Mercurial > vba-linux
comparison src/gba/Mode3.cpp @ 1:f9f4f1b99eed
importing src directory
author | Robert McIntyre <rlm@mit.edu> |
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date | Sat, 03 Mar 2012 10:31:27 -0600 |
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0:8ced16adf2e1 | 1:f9f4f1b99eed |
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1 #include "GBAGfx.h" | |
2 #include "GBAGlobals.h" | |
3 | |
4 void mode3RenderLine() | |
5 { | |
6 u16 *palette = (u16 *)paletteRAM; | |
7 | |
8 if (DISPCNT & 0x80) | |
9 { | |
10 for (int x = 0; x < 240; x++) | |
11 { | |
12 lineMix[x] = 0x7fff; | |
13 } | |
14 gfxLastVCOUNT = VCOUNT; | |
15 return; | |
16 } | |
17 | |
18 if (layerEnable & 0x0400) | |
19 { | |
20 int changed = gfxBG2Changed; | |
21 | |
22 if (gfxLastVCOUNT > VCOUNT) | |
23 changed = 3; | |
24 | |
25 gfxDrawRotScreen16Bit(BG2CNT, BG2X_L, BG2X_H, | |
26 BG2Y_L, BG2Y_H, BG2PA, BG2PB, | |
27 BG2PC, BG2PD, | |
28 gfxBG2X, gfxBG2Y, changed, | |
29 line2); | |
30 } | |
31 | |
32 gfxDrawSprites(lineOBJ); | |
33 | |
34 u32 background = (READ16LE(&palette[0]) | 0x30000000); | |
35 | |
36 for (int x = 0; x < 240; x++) | |
37 { | |
38 u32 color = background; | |
39 u8 top = 0x20; | |
40 | |
41 if (line2[x] < color) | |
42 { | |
43 color = line2[x]; | |
44 top = 0x04; | |
45 } | |
46 | |
47 if ((u8)(lineOBJ[x]>>24) < (u8)(color >>24)) | |
48 { | |
49 color = lineOBJ[x]; | |
50 top = 0x10; | |
51 } | |
52 | |
53 if ((top & 0x10) && (color & 0x00010000)) | |
54 { | |
55 // semi-transparent OBJ | |
56 u32 back = background; | |
57 u8 top2 = 0x20; | |
58 | |
59 if (line2[x] < back) | |
60 { | |
61 back = line2[x]; | |
62 top2 = 0x04; | |
63 } | |
64 | |
65 if (top2 & (BLDMOD>>8)) | |
66 color = gfxAlphaBlend(color, back, | |
67 coeff[COLEV & 0x1F], | |
68 coeff[(COLEV >> 8) & 0x1F]); | |
69 else | |
70 { | |
71 switch ((BLDMOD >> 6) & 3) | |
72 { | |
73 case 2: | |
74 if (BLDMOD & top) | |
75 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
76 break; | |
77 case 3: | |
78 if (BLDMOD & top) | |
79 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
80 break; | |
81 } | |
82 } | |
83 } | |
84 | |
85 lineMix[x] = color; | |
86 } | |
87 gfxBG2Changed = 0; | |
88 gfxLastVCOUNT = VCOUNT; | |
89 } | |
90 | |
91 void mode3RenderLineNoWindow() | |
92 { | |
93 u16 *palette = (u16 *)paletteRAM; | |
94 | |
95 if (DISPCNT & 0x80) | |
96 { | |
97 for (int x = 0; x < 240; x++) | |
98 { | |
99 lineMix[x] = 0x7fff; | |
100 } | |
101 gfxLastVCOUNT = VCOUNT; | |
102 return; | |
103 } | |
104 | |
105 if (layerEnable & 0x0400) | |
106 { | |
107 int changed = gfxBG2Changed; | |
108 | |
109 if (gfxLastVCOUNT > VCOUNT) | |
110 changed = 3; | |
111 | |
112 gfxDrawRotScreen16Bit(BG2CNT, BG2X_L, BG2X_H, | |
113 BG2Y_L, BG2Y_H, BG2PA, BG2PB, | |
114 BG2PC, BG2PD, | |
115 gfxBG2X, gfxBG2Y, changed, | |
116 line2); | |
117 } | |
118 | |
119 gfxDrawSprites(lineOBJ); | |
120 | |
121 u32 background = (READ16LE(&palette[0]) | 0x30000000); | |
122 | |
123 for (int x = 0; x < 240; x++) | |
124 { | |
125 u32 color = background; | |
126 u8 top = 0x20; | |
127 | |
128 if (line2[x] < color) | |
129 { | |
130 color = line2[x]; | |
131 top = 0x04; | |
132 } | |
133 | |
134 if ((u8)(lineOBJ[x]>>24) < (u8)(color >>24)) | |
135 { | |
136 color = lineOBJ[x]; | |
137 top = 0x10; | |
138 } | |
139 | |
140 if (!(color & 0x00010000)) | |
