Sat, 14 Apr 2012 05:20:28 -0500 |
Dylan Holmes |
Figured out how NPC Pokemon teams are encoded.
|
Tue, 17 Apr 2012 06:36:17 -0500 |
Robert McIntyre |
completed basic music playing kernel
|
Mon, 16 Apr 2012 14:08:56 -0500 |
Robert McIntyre |
made basic tone player.
|
Sat, 14 Apr 2012 05:41:55 -0500 |
Robert McIntyre |
everything works :) now I have total control over the game.
|
Sat, 14 Apr 2012 04:09:51 -0500 |
Robert McIntyre |
saving progress before debugging.
|
Sat, 14 Apr 2012 03:22:10 -0500 |
Robert McIntyre |
moved asseitem-writer assembly to rlm-assembly.
|
Sat, 14 Apr 2012 01:32:49 -0500 |
Robert McIntyre |
merge.
|
Fri, 13 Apr 2012 09:07:09 -0500 |
Dylan Holmes |
saving progress...
|
Fri, 13 Apr 2012 05:06:56 -0500 |
Dylan Holmes |
Saving work -- found Pokedex menu text, and other things.
|
Fri, 13 Apr 2012 02:38:10 -0500 |
Dylan Holmes |
Added several new things: NPC Pokemon names, Celadon prize data, NPC Trainers' Pokemon.
|
Sat, 14 Apr 2012 01:32:22 -0500 |
Robert McIntyre |
brought documentation up to date.
|
Fri, 13 Apr 2012 11:33:56 -0500 |
Robert McIntyre |
merge dylan's changes.
|
Thu, 12 Apr 2012 22:30:03 -0500 |
Dylan Holmes |
Astoundingly, it is not generally possible to convert decimal representations into hexadecimal simply by prepending 0x.
|
Thu, 12 Apr 2012 22:18:46 -0500 |
Dylan Holmes |
Found in-game pointers to type names; ready to remove manually-coded list.
|
Fri, 13 Apr 2012 11:32:52 -0500 |
Robert McIntyre |
removed repeated nybbles, length is now 69 opcodes.
|
Fri, 13 Apr 2012 11:18:08 -0500 |
Robert McIntyre |
got main-bootstrap-program down to 67 opcodes.
|
Fri, 13 Apr 2012 09:59:32 -0500 |
Robert McIntyre |
removed one opcode
|
Fri, 13 Apr 2012 09:47:34 -0500 |
Robert McIntyre |
all tests passed.
|
Fri, 13 Apr 2012 09:24:02 -0500 |
Robert McIntyre |
finally made it to the actual writing part...
|
Fri, 13 Apr 2012 07:30:11 -0500 |
Robert McIntyre |
this f@#@# thing oh my god.
|
Fri, 13 Apr 2012 05:35:55 -0500 |
Robert McIntyre |
allowed non-even initial blank inputs.
|
Fri, 13 Apr 2012 05:28:17 -0500 |
Robert McIntyre |
fixed bug where variables would be overwritten.
|
Fri, 13 Apr 2012 04:56:01 -0500 |
Robert McIntyre |
use E as scratch instead of C
|
Fri, 13 Apr 2012 04:50:58 -0500 |
Robert McIntyre |
fixed bug where A was always 0 when the self-modigying code was executed.
|
Fri, 13 Apr 2012 04:37:12 -0500 |
Robert McIntyre |
set H for real
|
Fri, 13 Apr 2012 04:13:12 -0500 |
Robert McIntyre |
set H, but found flaw in program flow.
|
Thu, 12 Apr 2012 01:25:28 -0500 |
Robert McIntyre |
saving progress.
|
Thu, 12 Apr 2012 00:52:19 -0500 |
Robert McIntyre |
saving progress....
|
Thu, 12 Apr 2012 00:20:16 -0500 |
Robert McIntyre |
saving progress...
|
Wed, 11 Apr 2012 23:40:01 -0500 |
Robert McIntyre |
saving progress.
|
Thu, 12 Apr 2012 12:08:36 -0500 |
Robert McIntyre |
saving progress.
|
Thu, 12 Apr 2012 10:20:38 -0500 |
Robert McIntyre |
had to change programs to prevent repeats.
|