log

age author description
Sun, 08 Apr 2012 08:27:55 -0500 Robert McIntyre constructing exact item-pc layout for item-writer.
Sun, 08 Apr 2012 06:11:29 -0500 Robert McIntyre completed testing of item-writer; looks good.
Sun, 08 Apr 2012 05:48:13 -0500 Robert McIntyre brought item-writer down to 20 items.
Sun, 08 Apr 2012 04:10:49 -0500 Robert McIntyre preliminary item-writer complete
Sun, 08 Apr 2012 03:00:51 -0500 Robert McIntyre rewriting basic-writer assemly so that it is valid items
Sat, 07 Apr 2012 12:31:12 -0500 Robert McIntyre created 40-byte program to bootstrap main bootstrap program
Sat, 07 Apr 2012 07:43:17 -0500 Robert McIntyre restore memoization.
Sat, 07 Apr 2012 07:31:59 -0500 Robert McIntyre Fixed two major bugs related to restart events which were causing desync. The entire video now syncs properly.
Sat, 07 Apr 2012 05:42:26 -0500 Robert McIntyre fixed major bug with first-difference which was causing de-sync.
Fri, 06 Apr 2012 14:54:39 -0500 Robert McIntyre saving progress.
Fri, 06 Apr 2012 14:41:28 -0500 Robert McIntyre fixed problem with rival's name.
Fri, 06 Apr 2012 13:52:08 -0500 Robert McIntyre solving problem with rival name becomming a key item.
Fri, 06 Apr 2012 12:18:58 -0500 Robert McIntyre improved do-save-corruption
Fri, 06 Apr 2012 09:09:52 -0500 Robert McIntyre made more progress, have burn heals and correct name for rival.
Fri, 06 Apr 2012 07:22:18 -0500 Robert McIntyre improved efficiency of delayed-difference
Thu, 05 Apr 2012 15:05:08 -0500 Robert McIntyre improved delayed-difference with memoization
Thu, 05 Apr 2012 12:59:30 -0500 Robert McIntyre corrected compilation bugs
Wed, 04 Apr 2012 14:55:43 -0500 Robert McIntyre saving progress before trip to Liberal.
Wed, 04 Apr 2012 03:25:14 -0500 Robert McIntyre improved efficiency of set-cursor
Wed, 04 Apr 2012 01:04:06 -0500 Robert McIntyre fixed set-cursor so that moving the cursor backwards works
Wed, 04 Apr 2012 00:56:53 -0500 Robert McIntyre created functions to set the cursor to any position in any list
Wed, 04 Apr 2012 00:35:44 -0500 Robert McIntyre added function to determine wuantity of items currently selected
Wed, 04 Apr 2012 00:16:49 -0500 Robert McIntyre created function to determine total item-offset
Tue, 03 Apr 2012 23:17:33 -0500 Robert McIntyre located item-list related addresses.
Tue, 03 Apr 2012 04:16:20 -0500 Robert McIntyre adapting bootstrap to new util functions.
Mon, 02 Apr 2012 23:13:49 -0500 Robert McIntyre fixing runs to use new util functions.
Mon, 02 Apr 2012 21:25:24 -0500 Robert McIntyre remove crufty functions.
Mon, 02 Apr 2012 21:20:54 -0500 Robert McIntyre greatly speed up scroll-text by using binary-search.
Mon, 02 Apr 2012 20:30:28 -0500 Robert McIntyre merge
Mon, 02 Apr 2012 20:30:02 -0500 Robert McIntyre scroll text works robustly but is slow
Mon, 02 Apr 2012 10:58:16 -0500 Robert McIntyre major refactoring; made (walk) more robust
Sun, 01 Apr 2012 21:47:04 -0500 Dylan Holmes Added more to the rom map.
Sun, 01 Apr 2012 03:20:33 -0500 Dylan Holmes began writing out my notes on the ROM in an org file.
Sun, 01 Apr 2012 01:50:34 -0500 Dylan Holmes added hxc-intro-pkmn for seeing which pokemon is displayed in oak's intro, and sxc-intro-pkmn! for modifying it.
Sat, 31 Mar 2012 06:47:05 -0500 Dylan Holmes made progress on music; fixed several music pointers I grabbed from the internet.
Sat, 31 Mar 2012 04:25:49 -0500 Dylan Holmes moved the memory manipulation functions out of world.practice and into a separate location, gb.mem-utils, to avoid cyclic load dependency. will adjust the dependent files shortly.
Sat, 31 Mar 2012 03:54:21 -0500 Dylan Holmes completed cry functions.
Sat, 31 Mar 2012 01:27:46 -0500 Dylan Holmes beginning to work on cry data
Sat, 31 Mar 2012 00:41:28 -0500 Robert McIntyre improve testing program
Sat, 31 Mar 2012 00:41:14 -0500 Robert McIntyre improve testing program
Sat, 31 Mar 2012 00:33:35 -0500 Robert McIntyre item manipulation program works!
