Tue, 10 Apr 2012 06:56:07 -0500 |
Robert McIntyre |
merge
|
Mon, 09 Apr 2012 03:46:04 -0500 |
Dylan Holmes |
Found some tile sprites for printable characters. Neato.
|
Mon, 09 Apr 2012 01:44:19 -0500 |
Dylan Holmes |
merged changes
|
Mon, 09 Apr 2012 01:40:26 -0500 |
Dylan Holmes |
Added more sandbox stuff in rom.org to show how the memory is laid out.
|
Sun, 08 Apr 2012 07:59:15 -0500 |
Dylan Holmes |
fixed a few blocks that were not tangling properly.
|
Tue, 10 Apr 2012 06:33:44 -0500 |
Robert McIntyre |
script: wrote memory pattern from within game!
|
Tue, 10 Apr 2012 03:32:47 -0500 |
Robert McIntyre |
cleaning up code
|
Mon, 09 Apr 2012 13:21:34 -0500 |
Robert McIntyre |
script: item-program completely deposited. Will test tomorrow :)
|
Mon, 09 Apr 2012 12:34:29 -0500 |
Robert McIntyre |
saving progress...
|
Mon, 09 Apr 2012 11:31:09 -0500 |
Robert McIntyre |
almost halfway there!
|
Mon, 09 Apr 2012 11:03:33 -0500 |
Robert McIntyre |
more progress.
|
Mon, 09 Apr 2012 10:35:22 -0500 |
Robert McIntyre |
saving progress...]
|
Mon, 09 Apr 2012 09:25:33 -0500 |
Robert McIntyre |
script: made it to celadon poke-center.
|
Mon, 09 Apr 2012 09:10:45 -0500 |
Robert McIntyre |
route repaired.
|
Mon, 09 Apr 2012 08:51:47 -0500 |
Robert McIntyre |
repairing route
|