141 { | |
142 switch ((BLDMOD >> 6) & 3) | |
143 { | |
144 case 0: | |
145 break; | |
146 case 1: | |
147 { | |
148 if (top & BLDMOD) | |
149 { | |
150 u32 back = background; | |
151 u8 top2 = 0x20; | |
152 | |
153 if (line2[x] < back) | |
154 { | |
155 if (top != 0x04) | |
156 { | |
157 back = line2[x]; | |
158 top2 = 0x04; | |
159 } | |
160 } | |
161 | |
162 if ((u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) | |
163 { | |
164 if (top != 0x10) | |
165 { | |
166 back = lineOBJ[x]; | |
167 top2 = 0x10; | |
168 } | |
169 } | |
170 | |
171 if (top2 & (BLDMOD>>8)) | |
172 color = gfxAlphaBlend(color, back, | |
173 coeff[COLEV & 0x1F], | |
174 coeff[(COLEV >> 8) & 0x1F]); | |
175 } | |
176 break; | |
177 } | |
178 case 2: | |
179 if (BLDMOD & top) | |
180 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
181 break; | |
182 case 3: | |
183 if (BLDMOD & top) | |
184 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
185 break; | |
186 } | |
187 } | |
188 else | |
189 { | |
190 // semi-transparent OBJ | |
191 u32 back = background; | |
192 u8 top2 = 0x20; | |
193 | |
194 if (line2[x] < back) | |
195 { | |
196 back = line2[x]; | |
197 top2 = 0x04; | |
198 } | |
199 | |
200 if (top2 & (BLDMOD>>8)) | |
201 color = gfxAlphaBlend(color, back, | |
202 coeff[COLEV & 0x1F], | |
203 coeff[(COLEV >> 8) & 0x1F]); | |
204 else | |
205 { | |
206 switch ((BLDMOD >> 6) & 3) | |
207 { | |
208 case 2: | |
209 if (BLDMOD & top) | |
210 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
211 break; | |
212 case 3: | |
213 if (BLDMOD & top) | |
214 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
215 break; | |
216 } | |
217 } | |
218 } | |
219 | |
220 lineMix[x] = color; | |
221 } | |
222 gfxBG2Changed = 0; | |
223 gfxLastVCOUNT = VCOUNT; | |
224 } | |
225 | |
226 void mode3RenderLineAll() | |
227 { | |
228 u16 *palette = (u16 *)paletteRAM; | |
229 | |
230 if (DISPCNT & 0x80) | |
231 { | |
232 for (int x = 0; x < 240; x++) | |
233 { | |
234 lineMix[x] = 0x7fff; | |
235 } | |
236 gfxLastVCOUNT = VCOUNT; | |
237 return; | |
238 } | |
239 | |
240 bool inWindow0 = false; | |
241 bool inWindow1 = false; | |
242 | |
243 if (layerEnable & 0x2000) | |
244 { | |
245 u8 v0 = WIN0V >> 8; | |
246 u8 v1 = WIN0V & 255; | |
247 inWindow0 = ((v0 == v1) && (v0 >= 0xe8)); | |
248 if (v1 >= v0) | |
249 inWindow0 |= (VCOUNT >= v0 && VCOUNT < v1); | |
250 else | |
251 inWindow0 |= (VCOUNT >= v0 || VCOUNT < v1); | |
252 } | |
253 if (layerEnable & 0x4000) | |
254 { | |
255 u8 v0 = WIN1V >> 8; | |
256 u8 v1 = WIN1V & 255; | |
257 inWindow1 = ((v0 == v1) && (v0 >= 0xe8)); | |
258 if (v1 >= v0) | |
259 inWindow1 |= (VCOUNT >= v0 && VCOUNT < v1); | |
260 else | |
261 inWindow1 |= (VCOUNT >= v0 || VCOUNT < v1); | |
262 } | |
263 | |
264 if (layerEnable & 0x0400) | |
265 { | |
266 int changed = gfxBG2Changed; | |
267 | |
268 if (gfxLastVCOUNT > VCOUNT) | |
269 changed = 3; | |
270 | |
271 gfxDrawRotScreen16Bit(BG2CNT, BG2X_L, BG2X_H, | |
272 BG2Y_L, BG2Y_H, BG2PA, BG2PB, | |
273 BG2PC, BG2PD, | |
274 gfxBG2X, gfxBG2Y, changed, | |
275 line2); | |
276 } | |
277 | |
278 gfxDrawSprites(lineOBJ); | |
279 gfxDrawOBJWin(lineOBJWin); | |
280 | |
281 u8 inWin0Mask = WININ & 0xFF; | |
282 u8 inWin1Mask = WININ >> 8; | |
283 u8 outMask = WINOUT & 0xFF; | |
284 | |
285 u32 background = (READ16LE(&palette[0]) | 0x30000000); | |
286 | |
