2012-03-23 |
Robert McIntyre |
fixed compilaition error in dylan's code
|
2012-03-23 |
Robert McIntyre |
merge.
|
2012-03-23 |
Robert McIntyre |
fixed minor bug in give-pokemon
|
2012-03-23 |
Robert McIntyre |
give pokemon appears to work.
|
2012-03-23 |
Robert McIntyre |
saving progress
|
2012-03-23 |
Dylan Holmes |
More hardcode expeditions.
|
2012-03-23 |
Robert McIntyre |
augmented print-pokemon to report inconsistent types; fixed error in give-type
|
2012-03-23 |
Robert McIntyre |
default type list complete.
|
2012-03-23 |
Robert McIntyre |
constructing default types....
|
2012-03-23 |
Robert McIntyre |
have to add default types for all pokemon.
|
2012-03-23 |
Robert McIntyre |
enhanced pokemon printing to print out current HP as well as current total HP.
|
2012-03-23 |
Robert McIntyre |
correct grammar lol.
|
2012-03-23 |
Robert McIntyre |
pokemon printing complete.
|
2012-03-23 |
Robert McIntyre |
merge
|
2012-03-23 |
Robert McIntyre |
competed move-table printing component of pokemon printing function.
|
2012-03-23 |
Robert McIntyre |
break for eating!
|
2012-03-23 |
Robert McIntyre |
changed :moves to give a vector instead of hash-map because move order is important
|
2012-03-23 |
Robert McIntyre |
working on printing pokemon in a nicely formatted way.
|
2012-03-23 |
Dylan Holmes |
Further explorations in memory.
|
2012-03-23 |
Robert McIntyre |
minor reformatting.
|
2012-03-23 |
Robert McIntyre |
fixed compilation problems, added more functionality to pokemon-info
|
2012-03-23 |
Robert McIntyre |
added function to set ROM
|
2012-03-22 |
Robert McIntyre |
extending functionality of support namespaces in prepreation of give-pokemon
|
2012-03-22 |
Robert McIntyre |
renamed *pokemon-data* to *pokemon-record*
|
2012-03-22 |
Robert McIntyre |
merged changes
|
2012-03-22 |
Robert McIntyre |
successfully captured program counter!
|
2012-03-22 |
Dylan Holmes |
merged changes.
|
2012-03-22 |
Dylan Holmes |
added world directory for practice worldbuilding.
|
2012-03-22 |
Dylan Holmes |
Added a worlds directory for worldbuilding practice, and added some assembly-reading utilities.
|
2012-03-22 |
Dylan Holmes |
merged assembly
|
2012-03-22 |
Robert McIntyre |
finished mapping out pokemon memory region.
|
2012-03-22 |
Robert McIntyre |
modified give-items to work with glitched items.
|
2012-03-22 |
Robert McIntyre |
determined location of pokemon types; added functions for reading/setting them.
|
2012-03-22 |
Robert McIntyre |
cleaned up code; added gb.saves
|
2012-03-22 |
Robert McIntyre |
add status to pokemon-data printout.
|
2012-03-22 |
Robert McIntyre |
expanded pokemon-layout to include status effects.
|
2012-03-22 |
Robert McIntyre |
wrote functions to read and write pokemon DV values and status
|
2012-03-21 |
Dylan Holmes |
beginning test of latest assembly code. 240->70.
|
2012-03-21 |
Robert McIntyre |
made functions more convienent for repl use.
|
2012-03-21 |
Robert McIntyre |
saved corrupted save.
|
2012-03-21 |
Robert McIntyre |
add DV info to print-pokemon-data
|
2012-03-21 |
Robert McIntyre |
fixed compilation problems.
|
2012-03-21 |
Robert McIntyre |
added facilities to corrupt any state.
|
2012-03-21 |
Robert McIntyre |
added functions to read and set DV values for pokemon.
|
2012-03-21 |
Robert McIntyre |
discovered locations of Stat experience and lost location of DV values
|
2012-03-21 |
Robert McIntyre |
made facilities for printing pokemon info.
|
2012-03-20 |
Robert McIntyre |
determined position of pokemon color maps
|
2012-03-20 |
Robert McIntyre |
need to determine how colormaps for pokemon work.
|
2012-03-20 |
Robert McIntyre |
working on functions to control species.
|
2012-03-20 |
Robert McIntyre |
fixed gb.moves
|
2012-03-20 |
Robert McIntyre |
moved important move code out of exp and into gb.
|
2012-03-20 |
Robert McIntyre |
emabled setting pokemon moves and PP
|
2012-03-20 |
Robert McIntyre |
discovered hex values for pokemon species.
