Thu, 22 Mar 2012 06:58:18 -0500 |
Dylan Holmes |
Added a worlds directory for worldbuilding practice, and added some assembly-reading utilities.
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Wed, 21 Mar 2012 23:19:01 -0500 |
Dylan Holmes |
merged assembly
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Thu, 22 Mar 2012 06:07:31 -0500 |
Robert McIntyre |
finished mapping out pokemon memory region.
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Thu, 22 Mar 2012 02:02:07 -0500 |
Robert McIntyre |
modified give-items to work with glitched items.
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Thu, 22 Mar 2012 01:25:39 -0500 |
Robert McIntyre |
determined location of pokemon types; added functions for reading/setting them.
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Wed, 21 Mar 2012 23:02:45 -0500 |
Robert McIntyre |
cleaned up code; added gb.saves
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Wed, 21 Mar 2012 22:17:06 -0500 |
Robert McIntyre |
add status to pokemon-data printout.
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Wed, 21 Mar 2012 22:15:23 -0500 |
Robert McIntyre |
expanded pokemon-layout to include status effects.
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Wed, 21 Mar 2012 22:13:43 -0500 |
Robert McIntyre |
wrote functions to read and write pokemon DV values and status
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Wed, 21 Mar 2012 18:17:37 -0500 |
Dylan Holmes |
beginning test of latest assembly code. 240->70.
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Wed, 21 Mar 2012 03:38:46 -0500 |
Robert McIntyre |
made functions more convienent for repl use.
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Wed, 21 Mar 2012 03:31:12 -0500 |
Robert McIntyre |
saved corrupted save.
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Wed, 21 Mar 2012 03:24:18 -0500 |
Robert McIntyre |
add DV info to print-pokemon-data
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Wed, 21 Mar 2012 03:20:03 -0500 |
Robert McIntyre |
fixed compilation problems.
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Wed, 21 Mar 2012 03:18:20 -0500 |
Robert McIntyre |
added facilities to corrupt any state.
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