Tue, 27 Mar 2012 21:08:44 -0500 |
Robert McIntyre |
reorginazed save corruption code
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Tue, 27 Mar 2012 13:33:44 -0500 |
Robert McIntyre |
script: save corruption
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Tue, 27 Mar 2012 13:10:48 -0500 |
Robert McIntyre |
script: bought initial 5 items.
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Tue, 27 Mar 2012 12:57:58 -0500 |
Robert McIntyre |
fix compiliation errors
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Tue, 27 Mar 2012 12:37:48 -0500 |
Robert McIntyre |
merge.
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Tue, 27 Mar 2012 12:36:48 -0500 |
Robert McIntyre |
added script to automatically buy any combination of items from a store's inventory.
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Tue, 27 Mar 2012 11:30:58 -0500 |
Robert McIntyre |
refactored walking code from buy-initial-objects to its own function.
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Tue, 27 Mar 2012 02:05:16 -0500 |
Dylan Holmes |
further improvements on hxc-pokemon-base.
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Tue, 27 Mar 2012 00:59:43 -0500 |
Dylan Holmes |
beginning work on hxc-pokemon-base, the collection of base stats, battle sprite data, etc.
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Tue, 27 Mar 2012 00:33:07 -0500 |
Robert McIntyre |
script: went back to viridian store.
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Mon, 26 Mar 2012 23:54:52 -0500 |
Robert McIntyre |
script: delivered oak's parcel; got pokedex.
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Mon, 26 Mar 2012 23:34:53 -0500 |
Robert McIntyre |
script: made it to oak's lab from viridian mart.
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Mon, 26 Mar 2012 23:25:18 -0500 |
Dylan Holmes |
Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
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Mon, 26 Mar 2012 23:18:22 -0500 |
Dylan Holmes |
Added hardcoded learnsets.
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Mon, 26 Mar 2012 23:04:12 -0500 |
Robert McIntyre |
script: got oak's parcel
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Mon, 26 Mar 2012 22:46:11 -0500 |
Robert McIntyre |
merge
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Mon, 26 Mar 2012 22:45:27 -0500 |
Robert McIntyre |
script: made it to viridian mart
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Mon, 26 Mar 2012 21:25:10 -0500 |
Dylan Holmes |
Corrected hxc-evolution so that pokemon with branched evolutions (i.e. eevee) will be fully included. As a result, altered hxc-evolution to return a list of hashes, one per evolution.
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Mon, 26 Mar 2012 21:00:23 -0500 |
Robert McIntyre |
script: left oak's lab.
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Mon, 26 Mar 2012 19:57:25 -0500 |
Robert McIntyre |
merge
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Mon, 26 Mar 2012 19:56:57 -0500 |
Robert McIntyre |
script: defeated rival.
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Mon, 26 Mar 2012 18:34:06 -0500 |
Dylan Holmes |
Added hardcoded evolution data.
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Mon, 26 Mar 2012 18:01:39 -0500 |
Robert McIntyre |
script: got pikachu.
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Mon, 26 Mar 2012 07:20:30 -0500 |
Robert McIntyre |
continued work on unoptimized script
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Mon, 26 Mar 2012 06:11:49 -0500 |
Robert McIntyre |
improved scroll-text to scroll through multiple lines of text
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Mon, 26 Mar 2012 06:00:30 -0500 |
Robert McIntyre |
unicode walking :)
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Mon, 26 Mar 2012 04:17:10 -0500 |
Robert McIntyre |
fixed incompetence.
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Mon, 26 Mar 2012 04:12:56 -0500 |
Robert McIntyre |
added delicious unicode characters to the character-map.
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Mon, 26 Mar 2012 04:03:19 -0500 |
Robert McIntyre |
minor correction.
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Mon, 26 Mar 2012 03:50:17 -0500 |
Robert McIntyre |
merge
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Mon, 26 Mar 2012 03:49:33 -0500 |
Robert McIntyre |
updated title and save_corruption to work with all the recent updates
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Mon, 26 Mar 2012 03:45:24 -0500 |
Dylan Holmes |
Reworked the hxc definitions; they are now fns that optionally take a single rom arg and dynamically grab the data. Their commonalities are also consolidated into a single template function, hxc-thunk. Minor fixes include stripping pokenames of their padding and splitting the huge hxc-dialog string into a list.
