(IDS_CANNOT_CREATESOUNDBUFFER_SEC, "Cannot CreateSoundBuffer secondary %08x", hr); | |
223 return false; | |
224 } | |
225 | |
226 dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2; | |
227 } | |
228 | |
229 dsbSecondary->SetCurrentPosition(0); | |
230 | |
231 if (!theApp.useOldSync) | |
232 { | |
233 hr = dsbSecondary->QueryInterface(IID_IDirectSoundNotify, | |
234 (void * *)&dsbNotify); | |
235 if (!FAILED(hr)) | |
236 { | |
237 dsbEvent = CreateEvent(NULL, FALSE, FALSE, NULL); | |
238 | |
239 DSBPOSITIONNOTIFY notify[10]; | |
240 | |
241 for (int i = 0; i < 10; i++) | |
242 { | |
243 notify[i].dwOffset = i * soundBufferLen; | |
244 notify[i].hEventNotify = dsbEvent; | |
245 } | |
246 if (FAILED(dsbNotify->SetNotificationPositions(10, notify))) | |
247 { | |
248 dsbNotify->Release(); | |
249 dsbNotify = NULL; | |
250 CloseHandle(dsbEvent); | |
251 dsbEvent = NULL; | |
252 } | |
253 } | |
254 } | |
255 | |
256 hr = dsbPrimary->Play(0, 0, DSBPLAY_LOOPING); | |
257 | |
258 if (FAILED(hr)) | |
259 { | |
260 // errorMessage(myLoadString(IDS_ERROR_SOUND_PLAYPRIM), hr); | |
261 systemMessage(IDS_CANNOT_PLAY_PRIMARY, "Cannot Play primary %08x", hr); | |
262 return false; | |
263 } | |
264 | |
265 systemSoundOn = true; | |
266 | |
267 return true; | |
268 } | |
269 | |
270 void DirectSound::setSpeed(float rate) | |
271 { | |
272 if (dsbSecondary == NULL || wfx.nSamplesPerSec <= 0) | |
273 return; | |
274 | |
275 if (rate != curRate) | |
276 { | |
277 curRate = rate; | |
278 | |
279 if (rate > 4.0f) | |
280 rate = 4.0f; | |
281 if (rate < 0.06f) | |
282 rate = 0.06f; | |
283 | |
284 dsbSecondary->SetFrequency((DWORD)((float)wfx.nSamplesPerSec * rate)); | |
285 } | |
286 } | |
287 | |
288 void DirectSound::pause() | |
289 { | |
290 if (dsbSecondary != NULL) | |
291 { | |
292 DWORD status = 0; | |
293 dsbSecondary->GetStatus(&status); | |
294 | |
295 if (status & DSBSTATUS_PLAYING) | |
296 { | |
297 //systemScreenMessage("sound stopped (pause)!", 3); | |
298 dsbSecondary->Stop(); | |
299 } | |
300 } | |
301 } | |
302 | |
303 bool DirectSound::isPlaying() | |
304 { | |
305 if (dsbSecondary != NULL) | |
306 { | |
307 DWORD status = 0; | |
308 dsbSecondary->GetStatus(&status); | |
309 | |
310 if (status & DSBSTATUS_PLAYING) | |
311 { | |
312 return true; | |
313 } | |
314 } | |
315 return false; | |
316 } | |
317 | |
318 void DirectSound::reset() | |
319 { | |
320 if (dsbSecondary) | |
321 { | |
322 //systemScreenMessage("sound stopped (reset)!", 3); | |
323 dsbSecondary->Stop(); | |
324 dsbSecondary->SetCurrentPosition(0); | |
325 } | |
326 } | |
327 | |
328 void DirectSound::resume() | |
329 { | |
330 if (dsbSecondary != NULL) | |
331 { | |
332 dsbSecondary->Play(0, 0, DSBPLAY_LOOPING); | |
333 } | |
334 } | |
335 | |
336 long linearFrameCount = 0; | |
337 long linearSoundByteCount = 0; | |
