Sat, 14 Apr 2012 09:27:49 -0500 |
Dylan Holmes |
Found HP restored by SODA POP, FRESH WATER, LEMONADE; also found number of steps for REPEL, SUPER REPEL, MAX REPEL.
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Sat, 14 Apr 2012 05:20:28 -0500 |
Dylan Holmes |
Figured out how NPC Pokemon teams are encoded.
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Tue, 17 Apr 2012 06:36:17 -0500 |
Robert McIntyre |
completed basic music playing kernel
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Mon, 16 Apr 2012 14:08:56 -0500 |
Robert McIntyre |
made basic tone player.
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Sat, 14 Apr 2012 05:41:55 -0500 |
Robert McIntyre |
everything works :) now I have total control over the game.
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Sat, 14 Apr 2012 04:09:51 -0500 |
Robert McIntyre |
saving progress before debugging.
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Sat, 14 Apr 2012 03:22:10 -0500 |
Robert McIntyre |
moved asseitem-writer assembly to rlm-assembly.
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Sat, 14 Apr 2012 01:32:49 -0500 |
Robert McIntyre |
merge.
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Fri, 13 Apr 2012 09:07:09 -0500 |
Dylan Holmes |
saving progress...
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Fri, 13 Apr 2012 05:06:56 -0500 |
Dylan Holmes |
Saving work -- found Pokedex menu text, and other things.
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Fri, 13 Apr 2012 02:38:10 -0500 |
Dylan Holmes |
Added several new things: NPC Pokemon names, Celadon prize data, NPC Trainers' Pokemon.
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Sat, 14 Apr 2012 01:32:22 -0500 |
Robert McIntyre |
brought documentation up to date.
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Fri, 13 Apr 2012 11:33:56 -0500 |
Robert McIntyre |
merge dylan's changes.
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Thu, 12 Apr 2012 22:30:03 -0500 |
Dylan Holmes |
Astoundingly, it is not generally possible to convert decimal representations into hexadecimal simply by prepending 0x.
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Thu, 12 Apr 2012 22:18:46 -0500 |
Dylan Holmes |
Found in-game pointers to type names; ready to remove manually-coded list.
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Fri, 13 Apr 2012 11:32:52 -0500 |
Robert McIntyre |
removed repeated nybbles, length is now 69 opcodes.
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Fri, 13 Apr 2012 11:18:08 -0500 |
Robert McIntyre |
got main-bootstrap-program down to 67 opcodes.
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Fri, 13 Apr 2012 09:59:32 -0500 |
Robert McIntyre |
removed one opcode
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Fri, 13 Apr 2012 09:47:34 -0500 |
Robert McIntyre |
all tests passed.
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Fri, 13 Apr 2012 09:24:02 -0500 |
Robert McIntyre |
finally made it to the actual writing part...
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Fri, 13 Apr 2012 07:30:11 -0500 |
Robert McIntyre |
this f@#@# thing oh my god.
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Fri, 13 Apr 2012 05:35:55 -0500 |
Robert McIntyre |
allowed non-even initial blank inputs.
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Fri, 13 Apr 2012 05:28:17 -0500 |
Robert McIntyre |
fixed bug where variables would be overwritten.
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Fri, 13 Apr 2012 04:56:01 -0500 |
Robert McIntyre |
use E as scratch instead of C
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Fri, 13 Apr 2012 04:50:58 -0500 |
Robert McIntyre |
fixed bug where A was always 0 when the self-modigying code was executed.
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Fri, 13 Apr 2012 04:37:12 -0500 |
Robert McIntyre |
set H for real
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Fri, 13 Apr 2012 04:13:12 -0500 |
Robert McIntyre |
set H, but found flaw in program flow.
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Thu, 12 Apr 2012 01:25:28 -0500 |
Robert McIntyre |
saving progress.
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Thu, 12 Apr 2012 00:52:19 -0500 |
Robert McIntyre |
saving progress....
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Thu, 12 Apr 2012 00:20:16 -0500 |
Robert McIntyre |
saving progress...
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Wed, 11 Apr 2012 23:40:01 -0500 |
Robert McIntyre |
saving progress.
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Thu, 12 Apr 2012 12:08:36 -0500 |
Robert McIntyre |
saving progress.
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Thu, 12 Apr 2012 10:20:38 -0500 |
Robert McIntyre |
had to change programs to prevent repeats.
