Mercurial > vba-linux
annotate src/gba/Flash.h @ 38:b374503a5b31
video does not appear to de-sync after 3 minutes of playing and several random battles.
author | Robert McIntyre <rlm@mit.edu> |
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date | Mon, 05 Mar 2012 15:06:22 -0600 |
parents | f9f4f1b99eed |
children |
rev | line source |
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rlm@1 | 1 #ifndef VBA_FLASH_H |
rlm@1 | 2 #define VBA_FLASH_H |
rlm@1 | 3 |
rlm@1 | 4 #if _MSC_VER > 1000 |
rlm@1 | 5 #pragma once |
rlm@1 | 6 #endif // _MSC_VER > 1000 |
rlm@1 | 7 |
rlm@1 | 8 #include "zlib.h" |
rlm@1 | 9 #include "../Port.h" |
rlm@1 | 10 |
rlm@1 | 11 extern void flashSaveGame(gzFile gzFile); |
rlm@1 | 12 extern void flashReadGame(gzFile gzFile, int version); |
rlm@1 | 13 extern u8 flashRead(u32 address); |
rlm@1 | 14 extern void flashWrite(u32 address, u8 byte); |
rlm@1 | 15 extern u8 flashSaveMemory[0x20000 + 4]; |
rlm@1 | 16 extern void flashSaveDecide(u32 address, u8 byte); |
rlm@1 | 17 extern void flashReset(); |
rlm@1 | 18 extern void flashErase(); |
rlm@1 | 19 extern void flashSetSize(int size); |
rlm@1 | 20 |
rlm@1 | 21 extern int32 flashSize; |
rlm@1 | 22 |
rlm@1 | 23 #endif // VBA_FLASH_H |