Thu, 22 Mar 2012 16:34:10 -0500 |
Robert McIntyre |
extending functionality of support namespaces in prepreation of give-pokemon
|
Thu, 22 Mar 2012 15:58:39 -0500 |
Robert McIntyre |
renamed *pokemon-data* to *pokemon-record*
|
Thu, 22 Mar 2012 07:38:00 -0500 |
Robert McIntyre |
merged changes
|
Thu, 22 Mar 2012 07:36:54 -0500 |
Robert McIntyre |
successfully captured program counter!
|
Thu, 22 Mar 2012 07:03:02 -0500 |
Dylan Holmes |
merged changes.
|
Thu, 22 Mar 2012 07:02:50 -0500 |
Dylan Holmes |
added world directory for practice worldbuilding.
|
Thu, 22 Mar 2012 06:58:18 -0500 |
Dylan Holmes |
Added a worlds directory for worldbuilding practice, and added some assembly-reading utilities.
|
Wed, 21 Mar 2012 23:19:01 -0500 |
Dylan Holmes |
merged assembly
|
Thu, 22 Mar 2012 06:07:31 -0500 |
Robert McIntyre |
finished mapping out pokemon memory region.
|
Thu, 22 Mar 2012 02:02:07 -0500 |
Robert McIntyre |
modified give-items to work with glitched items.
|
Thu, 22 Mar 2012 01:25:39 -0500 |
Robert McIntyre |
determined location of pokemon types; added functions for reading/setting them.
|
Wed, 21 Mar 2012 23:02:45 -0500 |
Robert McIntyre |
cleaned up code; added gb.saves
|
Wed, 21 Mar 2012 22:17:06 -0500 |
Robert McIntyre |
add status to pokemon-data printout.
|
Wed, 21 Mar 2012 22:15:23 -0500 |
Robert McIntyre |
expanded pokemon-layout to include status effects.
|
Wed, 21 Mar 2012 22:13:43 -0500 |
Robert McIntyre |
wrote functions to read and write pokemon DV values and status
|
Wed, 21 Mar 2012 18:17:37 -0500 |
Dylan Holmes |
beginning test of latest assembly code. 240->70.
|
Wed, 21 Mar 2012 03:38:46 -0500 |
Robert McIntyre |
made functions more convienent for repl use.
|
Wed, 21 Mar 2012 03:31:12 -0500 |
Robert McIntyre |
saved corrupted save.
|
Wed, 21 Mar 2012 03:24:18 -0500 |
Robert McIntyre |
add DV info to print-pokemon-data
|
Wed, 21 Mar 2012 03:20:03 -0500 |
Robert McIntyre |
fixed compilation problems.
|
Wed, 21 Mar 2012 03:18:20 -0500 |
Robert McIntyre |
added facilities to corrupt any state.
|
Wed, 21 Mar 2012 01:37:10 -0500 |
Robert McIntyre |
added functions to read and set DV values for pokemon.
|
Tue, 20 Mar 2012 20:26:00 -0500 |
Robert McIntyre |
discovered locations of Stat experience and lost location of DV values
|
Tue, 20 Mar 2012 19:17:14 -0500 |
Robert McIntyre |
made facilities for printing pokemon info.
|
Tue, 20 Mar 2012 18:50:49 -0500 |
Robert McIntyre |
determined position of pokemon color maps
|
Tue, 20 Mar 2012 18:07:42 -0500 |
Robert McIntyre |
need to determine how colormaps for pokemon work.
|
Tue, 20 Mar 2012 17:44:08 -0500 |
Robert McIntyre |
working on functions to control species.
|
Tue, 20 Mar 2012 17:20:41 -0500 |
Robert McIntyre |
fixed gb.moves
|
Tue, 20 Mar 2012 17:18:22 -0500 |
Robert McIntyre |
moved important move code out of exp and into gb.
|
Tue, 20 Mar 2012 17:13:12 -0500 |
Robert McIntyre |
emabled setting pokemon moves and PP
|
Tue, 20 Mar 2012 05:18:31 -0500 |
Robert McIntyre |
discovered hex values for pokemon species.
