Sat, 17 Mar 2012 19:30:45 -0500 |
Robert McIntyre |
going to make a bootstrap program for the first bootstrap program
|
Sat, 17 Mar 2012 19:25:38 -0500 |
Robert McIntyre |
removed literal 0xFFs from assembly code since they interfere with the item-list.
|
Sat, 17 Mar 2012 19:18:01 -0500 |
Robert McIntyre |
dylan added some code
|
Sat, 17 Mar 2012 03:43:42 -0500 |
Robert McIntyre |
preliminary memory bootstrapping program complete.
|
Sat, 17 Mar 2012 02:25:48 -0500 |
Robert McIntyre |
completed mode 3
|
Sat, 17 Mar 2012 02:00:02 -0500 |
Robert McIntyre |
need to add another mode to handle 16 bit start point
|
Sat, 17 Mar 2012 01:23:47 -0500 |
Robert McIntyre |
fixed problem with mode transitions
|
Sat, 17 Mar 2012 00:29:34 -0500 |
Robert McIntyre |
saving progress.
|
Fri, 16 Mar 2012 20:55:28 -0500 |
Robert McIntyre |
working on proper timing for modes
|
Fri, 16 Mar 2012 20:48:12 -0500 |
Robert McIntyre |
finished Mode 2 of bootstrapping program
|
Fri, 16 Mar 2012 20:31:53 -0500 |
Robert McIntyre |
finished Mode 1 of bootstrapping program
|
Fri, 16 Mar 2012 20:18:54 -0500 |
Robert McIntyre |
wrote test case for write-memory skeleton
|
Fri, 16 Mar 2012 20:03:10 -0500 |
Robert McIntyre |
mode 0 of bootstrapping state machine complete
|
Fri, 16 Mar 2012 17:50:35 -0500 |
Robert McIntyre |
saving progress
|
Fri, 16 Mar 2012 17:03:05 -0500 |
Robert McIntyre |
functional number-input bootstrap code complete
|
Fri, 16 Mar 2012 16:52:29 -0500 |
Robert McIntyre |
working on preliminary bootstrap code
|
Fri, 16 Mar 2012 13:51:17 -0500 |
Robert McIntyre |
added test for count-frames
|
Fri, 16 Mar 2012 00:43:28 -0500 |
Robert McIntyre |
completed frame-counting machine language program with dylan's help
|
Thu, 15 Mar 2012 17:29:49 -0500 |
Robert McIntyre |
saving progress
|
Thu, 15 Mar 2012 17:20:55 -0500 |
Robert McIntyre |
now I have an assembly program that can read button presses!
|
Thu, 15 Mar 2012 14:44:19 -0500 |
Robert McIntyre |
changed display for memory and registers to binary
|
Thu, 15 Mar 2012 14:32:10 -0500 |
Robert McIntyre |
saving progress
|
Thu, 15 Mar 2012 03:40:40 -0500 |
Robert McIntyre |
fix typo
|
Thu, 15 Mar 2012 03:24:05 -0500 |
Robert McIntyre |
working on the start of the bootstrap program; expanded register array to 29 elements
|
Wed, 14 Mar 2012 21:37:37 -0500 |
Robert McIntyre |
better functional assembly interface; removed frame numbers from SaveStates
|
Tue, 13 Mar 2012 14:40:01 -0500 |
Robert McIntyre |
working on some actual assembly programs
|
Tue, 13 Mar 2012 00:03:02 -0500 |
Robert McIntyre |
checking in continue!, which let's the GB run for an unlimited time.
|
Mon, 12 Mar 2012 22:51:56 -0500 |
Robert McIntyre |
working on understanding basic opcodes
|
Mon, 12 Mar 2012 20:03:05 -0500 |
Robert McIntyre |
made first 'hello-world' item based assembly insertion.
|
Mon, 12 Mar 2012 12:41:55 -0500 |
Robert McIntyre |
filled out functions for the rest of the registers.
|
Mon, 12 Mar 2012 12:37:04 -0500 |
Robert McIntyre |
created functions to get and set register values
|
Mon, 12 Mar 2012 09:59:26 -0500 |
Robert McIntyre |
can now read and set the inventory of a state
|
Mon, 12 Mar 2012 00:31:10 -0500 |
Robert McIntyre |
renamed inspect.clj to items.clj
|
Mon, 12 Mar 2012 00:30:28 -0500 |
Robert McIntyre |
derived item list
|
Sun, 11 Mar 2012 23:27:19 -0500 |
Robert McIntyre |
added write-memory!, which allows me to write any value to the
|
Sun, 11 Mar 2012 23:10:44 -0500 |
Robert McIntyre |
working on inventory analysis
|
Sun, 11 Mar 2012 20:55:21 -0500 |
Robert McIntyre |
fixed memory retrieval function to use the simulated gameboy's mapped memory
|
Sun, 11 Mar 2012 20:16:09 -0500 |
Robert McIntyre |
added function to get all the GB's memory.
|
Sun, 11 Mar 2012 19:07:31 -0500 |
Robert McIntyre |
added tick(), which allows one to step through each opcode of gameboy
|
Sun, 11 Mar 2012 13:53:27 -0500 |
Robert McIntyre |
got original speedrun to work with modified beginning
|
Sat, 10 Mar 2012 19:44:32 -0600 |
Robert McIntyre |
added save corruption
|
Sat, 10 Mar 2012 15:55:10 -0600 |
Robert McIntyre |
added sanity check for title
|
Sat, 10 Mar 2012 15:36:26 -0600 |
Robert McIntyre |
can now save moves and states and am ready to continue past the title
|
Sat, 10 Mar 2012 14:48:17 -0600 |
Robert McIntyre |
collect cruft, rename other files
|
Sat, 10 Mar 2012 14:24:10 -0600 |
Robert McIntyre |
cleaned up code and made it to the end of the title
|
Sat, 10 Mar 2012 00:32:11 -0600 |
Robert McIntyre |
more progress with the title
|
Fri, 09 Mar 2012 23:28:07 -0600 |
Robert McIntyre |
better functional version of earlier code
|
Fri, 09 Mar 2012 19:18:00 -0600 |
Robert McIntyre |
fleshing out functional gb interface
|
Fri, 09 Mar 2012 13:24:02 -0600 |
Robert McIntyre |
going to try using zippers
|
Fri, 09 Mar 2012 01:43:25 -0600 |
Robert McIntyre |
generated intro
|
Thu, 08 Mar 2012 22:29:11 -0600 |
Robert McIntyre |
worked out size of save files and reduced MAX_SAVE_SIZE to a more reasonable value
|
Thu, 08 Mar 2012 21:55:40 -0600 |
Robert McIntyre |
more stuff.
|
Thu, 08 Mar 2012 21:50:46 -0600 |
Robert McIntyre |
speed up emulation
|
Thu, 08 Mar 2012 21:16:53 -0600 |
Robert McIntyre |
disk backup complete
|
Thu, 08 Mar 2012 19:48:54 -0600 |
Robert McIntyre |
working on disk-backup for save-states
|
Thu, 08 Mar 2012 06:01:09 -0600 |
Robert McIntyre |
added play command
|