2012-04-17 |
Robert McIntyre |
completed basic music playing kernel
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2012-04-16 |
Robert McIntyre |
made basic tone player.
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2012-04-14 |
Robert McIntyre |
everything works :) now I have total control over the game.
|
2012-04-14 |
Robert McIntyre |
saving progress before debugging.
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2012-04-14 |
Robert McIntyre |
moved asseitem-writer assembly to rlm-assembly.
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2012-04-14 |
Robert McIntyre |
merge.
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2012-04-13 |
Dylan Holmes |
saving progress...
|
2012-04-13 |
Dylan Holmes |
Saving work -- found Pokedex menu text, and other things.
|
2012-04-13 |
Dylan Holmes |
Added several new things: NPC Pokemon names, Celadon prize data, NPC Trainers' Pokemon.
|
2012-04-14 |
Robert McIntyre |
brought documentation up to date.
|
2012-04-13 |
Robert McIntyre |
merge dylan's changes.
|
2012-04-13 |
Dylan Holmes |
Astoundingly, it is not generally possible to convert decimal representations into hexadecimal simply by prepending 0x.
|
2012-04-13 |
Dylan Holmes |
Found in-game pointers to type names; ready to remove manually-coded list.
|
2012-04-13 |
Robert McIntyre |
removed repeated nybbles, length is now 69 opcodes.
|
2012-04-13 |
Robert McIntyre |
got main-bootstrap-program down to 67 opcodes.
|
2012-04-13 |
Robert McIntyre |
removed one opcode
|
2012-04-13 |
Robert McIntyre |
all tests passed.
|
2012-04-13 |
Robert McIntyre |
finally made it to the actual writing part...
|
2012-04-13 |
Robert McIntyre |
this f@#@# thing oh my god.
|
2012-04-13 |
Robert McIntyre |
allowed non-even initial blank inputs.
|
2012-04-13 |
Robert McIntyre |
fixed bug where variables would be overwritten.
|
2012-04-13 |
Robert McIntyre |
use E as scratch instead of C
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2012-04-13 |
Robert McIntyre |
fixed bug where A was always 0 when the self-modigying code was executed.
|
2012-04-13 |
Robert McIntyre |
set H for real
|
2012-04-13 |
Robert McIntyre |
set H, but found flaw in program flow.
|
2012-04-12 |
Robert McIntyre |
saving progress.
|
2012-04-12 |
Robert McIntyre |
saving progress....
|
2012-04-12 |
Robert McIntyre |
saving progress...
|
2012-04-12 |
Robert McIntyre |
saving progress.
|
2012-04-12 |
Robert McIntyre |
saving progress.
|
2012-04-12 |
Robert McIntyre |
had to change programs to prevent repeats.
|
2012-04-12 |
Robert McIntyre |
saving progress...
|
2012-04-12 |
Robert McIntyre |
changed scratch ragisters from BC to DE.
|
2012-04-12 |
Robert McIntyre |
working on mode-dispatch
|
2012-04-11 |
Robert McIntyre |
completed read-user-input by working off of Dylan's version.
|
2012-04-11 |
Robert McIntyre |
saving progress.
|
2012-04-11 |
Robert McIntyre |
decreased frame-metronome by one opcode
|
2012-04-11 |
Robert McIntyre |
frame-metronome no longer needs any state.
|
2012-04-11 |
Robert McIntyre |
leave HL unmolested
|
2012-04-11 |
Robert McIntyre |
simplifying frame-metronome
|
2012-04-11 |
Robert McIntyre |
created efficient frame-metronome program
|
2012-04-11 |
Robert McIntyre |
working on main bootstrap program
|
2012-04-11 |
Robert McIntyre |
modifying dylan's assembly bootstrap program so that my primitive item-writer program can write it to memory.
|
2012-04-10 |
Robert McIntyre |
add demo moves
|
2012-04-10 |
Robert McIntyre |
merge
|
2012-04-09 |
Dylan Holmes |
Found some tile sprites for printable characters. Neato.
|
2012-04-09 |
Dylan Holmes |
merged changes
|
2012-04-09 |
Dylan Holmes |
Added more sandbox stuff in rom.org to show how the memory is laid out.
|
2012-04-08 |
Dylan Holmes |
fixed a few blocks that were not tangling properly.
|
2012-04-10 |
Robert McIntyre |
script: wrote memory pattern from within game!
|
2012-04-10 |
Robert McIntyre |
cleaning up code
|
2012-04-09 |
Robert McIntyre |
script: item-program completely deposited. Will test tomorrow :)
|
2012-04-09 |
Robert McIntyre |
saving progress...
|
2012-04-09 |
Robert McIntyre |
almost halfway there!
|
2012-04-09 |
Robert McIntyre |
more progress.
|
2012-04-09 |
Robert McIntyre |
saving progress...]
|
2012-04-09 |
Robert McIntyre |
script: made it to celadon poke-center.
|
2012-04-09 |
Robert McIntyre |
route repaired.
|
2012-04-09 |
Robert McIntyre |
repairing route
|
2012-04-09 |
Robert McIntyre |
script: got leomnades and TM13, shopping is complete.
|
2012-04-09 |
Robert McIntyre |
got guard spec & x-accuracy; floor five complete.
|
2012-04-09 |
Robert McIntyre |
got elemental stones; floor four complete.
|
2012-04-09 |
Robert McIntyre |
script: got TM18; floor three complete.
