Wed, 20 Jun 2012 16:50:36 -0500 |
Robert McIntyre |
added function to slice up an image into an appropriate representation for the GB.
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Wed, 20 Jun 2012 13:59:21 -0500 |
Robert McIntyre |
fix compilation problem.
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Mon, 18 Jun 2012 18:56:49 -0500 |
Robert McIntyre |
resolved conflict.
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Thu, 14 Jun 2012 00:47:15 -0500 |
Robert McIntyre |
saving progress
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Wed, 13 Jun 2012 01:10:00 -0500 |
Robert McIntyre |
created function to deconstruct image into tiles and translate into gb-rgb color space.
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Tue, 12 Jun 2012 10:12:25 -0500 |
Robert McIntyre |
working on confirming accuracy of color map.
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Tue, 12 Jun 2012 08:05:24 -0500 |
Robert McIntyre |
discovered that the gb has far fewer unique colors than I initially thought.
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Tue, 12 Jun 2012 03:36:47 -0500 |
Robert McIntyre |
generated graphical representation of the gb color map.
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Mon, 11 Jun 2012 10:07:01 -0500 |
Robert McIntyre |
discovered gameboy->vga color map.
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Mon, 11 Jun 2012 06:19:38 -0500 |
Robert McIntyre |
reversed pixel image.
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Mon, 11 Jun 2012 06:04:25 -0500 |
Robert McIntyre |
pixel introspection. but entire image is upside down.
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Mon, 11 Jun 2012 00:55:51 -0500 |
Robert McIntyre |
merged changes from trip to wichita.
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Thu, 07 Jun 2012 23:11:18 -0500 |
Robert McIntyre |
improbed color display kernel.
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Thu, 07 Jun 2012 23:03:05 -0500 |
Robert McIntyre |
can now display a single color :)
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Thu, 07 Jun 2012 22:52:30 -0500 |
Robert McIntyre |
fleshing out image color calibration code.
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Thu, 24 May 2012 17:33:25 -0500 |
Robert McIntyre |
added function to pack gb-rgb bytes
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