log

age author description
Thu, 29 Mar 2012 17:38:36 -0500 Robert McIntyre script: walked to poke-center computer.
Thu, 29 Mar 2012 13:49:40 -0500 Dylan Holmes Fixed missing delimiter in gb.moves; preparing to play with type effectiveness.
Thu, 29 Mar 2012 13:31:31 -0500 Dylan Holmes Made hxc-pokenames and hxc-items return keywords instead of strings by default; added hxc-pokenames-raw and hxc-items-raw for the string version.
Wed, 28 Mar 2012 06:06:13 -0500 Robert McIntyre merge
Wed, 28 Mar 2012 06:06:00 -0500 Robert McIntyre added give-empty-pokedex
Wed, 28 Mar 2012 05:56:37 -0500 Dylan Holmes Found the hardcoded pokedex order!!
Wed, 28 Mar 2012 05:08:24 -0500 Robert McIntyre script: bought 96 burn heals
Wed, 28 Mar 2012 04:52:09 -0500 Dylan Holmes Added the hardcoded list of moves that the TMs and HMs teach.
Wed, 28 Mar 2012 03:28:36 -0500 Dylan Holmes added price data. also, shop data seems a bit off.
Tue, 27 Mar 2012 22:41:24 -0500 Dylan Holmes Replaced manually listed move data in gb.moves with a call to hxc-move-data. Also, began work on hxc-shops, which lists shop inventory. todo: find out how the game converts internal order to pokedex order; todo: get hardcoded tm data.
Tue, 27 Mar 2012 21:08:44 -0500 Robert McIntyre reorginazed save corruption code
Tue, 27 Mar 2012 13:33:44 -0500 Robert McIntyre script: save corruption
Tue, 27 Mar 2012 13:10:48 -0500 Robert McIntyre script: bought initial 5 items.
Tue, 27 Mar 2012 12:57:58 -0500 Robert McIntyre fix compiliation errors
Tue, 27 Mar 2012 12:37:48 -0500 Robert McIntyre merge.
Tue, 27 Mar 2012 12:36:48 -0500 Robert McIntyre added script to automatically buy any combination of items from a store's inventory.
Tue, 27 Mar 2012 11:30:58 -0500 Robert McIntyre refactored walking code from buy-initial-objects to its own function.
Tue, 27 Mar 2012 02:05:16 -0500 Dylan Holmes further improvements on hxc-pokemon-base.
Tue, 27 Mar 2012 00:59:43 -0500 Dylan Holmes beginning work on hxc-pokemon-base, the collection of base stats, battle sprite data, etc.
Tue, 27 Mar 2012 00:33:07 -0500 Robert McIntyre script: went back to viridian store.
Mon, 26 Mar 2012 23:54:52 -0500 Robert McIntyre script: delivered oak's parcel; got pokedex.
Mon, 26 Mar 2012 23:34:53 -0500 Robert McIntyre script: made it to oak's lab from viridian mart.
Mon, 26 Mar 2012 23:25:18 -0500 Dylan Holmes Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
Mon, 26 Mar 2012 23:18:22 -0500 Dylan Holmes Added hardcoded learnsets.
Mon, 26 Mar 2012 23:04:12 -0500 Robert McIntyre script: got oak's parcel
Mon, 26 Mar 2012 22:46:11 -0500 Robert McIntyre merge
Mon, 26 Mar 2012 22:45:27 -0500 Robert McIntyre script: made it to viridian mart
Mon, 26 Mar 2012 21:25:10 -0500 Dylan Holmes Corrected hxc-evolution so that pokemon with branched evolutions (i.e. eevee) will be fully included. As a result, altered hxc-evolution to return a list of hashes, one per evolution.
Mon, 26 Mar 2012 21:00:23 -0500 Robert McIntyre script: left oak's lab.
Mon, 26 Mar 2012 19:57:25 -0500 Robert McIntyre merge
Mon, 26 Mar 2012 19:56:57 -0500 Robert McIntyre script: defeated rival.
Mon, 26 Mar 2012 18:34:06 -0500 Dylan Holmes Added hardcoded evolution data.
Mon, 26 Mar 2012 18:01:39 -0500 Robert McIntyre script: got pikachu.
Mon, 26 Mar 2012 07:20:30 -0500 Robert McIntyre continued work on unoptimized script
Mon, 26 Mar 2012 06:11:49 -0500 Robert McIntyre improved scroll-text to scroll through multiple lines of text
Mon, 26 Mar 2012 06:00:30 -0500 Robert McIntyre unicode walking :)
Mon, 26 Mar 2012 04:17:10 -0500 Robert McIntyre fixed incompetence.
Mon, 26 Mar 2012 04:12:56 -0500 Robert McIntyre added delicious unicode characters to the character-map.
Mon, 26 Mar 2012 04:03:19 -0500 Robert McIntyre minor correction.
Mon, 26 Mar 2012 03:50:17 -0500 Robert McIntyre merge
Mon, 26 Mar 2012 03:49:33 -0500 Robert McIntyre updated title and save_corruption to work with all the recent updates
Mon, 26 Mar 2012 03:45:24 -0500 Dylan Holmes Reworked the hxc definitions; they are now fns that optionally take a single rom arg and dynamically grab the data. Their commonalities are also consolidated into a single template function, hxc-thunk. Minor fixes include stripping pokenames of their padding and splitting the huge hxc-dialog string into a list.
Mon, 26 Mar 2012 03:09:26 -0500 Robert McIntyre mrege.
Mon, 26 Mar 2012 03:08:54 -0500 Robert McIntyre starting work on unoptimized bootstrap script.
Mon, 26 Mar 2012 01:56:57 -0500 Dylan Holmes Got hardcoded move effect data, put it into a map hxc-move-data. Since descriptions are handwritten, they may be buggy.
Sun, 25 Mar 2012 23:04:01 -0500 Dylan Holmes forgot to include Bird type with the list of available type names for type advantage data. now hxc-advantage is correct.
Sun, 25 Mar 2012 22:33:17 -0500 Dylan Holmes minor fixes
Sun, 25 Mar 2012 22:29:12 -0500 Dylan Holmes Added the list of types and advantages to the hardcoded collection.
Sun, 25 Mar 2012 02:53:29 -0500 Dylan Holmes making interesting data insights.
Sun, 25 Mar 2012 02:35:14 -0500 Robert McIntyre still working on overall stragety... going to sleep on it.
Sun, 25 Mar 2012 01:53:29 -0500 Robert McIntyre working on preliminary script to bootstrap my way into a RAM writing program
Sun, 25 Mar 2012 00:38:45 -0500 Robert McIntyre revived a functional version of Dylan's assembly.
Sun, 25 Mar 2012 00:08:23 -0500 Robert McIntyre found appropriate map-function on Route 3
Sat, 24 Mar 2012 23:38:21 -0500 Robert McIntyre continuing work on map-function-addresses.
Sat, 24 Mar 2012 20:06:25 -0500 Robert McIntyre merge.
Sat, 24 Mar 2012 20:05:47 -0500 Robert McIntyre working on item-injection; fixed off-by-one error in print-pokedex.
Sat, 24 Mar 2012 18:21:16 -0500 Dylan Holmes saving progress...
Sat, 24 Mar 2012 16:19:43 -0500 Robert McIntyre succesful return of control to the game upon item injection.
Sat, 24 Mar 2012 15:21:24 -0500 Robert McIntyre preliminary map data region in cart.
Sat, 24 Mar 2012 15:02:49 -0500 Robert McIntyre going to start work on item hack.