|
2012-03-20 |
Robert McIntyre |
found out how to increase Max PP of a move
|
2012-03-20 |
Robert McIntyre |
finally found the species identifiers!
|
2012-03-20 |
Robert McIntyre |
discovered location of pokemon DV values.
|
2012-03-20 |
Robert McIntyre |
filled out more of the pokemon map by extrapolating from pokemon 2 and testing.
|
2012-03-20 |
Robert McIntyre |
confirmed move-id locations.
|
2012-03-20 |
Robert McIntyre |
discovered hex-values for every move.
|
2012-03-20 |
Robert McIntyre |
found a few more values by randomly setting things to 0x00.
|
2012-03-20 |
Robert McIntyre |
learned some more about pokemon layout via inspection.
|
2012-03-20 |
Robert McIntyre |
fix stackoverflow error.
|
2012-03-20 |
Robert McIntyre |
discovered location of pokemon OT IDs.
|
2012-03-20 |
Robert McIntyre |
made a map of what I know about pokemon layout so far.
|
2012-03-20 |
Robert McIntyre |
can now get/set pokemon OT name
|
2012-03-20 |
Robert McIntyre |
can now determine the number of pokemon in the party.
|
2012-03-20 |
Robert McIntyre |
made function to get the sixth pokemon's full name
|
2012-03-20 |
Robert McIntyre |
major refactoring complete.
|
2012-03-20 |
Robert McIntyre |
preparing to refactor:
|
2012-03-20 |
Robert McIntyre |
determined location of sixth pokemon's name's first character.
|
2012-03-20 |
Robert McIntyre |
moved set-memory to proper position, added pokemon.clj
|
2012-03-20 |
Robert McIntyre |
added save states, since many functions now depend on them.
|
2012-03-19 |
Dylan Holmes |
added driver for dylan's code, verified that it works.
|
2012-03-19 |
Dylan Holmes |
write-memory-assembly* confirmed...stage one.
|
2012-03-19 |
Dylan Holmes |
saving progress on state machine; 240 ops -> 90 ops (provided it withstands debugging)
|
2012-03-19 |
Dylan Holmes |
Checkpoint: about to include the state machine in the assembly* code.
|
2012-03-18 |
Dylan Holmes |
minor tweaking; incremental results: 91 -> 58
|
2012-03-18 |
Dylan Holmes |
Wrote a more efficient input-number-assembly program; 91 oc -> 60 oc.
|
2012-03-18 |
Robert McIntyre |
removed hardcoded /home/r/ strings from paths and made them relative to user.home
|
2012-03-18 |
Robert McIntyre |
saving progress
|
2012-03-18 |
Robert McIntyre |
converted rival-name letter-map to hexadecimal
|
2012-03-18 |
Robert McIntyre |
added rival-name letter-map
|
2012-03-18 |
Robert McIntyre |
going to make a bootstrap program for the first bootstrap program
|
2012-03-18 |
Robert McIntyre |
removed literal 0xFFs from assembly code since they interfere with the item-list.
|
2012-03-18 |
Robert McIntyre |
dylan added some code
|
2012-03-17 |
Robert McIntyre |
preliminary memory bootstrapping program complete.
|
2012-03-17 |
Robert McIntyre |
completed mode 3
|
2012-03-17 |
Robert McIntyre |
need to add another mode to handle 16 bit start point
|
2012-03-17 |
Robert McIntyre |
fixed problem with mode transitions
|
2012-03-17 |
Robert McIntyre |
saving progress.
|
2012-03-17 |
Robert McIntyre |
working on proper timing for modes
|
2012-03-17 |
Robert McIntyre |
finished Mode 2 of bootstrapping program
|
2012-03-17 |
Robert McIntyre |
finished Mode 1 of bootstrapping program
|
2012-03-17 |
Robert McIntyre |
wrote test case for write-memory skeleton
|
2012-03-17 |
Robert McIntyre |
mode 0 of bootstrapping state machine complete
|
2012-03-16 |
Robert McIntyre |
saving progress
|
2012-03-16 |
Robert McIntyre |
functional number-input bootstrap code complete
|
2012-03-16 |
Robert McIntyre |
working on preliminary bootstrap code
|
2012-03-16 |
Robert McIntyre |
added test for count-frames
|
2012-03-16 |
Robert McIntyre |
completed frame-counting machine language program with dylan's help
|
2012-03-15 |
Robert McIntyre |
saving progress
|
2012-03-15 |
Robert McIntyre |
now I have an assembly program that can read button presses!
