Sun, 11 Mar 2012 19:07:31 -0500 |
Robert McIntyre |
added tick(), which allows one to step through each opcode of gameboy
|
Sun, 11 Mar 2012 13:53:27 -0500 |
Robert McIntyre |
got original speedrun to work with modified beginning
|
Sat, 10 Mar 2012 19:44:32 -0600 |
Robert McIntyre |
added save corruption
|
Sat, 10 Mar 2012 15:55:10 -0600 |
Robert McIntyre |
added sanity check for title
|
Sat, 10 Mar 2012 15:36:26 -0600 |
Robert McIntyre |
can now save moves and states and am ready to continue past the title
|
Sat, 10 Mar 2012 14:48:17 -0600 |
Robert McIntyre |
collect cruft, rename other files
|
Sat, 10 Mar 2012 14:24:10 -0600 |
Robert McIntyre |
cleaned up code and made it to the end of the title
|
Sat, 10 Mar 2012 00:32:11 -0600 |
Robert McIntyre |
more progress with the title
|
Fri, 09 Mar 2012 23:28:07 -0600 |
Robert McIntyre |
better functional version of earlier code
|
Fri, 09 Mar 2012 19:18:00 -0600 |
Robert McIntyre |
fleshing out functional gb interface
|
Fri, 09 Mar 2012 13:24:02 -0600 |
Robert McIntyre |
going to try using zippers
|
Fri, 09 Mar 2012 01:43:25 -0600 |
Robert McIntyre |
generated intro
|
Thu, 08 Mar 2012 22:29:11 -0600 |
Robert McIntyre |
worked out size of save files and reduced MAX_SAVE_SIZE to a more reasonable value
|
Thu, 08 Mar 2012 21:55:40 -0600 |
Robert McIntyre |
more stuff.
|
Thu, 08 Mar 2012 21:50:46 -0600 |
Robert McIntyre |
speed up emulation
|
Thu, 08 Mar 2012 21:16:53 -0600 |
Robert McIntyre |
disk backup complete
|