Sat, 31 Mar 2012 00:05:39 -0500 Robert McIntyre going to test bootstrapping program.
Fri, 30 Mar 2012 23:39:58 -0500 Robert McIntyre inserted backwards jump into bootstrap program to fit it into item-pc space
Fri, 30 Mar 2012 23:05:38 -0500 Robert McIntyre found program that works as valid items, but now the program is too long...
Fri, 30 Mar 2012 22:48:31 -0500 Robert McIntyre mapped out the rest of relevant characters-as-objects space
Fri, 30 Mar 2012 22:41:25 -0500 Robert McIntyre found a second good character-item that can serve as a target
Fri, 30 Mar 2012 22:35:08 -0500 Robert McIntyre mapping out characters-as-items to avoid corrupt items.
Fri, 30 Mar 2012 18:41:39 -0500 Robert McIntyre restored deposit-one-item, working on getting rival's name into item computer.
Fri, 30 Mar 2012 18:25:02 -0500 Robert McIntyre dylan thought of a better program using op 0x70.
Fri, 30 Mar 2012 18:15:28 -0500 Robert McIntyre merge
Fri, 30 Mar 2012 18:14:14 -0500 Robert McIntyre preliminary idea for a better pre-bootstrapping program.
Fri, 30 Mar 2012 05:57:12 -0500 Dylan Holmes Tinkering with types and encounters.
Thu, 29 Mar 2012 18:23:20 -0500 Robert McIntyre script: creating header for initial bootstrap program.
Thu, 29 Mar 2012 17:38:36 -0500 Robert McIntyre script: walked to poke-center computer.
Thu, 29 Mar 2012 13:49:40 -0500 Dylan Holmes Fixed missing delimiter in gb.moves; preparing to play with type effectiveness.
Thu, 29 Mar 2012 13:31:31 -0500 Dylan Holmes Made hxc-pokenames and hxc-items return keywords instead of strings by default; added hxc-pokenames-raw and hxc-items-raw for the string version.
Wed, 28 Mar 2012 06:06:13 -0500 Robert McIntyre merge
Wed, 28 Mar 2012 06:06:00 -0500 Robert McIntyre added give-empty-pokedex
Wed, 28 Mar 2012 05:56:37 -0500 Dylan Holmes Found the hardcoded pokedex order!!
Wed, 28 Mar 2012 05:08:24 -0500 Robert McIntyre script: bought 96 burn heals
Wed, 28 Mar 2012 04:52:09 -0500 Dylan Holmes Added the hardcoded list of moves that the TMs and HMs teach.
Wed, 28 Mar 2012 03:28:36 -0500 Dylan Holmes added price data. also, shop data seems a bit off.
Tue, 27 Mar 2012 22:41:24 -0500 Dylan Holmes Replaced manually listed move data in gb.moves with a call to hxc-move-data. Also, began work on hxc-shops, which lists shop inventory. todo: find out how the game converts internal order to pokedex order; todo: get hardcoded tm data.
Tue, 27 Mar 2012 21:08:44 -0500 Robert McIntyre reorginazed save corruption code
Tue, 27 Mar 2012 13:33:44 -0500 Robert McIntyre script: save corruption
Tue, 27 Mar 2012 13:10:48 -0500 Robert McIntyre script: bought initial 5 items.
Tue, 27 Mar 2012 12:57:58 -0500 Robert McIntyre fix compiliation errors
Tue, 27 Mar 2012 12:37:48 -0500 Robert McIntyre merge.
Tue, 27 Mar 2012 12:36:48 -0500 Robert McIntyre added script to automatically buy any combination of items from a store's inventory.
Tue, 27 Mar 2012 11:30:58 -0500 Robert McIntyre refactored walking code from buy-initial-objects to its own function.
Tue, 27 Mar 2012 02:05:16 -0500 Dylan Holmes further improvements on hxc-pokemon-base.
Tue, 27 Mar 2012 00:59:43 -0500 Dylan Holmes beginning work on hxc-pokemon-base, the collection of base stats, battle sprite data, etc.
Tue, 27 Mar 2012 00:33:07 -0500 Robert McIntyre script: went back to viridian store.
Mon, 26 Mar 2012 23:54:52 -0500 Robert McIntyre script: delivered oak's parcel; got pokedex.
Mon, 26 Mar 2012 23:34:53 -0500 Robert McIntyre script: made it to oak's lab from viridian mart.
Mon, 26 Mar 2012 23:25:18 -0500 Dylan Holmes Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
Mon, 26 Mar 2012 23:18:22 -0500 Dylan Holmes Added hardcoded learnsets.
Mon, 26 Mar 2012 23:04:12 -0500 Robert McIntyre script: got oak's parcel
Mon, 26 Mar 2012 22:46:11 -0500 Robert McIntyre merge
Mon, 26 Mar 2012 22:45:27 -0500 Robert McIntyre script: made it to viridian mart
Mon, 26 Mar 2012 21:25:10 -0500 Dylan Holmes Corrected hxc-evolution so that pokemon with branched evolutions (i.e. eevee) will be fully included. As a result, altered hxc-evolution to return a list of hashes, one per evolution.