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Thu, 12 Apr 2012 09:21:40 -0500 |
Robert McIntyre |
saving progress...
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Thu, 12 Apr 2012 06:27:03 -0500 |
Robert McIntyre |
changed scratch ragisters from BC to DE.
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Thu, 12 Apr 2012 06:20:17 -0500 |
Robert McIntyre |
working on mode-dispatch
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Wed, 11 Apr 2012 14:04:21 -0500 |
Robert McIntyre |
completed read-user-input by working off of Dylan's version.
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Wed, 11 Apr 2012 13:39:53 -0500 |
Robert McIntyre |
saving progress.
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Wed, 11 Apr 2012 13:17:08 -0500 |
Robert McIntyre |
decreased frame-metronome by one opcode
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Wed, 11 Apr 2012 13:09:41 -0500 |
Robert McIntyre |
frame-metronome no longer needs any state.
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Wed, 11 Apr 2012 12:36:30 -0500 |
Robert McIntyre |
leave HL unmolested
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Wed, 11 Apr 2012 12:35:31 -0500 |
Robert McIntyre |
simplifying frame-metronome
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Wed, 11 Apr 2012 11:43:51 -0500 |
Robert McIntyre |
created efficient frame-metronome program
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Wed, 11 Apr 2012 10:47:27 -0500 |
Robert McIntyre |
working on main bootstrap program
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Wed, 11 Apr 2012 09:14:51 -0500 |
Robert McIntyre |
modifying dylan's assembly bootstrap program so that my primitive item-writer program can write it to memory.
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Tue, 10 Apr 2012 09:17:47 -0500 |
Robert McIntyre |
add demo moves
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Tue, 10 Apr 2012 06:56:07 -0500 |
Robert McIntyre |
merge
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Mon, 09 Apr 2012 03:46:04 -0500 |
Dylan Holmes |
Found some tile sprites for printable characters. Neato.
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Mon, 09 Apr 2012 01:44:19 -0500 |
Dylan Holmes |
merged changes
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Mon, 09 Apr 2012 01:40:26 -0500 |
Dylan Holmes |
Added more sandbox stuff in rom.org to show how the memory is laid out.
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Sun, 08 Apr 2012 07:59:15 -0500 |
Dylan Holmes |
fixed a few blocks that were not tangling properly.
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Tue, 10 Apr 2012 06:33:44 -0500 |
Robert McIntyre |
script: wrote memory pattern from within game!
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Tue, 10 Apr 2012 03:32:47 -0500 |
Robert McIntyre |
cleaning up code
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Mon, 09 Apr 2012 13:21:34 -0500 |
Robert McIntyre |
script: item-program completely deposited. Will test tomorrow :)
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Mon, 09 Apr 2012 12:34:29 -0500 |
Robert McIntyre |
saving progress...
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Mon, 09 Apr 2012 11:31:09 -0500 |
Robert McIntyre |
almost halfway there!
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Mon, 09 Apr 2012 11:03:33 -0500 |
Robert McIntyre |
more progress.
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Mon, 09 Apr 2012 10:35:22 -0500 |
Robert McIntyre |
saving progress...]
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Mon, 09 Apr 2012 09:25:33 -0500 |
Robert McIntyre |
script: made it to celadon poke-center.
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Mon, 09 Apr 2012 09:10:45 -0500 |
Robert McIntyre |
route repaired.
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Mon, 09 Apr 2012 08:51:47 -0500 |
Robert McIntyre |
repairing route
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Mon, 09 Apr 2012 08:27:45 -0500 |
Robert McIntyre |
script: got leomnades and TM13, shopping is complete.
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Mon, 09 Apr 2012 07:30:44 -0500 |
Robert McIntyre |
got guard spec & x-accuracy; floor five complete.
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Mon, 09 Apr 2012 07:20:41 -0500 |
Robert McIntyre |
got elemental stones; floor four complete.
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Mon, 09 Apr 2012 07:13:40 -0500 |
Robert McIntyre |
script: got TM18; floor three complete.
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Mon, 09 Apr 2012 06:30:13 -0500 |
Robert McIntyre |
script: bought status healing items; floor two complete.
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Mon, 09 Apr 2012 06:09:49 -0500 |
Robert McIntyre |
script: bought TMs on second floor.
