Sun, 02 Sep 2012 06:36:57 -0500 |
Robert McIntyre |
determined that I cannot shorten the long B sequeuce during bootstrap.
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Sat, 01 Sep 2012 13:32:19 -0500 |
Robert McIntyre |
saving progress.... sleepy time :)
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Sat, 01 Sep 2012 12:52:46 -0500 |
Robert McIntyre |
improved route from celadon dept. store to celadon pokemon center.
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Sat, 01 Sep 2012 12:38:26 -0500 |
Robert McIntyre |
increased speed to travel to floor two of celadon dept. store.
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Sat, 01 Sep 2012 11:59:05 -0500 |
Robert McIntyre |
added buttons
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Sat, 01 Sep 2012 10:57:00 -0500 |
Robert McIntyre |
modified 9 so it doesn't clash with E
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Sat, 01 Sep 2012 10:53:15 -0500 |
Robert McIntyre |
modified cutie mark image to remove white outline
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Sat, 01 Sep 2012 10:15:04 -0500 |
Robert McIntyre |
cleanup.
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Sat, 01 Sep 2012 10:11:18 -0500 |
Robert McIntyre |
added blank character.
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Sat, 01 Sep 2012 10:08:26 -0500 |
Robert McIntyre |
remove unnecessary code.
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Sat, 01 Sep 2012 10:05:55 -0500 |
Robert McIntyre |
can now remove hack to regenerate D and E from render-glyph b/c of fixing bug in clear-screen.
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Sat, 01 Sep 2012 10:04:19 -0500 |
Robert McIntyre |
fixed problem in clear-screen.
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Sat, 01 Sep 2012 10:02:25 -0500 |
Robert McIntyre |
cosmetic improvements revealed glitch in clear-screen.
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Sat, 01 Sep 2012 09:54:48 -0500 |
Robert McIntyre |
fixed glyph display bug, going to apply cosmetic corrections now and remove testing cruft.
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Sat, 01 Sep 2012 09:43:19 -0500 |
Robert McIntyre |
tracked down error to set=HL-from-row-and-column
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