Mon, 26 Mar 2012 18:34:06 -0500 |
Dylan Holmes |
Added hardcoded evolution data.
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Mon, 26 Mar 2012 18:01:39 -0500 |
Robert McIntyre |
script: got pikachu.
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Mon, 26 Mar 2012 07:20:30 -0500 |
Robert McIntyre |
continued work on unoptimized script
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Mon, 26 Mar 2012 06:11:49 -0500 |
Robert McIntyre |
improved scroll-text to scroll through multiple lines of text
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Mon, 26 Mar 2012 06:00:30 -0500 |
Robert McIntyre |
unicode walking :)
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Mon, 26 Mar 2012 04:17:10 -0500 |
Robert McIntyre |
fixed incompetence.
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Mon, 26 Mar 2012 04:12:56 -0500 |
Robert McIntyre |
added delicious unicode characters to the character-map.
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Mon, 26 Mar 2012 04:03:19 -0500 |
Robert McIntyre |
minor correction.
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Mon, 26 Mar 2012 03:50:17 -0500 |
Robert McIntyre |
merge
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Mon, 26 Mar 2012 03:49:33 -0500 |
Robert McIntyre |
updated title and save_corruption to work with all the recent updates
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Mon, 26 Mar 2012 03:45:24 -0500 |
Dylan Holmes |
Reworked the hxc definitions; they are now fns that optionally take a single rom arg and dynamically grab the data. Their commonalities are also consolidated into a single template function, hxc-thunk. Minor fixes include stripping pokenames of their padding and splitting the huge hxc-dialog string into a list.
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Mon, 26 Mar 2012 03:09:26 -0500 |
Robert McIntyre |
mrege.
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Mon, 26 Mar 2012 03:08:54 -0500 |
Robert McIntyre |
starting work on unoptimized bootstrap script.
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Mon, 26 Mar 2012 01:56:57 -0500 |
Dylan Holmes |
Got hardcoded move effect data, put it into a map hxc-move-data. Since descriptions are handwritten, they may be buggy.
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Sun, 25 Mar 2012 23:04:01 -0500 |
Dylan Holmes |
forgot to include Bird type with the list of available type names for type advantage data. now hxc-advantage is correct.
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