Mercurial > vba-linux
annotate src/gba/Sram.cpp @ 38:b374503a5b31
video does not appear to de-sync after 3 minutes of playing and several random battles.
author | Robert McIntyre <rlm@mit.edu> |
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date | Mon, 05 Mar 2012 15:06:22 -0600 |
parents | f9f4f1b99eed |
children |
rev | line source |
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rlm@1 | 1 #include "../common/System.h" |
rlm@1 | 2 #include "Flash.h" |
rlm@1 | 3 #include "Sram.h" |
rlm@1 | 4 |
rlm@1 | 5 u8 sramRead(u32 address) |
rlm@1 | 6 { |
rlm@1 | 7 return flashSaveMemory[address & 0xFFFF]; |
rlm@1 | 8 } |
rlm@1 | 9 |
rlm@1 | 10 void sramWrite(u32 address, u8 byte) |
rlm@1 | 11 { |
rlm@1 | 12 flashSaveMemory[address & 0xFFFF] = byte; |
rlm@1 | 13 systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED; |
rlm@1 | 14 } |
rlm@1 | 15 |