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Mon, 09 Apr 2012 05:36:56 -0500 |
Robert McIntyre |
adjusting run to use 0x00 items for money since they are worth a half million each.
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Sun, 08 Apr 2012 21:21:39 -0500 |
Robert McIntyre |
wrote skeleton for celadon purchase spree.
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Sun, 08 Apr 2012 21:12:07 -0500 |
Robert McIntyre |
mapped celadon store inventories.
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Sun, 08 Apr 2012 20:59:06 -0500 |
Robert McIntyre |
merge dylan's changes.
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Sun, 08 Apr 2012 07:57:52 -0500 |
Dylan Holmes |
fixed a few blocks that were not tangling properly.
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Sun, 08 Apr 2012 07:55:06 -0500 |
Dylan Holmes |
finished working for now. i've completed more carving up of code blocks.
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Sun, 08 Apr 2012 06:13:39 -0500 |
Dylan Holmes |
more progess: now rom.org tangles into hxc.clj; i'll be subdividing the code blocks as I write more.
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Sun, 08 Apr 2012 01:28:39 -0500 |
Dylan Holmes |
Saving progress. Cleaned up documentation a little; found more ROM stuff, including names of status ailments and amount of HP restored by potions.
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Sun, 08 Apr 2012 20:58:14 -0500 |
Robert McIntyre |
script: made it to cereulean with TM55s worth 2 million.
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Sun, 08 Apr 2012 08:43:52 -0500 |
Robert McIntyre |
item layout is complete.
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Sun, 08 Apr 2012 08:27:55 -0500 |
Robert McIntyre |
constructing exact item-pc layout for item-writer.
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Sun, 08 Apr 2012 06:11:29 -0500 |
Robert McIntyre |
completed testing of item-writer; looks good.
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Sun, 08 Apr 2012 05:48:13 -0500 |
Robert McIntyre |
brought item-writer down to 20 items.
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Sun, 08 Apr 2012 04:10:49 -0500 |
Robert McIntyre |
preliminary item-writer complete
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Sun, 08 Apr 2012 03:00:51 -0500 |
Robert McIntyre |
rewriting basic-writer assemly so that it is valid items
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Sat, 07 Apr 2012 12:31:12 -0500 |
Robert McIntyre |
created 40-byte program to bootstrap main bootstrap program
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Sat, 07 Apr 2012 07:43:17 -0500 |
Robert McIntyre |
restore memoization.
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Sat, 07 Apr 2012 07:31:59 -0500 |
Robert McIntyre |
Fixed two major bugs related to restart events which were causing desync. The entire video now syncs properly.
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Sat, 07 Apr 2012 05:42:26 -0500 |
Robert McIntyre |
fixed major bug with first-difference which was causing de-sync.
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Fri, 06 Apr 2012 14:54:39 -0500 |
Robert McIntyre |
saving progress.
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Fri, 06 Apr 2012 14:41:28 -0500 |
Robert McIntyre |
fixed problem with rival's name.
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Fri, 06 Apr 2012 13:52:08 -0500 |
Robert McIntyre |
solving problem with rival name becomming a key item.
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Fri, 06 Apr 2012 12:18:58 -0500 |
Robert McIntyre |
improved do-save-corruption
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Fri, 06 Apr 2012 09:09:52 -0500 |
Robert McIntyre |
made more progress, have burn heals and correct name for rival.
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Fri, 06 Apr 2012 07:22:18 -0500 |
Robert McIntyre |
improved efficiency of delayed-difference
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Thu, 05 Apr 2012 15:05:08 -0500 |
Robert McIntyre |
improved delayed-difference with memoization
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Thu, 05 Apr 2012 12:59:30 -0500 |
Robert McIntyre |
corrected compilation bugs
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Wed, 04 Apr 2012 14:55:43 -0500 |
Robert McIntyre |
saving progress before trip to Liberal.
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Wed, 04 Apr 2012 03:25:14 -0500 |
Robert McIntyre |
improved efficiency of set-cursor
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Wed, 04 Apr 2012 01:04:06 -0500 |
Robert McIntyre |
fixed set-cursor so that moving the cursor backwards works
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Wed, 04 Apr 2012 00:56:53 -0500 |
Robert McIntyre |
created functions to set the cursor to any position in any list
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Wed, 04 Apr 2012 00:35:44 -0500 |
Robert McIntyre |
added function to determine wuantity of items currently selected
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Wed, 04 Apr 2012 00:16:49 -0500 |
Robert McIntyre |
created function to determine total item-offset
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Tue, 03 Apr 2012 23:17:33 -0500 |
Robert McIntyre |
located item-list related addresses.