|
2012-03-15 |
Robert McIntyre |
changed display for memory and registers to binary
|
2012-03-15 |
Robert McIntyre |
saving progress
|
2012-03-15 |
Robert McIntyre |
fix typo
|
2012-03-15 |
Robert McIntyre |
working on the start of the bootstrap program; expanded register array to 29 elements
|
2012-03-15 |
Robert McIntyre |
better functional assembly interface; removed frame numbers from SaveStates
|
2012-03-13 |
Robert McIntyre |
working on some actual assembly programs
|
2012-03-13 |
Robert McIntyre |
checking in continue!, which let's the GB run for an unlimited time.
|
2012-03-13 |
Robert McIntyre |
working on understanding basic opcodes
|
2012-03-13 |
Robert McIntyre |
made first 'hello-world' item based assembly insertion.
|
2012-03-12 |
Robert McIntyre |
filled out functions for the rest of the registers.
|
2012-03-12 |
Robert McIntyre |
created functions to get and set register values
|
2012-03-12 |
Robert McIntyre |
can now read and set the inventory of a state
|
2012-03-12 |
Robert McIntyre |
renamed inspect.clj to items.clj
|
2012-03-12 |
Robert McIntyre |
derived item list
|
2012-03-12 |
Robert McIntyre |
added write-memory!, which allows me to write any value to the
|
2012-03-12 |
Robert McIntyre |
working on inventory analysis
|
2012-03-12 |
Robert McIntyre |
fixed memory retrieval function to use the simulated gameboy's mapped memory
|
2012-03-12 |
Robert McIntyre |
added function to get all the GB's memory.
|
2012-03-12 |
Robert McIntyre |
added tick(), which allows one to step through each opcode of gameboy
|
2012-03-11 |
Robert McIntyre |
got original speedrun to work with modified beginning
|
2012-03-11 |
Robert McIntyre |
added save corruption
|
2012-03-10 |
Robert McIntyre |
added sanity check for title
|
2012-03-10 |
Robert McIntyre |
can now save moves and states and am ready to continue past the title
|
2012-03-10 |
Robert McIntyre |
collect cruft, rename other files
|
2012-03-10 |
Robert McIntyre |
cleaned up code and made it to the end of the title
|
2012-03-10 |
Robert McIntyre |
more progress with the title
|
2012-03-10 |
Robert McIntyre |
better functional version of earlier code
|
2012-03-10 |
Robert McIntyre |
fleshing out functional gb interface
|
2012-03-09 |
Robert McIntyre |
going to try using zippers
|
2012-03-09 |
Robert McIntyre |
generated intro
|
2012-03-09 |
Robert McIntyre |
worked out size of save files and reduced MAX_SAVE_SIZE to a more reasonable value
|
2012-03-09 |
Robert McIntyre |
more stuff.
|
2012-03-09 |
Robert McIntyre |
speed up emulation
|
2012-03-09 |
Robert McIntyre |
disk backup complete
|
2012-03-09 |
Robert McIntyre |
working on disk-backup for save-states
|
2012-03-08 |
Robert McIntyre |
added play command
|
2012-03-08 |
Robert McIntyre |
added optional argument to rewind
|
2012-03-08 |
Robert McIntyre |
added history facilities
|
2012-03-08 |
Robert McIntyre |
can now write proper vbm files from clojure
|
2012-03-08 |
Robert McIntyre |
refactored
|
2012-03-08 |
Robert McIntyre |
removed zero frame confusion
|
2012-03-08 |
Robert McIntyre |
remove obsolete testing code
|
2012-03-08 |
Robert McIntyre |
got the speedrun to play
|
2012-03-08 |
Robert McIntyre |
building code to play vbm files
|
2012-03-08 |
Robert McIntyre |
resets now work correctly
|
2012-03-08 |
Robert McIntyre |
going to make restarts work
|
2012-03-08 |
Robert McIntyre |
refactor clojure level
|
2012-03-08 |
Robert McIntyre |
java/c++ framework more or less complete
|
2012-03-08 |
Robert McIntyre |
added code to retrieve CPU registers
|
2012-03-08 |
Robert McIntyre |
added code to retrieve other RAM areas and ROM
|
2012-03-08 |
Robert McIntyre |
added function to retrieve main RAM
|
2012-03-07 |
Robert McIntyre |
added functions to get rom/ram sizes
|
2012-03-07 |
Robert McIntyre |
savestate buffer was too small
|
2012-03-07 |
Robert McIntyre |
going to work on getting CPU data
|
2012-03-07 |
Robert McIntyre |
emabled loading and saving CPU state from clojure.
