Sat, 31 Mar 2012 00:41:14 -0500 |
Robert McIntyre |
improve testing program
|
Sat, 31 Mar 2012 00:33:35 -0500 |
Robert McIntyre |
item manipulation program works!
|
Sat, 31 Mar 2012 00:05:39 -0500 |
Robert McIntyre |
going to test bootstrapping program.
|
Fri, 30 Mar 2012 23:39:58 -0500 |
Robert McIntyre |
inserted backwards jump into bootstrap program to fit it into item-pc space
|
Fri, 30 Mar 2012 23:05:38 -0500 |
Robert McIntyre |
found program that works as valid items, but now the program is too long...
|
Fri, 30 Mar 2012 22:48:31 -0500 |
Robert McIntyre |
mapped out the rest of relevant characters-as-objects space
|
Fri, 30 Mar 2012 22:41:25 -0500 |
Robert McIntyre |
found a second good character-item that can serve as a target
|
Fri, 30 Mar 2012 22:35:08 -0500 |
Robert McIntyre |
mapping out characters-as-items to avoid corrupt items.
|
Fri, 30 Mar 2012 18:41:39 -0500 |
Robert McIntyre |
restored deposit-one-item, working on getting rival's name into item computer.
|
Fri, 30 Mar 2012 18:25:02 -0500 |
Robert McIntyre |
dylan thought of a better program using op 0x70.
|
Fri, 30 Mar 2012 18:15:28 -0500 |
Robert McIntyre |
merge
|
Fri, 30 Mar 2012 18:14:14 -0500 |
Robert McIntyre |
preliminary idea for a better pre-bootstrapping program.
|