Wed, 21 Mar 2012 03:38:46 -0500 |
Robert McIntyre |
made functions more convienent for repl use.
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Wed, 21 Mar 2012 03:31:12 -0500 |
Robert McIntyre |
saved corrupted save.
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Wed, 21 Mar 2012 03:24:18 -0500 |
Robert McIntyre |
add DV info to print-pokemon-data
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Wed, 21 Mar 2012 03:20:03 -0500 |
Robert McIntyre |
fixed compilation problems.
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Wed, 21 Mar 2012 03:18:20 -0500 |
Robert McIntyre |
added facilities to corrupt any state.
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Wed, 21 Mar 2012 01:37:10 -0500 |
Robert McIntyre |
added functions to read and set DV values for pokemon.
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Tue, 20 Mar 2012 20:26:00 -0500 |
Robert McIntyre |
discovered locations of Stat experience and lost location of DV values
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Tue, 20 Mar 2012 19:17:14 -0500 |
Robert McIntyre |
made facilities for printing pokemon info.
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Tue, 20 Mar 2012 18:50:49 -0500 |
Robert McIntyre |
determined position of pokemon color maps
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Tue, 20 Mar 2012 18:07:42 -0500 |
Robert McIntyre |
need to determine how colormaps for pokemon work.
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Tue, 20 Mar 2012 17:44:08 -0500 |
Robert McIntyre |
working on functions to control species.
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Tue, 20 Mar 2012 17:20:41 -0500 |
Robert McIntyre |
fixed gb.moves
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Tue, 20 Mar 2012 17:18:22 -0500 |
Robert McIntyre |
moved important move code out of exp and into gb.
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Tue, 20 Mar 2012 17:13:12 -0500 |
Robert McIntyre |
emabled setting pokemon moves and PP
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Tue, 20 Mar 2012 05:18:31 -0500 |
Robert McIntyre |
discovered hex values for pokemon species.
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Tue, 20 Mar 2012 03:54:15 -0500 |
Robert McIntyre |
found out how to increase Max PP of a move
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Tue, 20 Mar 2012 03:40:24 -0500 |
Robert McIntyre |
finally found the species identifiers!
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Tue, 20 Mar 2012 03:28:18 -0500 |
Robert McIntyre |
discovered location of pokemon DV values.
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Tue, 20 Mar 2012 03:12:49 -0500 |
Robert McIntyre |
filled out more of the pokemon map by extrapolating from pokemon 2 and testing.
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Tue, 20 Mar 2012 02:46:57 -0500 |
Robert McIntyre |
confirmed move-id locations.
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Tue, 20 Mar 2012 02:40:59 -0500 |
Robert McIntyre |
discovered hex-values for every move.
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Tue, 20 Mar 2012 01:32:48 -0500 |
Robert McIntyre |
found a few more values by randomly setting things to 0x00.
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Tue, 20 Mar 2012 01:09:03 -0500 |
Robert McIntyre |
learned some more about pokemon layout via inspection.
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Tue, 20 Mar 2012 00:40:33 -0500 |
Robert McIntyre |
fix stackoverflow error.
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Tue, 20 Mar 2012 00:38:03 -0500 |
Robert McIntyre |
discovered location of pokemon OT IDs.
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Mon, 19 Mar 2012 23:27:43 -0500 |
Robert McIntyre |
made a map of what I know about pokemon layout so far.
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Mon, 19 Mar 2012 23:14:21 -0500 |
Robert McIntyre |
can now get/set pokemon OT name
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Mon, 19 Mar 2012 22:42:36 -0500 |
Robert McIntyre |
can now determine the number of pokemon in the party.
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Mon, 19 Mar 2012 21:35:43 -0500 |
Robert McIntyre |
made function to get the sixth pokemon's full name
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Mon, 19 Mar 2012 21:23:46 -0500 |
Robert McIntyre |
major refactoring complete.
