Sat, 24 Mar 2012 15:02:49 -0500 |
Robert McIntyre |
going to start work on item hack.
|
Sat, 24 Mar 2012 14:42:34 -0500 |
Robert McIntyre |
working on map memory, modified view-memory to output hex and decimal as well as binary
|
Sat, 24 Mar 2012 13:22:52 -0500 |
Robert McIntyre |
working out how 0xD367 affects game play
|
Sat, 24 Mar 2012 13:15:15 -0500 |
Robert McIntyre |
fixed badge order, added HM-mew, mapped out some more memory
|
Sat, 24 Mar 2012 05:45:06 -0500 |
Dylan Holmes |
Added functions for getting and setting badges.
|
Sat, 24 Mar 2012 05:38:17 -0500 |
Robert McIntyre |
reformat
|
Sat, 24 Mar 2012 05:26:33 -0500 |
Robert McIntyre |
added functions for setting rival's name and text speed
|
Sat, 24 Mar 2012 04:29:37 -0500 |
Robert McIntyre |
added functions for setting current money.
|
Sat, 24 Mar 2012 03:35:21 -0500 |
Robert McIntyre |
pokedex manipulation functions complete.
|
Sat, 24 Mar 2012 03:10:56 -0500 |
Robert McIntyre |
enabled pokedex printing.
|
Sat, 24 Mar 2012 00:13:06 -0500 |
Robert McIntyre |
extended range of catrography.
|
Sat, 24 Mar 2012 00:09:17 -0500 |
Robert McIntyre |
rename pokemon-layout to cartography.
|
Sat, 24 Mar 2012 00:01:04 -0500 |
Robert McIntyre |
adjusted default ditto's base stats.
|
Fri, 23 Mar 2012 20:18:03 -0500 |
Robert McIntyre |
moved hardcoded stuff into its own namespace.
|
Fri, 23 Mar 2012 19:39:03 -0500 |
Robert McIntyre |
differentiated between normal=pp-ups and glitched key-like pp-ups.
|