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Mon, 26 Mar 2012 03:09:26 -0500 |
Robert McIntyre |
mrege.
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Mon, 26 Mar 2012 03:08:54 -0500 |
Robert McIntyre |
starting work on unoptimized bootstrap script.
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Mon, 26 Mar 2012 01:56:57 -0500 |
Dylan Holmes |
Got hardcoded move effect data, put it into a map hxc-move-data. Since descriptions are handwritten, they may be buggy.
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Sun, 25 Mar 2012 23:04:01 -0500 |
Dylan Holmes |
forgot to include Bird type with the list of available type names for type advantage data. now hxc-advantage is correct.
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Sun, 25 Mar 2012 22:33:17 -0500 |
Dylan Holmes |
minor fixes
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Sun, 25 Mar 2012 22:29:12 -0500 |
Dylan Holmes |
Added the list of types and advantages to the hardcoded collection.
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Sun, 25 Mar 2012 02:53:29 -0500 |
Dylan Holmes |
making interesting data insights.
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Sun, 25 Mar 2012 02:35:14 -0500 |
Robert McIntyre |
still working on overall stragety... going to sleep on it.
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Sun, 25 Mar 2012 01:53:29 -0500 |
Robert McIntyre |
working on preliminary script to bootstrap my way into a RAM writing program
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Sun, 25 Mar 2012 00:38:45 -0500 |
Robert McIntyre |
revived a functional version of Dylan's assembly.
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Sun, 25 Mar 2012 00:08:23 -0500 |
Robert McIntyre |
found appropriate map-function on Route 3
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Sat, 24 Mar 2012 23:38:21 -0500 |
Robert McIntyre |
continuing work on map-function-addresses.
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Sat, 24 Mar 2012 20:06:25 -0500 |
Robert McIntyre |
merge.
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Sat, 24 Mar 2012 20:05:47 -0500 |
Robert McIntyre |
working on item-injection; fixed off-by-one error in print-pokedex.
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Sat, 24 Mar 2012 18:21:16 -0500 |
Dylan Holmes |
saving progress...
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Sat, 24 Mar 2012 16:19:43 -0500 |
Robert McIntyre |
succesful return of control to the game upon item injection.
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Sat, 24 Mar 2012 15:21:24 -0500 |
Robert McIntyre |
preliminary map data region in cart.
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Sat, 24 Mar 2012 15:02:49 -0500 |
Robert McIntyre |
going to start work on item hack.
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Sat, 24 Mar 2012 14:42:34 -0500 |
Robert McIntyre |
working on map memory, modified view-memory to output hex and decimal as well as binary
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Sat, 24 Mar 2012 13:22:52 -0500 |
Robert McIntyre |
working out how 0xD367 affects game play
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Sat, 24 Mar 2012 13:15:15 -0500 |
Robert McIntyre |
fixed badge order, added HM-mew, mapped out some more memory
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Sat, 24 Mar 2012 05:45:06 -0500 |
Dylan Holmes |
Added functions for getting and setting badges.
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Sat, 24 Mar 2012 05:38:17 -0500 |
Robert McIntyre |
reformat
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Sat, 24 Mar 2012 05:26:33 -0500 |
Robert McIntyre |
added functions for setting rival's name and text speed
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Sat, 24 Mar 2012 04:29:37 -0500 |
Robert McIntyre |
added functions for setting current money.
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Sat, 24 Mar 2012 03:35:21 -0500 |
Robert McIntyre |
pokedex manipulation functions complete.
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Sat, 24 Mar 2012 03:10:56 -0500 |
Robert McIntyre |
enabled pokedex printing.
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Sat, 24 Mar 2012 00:13:06 -0500 |
Robert McIntyre |
extended range of catrography.
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Sat, 24 Mar 2012 00:09:17 -0500 |
Robert McIntyre |
rename pokemon-layout to cartography.
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Sat, 24 Mar 2012 00:01:04 -0500 |
Robert McIntyre |
adjusted default ditto's base stats.
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Fri, 23 Mar 2012 20:18:03 -0500 |
Robert McIntyre |
moved hardcoded stuff into its own namespace.
