Sat, 24 Mar 2012 20:05:47 -0500 |
Robert McIntyre |
working on item-injection; fixed off-by-one error in print-pokedex.
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Sat, 24 Mar 2012 18:21:16 -0500 |
Dylan Holmes |
saving progress...
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Sat, 24 Mar 2012 16:19:43 -0500 |
Robert McIntyre |
succesful return of control to the game upon item injection.
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Sat, 24 Mar 2012 15:21:24 -0500 |
Robert McIntyre |
preliminary map data region in cart.
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Sat, 24 Mar 2012 15:02:49 -0500 |
Robert McIntyre |
going to start work on item hack.
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Sat, 24 Mar 2012 14:42:34 -0500 |
Robert McIntyre |
working on map memory, modified view-memory to output hex and decimal as well as binary
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Sat, 24 Mar 2012 13:22:52 -0500 |
Robert McIntyre |
working out how 0xD367 affects game play
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Sat, 24 Mar 2012 13:15:15 -0500 |
Robert McIntyre |
fixed badge order, added HM-mew, mapped out some more memory
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Sat, 24 Mar 2012 05:45:06 -0500 |
Dylan Holmes |
Added functions for getting and setting badges.
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Sat, 24 Mar 2012 05:38:17 -0500 |
Robert McIntyre |
reformat
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Sat, 24 Mar 2012 05:26:33 -0500 |
Robert McIntyre |
added functions for setting rival's name and text speed
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Sat, 24 Mar 2012 04:29:37 -0500 |
Robert McIntyre |
added functions for setting current money.
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Sat, 24 Mar 2012 03:35:21 -0500 |
Robert McIntyre |
pokedex manipulation functions complete.
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Sat, 24 Mar 2012 03:10:56 -0500 |
Robert McIntyre |
enabled pokedex printing.
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