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Tue, 03 Apr 2012 04:16:20 -0500 |
Robert McIntyre |
adapting bootstrap to new util functions.
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Mon, 02 Apr 2012 23:13:49 -0500 |
Robert McIntyre |
fixing runs to use new util functions.
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Mon, 02 Apr 2012 21:25:24 -0500 |
Robert McIntyre |
remove crufty functions.
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Mon, 02 Apr 2012 21:20:54 -0500 |
Robert McIntyre |
greatly speed up scroll-text by using binary-search.
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Mon, 02 Apr 2012 20:30:28 -0500 |
Robert McIntyre |
merge
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Mon, 02 Apr 2012 20:30:02 -0500 |
Robert McIntyre |
scroll text works robustly but is slow
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Mon, 02 Apr 2012 10:58:16 -0500 |
Robert McIntyre |
major refactoring; made (walk) more robust
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Sun, 01 Apr 2012 21:47:04 -0500 |
Dylan Holmes |
Added more to the rom map.
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Sun, 01 Apr 2012 03:20:33 -0500 |
Dylan Holmes |
began writing out my notes on the ROM in an org file.
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Sun, 01 Apr 2012 01:50:34 -0500 |
Dylan Holmes |
added hxc-intro-pkmn for seeing which pokemon is displayed in oak's intro, and sxc-intro-pkmn! for modifying it.
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Sat, 31 Mar 2012 06:47:05 -0500 |
Dylan Holmes |
made progress on music; fixed several music pointers I grabbed from the internet.
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Sat, 31 Mar 2012 04:25:49 -0500 |
Dylan Holmes |
moved the memory manipulation functions out of world.practice and into a separate location, gb.mem-utils, to avoid cyclic load dependency. will adjust the dependent files shortly.
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Sat, 31 Mar 2012 03:54:21 -0500 |
Dylan Holmes |
completed cry functions.
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Sat, 31 Mar 2012 01:27:46 -0500 |
Dylan Holmes |
beginning to work on cry data
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Sat, 31 Mar 2012 00:41:28 -0500 |
Robert McIntyre |
improve testing program
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Sat, 31 Mar 2012 00:41:14 -0500 |
Robert McIntyre |
improve testing program
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Sat, 31 Mar 2012 00:33:35 -0500 |
Robert McIntyre |
item manipulation program works!
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Sat, 31 Mar 2012 00:05:39 -0500 |
Robert McIntyre |
going to test bootstrapping program.
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Fri, 30 Mar 2012 23:39:58 -0500 |
Robert McIntyre |
inserted backwards jump into bootstrap program to fit it into item-pc space
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Fri, 30 Mar 2012 23:05:38 -0500 |
Robert McIntyre |
found program that works as valid items, but now the program is too long...
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Fri, 30 Mar 2012 22:48:31 -0500 |
Robert McIntyre |
mapped out the rest of relevant characters-as-objects space
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Fri, 30 Mar 2012 22:41:25 -0500 |
Robert McIntyre |
found a second good character-item that can serve as a target
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Fri, 30 Mar 2012 22:35:08 -0500 |
Robert McIntyre |
mapping out characters-as-items to avoid corrupt items.
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Fri, 30 Mar 2012 18:41:39 -0500 |
Robert McIntyre |
restored deposit-one-item, working on getting rival's name into item computer.
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Fri, 30 Mar 2012 18:25:02 -0500 |
Robert McIntyre |
dylan thought of a better program using op 0x70.
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Fri, 30 Mar 2012 18:15:28 -0500 |
Robert McIntyre |
merge
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Fri, 30 Mar 2012 18:14:14 -0500 |
Robert McIntyre |
preliminary idea for a better pre-bootstrapping program.
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Fri, 30 Mar 2012 05:57:12 -0500 |
Dylan Holmes |
Tinkering with types and encounters.
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Thu, 29 Mar 2012 18:23:20 -0500 |
Robert McIntyre |
script: creating header for initial bootstrap program.
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Thu, 29 Mar 2012 17:38:36 -0500 |
Robert McIntyre |
script: walked to poke-center computer.
