log

age author description
2012-04-17 Robert McIntyre completed basic music playing kernel
2012-04-16 Robert McIntyre made basic tone player.
2012-04-14 Robert McIntyre everything works :) now I have total control over the game.
2012-04-14 Robert McIntyre saving progress before debugging.
2012-04-14 Robert McIntyre moved asseitem-writer assembly to rlm-assembly.
2012-04-14 Robert McIntyre merge.
2012-04-13 Dylan Holmes saving progress...
2012-04-13 Dylan Holmes Saving work -- found Pokedex menu text, and other things.
2012-04-13 Dylan Holmes Added several new things: NPC Pokemon names, Celadon prize data, NPC Trainers' Pokemon.
2012-04-14 Robert McIntyre brought documentation up to date.
2012-04-13 Robert McIntyre merge dylan's changes.
2012-04-13 Dylan Holmes Astoundingly, it is not generally possible to convert decimal representations into hexadecimal simply by prepending 0x.
2012-04-13 Dylan Holmes Found in-game pointers to type names; ready to remove manually-coded list.
2012-04-13 Robert McIntyre removed repeated nybbles, length is now 69 opcodes.
2012-04-13 Robert McIntyre got main-bootstrap-program down to 67 opcodes.
2012-04-13 Robert McIntyre removed one opcode
2012-04-13 Robert McIntyre all tests passed.
2012-04-13 Robert McIntyre finally made it to the actual writing part...
2012-04-13 Robert McIntyre this f@#@# thing oh my god.
2012-04-13 Robert McIntyre allowed non-even initial blank inputs.
2012-04-13 Robert McIntyre fixed bug where variables would be overwritten.
2012-04-13 Robert McIntyre use E as scratch instead of C
2012-04-13 Robert McIntyre fixed bug where A was always 0 when the self-modigying code was executed.
2012-04-13 Robert McIntyre set H for real
2012-04-13 Robert McIntyre set H, but found flaw in program flow.
2012-04-12 Robert McIntyre saving progress.
2012-04-12 Robert McIntyre saving progress....
2012-04-12 Robert McIntyre saving progress...
2012-04-12 Robert McIntyre saving progress.
2012-04-12 Robert McIntyre saving progress.
2012-04-12 Robert McIntyre had to change programs to prevent repeats.
2012-04-12 Robert McIntyre saving progress...
2012-04-12 Robert McIntyre changed scratch ragisters from BC to DE.
2012-04-12 Robert McIntyre working on mode-dispatch
2012-04-11 Robert McIntyre completed read-user-input by working off of Dylan's version.
2012-04-11 Robert McIntyre saving progress.
2012-04-11 Robert McIntyre decreased frame-metronome by one opcode
2012-04-11 Robert McIntyre frame-metronome no longer needs any state.
2012-04-11 Robert McIntyre leave HL unmolested
2012-04-11 Robert McIntyre simplifying frame-metronome
2012-04-11 Robert McIntyre created efficient frame-metronome program
2012-04-11 Robert McIntyre working on main bootstrap program
2012-04-11 Robert McIntyre modifying dylan's assembly bootstrap program so that my primitive item-writer program can write it to memory.
2012-04-10 Robert McIntyre add demo moves
2012-04-10 Robert McIntyre merge
2012-04-09 Dylan Holmes Found some tile sprites for printable characters. Neato.
2012-04-09 Dylan Holmes merged changes
2012-04-09 Dylan Holmes Added more sandbox stuff in rom.org to show how the memory is laid out.
2012-04-08 Dylan Holmes fixed a few blocks that were not tangling properly.
2012-04-10 Robert McIntyre script: wrote memory pattern from within game!
2012-04-10 Robert McIntyre cleaning up code
2012-04-09 Robert McIntyre script: item-program completely deposited. Will test tomorrow :)
2012-04-09 Robert McIntyre saving progress...
2012-04-09 Robert McIntyre almost halfway there!
2012-04-09 Robert McIntyre more progress.
2012-04-09 Robert McIntyre saving progress...]
2012-04-09 Robert McIntyre script: made it to celadon poke-center.
2012-04-09 Robert McIntyre route repaired.
2012-04-09 Robert McIntyre repairing route
2012-04-09 Robert McIntyre script: got leomnades and TM13, shopping is complete.
2012-04-09 Robert McIntyre got guard spec & x-accuracy; floor five complete.
2012-04-09 Robert McIntyre got elemental stones; floor four complete.
2012-04-09 Robert McIntyre script: got TM18; floor three complete.
2012-04-09 Robert McIntyre script: bought status healing items; floor two complete.