|
2012-03-07 |
Robert McIntyre |
can now send button presses to the simulated gameboy
|
2012-03-07 |
Robert McIntyre |
stepping achieved
|
2012-03-07 |
Robert McIntyre |
enabled stepping from clojure
|
2012-03-07 |
Robert McIntyre |
working on the API
|
2012-03-07 |
Robert McIntyre |
created list of stuff to do
|
2012-03-07 |
Robert McIntyre |
time for further planning
|
2012-03-07 |
Robert McIntyre |
clojure can now drive vba
|
2012-03-07 |
Robert McIntyre |
clojure hello world works
|
2012-03-07 |
Robert McIntyre |
changed compile order
|
2012-03-07 |
Robert McIntyre |
added skeleton clojure gb driver
|
2012-03-07 |
Robert McIntyre |
using libtool for convienence libraries
|
2012-03-07 |
Robert McIntyre |
created java folder and simple build script
|
2012-03-07 |
Robert McIntyre |
add initial jni interface
|
2012-03-06 |
Robert McIntyre |
remove useless shell scripts
|
2012-03-06 |
Robert McIntyre |
upgraded Util.cpp to work with libpng 1.5
|
2012-03-05 |
Robert McIntyre |
save personal settings.
|
2012-03-05 |
Robert McIntyre |
got some speedruns to work!
|
2012-03-05 |
Robert McIntyre |
video does not appear to de-sync after 3 minutes of playing and several random battles.
|
2012-03-05 |
Robert McIntyre |
reseting the movie does not appear to work
recording-sans-reset
|
2012-03-05 |
Robert McIntyre |
getting something now when recording movies
|
2012-03-05 |
Robert McIntyre |
fixed Segfault but the recorded movie now lacks keypresses
|
2012-03-05 |
Robert McIntyre |
saving progress
|
2012-03-05 |
Robert McIntyre |
found source of problem for video recording
|
2012-03-05 |
Robert McIntyre |
adding config file
|
2012-03-05 |
Robert McIntyre |
VisualBoyAdvance compiles, we will see if it works...
|
2012-03-05 |
Robert McIntyre |
brought prof package in
compile-milestone
|
2012-03-05 |
Robert McIntyre |
added version.h
|
2012-03-05 |
Robert McIntyre |
bringing in SDL package
|
2012-03-05 |
Robert McIntyre |
brought in filters package
|
2012-03-05 |
Robert McIntyre |
make distcheck now works
|
2012-03-05 |
Robert McIntyre |
checkpoint
|
2012-03-04 |
Robert McIntyre |
checkpoint
works-incomplete
|
2012-03-04 |
Robert McIntyre |
add SMID-oriented fast mersenne twister
|
2012-03-04 |
Robert McIntyre |
remote.cpp must include config.h
|
2012-03-04 |
Robert McIntyre |
trying to fix network problem
|
2012-03-04 |
Robert McIntyre |
fix indentation for remote.cpp
|
2012-03-04 |
Robert McIntyre |
brought in common and gba, fixed problems with outdated Makefile.am files in both of these packages
|
2012-03-03 |
Robert McIntyre |
need to fix NLS.h problem
|
2012-03-03 |
Robert McIntyre |
going to now integrate the gb src tree since it has no dependencies
|
2012-03-03 |
Robert McIntyre |
clean up lua Makefile.am
|
2012-03-03 |
Robert McIntyre |
fixed typos in the lua Makefile.am
|
2012-03-03 |
Robert McIntyre |
cleaning up lua stuff
|
2012-03-03 |
Robert McIntyre |
clean up makefile
|
2012-03-03 |
Robert McIntyre |
complete raising of lua source
|
2012-03-03 |
Robert McIntyre |
raise lua sources up one level
|
2012-03-03 |
Robert McIntyre |
build of lua successful
|
2012-03-03 |
Robert McIntyre |
working on only lua
|
2012-03-03 |
Robert McIntyre |
add files required by automake
|
2012-03-03 |
Robert McIntyre |
ignore generated files
|
2012-03-03 |
Robert McIntyre |
working on lua generation
|
2012-03-03 |
Robert McIntyre |
concentrating on lua first
|
2012-03-03 |
Robert McIntyre |
apu appears to not be used
|
2012-03-03 |
Robert McIntyre |
fix some formatting
|
2012-03-03 |
Robert McIntyre |
adding makefile.am
|
2012-03-03 |
Robert McIntyre |
importing src directory
|
2012-03-03 |
Robert McIntyre |
I'm going to rebuild the vba build system so that it works on linux
|