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Thu, 29 Mar 2012 13:49:40 -0500 |
Dylan Holmes |
Fixed missing delimiter in gb.moves; preparing to play with type effectiveness.
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Thu, 29 Mar 2012 13:31:31 -0500 |
Dylan Holmes |
Made hxc-pokenames and hxc-items return keywords instead of strings by default; added hxc-pokenames-raw and hxc-items-raw for the string version.
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Wed, 28 Mar 2012 06:06:13 -0500 |
Robert McIntyre |
merge
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Wed, 28 Mar 2012 06:06:00 -0500 |
Robert McIntyre |
added give-empty-pokedex
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Wed, 28 Mar 2012 05:56:37 -0500 |
Dylan Holmes |
Found the hardcoded pokedex order!!
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Wed, 28 Mar 2012 05:08:24 -0500 |
Robert McIntyre |
script: bought 96 burn heals
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Wed, 28 Mar 2012 04:52:09 -0500 |
Dylan Holmes |
Added the hardcoded list of moves that the TMs and HMs teach.
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Wed, 28 Mar 2012 03:28:36 -0500 |
Dylan Holmes |
added price data. also, shop data seems a bit off.
|
Tue, 27 Mar 2012 22:41:24 -0500 |
Dylan Holmes |
Replaced manually listed move data in gb.moves with a call to hxc-move-data. Also, began work on hxc-shops, which lists shop inventory. todo: find out how the game converts internal order to pokedex order; todo: get hardcoded tm data.
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Tue, 27 Mar 2012 21:08:44 -0500 |
Robert McIntyre |
reorginazed save corruption code
|
Tue, 27 Mar 2012 13:33:44 -0500 |
Robert McIntyre |
script: save corruption
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Tue, 27 Mar 2012 13:10:48 -0500 |
Robert McIntyre |
script: bought initial 5 items.
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Tue, 27 Mar 2012 12:57:58 -0500 |
Robert McIntyre |
fix compiliation errors
|
Tue, 27 Mar 2012 12:37:48 -0500 |
Robert McIntyre |
merge.
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Tue, 27 Mar 2012 12:36:48 -0500 |
Robert McIntyre |
added script to automatically buy any combination of items from a store's inventory.
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Tue, 27 Mar 2012 11:30:58 -0500 |
Robert McIntyre |
refactored walking code from buy-initial-objects to its own function.
|
Tue, 27 Mar 2012 02:05:16 -0500 |
Dylan Holmes |
further improvements on hxc-pokemon-base.
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Tue, 27 Mar 2012 00:59:43 -0500 |
Dylan Holmes |
beginning work on hxc-pokemon-base, the collection of base stats, battle sprite data, etc.
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Tue, 27 Mar 2012 00:33:07 -0500 |
Robert McIntyre |
script: went back to viridian store.
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Mon, 26 Mar 2012 23:54:52 -0500 |
Robert McIntyre |
script: delivered oak's parcel; got pokedex.
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Mon, 26 Mar 2012 23:34:53 -0500 |
Robert McIntyre |
script: made it to oak's lab from viridian mart.
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Mon, 26 Mar 2012 23:25:18 -0500 |
Dylan Holmes |
Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
|
Mon, 26 Mar 2012 23:18:22 -0500 |
Dylan Holmes |
Added hardcoded learnsets.
|
Mon, 26 Mar 2012 23:04:12 -0500 |
Robert McIntyre |
script: got oak's parcel
|
Mon, 26 Mar 2012 22:46:11 -0500 |
Robert McIntyre |
merge
|
Mon, 26 Mar 2012 22:45:27 -0500 |
Robert McIntyre |
script: made it to viridian mart
|
Mon, 26 Mar 2012 21:25:10 -0500 |
Dylan Holmes |
Corrected hxc-evolution so that pokemon with branched evolutions (i.e. eevee) will be fully included. As a result, altered hxc-evolution to return a list of hashes, one per evolution.
|
Mon, 26 Mar 2012 21:00:23 -0500 |
Robert McIntyre |
script: left oak's lab.
|
Mon, 26 Mar 2012 19:57:25 -0500 |
Robert McIntyre |
merge
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Mon, 26 Mar 2012 19:56:57 -0500 |
Robert McIntyre |
script: defeated rival.