338 long linearSoundFrameCount = 0; | |
339 | |
340 void DirectSound::write() | |
341 { | |
342 int len = soundBufferLen; | |
343 LPVOID lpvPtr1; | |
344 DWORD dwBytes1; | |
345 LPVOID lpvPtr2; | |
346 DWORD dwBytes2; | |
347 | |
348 do | |
349 { | |
350 linearSoundByteCount += len; | |
351 if (wfx.nAvgBytesPerSec) | |
352 linearSoundFrameCount = 60 * linearSoundByteCount / wfx.nAvgBytesPerSec; | |
353 | |
354 if (pDirectSound != NULL) | |
355 { | |
356 if (theApp.soundRecording) | |
357 { | |
358 if (dsbSecondary) | |
359 { | |
360 if (theApp.soundRecorder == NULL) | |
361 { | |
362 theApp.soundRecorder = new WavWriter; | |
363 WAVEFORMATEX format; | |
364 dsbSecondary->GetFormat(&format, sizeof(format), NULL); | |
365 if (theApp.soundRecorder->Open(theApp.soundRecordName)) | |
366 theApp.soundRecorder->SetFormat(&format); | |
367 } | |
368 } | |
369 | |
370 if (theApp.soundRecorder) | |
371 { | |
372 theApp.soundRecorder->AddSound((u8 *)soundFinalWave, len); | |
373 } | |
374 } | |
375 | |
376 if (theApp.nvAudioLog) | |
377 { | |
378 NESVideoLoggingAudio((u8 *)soundFinalWave, wfx.nSamplesPerSec, wfx.wBitsPerSample, wfx.nChannels, len / | |
379 (wfx.nChannels * (wfx.wBitsPerSample / 8))); | |
380 } | |
381 | |
382 // alternate avi record routine has been added in VBA.cpp | |
383 if (!theApp.altAviRecordMethod && theApp.aviRecording) | |
384 { | |
385 if (theApp.aviRecorder && !theApp.aviRecorder->IsPaused()) | |
386 { | |
387 if (dsbSecondary) | |
388 { | |
389 if (!theApp.aviRecorder->IsSoundAdded()) | |
390 { | |
391 WAVEFORMATEX format; | |
392 dsbSecondary->GetFormat(&format, sizeof(format), NULL); | |
393 theApp.aviRecorder->SetSoundFormat(&format); | |
394 } | |
395 } | |
396 | |
397 theApp.aviRecorder->AddSound((u8 *)soundFinalWave, len); | |
398 } | |
399 } | |
400 } | |
401 } | |
402 while (linearSoundFrameCount <= linearFrameCount); | |
403 | |
404 // arbitrarily wrap counters at 10000 frames to avoid mismatching wrap-around freeze | |
405 if (linearSoundFrameCount > 10000 && linearFrameCount > 10000) | |
406 { | |
407 linearFrameCount -= 10000; | |
408 linearSoundByteCount -= wfx.nAvgBytesPerSec * 10000 / 60; | |
409 linearSoundFrameCount = 60 * linearSoundByteCount / wfx.nAvgBytesPerSec; | |
410 } | |
411 | |
412 if (!pDirectSound) | |
413 return; | |
414 | |
415 HRESULT hr; | |
416 | |
417 bool fastForward = speedup; | |
418 #if (defined(WIN32) && !defined(SDL)) | |
419 fastForward |= theApp.frameSearchSkipping; | |
420 #endif | |
421 | |
422 // slows down emulator to match up with the sound speed | |
423 if (!fastForward && synchronize && !(theApp.throttle > 100 && theApp.accuratePitchThrottle) | |
424 && theApp.throttle >= 6 && theApp.throttle <= 400) | |
425 { | |
426 DWORD status = 0; | |
427 hr = dsbSecondary->GetStatus(&status); | |
428 if (status & DSBSTATUS_PLAYING) | |
429 { | |