|
2012-04-09 |
Robert McIntyre |
script: bought status healing items; floor two complete.
|
2012-04-09 |
Robert McIntyre |
script: bought TMs on second floor.
|
2012-04-09 |
Robert McIntyre |
adjusting run to use 0x00 items for money since they are worth a half million each.
|
2012-04-09 |
Robert McIntyre |
wrote skeleton for celadon purchase spree.
|
2012-04-09 |
Robert McIntyre |
mapped celadon store inventories.
|
2012-04-09 |
Robert McIntyre |
merge dylan's changes.
|
2012-04-08 |
Dylan Holmes |
fixed a few blocks that were not tangling properly.
|
2012-04-08 |
Dylan Holmes |
finished working for now. i've completed more carving up of code blocks.
|
2012-04-08 |
Dylan Holmes |
more progess: now rom.org tangles into hxc.clj; i'll be subdividing the code blocks as I write more.
|
2012-04-08 |
Dylan Holmes |
Saving progress. Cleaned up documentation a little; found more ROM stuff, including names of status ailments and amount of HP restored by potions.
|
2012-04-09 |
Robert McIntyre |
script: made it to cereulean with TM55s worth 2 million.
|
2012-04-08 |
Robert McIntyre |
item layout is complete.
|
2012-04-08 |
Robert McIntyre |
constructing exact item-pc layout for item-writer.
|
2012-04-08 |
Robert McIntyre |
completed testing of item-writer; looks good.
|
2012-04-08 |
Robert McIntyre |
brought item-writer down to 20 items.
|
2012-04-08 |
Robert McIntyre |
preliminary item-writer complete
|
2012-04-08 |
Robert McIntyre |
rewriting basic-writer assemly so that it is valid items
|
2012-04-07 |
Robert McIntyre |
created 40-byte program to bootstrap main bootstrap program
|
2012-04-07 |
Robert McIntyre |
restore memoization.
|
2012-04-07 |
Robert McIntyre |
Fixed two major bugs related to restart events which were causing desync. The entire video now syncs properly.
|
2012-04-07 |
Robert McIntyre |
fixed major bug with first-difference which was causing de-sync.
|
2012-04-06 |
Robert McIntyre |
saving progress.
|
2012-04-06 |
Robert McIntyre |
fixed problem with rival's name.
|
2012-04-06 |
Robert McIntyre |
solving problem with rival name becomming a key item.
|
2012-04-06 |
Robert McIntyre |
improved do-save-corruption
|
2012-04-06 |
Robert McIntyre |
made more progress, have burn heals and correct name for rival.
|
2012-04-06 |
Robert McIntyre |
improved efficiency of delayed-difference
|
2012-04-05 |
Robert McIntyre |
improved delayed-difference with memoization
|
2012-04-05 |
Robert McIntyre |
corrected compilation bugs
|
2012-04-04 |
Robert McIntyre |
saving progress before trip to Liberal.
|
2012-04-04 |
Robert McIntyre |
improved efficiency of set-cursor
|
2012-04-04 |
Robert McIntyre |
fixed set-cursor so that moving the cursor backwards works
|
2012-04-04 |
Robert McIntyre |
created functions to set the cursor to any position in any list
|
2012-04-04 |
Robert McIntyre |
added function to determine wuantity of items currently selected
|
2012-04-04 |
Robert McIntyre |
created function to determine total item-offset
|
2012-04-04 |
Robert McIntyre |
located item-list related addresses.
|
2012-04-03 |
Robert McIntyre |
adapting bootstrap to new util functions.
|
2012-04-03 |
Robert McIntyre |
fixing runs to use new util functions.
|
2012-04-03 |
Robert McIntyre |
remove crufty functions.
|
2012-04-03 |
Robert McIntyre |
greatly speed up scroll-text by using binary-search.
|
2012-04-03 |
Robert McIntyre |
merge
|
2012-04-03 |
Robert McIntyre |
scroll text works robustly but is slow
|
2012-04-02 |
Robert McIntyre |
major refactoring; made (walk) more robust
|
2012-04-02 |
Dylan Holmes |
Added more to the rom map.
|
2012-04-01 |
Dylan Holmes |
began writing out my notes on the ROM in an org file.
|
2012-04-01 |
Dylan Holmes |
added hxc-intro-pkmn for seeing which pokemon is displayed in oak's intro, and sxc-intro-pkmn! for modifying it.
|
2012-03-31 |
Dylan Holmes |
made progress on music; fixed several music pointers I grabbed from the internet.
|
2012-03-31 |
Dylan Holmes |
moved the memory manipulation functions out of world.practice and into a separate location, gb.mem-utils, to avoid cyclic load dependency. will adjust the dependent files shortly.
|
2012-03-31 |
Dylan Holmes |
completed cry functions.
|
2012-03-31 |
Dylan Holmes |
beginning to work on cry data
|
2012-03-31 |
Robert McIntyre |
improve testing program
|
2012-03-31 |
Robert McIntyre |
improve testing program
|
2012-03-31 |
Robert McIntyre |
item manipulation program works!
|
2012-03-31 |
Robert McIntyre |
going to test bootstrapping program.
|
2012-03-31 |
Robert McIntyre |
inserted backwards jump into bootstrap program to fit it into item-pc space
|
2012-03-31 |
Robert McIntyre |
found program that works as valid items, but now the program is too long...
|
2012-03-31 |
Robert McIntyre |
mapped out the rest of relevant characters-as-objects space
|