Tue, 27 Mar 2012 21:08:44 -0500 |
Robert McIntyre |
reorginazed save corruption code
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Tue, 27 Mar 2012 13:33:44 -0500 |
Robert McIntyre |
script: save corruption
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Tue, 27 Mar 2012 13:10:48 -0500 |
Robert McIntyre |
script: bought initial 5 items.
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Tue, 27 Mar 2012 12:57:58 -0500 |
Robert McIntyre |
fix compiliation errors
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Tue, 27 Mar 2012 12:37:48 -0500 |
Robert McIntyre |
merge.
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Tue, 27 Mar 2012 12:36:48 -0500 |
Robert McIntyre |
added script to automatically buy any combination of items from a store's inventory.
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Tue, 27 Mar 2012 11:30:58 -0500 |
Robert McIntyre |
refactored walking code from buy-initial-objects to its own function.
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Tue, 27 Mar 2012 02:05:16 -0500 |
Dylan Holmes |
further improvements on hxc-pokemon-base.
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Tue, 27 Mar 2012 00:59:43 -0500 |
Dylan Holmes |
beginning work on hxc-pokemon-base, the collection of base stats, battle sprite data, etc.
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Tue, 27 Mar 2012 00:33:07 -0500 |
Robert McIntyre |
script: went back to viridian store.
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Mon, 26 Mar 2012 23:54:52 -0500 |
Robert McIntyre |
script: delivered oak's parcel; got pokedex.
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Mon, 26 Mar 2012 23:34:53 -0500 |
Robert McIntyre |
script: made it to oak's lab from viridian mart.
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Mon, 26 Mar 2012 23:25:18 -0500 |
Dylan Holmes |
Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
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Mon, 26 Mar 2012 23:18:22 -0500 |
Dylan Holmes |
Added hardcoded learnsets.
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Mon, 26 Mar 2012 23:04:12 -0500 |
Robert McIntyre |
script: got oak's parcel
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Mon, 26 Mar 2012 22:46:11 -0500 |
Robert McIntyre |
merge
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Mon, 26 Mar 2012 22:45:27 -0500 |
Robert McIntyre |
script: made it to viridian mart
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Mon, 26 Mar 2012 21:25:10 -0500 |
Dylan Holmes |
Corrected hxc-evolution so that pokemon with branched evolutions (i.e. eevee) will be fully included. As a result, altered hxc-evolution to return a list of hashes, one per evolution.
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Mon, 26 Mar 2012 21:00:23 -0500 |
Robert McIntyre |
script: left oak's lab.
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Mon, 26 Mar 2012 19:57:25 -0500 |
Robert McIntyre |
merge
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Mon, 26 Mar 2012 19:56:57 -0500 |
Robert McIntyre |
script: defeated rival.
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Mon, 26 Mar 2012 18:34:06 -0500 |
Dylan Holmes |
Added hardcoded evolution data.
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Mon, 26 Mar 2012 18:01:39 -0500 |
Robert McIntyre |
script: got pikachu.
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Mon, 26 Mar 2012 07:20:30 -0500 |
Robert McIntyre |
continued work on unoptimized script
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Mon, 26 Mar 2012 06:11:49 -0500 |
Robert McIntyre |
improved scroll-text to scroll through multiple lines of text
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Mon, 26 Mar 2012 06:00:30 -0500 |
Robert McIntyre |
unicode walking :)
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Mon, 26 Mar 2012 04:17:10 -0500 |
Robert McIntyre |
fixed incompetence.
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Mon, 26 Mar 2012 04:12:56 -0500 |
Robert McIntyre |
added delicious unicode characters to the character-map.
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Mon, 26 Mar 2012 04:03:19 -0500 |
Robert McIntyre |
minor correction.
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Mon, 26 Mar 2012 03:50:17 -0500 |
Robert McIntyre |
merge
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Mon, 26 Mar 2012 03:49:33 -0500 |
Robert McIntyre |
updated title and save_corruption to work with all the recent updates
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Mon, 26 Mar 2012 03:45:24 -0500 |
Dylan Holmes |
Reworked the hxc definitions; they are now fns that optionally take a single rom arg and dynamically grab the data. Their commonalities are also consolidated into a single template function, hxc-thunk. Minor fixes include stripping pokenames of their padding and splitting the huge hxc-dialog string into a list.
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