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Mon, 19 Mar 2012 20:43:38 -0500 |
Robert McIntyre |
preparing to refactor:
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Mon, 19 Mar 2012 20:30:37 -0500 |
Robert McIntyre |
determined location of sixth pokemon's name's first character.
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Mon, 19 Mar 2012 19:56:55 -0500 |
Robert McIntyre |
moved set-memory to proper position, added pokemon.clj
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Mon, 19 Mar 2012 19:45:32 -0500 |
Robert McIntyre |
added save states, since many functions now depend on them.
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Mon, 19 Mar 2012 05:20:34 -0500 |
Dylan Holmes |
added driver for dylan's code, verified that it works.
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Mon, 19 Mar 2012 05:12:05 -0500 |
Dylan Holmes |
write-memory-assembly* confirmed...stage one.
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Mon, 19 Mar 2012 03:05:42 -0500 |
Dylan Holmes |
saving progress on state machine; 240 ops -> 90 ops (provided it withstands debugging)
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Sun, 18 Mar 2012 20:49:40 -0500 |
Dylan Holmes |
Checkpoint: about to include the state machine in the assembly* code.
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Sun, 18 Mar 2012 05:53:25 -0500 |
Dylan Holmes |
minor tweaking; incremental results: 91 -> 58
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Sun, 18 Mar 2012 05:13:19 -0500 |
Dylan Holmes |
Wrote a more efficient input-number-assembly program; 91 oc -> 60 oc.
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Sun, 18 Mar 2012 00:56:29 -0500 |
Robert McIntyre |
removed hardcoded /home/r/ strings from paths and made them relative to user.home
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Sun, 18 Mar 2012 00:33:00 -0500 |
Robert McIntyre |
saving progress
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Sat, 17 Mar 2012 21:32:29 -0500 |
Robert McIntyre |
converted rival-name letter-map to hexadecimal
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Sat, 17 Mar 2012 21:29:08 -0500 |
Robert McIntyre |
added rival-name letter-map
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Sat, 17 Mar 2012 19:30:45 -0500 |
Robert McIntyre |
going to make a bootstrap program for the first bootstrap program
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Sat, 17 Mar 2012 19:25:38 -0500 |
Robert McIntyre |
removed literal 0xFFs from assembly code since they interfere with the item-list.
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Sat, 17 Mar 2012 19:18:01 -0500 |
Robert McIntyre |
dylan added some code
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Sat, 17 Mar 2012 03:43:42 -0500 |
Robert McIntyre |
preliminary memory bootstrapping program complete.
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Sat, 17 Mar 2012 02:25:48 -0500 |
Robert McIntyre |
completed mode 3
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Sat, 17 Mar 2012 02:00:02 -0500 |
Robert McIntyre |
need to add another mode to handle 16 bit start point
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Sat, 17 Mar 2012 01:23:47 -0500 |
Robert McIntyre |
fixed problem with mode transitions
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Sat, 17 Mar 2012 00:29:34 -0500 |
Robert McIntyre |
saving progress.
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Fri, 16 Mar 2012 20:55:28 -0500 |
Robert McIntyre |
working on proper timing for modes
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Fri, 16 Mar 2012 20:48:12 -0500 |
Robert McIntyre |
finished Mode 2 of bootstrapping program
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Fri, 16 Mar 2012 20:31:53 -0500 |
Robert McIntyre |
finished Mode 1 of bootstrapping program
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Fri, 16 Mar 2012 20:18:54 -0500 |
Robert McIntyre |
wrote test case for write-memory skeleton
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Fri, 16 Mar 2012 20:03:10 -0500 |
Robert McIntyre |
mode 0 of bootstrapping state machine complete
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Fri, 16 Mar 2012 17:50:35 -0500 |
Robert McIntyre |
saving progress
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Fri, 16 Mar 2012 17:03:05 -0500 |
Robert McIntyre |
functional number-input bootstrap code complete
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Fri, 16 Mar 2012 16:52:29 -0500 |
Robert McIntyre |
working on preliminary bootstrap code
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