Thu, 08 Mar 2012 03:41:24 -0600 |
Robert McIntyre |
can now write proper vbm files from clojure
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Thu, 08 Mar 2012 02:47:09 -0600 |
Robert McIntyre |
refactored
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Thu, 08 Mar 2012 02:25:20 -0600 |
Robert McIntyre |
removed zero frame confusion
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Thu, 08 Mar 2012 02:12:49 -0600 |
Robert McIntyre |
remove obsolete testing code
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Thu, 08 Mar 2012 02:10:03 -0600 |
Robert McIntyre |
got the speedrun to play
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Thu, 08 Mar 2012 01:58:36 -0600 |
Robert McIntyre |
building code to play vbm files
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Wed, 07 Mar 2012 23:23:15 -0600 |
Robert McIntyre |
resets now work correctly
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Wed, 07 Mar 2012 21:04:55 -0600 |
Robert McIntyre |
going to make restarts work
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Wed, 07 Mar 2012 20:47:25 -0600 |
Robert McIntyre |
refactor clojure level
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Wed, 07 Mar 2012 20:37:46 -0600 |
Robert McIntyre |
java/c++ framework more or less complete
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Wed, 07 Mar 2012 20:10:21 -0600 |
Robert McIntyre |
added code to retrieve CPU registers
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Wed, 07 Mar 2012 19:53:39 -0600 |
Robert McIntyre |
added code to retrieve other RAM areas and ROM
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Wed, 07 Mar 2012 19:29:51 -0600 |
Robert McIntyre |
added function to retrieve main RAM
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Wed, 07 Mar 2012 17:40:00 -0600 |
Robert McIntyre |
added functions to get rom/ram sizes
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Wed, 07 Mar 2012 15:17:19 -0600 |
Robert McIntyre |
savestate buffer was too small
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Wed, 07 Mar 2012 14:20:57 -0600 |
Robert McIntyre |
going to work on getting CPU data
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Wed, 07 Mar 2012 14:18:44 -0600 |
Robert McIntyre |
emabled loading and saving CPU state from clojure.
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Wed, 07 Mar 2012 13:24:32 -0600 |
Robert McIntyre |
can now send button presses to the simulated gameboy
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Wed, 07 Mar 2012 12:50:44 -0600 |
Robert McIntyre |
stepping achieved
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Wed, 07 Mar 2012 02:31:39 -0600 |
Robert McIntyre |
enabled stepping from clojure
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Wed, 07 Mar 2012 02:12:59 -0600 |
Robert McIntyre |
working on the API
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Wed, 07 Mar 2012 01:55:55 -0600 |
Robert McIntyre |
created list of stuff to do
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Wed, 07 Mar 2012 01:39:12 -0600 |
Robert McIntyre |
time for further planning
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Wed, 07 Mar 2012 01:17:53 -0600 |
Robert McIntyre |
clojure can now drive vba
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