|
Tue, 20 Mar 2012 03:54:15 -0500 |
Robert McIntyre |
found out how to increase Max PP of a move
|
Tue, 20 Mar 2012 03:40:24 -0500 |
Robert McIntyre |
finally found the species identifiers!
|
Tue, 20 Mar 2012 03:28:18 -0500 |
Robert McIntyre |
discovered location of pokemon DV values.
|
Tue, 20 Mar 2012 03:12:49 -0500 |
Robert McIntyre |
filled out more of the pokemon map by extrapolating from pokemon 2 and testing.
|
Tue, 20 Mar 2012 02:46:57 -0500 |
Robert McIntyre |
confirmed move-id locations.
|
Tue, 20 Mar 2012 02:40:59 -0500 |
Robert McIntyre |
discovered hex-values for every move.
|
Tue, 20 Mar 2012 01:32:48 -0500 |
Robert McIntyre |
found a few more values by randomly setting things to 0x00.
|
Tue, 20 Mar 2012 01:09:03 -0500 |
Robert McIntyre |
learned some more about pokemon layout via inspection.
|
Tue, 20 Mar 2012 00:40:33 -0500 |
Robert McIntyre |
fix stackoverflow error.
|
Tue, 20 Mar 2012 00:38:03 -0500 |
Robert McIntyre |
discovered location of pokemon OT IDs.
|
Mon, 19 Mar 2012 23:27:43 -0500 |
Robert McIntyre |
made a map of what I know about pokemon layout so far.
|
Mon, 19 Mar 2012 23:14:21 -0500 |
Robert McIntyre |
can now get/set pokemon OT name
|
Mon, 19 Mar 2012 22:42:36 -0500 |
Robert McIntyre |
can now determine the number of pokemon in the party.
|
Mon, 19 Mar 2012 21:35:43 -0500 |
Robert McIntyre |
made function to get the sixth pokemon's full name
|
Mon, 19 Mar 2012 21:23:46 -0500 |
Robert McIntyre |
major refactoring complete.
|
Mon, 19 Mar 2012 20:43:38 -0500 |
Robert McIntyre |
preparing to refactor:
|
Mon, 19 Mar 2012 20:30:37 -0500 |
Robert McIntyre |
determined location of sixth pokemon's name's first character.
|
Mon, 19 Mar 2012 19:56:55 -0500 |
Robert McIntyre |
moved set-memory to proper position, added pokemon.clj
|
Mon, 19 Mar 2012 19:45:32 -0500 |
Robert McIntyre |
added save states, since many functions now depend on them.
|
Mon, 19 Mar 2012 05:20:34 -0500 |
Dylan Holmes |
added driver for dylan's code, verified that it works.
|
Mon, 19 Mar 2012 05:12:05 -0500 |
Dylan Holmes |
write-memory-assembly* confirmed...stage one.
|
Mon, 19 Mar 2012 03:05:42 -0500 |
Dylan Holmes |
saving progress on state machine; 240 ops -> 90 ops (provided it withstands debugging)
|
Sun, 18 Mar 2012 20:49:40 -0500 |
Dylan Holmes |
Checkpoint: about to include the state machine in the assembly* code.
|
Sun, 18 Mar 2012 05:53:25 -0500 |
Dylan Holmes |
minor tweaking; incremental results: 91 -> 58
|
Sun, 18 Mar 2012 05:13:19 -0500 |
Dylan Holmes |
Wrote a more efficient input-number-assembly program; 91 oc -> 60 oc.
|
Sun, 18 Mar 2012 00:56:29 -0500 |
Robert McIntyre |
removed hardcoded /home/r/ strings from paths and made them relative to user.home
|
Sun, 18 Mar 2012 00:33:00 -0500 |
Robert McIntyre |
saving progress
|
Sat, 17 Mar 2012 21:32:29 -0500 |
Robert McIntyre |
converted rival-name letter-map to hexadecimal
|
Sat, 17 Mar 2012 21:29:08 -0500 |
Robert McIntyre |
added rival-name letter-map
|