log

age author description
2012-04-10 Robert McIntyre script: wrote memory pattern from within game!
2012-04-10 Robert McIntyre cleaning up code
2012-04-09 Robert McIntyre script: item-program completely deposited. Will test tomorrow :)
2012-04-09 Robert McIntyre saving progress...
2012-04-09 Robert McIntyre almost halfway there!
2012-04-09 Robert McIntyre more progress.
2012-04-09 Robert McIntyre saving progress...]
2012-04-09 Robert McIntyre script: made it to celadon poke-center.
2012-04-09 Robert McIntyre route repaired.
2012-04-09 Robert McIntyre repairing route
2012-04-09 Robert McIntyre script: got leomnades and TM13, shopping is complete.
2012-04-09 Robert McIntyre got guard spec & x-accuracy; floor five complete.
2012-04-09 Robert McIntyre got elemental stones; floor four complete.
2012-04-09 Robert McIntyre script: got TM18; floor three complete.
2012-04-09 Robert McIntyre script: bought status healing items; floor two complete.
2012-04-09 Robert McIntyre script: bought TMs on second floor.
2012-04-09 Robert McIntyre adjusting run to use 0x00 items for money since they are worth a half million each.
2012-04-09 Robert McIntyre wrote skeleton for celadon purchase spree.
2012-04-09 Robert McIntyre mapped celadon store inventories.
2012-04-09 Robert McIntyre merge dylan's changes.
2012-04-08 Dylan Holmes fixed a few blocks that were not tangling properly.
2012-04-08 Dylan Holmes finished working for now. i've completed more carving up of code blocks.
2012-04-08 Dylan Holmes more progess: now rom.org tangles into hxc.clj; i'll be subdividing the code blocks as I write more.
2012-04-08 Dylan Holmes Saving progress. Cleaned up documentation a little; found more ROM stuff, including names of status ailments and amount of HP restored by potions.
2012-04-09 Robert McIntyre script: made it to cereulean with TM55s worth 2 million.
2012-04-08 Robert McIntyre item layout is complete.
2012-04-08 Robert McIntyre constructing exact item-pc layout for item-writer.
2012-04-08 Robert McIntyre completed testing of item-writer; looks good.
2012-04-08 Robert McIntyre brought item-writer down to 20 items.
2012-04-08 Robert McIntyre preliminary item-writer complete
2012-04-08 Robert McIntyre rewriting basic-writer assemly so that it is valid items
2012-04-07 Robert McIntyre created 40-byte program to bootstrap main bootstrap program
2012-04-07 Robert McIntyre restore memoization.
2012-04-07 Robert McIntyre Fixed two major bugs related to restart events which were causing desync. The entire video now syncs properly.
2012-04-07 Robert McIntyre fixed major bug with first-difference which was causing de-sync.
2012-04-06 Robert McIntyre saving progress.
2012-04-06 Robert McIntyre fixed problem with rival's name.
2012-04-06 Robert McIntyre solving problem with rival name becomming a key item.
2012-04-06 Robert McIntyre improved do-save-corruption
2012-04-06 Robert McIntyre made more progress, have burn heals and correct name for rival.
2012-04-06 Robert McIntyre improved efficiency of delayed-difference
2012-04-05 Robert McIntyre improved delayed-difference with memoization
2012-04-05 Robert McIntyre corrected compilation bugs
2012-04-04 Robert McIntyre saving progress before trip to Liberal.
2012-04-04 Robert McIntyre improved efficiency of set-cursor
2012-04-04 Robert McIntyre fixed set-cursor so that moving the cursor backwards works
2012-04-04 Robert McIntyre created functions to set the cursor to any position in any list
2012-04-04 Robert McIntyre added function to determine wuantity of items currently selected
2012-04-04 Robert McIntyre created function to determine total item-offset
2012-04-04 Robert McIntyre located item-list related addresses.
2012-04-03 Robert McIntyre adapting bootstrap to new util functions.
2012-04-03 Robert McIntyre fixing runs to use new util functions.
2012-04-03 Robert McIntyre remove crufty functions.
2012-04-03 Robert McIntyre greatly speed up scroll-text by using binary-search.
2012-04-03 Robert McIntyre merge
2012-04-03 Robert McIntyre scroll text works robustly but is slow
2012-04-02 Robert McIntyre major refactoring; made (walk) more robust
2012-04-02 Dylan Holmes Added more to the rom map.
2012-04-01 Dylan Holmes began writing out my notes on the ROM in an org file.
2012-04-01 Dylan Holmes added hxc-intro-pkmn for seeing which pokemon is displayed in oak's intro, and sxc-intro-pkmn! for modifying it.
2012-03-31 Dylan Holmes made progress on music; fixed several music pointers I grabbed from the internet.