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Fri, 23 Mar 2012 19:39:03 -0500 |
Robert McIntyre |
differentiated between normal=pp-ups and glitched key-like pp-ups.
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Fri, 23 Mar 2012 19:29:09 -0500 |
Robert McIntyre |
remove debug stuff from pokemon.clj
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Fri, 23 Mar 2012 19:26:04 -0500 |
Robert McIntyre |
merge
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Fri, 23 Mar 2012 19:25:21 -0500 |
Robert McIntyre |
fixed give-pokemon to give a properly formatted pokemon for pokemon with less than 4 moves.
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Fri, 23 Mar 2012 19:05:08 -0500 |
Dylan Holmes |
Added spelling bee.
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Fri, 23 Mar 2012 18:06:37 -0500 |
Robert McIntyre |
fixed compilaition error in dylan's code
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Fri, 23 Mar 2012 05:58:41 -0500 |
Robert McIntyre |
merge.
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Fri, 23 Mar 2012 05:58:04 -0500 |
Robert McIntyre |
fixed minor bug in give-pokemon
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Fri, 23 Mar 2012 05:45:56 -0500 |
Robert McIntyre |
give pokemon appears to work.
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Fri, 23 Mar 2012 04:39:24 -0500 |
Robert McIntyre |
saving progress
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Fri, 23 Mar 2012 04:43:44 -0500 |
Dylan Holmes |
More hardcode expeditions.
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Fri, 23 Mar 2012 04:36:16 -0500 |
Robert McIntyre |
augmented print-pokemon to report inconsistent types; fixed error in give-type
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Fri, 23 Mar 2012 04:25:17 -0500 |
Robert McIntyre |
default type list complete.
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Fri, 23 Mar 2012 04:19:38 -0500 |
Robert McIntyre |
constructing default types....
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Fri, 23 Mar 2012 04:00:42 -0500 |
Robert McIntyre |
have to add default types for all pokemon.
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Fri, 23 Mar 2012 03:31:49 -0500 |
Robert McIntyre |
enhanced pokemon printing to print out current HP as well as current total HP.
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Fri, 23 Mar 2012 02:44:45 -0500 |
Robert McIntyre |
correct grammar lol.
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Fri, 23 Mar 2012 02:41:22 -0500 |
Robert McIntyre |
pokemon printing complete.
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Fri, 23 Mar 2012 00:32:44 -0500 |
Robert McIntyre |
merge
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Fri, 23 Mar 2012 00:30:34 -0500 |
Robert McIntyre |
competed move-table printing component of pokemon printing function.
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Fri, 23 Mar 2012 00:14:37 -0500 |
Robert McIntyre |
break for eating!
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Thu, 22 Mar 2012 23:42:31 -0500 |
Robert McIntyre |
changed :moves to give a vector instead of hash-map because move order is important
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Thu, 22 Mar 2012 23:39:02 -0500 |
Robert McIntyre |
working on printing pokemon in a nicely formatted way.
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Fri, 23 Mar 2012 00:24:54 -0500 |
Dylan Holmes |
Further explorations in memory.
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Thu, 22 Mar 2012 22:37:35 -0500 |
Robert McIntyre |
minor reformatting.
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Thu, 22 Mar 2012 22:35:57 -0500 |
Robert McIntyre |
fixed compilation problems, added more functionality to pokemon-info
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Thu, 22 Mar 2012 20:10:09 -0500 |
Robert McIntyre |
added function to set ROM
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Thu, 22 Mar 2012 16:34:10 -0500 |
Robert McIntyre |
extending functionality of support namespaces in prepreation of give-pokemon
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Thu, 22 Mar 2012 15:58:39 -0500 |
Robert McIntyre |
renamed *pokemon-data* to *pokemon-record*
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Thu, 22 Mar 2012 07:38:00 -0500 |
Robert McIntyre |
merged changes
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Thu, 22 Mar 2012 07:36:54 -0500 |
Robert McIntyre |
successfully captured program counter!
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Thu, 22 Mar 2012 07:03:02 -0500 |
Dylan Holmes |
merged changes.
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Thu, 22 Mar 2012 07:02:50 -0500 |
Dylan Holmes |
added world directory for practice worldbuilding.
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