Tue, 27 Mar 2012 13:33:44 -0500 |
Robert McIntyre |
script: save corruption
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Tue, 27 Mar 2012 13:10:48 -0500 |
Robert McIntyre |
script: bought initial 5 items.
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Tue, 27 Mar 2012 12:57:58 -0500 |
Robert McIntyre |
fix compiliation errors
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Tue, 27 Mar 2012 12:37:48 -0500 |
Robert McIntyre |
merge.
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Tue, 27 Mar 2012 12:36:48 -0500 |
Robert McIntyre |
added script to automatically buy any combination of items from a store's inventory.
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Tue, 27 Mar 2012 11:30:58 -0500 |
Robert McIntyre |
refactored walking code from buy-initial-objects to its own function.
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Tue, 27 Mar 2012 02:05:16 -0500 |
Dylan Holmes |
further improvements on hxc-pokemon-base.
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Tue, 27 Mar 2012 00:59:43 -0500 |
Dylan Holmes |
beginning work on hxc-pokemon-base, the collection of base stats, battle sprite data, etc.
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Tue, 27 Mar 2012 00:33:07 -0500 |
Robert McIntyre |
script: went back to viridian store.
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Mon, 26 Mar 2012 23:54:52 -0500 |
Robert McIntyre |
script: delivered oak's parcel; got pokedex.
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Mon, 26 Mar 2012 23:34:53 -0500 |
Robert McIntyre |
script: made it to oak's lab from viridian mart.
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Mon, 26 Mar 2012 23:25:18 -0500 |
Dylan Holmes |
Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
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Mon, 26 Mar 2012 23:18:22 -0500 |
Dylan Holmes |
Added hardcoded learnsets.
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Mon, 26 Mar 2012 23:04:12 -0500 |
Robert McIntyre |
script: got oak's parcel
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