2012-03-31 Dylan Holmes moved the memory manipulation functions out of world.practice and into a separate location, gb.mem-utils, to avoid cyclic load dependency. will adjust the dependent files shortly.
2012-03-31 Dylan Holmes completed cry functions.
2012-03-31 Dylan Holmes beginning to work on cry data
2012-03-31 Robert McIntyre improve testing program
2012-03-31 Robert McIntyre improve testing program
2012-03-31 Robert McIntyre item manipulation program works!
2012-03-31 Robert McIntyre going to test bootstrapping program.
2012-03-31 Robert McIntyre inserted backwards jump into bootstrap program to fit it into item-pc space
2012-03-31 Robert McIntyre found program that works as valid items, but now the program is too long...
2012-03-31 Robert McIntyre mapped out the rest of relevant characters-as-objects space
2012-03-31 Robert McIntyre found a second good character-item that can serve as a target
2012-03-31 Robert McIntyre mapping out characters-as-items to avoid corrupt items.
2012-03-30 Robert McIntyre restored deposit-one-item, working on getting rival's name into item computer.
2012-03-30 Robert McIntyre dylan thought of a better program using op 0x70.
2012-03-30 Robert McIntyre merge
2012-03-30 Robert McIntyre preliminary idea for a better pre-bootstrapping program.
2012-03-30 Dylan Holmes Tinkering with types and encounters.
2012-03-29 Robert McIntyre script: creating header for initial bootstrap program.
2012-03-29 Robert McIntyre script: walked to poke-center computer.
2012-03-29 Dylan Holmes Fixed missing delimiter in gb.moves; preparing to play with type effectiveness.
2012-03-29 Dylan Holmes Made hxc-pokenames and hxc-items return keywords instead of strings by default; added hxc-pokenames-raw and hxc-items-raw for the string version.
2012-03-28 Robert McIntyre merge
2012-03-28 Robert McIntyre added give-empty-pokedex
2012-03-28 Dylan Holmes Found the hardcoded pokedex order!!
2012-03-28 Robert McIntyre script: bought 96 burn heals
2012-03-28 Dylan Holmes Added the hardcoded list of moves that the TMs and HMs teach.
2012-03-28 Dylan Holmes added price data. also, shop data seems a bit off.
2012-03-28 Dylan Holmes Replaced manually listed move data in gb.moves with a call to hxc-move-data. Also, began work on hxc-shops, which lists shop inventory. todo: find out how the game converts internal order to pokedex order; todo: get hardcoded tm data.
2012-03-28 Robert McIntyre reorginazed save corruption code
2012-03-27 Robert McIntyre script: save corruption
2012-03-27 Robert McIntyre script: bought initial 5 items.
2012-03-27 Robert McIntyre fix compiliation errors
2012-03-27 Robert McIntyre merge.
2012-03-27 Robert McIntyre added script to automatically buy any combination of items from a store's inventory.
2012-03-27 Robert McIntyre refactored walking code from buy-initial-objects to its own function.
2012-03-27 Dylan Holmes further improvements on hxc-pokemon-base.
2012-03-27 Dylan Holmes beginning work on hxc-pokemon-base, the collection of base stats, battle sprite data, etc.
2012-03-27 Robert McIntyre script: went back to viridian store.
2012-03-27 Robert McIntyre script: delivered oak's parcel; got pokedex.
2012-03-27 Robert McIntyre script: made it to oak's lab from viridian mart.
2012-03-27 Dylan Holmes Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
2012-03-27 Dylan Holmes Added hardcoded learnsets.
2012-03-27 Robert McIntyre script: got oak's parcel
2012-03-27 Robert McIntyre merge
2012-03-27 Robert McIntyre script: made it to viridian mart
2012-03-27 Dylan Holmes Corrected hxc-evolution so that pokemon with branched evolutions (i.e. eevee) will be fully included. As a result, altered hxc-evolution to return a list of hashes, one per evolution.
2012-03-27 Robert McIntyre script: left oak's lab.
2012-03-27 Robert McIntyre merge
2012-03-27 Robert McIntyre script: defeated rival.
2012-03-26 Dylan Holmes Added hardcoded evolution data.
2012-03-26 Robert McIntyre script: got pikachu.
2012-03-26 Robert McIntyre continued work on unoptimized script
2012-03-26 Robert McIntyre improved scroll-text to scroll through multiple lines of text
2012-03-26 Robert McIntyre unicode walking :)
2012-03-26 Robert McIntyre fixed incompetence.
2012-03-26 Robert McIntyre added delicious unicode characters to the character-map.
2012-03-26 Robert McIntyre minor correction.
2012-03-26 Robert McIntyre merge
2012-03-26 Robert McIntyre updated title and save_corruption to work with all the recent updates