|
Mon, 26 Mar 2012 18:34:06 -0500 |
Dylan Holmes |
Added hardcoded evolution data.
|
Mon, 26 Mar 2012 18:01:39 -0500 |
Robert McIntyre |
script: got pikachu.
|
Mon, 26 Mar 2012 07:20:30 -0500 |
Robert McIntyre |
continued work on unoptimized script
|
Mon, 26 Mar 2012 06:11:49 -0500 |
Robert McIntyre |
improved scroll-text to scroll through multiple lines of text
|
Mon, 26 Mar 2012 06:00:30 -0500 |
Robert McIntyre |
unicode walking :)
|
Mon, 26 Mar 2012 04:17:10 -0500 |
Robert McIntyre |
fixed incompetence.
|
Mon, 26 Mar 2012 04:12:56 -0500 |
Robert McIntyre |
added delicious unicode characters to the character-map.
|
Mon, 26 Mar 2012 04:03:19 -0500 |
Robert McIntyre |
minor correction.
|
Mon, 26 Mar 2012 03:50:17 -0500 |
Robert McIntyre |
merge
|
Mon, 26 Mar 2012 03:49:33 -0500 |
Robert McIntyre |
updated title and save_corruption to work with all the recent updates
|
Mon, 26 Mar 2012 03:45:24 -0500 |
Dylan Holmes |
Reworked the hxc definitions; they are now fns that optionally take a single rom arg and dynamically grab the data. Their commonalities are also consolidated into a single template function, hxc-thunk. Minor fixes include stripping pokenames of their padding and splitting the huge hxc-dialog string into a list.
|
Mon, 26 Mar 2012 03:09:26 -0500 |
Robert McIntyre |
mrege.
|
Mon, 26 Mar 2012 03:08:54 -0500 |
Robert McIntyre |
starting work on unoptimized bootstrap script.
|
Mon, 26 Mar 2012 01:56:57 -0500 |
Dylan Holmes |
Got hardcoded move effect data, put it into a map hxc-move-data. Since descriptions are handwritten, they may be buggy.
|
Sun, 25 Mar 2012 23:04:01 -0500 |
Dylan Holmes |
forgot to include Bird type with the list of available type names for type advantage data. now hxc-advantage is correct.
|
Sun, 25 Mar 2012 22:33:17 -0500 |
Dylan Holmes |
minor fixes
|
Sun, 25 Mar 2012 22:29:12 -0500 |
Dylan Holmes |
Added the list of types and advantages to the hardcoded collection.
|
Sun, 25 Mar 2012 02:53:29 -0500 |
Dylan Holmes |
making interesting data insights.
|
Sun, 25 Mar 2012 02:35:14 -0500 |
Robert McIntyre |
still working on overall stragety... going to sleep on it.
|
Sun, 25 Mar 2012 01:53:29 -0500 |
Robert McIntyre |
working on preliminary script to bootstrap my way into a RAM writing program
|
Sun, 25 Mar 2012 00:38:45 -0500 |
Robert McIntyre |
revived a functional version of Dylan's assembly.
|
Sun, 25 Mar 2012 00:08:23 -0500 |
Robert McIntyre |
found appropriate map-function on Route 3
|
Sat, 24 Mar 2012 23:38:21 -0500 |
Robert McIntyre |
continuing work on map-function-addresses.
|
Sat, 24 Mar 2012 20:06:25 -0500 |
Robert McIntyre |
merge.
|
Sat, 24 Mar 2012 20:05:47 -0500 |
Robert McIntyre |
working on item-injection; fixed off-by-one error in print-pokedex.
|
Sat, 24 Mar 2012 18:21:16 -0500 |
Dylan Holmes |
saving progress...
|
Sat, 24 Mar 2012 16:19:43 -0500 |
Robert McIntyre |
succesful return of control to the game upon item injection.
|
Sat, 24 Mar 2012 15:21:24 -0500 |
Robert McIntyre |
preliminary map data region in cart.
|
Sat, 24 Mar 2012 15:02:49 -0500 |
Robert McIntyre |
going to start work on item hack.
|
Sat, 24 Mar 2012 14:42:34 -0500 |
Robert McIntyre |
working on map memory, modified view-memory to output hex and decimal as well as binary
|
Sat, 24 Mar 2012 13:22:52 -0500 |
Robert McIntyre |
working out how 0xD367 affects game play
|