Mon, 26 Mar 2012 21:00:23 -0500 Robert McIntyre script: left oak's lab.
Mon, 26 Mar 2012 19:57:25 -0500 Robert McIntyre merge
Mon, 26 Mar 2012 19:56:57 -0500 Robert McIntyre script: defeated rival.
Mon, 26 Mar 2012 18:34:06 -0500 Dylan Holmes Added hardcoded evolution data.
Mon, 26 Mar 2012 18:01:39 -0500 Robert McIntyre script: got pikachu.
Mon, 26 Mar 2012 07:20:30 -0500 Robert McIntyre continued work on unoptimized script
Mon, 26 Mar 2012 06:11:49 -0500 Robert McIntyre improved scroll-text to scroll through multiple lines of text
Mon, 26 Mar 2012 06:00:30 -0500 Robert McIntyre unicode walking :)
Mon, 26 Mar 2012 04:17:10 -0500 Robert McIntyre fixed incompetence.
Mon, 26 Mar 2012 04:12:56 -0500 Robert McIntyre added delicious unicode characters to the character-map.
Mon, 26 Mar 2012 04:03:19 -0500 Robert McIntyre minor correction.
Mon, 26 Mar 2012 03:50:17 -0500 Robert McIntyre merge
Mon, 26 Mar 2012 03:49:33 -0500 Robert McIntyre updated title and save_corruption to work with all the recent updates
Mon, 26 Mar 2012 03:45:24 -0500 Dylan Holmes Reworked the hxc definitions; they are now fns that optionally take a single rom arg and dynamically grab the data. Their commonalities are also consolidated into a single template function, hxc-thunk. Minor fixes include stripping pokenames of their padding and splitting the huge hxc-dialog string into a list.
Mon, 26 Mar 2012 03:09:26 -0500 Robert McIntyre mrege.
Mon, 26 Mar 2012 03:08:54 -0500 Robert McIntyre starting work on unoptimized bootstrap script.
Mon, 26 Mar 2012 01:56:57 -0500 Dylan Holmes Got hardcoded move effect data, put it into a map hxc-move-data. Since descriptions are handwritten, they may be buggy.
Sun, 25 Mar 2012 23:04:01 -0500 Dylan Holmes forgot to include Bird type with the list of available type names for type advantage data. now hxc-advantage is correct.
Sun, 25 Mar 2012 22:33:17 -0500 Dylan Holmes minor fixes
Sun, 25 Mar 2012 22:29:12 -0500 Dylan Holmes Added the list of types and advantages to the hardcoded collection.
Sun, 25 Mar 2012 02:53:29 -0500 Dylan Holmes making interesting data insights.
Sun, 25 Mar 2012 02:35:14 -0500 Robert McIntyre still working on overall stragety... going to sleep on it.
Sun, 25 Mar 2012 01:53:29 -0500 Robert McIntyre working on preliminary script to bootstrap my way into a RAM writing program
Sun, 25 Mar 2012 00:38:45 -0500 Robert McIntyre revived a functional version of Dylan's assembly.
Sun, 25 Mar 2012 00:08:23 -0500 Robert McIntyre found appropriate map-function on Route 3
Sat, 24 Mar 2012 23:38:21 -0500 Robert McIntyre continuing work on map-function-addresses.
Sat, 24 Mar 2012 20:06:25 -0500 Robert McIntyre merge.
Sat, 24 Mar 2012 20:05:47 -0500 Robert McIntyre working on item-injection; fixed off-by-one error in print-pokedex.
Sat, 24 Mar 2012 18:21:16 -0500 Dylan Holmes saving progress...
Sat, 24 Mar 2012 16:19:43 -0500 Robert McIntyre succesful return of control to the game upon item injection.
Sat, 24 Mar 2012 15:21:24 -0500 Robert McIntyre preliminary map data region in cart.
Sat, 24 Mar 2012 15:02:49 -0500 Robert McIntyre going to start work on item hack.
Sat, 24 Mar 2012 14:42:34 -0500 Robert McIntyre working on map memory, modified view-memory to output hex and decimal as well as binary
Sat, 24 Mar 2012 13:22:52 -0500 Robert McIntyre working out how 0xD367 affects game play
Sat, 24 Mar 2012 13:15:15 -0500 Robert McIntyre fixed badge order, added HM-mew, mapped out some more memory
Sat, 24 Mar 2012 05:45:06 -0500 Dylan Holmes Added functions for getting and setting badges.
Sat, 24 Mar 2012 05:38:17 -0500 Robert McIntyre reformat
Sat, 24 Mar 2012 05:26:33 -0500 Robert McIntyre added functions for setting rival's name and text speed
Sat, 24 Mar 2012 04:29:37 -0500 Robert McIntyre added functions for setting current money.