287 for (int x = 0; x < 240; x++) | |
288 { | |
289 u32 color = background; | |
290 u8 top = 0x20; | |
291 u8 mask = outMask; | |
292 | |
293 if (!(lineOBJWin[x] & 0x80000000)) | |
294 { | |
295 mask = WINOUT >> 8; | |
296 } | |
297 | |
298 if (inWindow1) | |
299 { | |
300 if (gfxInWin1[x]) | |
301 mask = inWin1Mask; | |
302 } | |
303 | |
304 if (inWindow0) | |
305 { | |
306 if (gfxInWin0[x]) | |
307 { | |
308 mask = inWin0Mask; | |
309 } | |
310 } | |
311 | |
312 if ((mask & 4) && (line2[x] < color)) | |
313 { | |
314 color = line2[x]; | |
315 top = 0x04; | |
316 } | |
317 | |
318 if ((mask & 16) && ((u8)(lineOBJ[x]>>24) < (u8)(color >>24))) | |
319 { | |
320 color = lineOBJ[x]; | |
321 top = 0x10; | |
322 } | |
323 | |
324 if (mask & 32) | |
325 { | |
326 if (!(color & 0x00010000)) | |
327 { | |
328 switch ((BLDMOD >> 6) & 3) | |
329 { | |
330 case 0: | |
331 break; | |
332 case 1: | |
333 { | |
334 if (top & BLDMOD) | |
335 { | |
336 u32 back = background; | |
337 u8 top2 = 0x20; | |
338 | |
339 if ((mask & 4) && line2[x] < back) | |
340 { | |
341 if (top != 0x04) | |
342 { | |
343 back = line2[x]; | |
344 top2 = 0x04; | |
345 } | |
346 } | |
347 | |
348 if ((mask & 16) && (u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) | |
349 { | |
350 if (top != 0x10) | |
351 { | |
352 back = lineOBJ[x]; | |
353 top2 = 0x10; | |
354 } | |
355 } | |
356 | |
357 if (top2 & (BLDMOD>>8)) | |
358 color = gfxAlphaBlend(color, back, | |
359 coeff[COLEV & 0x1F], | |
360 coeff[(COLEV >> 8) & 0x1F]); | |
361 } | |
362 break; | |
363 } | |
364 case 2: | |
365 if (BLDMOD & top) | |
366 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
367 break; | |
368 case 3: | |
369 if (BLDMOD & top) | |
370 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
371 break; | |
372 } | |
373 } | |
374 else | |
375 { | |
376 // semi-transparent OBJ | |
377 u32 back = background; | |
378 u8 top2 = 0x20; | |
379 | |
380 if ((mask & 4) && line2[x] < back) | |
381 { | |
382 back = line2[x]; | |
383 top2 = 0x04; | |
384 } | |
385 | |
386 if (top2 & (BLDMOD>>8)) | |
387 color = gfxAlphaBlend(color, back, | |
388 coeff[COLEV & 0x1F], | |
389 coeff[(COLEV >> 8) & 0x1F]); | |
390 else | |
391 { | |
392 switch ((BLDMOD >> 6) & 3) | |
393 { | |
394 case 2: | |
395 if (BLDMOD & top) | |
396 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
397 break; | |
398 case 3: | |
399 if (BLDMOD & top) | |
400 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
401 break; | |
402 } | |
403 } | |
404 } | |
405 } | |
406 else if (color & 0x00010000) | |
407 { | |
408 // semi-transparent OBJ | |
409 u32 back = background; | |
410 u8 top2 = 0x20; | |
411 | |
412 if ((mask & 4) && line2[x] < back) | |
413 { | |
414 back = line2[x]; | |
415 top2 = 0x04; | |
416 } | |
417 | |
418 if (top2 & (BLDMOD>>8)) | |
419 color = gfxAlphaBlend(color, back, | |
420 coeff[COLEV & 0x1F], | |
421 coeff[(COLEV >> 8) & 0x1F]); | |
422 else | |
423 { | |
424 switch ((BLDMOD >> 6) & 3) | |
425 { | |
426 case 2: | |
427 if (BLDMOD & top) | |
428 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
429 break; | |
430 case 3: | |
431 if (BLDMOD & top) | |
432 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
433 break; | |
434 } | |
435 } | |
436 } | |
437 | |
438 lineMix[x] = color; | |
439 } | |
440 gfxBG2Changed = 0; | |
441 gfxLastVCOUNT = VCOUNT; | |
442 } | |
443 |