log

age author description
Mon, 26 Mar 2012 23:54:52 -0500 Robert McIntyre script: delivered oak's parcel; got pokedex.
Mon, 26 Mar 2012 23:34:53 -0500 Robert McIntyre script: made it to oak's lab from viridian mart.
Mon, 26 Mar 2012 23:25:18 -0500 Dylan Holmes Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
Mon, 26 Mar 2012 23:18:22 -0500 Dylan Holmes Added hardcoded learnsets.
Mon, 26 Mar 2012 23:04:12 -0500 Robert McIntyre script: got oak's parcel
Mon, 26 Mar 2012 22:46:11 -0500 Robert McIntyre merge
Mon, 26 Mar 2012 22:45:27 -0500 Robert McIntyre script: made it to viridian mart
Mon, 26 Mar 2012 21:25:10 -0500 Dylan Holmes Corrected hxc-evolution so that pokemon with branched evolutions (i.e. eevee) will be fully included. As a result, altered hxc-evolution to return a list of hashes, one per evolution.
Mon, 26 Mar 2012 21:00:23 -0500 Robert McIntyre script: left oak's lab.
Mon, 26 Mar 2012 19:57:25 -0500 Robert McIntyre merge
Mon, 26 Mar 2012 19:56:57 -0500 Robert McIntyre script: defeated rival.
Mon, 26 Mar 2012 18:34:06 -0500 Dylan Holmes Added hardcoded evolution data.
Mon, 26 Mar 2012 18:01:39 -0500 Robert McIntyre script: got pikachu.
Mon, 26 Mar 2012 07:20:30 -0500 Robert McIntyre continued work on unoptimized script
Mon, 26 Mar 2012 06:11:49 -0500 Robert McIntyre improved scroll-text to scroll through multiple lines of text
Mon, 26 Mar 2012 06:00:30 -0500 Robert McIntyre unicode walking :)
Mon, 26 Mar 2012 04:17:10 -0500 Robert McIntyre fixed incompetence.
Mon, 26 Mar 2012 04:12:56 -0500 Robert McIntyre added delicious unicode characters to the character-map.
Mon, 26 Mar 2012 04:03:19 -0500 Robert McIntyre minor correction.
Mon, 26 Mar 2012 03:50:17 -0500 Robert McIntyre merge
Mon, 26 Mar 2012 03:49:33 -0500 Robert McIntyre updated title and save_corruption to work with all the recent updates
Mon, 26 Mar 2012 03:45:24 -0500 Dylan Holmes Reworked the hxc definitions; they are now fns that optionally take a single rom arg and dynamically grab the data. Their commonalities are also consolidated into a single template function, hxc-thunk. Minor fixes include stripping pokenames of their padding and splitting the huge hxc-dialog string into a list.
Mon, 26 Mar 2012 03:09:26 -0500 Robert McIntyre mrege.
Mon, 26 Mar 2012 03:08:54 -0500 Robert McIntyre starting work on unoptimized bootstrap script.
Mon, 26 Mar 2012 01:56:57 -0500 Dylan Holmes Got hardcoded move effect data, put it into a map hxc-move-data. Since descriptions are handwritten, they may be buggy.
Sun, 25 Mar 2012 23:04:01 -0500 Dylan Holmes forgot to include Bird type with the list of available type names for type advantage data. now hxc-advantage is correct.
Sun, 25 Mar 2012 22:33:17 -0500 Dylan Holmes minor fixes
Sun, 25 Mar 2012 22:29:12 -0500 Dylan Holmes Added the list of types and advantages to the hardcoded collection.
Sun, 25 Mar 2012 02:53:29 -0500 Dylan Holmes making interesting data insights.
Sun, 25 Mar 2012 02:35:14 -0500 Robert McIntyre still working on overall stragety... going to sleep on it.
Sun, 25 Mar 2012 01:53:29 -0500 Robert McIntyre working on preliminary script to bootstrap my way into a RAM writing program
Sun, 25 Mar 2012 00:38:45 -0500 Robert McIntyre revived a functional version of Dylan's assembly.
Sun, 25 Mar 2012 00:08:23 -0500 Robert McIntyre found appropriate map-function on Route 3
Sat, 24 Mar 2012 23:38:21 -0500 Robert McIntyre continuing work on map-function-addresses.
Sat, 24 Mar 2012 20:06:25 -0500 Robert McIntyre merge.
Sat, 24 Mar 2012 20:05:47 -0500 Robert McIntyre working on item-injection; fixed off-by-one error in print-pokedex.
Sat, 24 Mar 2012 18:21:16 -0500 Dylan Holmes saving progress...
Sat, 24 Mar 2012 16:19:43 -0500 Robert McIntyre succesful return of control to the game upon item injection.
Sat, 24 Mar 2012 15:21:24 -0500 Robert McIntyre preliminary map data region in cart.
Sat, 24 Mar 2012 15:02:49 -0500 Robert McIntyre going to start work on item hack.
Sat, 24 Mar 2012 14:42:34 -0500 Robert McIntyre working on map memory, modified view-memory to output hex and decimal as well as binary
Sat, 24 Mar 2012 13:22:52 -0500 Robert McIntyre working out how 0xD367 affects game play
Sat, 24 Mar 2012 13:15:15 -0500 Robert McIntyre fixed badge order, added HM-mew, mapped out some more memory
Sat, 24 Mar 2012 05:45:06 -0500 Dylan Holmes Added functions for getting and setting badges.
Sat, 24 Mar 2012 05:38:17 -0500 Robert McIntyre reformat
Sat, 24 Mar 2012 05:26:33 -0500 Robert McIntyre added functions for setting rival's name and text speed
Sat, 24 Mar 2012 04:29:37 -0500 Robert McIntyre added functions for setting current money.
Sat, 24 Mar 2012 03:35:21 -0500 Robert McIntyre pokedex manipulation functions complete.
Sat, 24 Mar 2012 03:10:56 -0500 Robert McIntyre enabled pokedex printing.
Sat, 24 Mar 2012 00:13:06 -0500 Robert McIntyre extended range of catrography.
Sat, 24 Mar 2012 00:09:17 -0500 Robert McIntyre rename pokemon-layout to cartography.
Sat, 24 Mar 2012 00:01:04 -0500 Robert McIntyre adjusted default ditto's base stats.
Fri, 23 Mar 2012 20:18:03 -0500 Robert McIntyre moved hardcoded stuff into its own namespace.
Fri, 23 Mar 2012 19:39:03 -0500 Robert McIntyre differentiated between normal=pp-ups and glitched key-like pp-ups.
Fri, 23 Mar 2012 19:29:09 -0500 Robert McIntyre remove debug stuff from pokemon.clj
Fri, 23 Mar 2012 19:26:04 -0500 Robert McIntyre merge
Fri, 23 Mar 2012 19:25:21 -0500 Robert McIntyre fixed give-pokemon to give a properly formatted pokemon for pokemon with less than 4 moves.
Fri, 23 Mar 2012 19:05:08 -0500 Dylan Holmes Added spelling bee.
Fri, 23 Mar 2012 18:06:37 -0500 Robert McIntyre fixed compilaition error in dylan's code
Fri, 23 Mar 2012 05:58:41 -0500 Robert McIntyre merge.