2012-04-09 Robert McIntyre script: bought TMs on second floor.
2012-04-09 Robert McIntyre adjusting run to use 0x00 items for money since they are worth a half million each.
2012-04-09 Robert McIntyre wrote skeleton for celadon purchase spree.
2012-04-09 Robert McIntyre mapped celadon store inventories.
2012-04-09 Robert McIntyre merge dylan's changes.
2012-04-08 Dylan Holmes fixed a few blocks that were not tangling properly.
2012-04-08 Dylan Holmes finished working for now. i've completed more carving up of code blocks.
2012-04-08 Dylan Holmes more progess: now rom.org tangles into hxc.clj; i'll be subdividing the code blocks as I write more.
2012-04-08 Dylan Holmes Saving progress. Cleaned up documentation a little; found more ROM stuff, including names of status ailments and amount of HP restored by potions.
2012-04-09 Robert McIntyre script: made it to cereulean with TM55s worth 2 million.
2012-04-08 Robert McIntyre item layout is complete.
2012-04-08 Robert McIntyre constructing exact item-pc layout for item-writer.
2012-04-08 Robert McIntyre completed testing of item-writer; looks good.
2012-04-08 Robert McIntyre brought item-writer down to 20 items.
2012-04-08 Robert McIntyre preliminary item-writer complete
2012-04-08 Robert McIntyre rewriting basic-writer assemly so that it is valid items
2012-04-07 Robert McIntyre created 40-byte program to bootstrap main bootstrap program
2012-04-07 Robert McIntyre restore memoization.
2012-04-07 Robert McIntyre Fixed two major bugs related to restart events which were causing desync. The entire video now syncs properly.
2012-04-07 Robert McIntyre fixed major bug with first-difference which was causing de-sync.
2012-04-06 Robert McIntyre saving progress.
2012-04-06 Robert McIntyre fixed problem with rival's name.
2012-04-06 Robert McIntyre solving problem with rival name becomming a key item.
2012-04-06 Robert McIntyre improved do-save-corruption
2012-04-06 Robert McIntyre made more progress, have burn heals and correct name for rival.
2012-04-06 Robert McIntyre improved efficiency of delayed-difference
2012-04-05 Robert McIntyre improved delayed-difference with memoization
2012-04-05 Robert McIntyre corrected compilation bugs
2012-04-04 Robert McIntyre saving progress before trip to Liberal.
2012-04-04 Robert McIntyre improved efficiency of set-cursor
2012-04-04 Robert McIntyre fixed set-cursor so that moving the cursor backwards works
2012-04-04 Robert McIntyre created functions to set the cursor to any position in any list
2012-04-04 Robert McIntyre added function to determine wuantity of items currently selected
2012-04-04 Robert McIntyre created function to determine total item-offset
2012-04-04 Robert McIntyre located item-list related addresses.
2012-04-03 Robert McIntyre adapting bootstrap to new util functions.
2012-04-03 Robert McIntyre fixing runs to use new util functions.
2012-04-03 Robert McIntyre remove crufty functions.
2012-04-03 Robert McIntyre greatly speed up scroll-text by using binary-search.
2012-04-03 Robert McIntyre merge
2012-04-03 Robert McIntyre scroll text works robustly but is slow
2012-04-02 Robert McIntyre major refactoring; made (walk) more robust
2012-04-02 Dylan Holmes Added more to the rom map.
2012-04-01 Dylan Holmes began writing out my notes on the ROM in an org file.
2012-04-01 Dylan Holmes added hxc-intro-pkmn for seeing which pokemon is displayed in oak's intro, and sxc-intro-pkmn! for modifying it.
2012-03-31 Dylan Holmes made progress on music; fixed several music pointers I grabbed from the internet.
2012-03-31 Dylan Holmes moved the memory manipulation functions out of world.practice and into a separate location, gb.mem-utils, to avoid cyclic load dependency. will adjust the dependent files shortly.
2012-03-31 Dylan Holmes completed cry functions.
2012-03-31 Dylan Holmes beginning to work on cry data
2012-03-31 Robert McIntyre improve testing program
2012-03-31 Robert McIntyre improve testing program
2012-03-31 Robert McIntyre item manipulation program works!
2012-03-31 Robert McIntyre going to test bootstrapping program.
2012-03-31 Robert McIntyre inserted backwards jump into bootstrap program to fit it into item-pc space
2012-03-31 Robert McIntyre found program that works as valid items, but now the program is too long...
2012-03-31 Robert McIntyre mapped out the rest of relevant characters-as-objects space