430 if (!soundPaused) | |
431 { | |
432 DWORD play; | |
433 while (true) | |
434 { | |
435 dsbSecondary->GetCurrentPosition(&play, NULL); | |
436 | |
437 if (soundNextPosition + soundBufferLen < soundBufferTotalLen) | |
438 { | |
439 if (play < soundNextPosition | |
440 || play > soundNextPosition + soundBufferLen) | |
441 break; | |
442 } | |
443 else | |
444 { | |
445 if (play < soundNextPosition | |
446 && play > (soundNextPosition + soundBufferLen) % soundBufferTotalLen) | |
447 break; | |
448 } | |
449 | |
450 if (dsbEvent) | |
451 { | |
452 WaitForSingleObject(dsbEvent, 50); | |
453 } | |
454 } | |
455 } | |
456 } | |
457 else | |
458 { | |
459 soundPaused = 1; | |
460 } | |
461 } | |
462 | |
463 // Obtain memory address of write block. This will be in two parts | |
464 // if the block wraps around. | |
465 hr = dsbSecondary->Lock(soundNextPosition, soundBufferLen, | |
466 &lpvPtr1, &dwBytes1, &lpvPtr2, &dwBytes2, | |
467 0); | |
468 | |
469 if (FAILED(hr)) | |
470 { | |
471 char str [256]; | |
472 sprintf(str, "Locking secondary failed with %d", hr); | |
473 systemScreenMessage(str); | |
474 } | |
475 | |
476 // If DSERR_BUFFERLOST is returned, restore and retry lock. | |
477 if (DSERR_BUFFERLOST == hr) | |
478 { | |
479 dsbSecondary->Restore(); | |
480 hr = dsbSecondary->Lock(soundNextPosition, soundBufferLen, | |
481 &lpvPtr1, &dwBytes1, &lpvPtr2, &dwBytes2, | |
482 0); | |
483 } | |
484 | |
485 if (SUCCEEDED(hr)) | |
486 { | |
487 if (theApp.muteFrameAdvance && theApp.winPauseNextFrame || theApp.winMuteForNow) | |
488 { | |
489 // Write 0 to pointers. | |
490 if (NULL != lpvPtr1) | |
491 ZeroMemory(lpvPtr1, dwBytes1); | |
492 if (NULL != lpvPtr2) | |
493 ZeroMemory(lpvPtr2, dwBytes2); | |
494 } | |
495 else | |
496 { | |
497 // Write to pointers. | |
498 if (NULL != lpvPtr1) | |
499 CopyMemory(lpvPtr1, soundFinalWave, dwBytes1); | |
500 if (NULL != lpvPtr2) | |
501 CopyMemory(lpvPtr2, soundFinalWave + dwBytes1, dwBytes2); | |
502 } | |
503 | |
504 // Release the data back to DirectSound. | |
505 hr = dsbSecondary->Unlock(lpvPtr1, dwBytes1, lpvPtr2, | |
506 dwBytes2); | |
507 } | |
508 | |
509 soundNextPosition += soundBufferLen; | |
510 soundNextPosition %= soundBufferTotalLen; | |
511 } | |
512 | |
513 void DirectSound::clearAudioBuffer() | |
514 { | |
515 LPVOID lpvPtr1; | |
516 DWORD dwBytes1; | |
517 LPVOID lpvPtr2; | |
518 DWORD dwBytes2; | |
519 HRESULT hr = dsbSecondary->Lock(0, soundBufferTotalLen, &lpvPtr1, &dwBytes1, &lpvPtr2, &dwBytes2, 0); | |
520 if (!FAILED(hr)) | |
521 { | |
522 if (lpvPtr1) | |
523 memset(lpvPtr1, 0, dwBytes1); | |
524 if (lpvPtr2) | |
525 memset(lpvPtr2, 0, dwBytes2); | |
526 hr = dsbSecondary->Unlock(lpvPtr1, dwBytes1, lpvPtr2, dwBytes2); | |
527 } | |
528 } | |
529 | |
530 ISound *newDirectSound() | |
531 { | |
532 return new DirectSound(); | |
533 } | |
534 |