Mercurial > vba-clojure
changeset 421:13165fb5852b
Found assembly scripts for GiveItem and GivePokemon.
author | Dylan Holmes <ocsenave@gmail.com> |
---|---|
date | Sat, 14 Apr 2012 12:24:00 -0500 |
parents | acc3d1ad24e8 |
children | b58a356f7cc2 |
files | org/rom.org |
diffstat | 1 files changed, 50 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
1.1 --- a/org/rom.org Sat Apr 14 09:27:49 2012 -0500 1.2 +++ b/org/rom.org Sat Apr 14 12:24:00 2012 -0500 1.3 @@ -1260,6 +1260,8 @@ 1.4 | 01823-0184A | Important prefix strings. | Variable-length strings, separated by 0x50. | TM#TRAINER#PC#ROCKET#POK\eacute{}#... | 1.5 | 0233C- | Shop inventories. | | | 1.6 | 02F47- | (?) Move ids of some HM moves. | One byte per move id | 0x0F 0x13 0x39 0x46 0x94 0xFF, the move ids of CUT, FLY, SURF, STRENGTH, FLASH, then cancel. | 1.7 +| 03E59- | Start of the Give-Pok\eacute{}mon script. | Assembly. When called, converts the contents of register BC into a Pok\eacute{}mon: (B) is the level; (C) is the species. | | 1.8 +| 03E3F- | Start of the give-item script. | Assembly. When called, converts the contents of register BC into an item: (B) is the item type; (C) is the quantity. | | 1.9 | 04495- | Prices of items. | Each price is two bytes of binary-coded decimal. Prices are separated by zeroes. Priceless items[fn::Like the Pok\eacute{}dex and other unsellable items.] are given a price of zero. | The cost of lemonade is 0x03 0x50, which translates to a price of ₱350. | 1.10 | 04524-04527 | (unconfirmed) possibly the bike price in Cerulean. | | | 1.11 | 045B7-0491E | Names of the items in memory. | Variable-length item names (strings of character codes). Names are separated by a single 0x50 character. | MASTER BALL#ULTRA BALL#... | 1.12 @@ -1268,6 +1270,7 @@ 1.13 | 05DD2-05DF2 | Menu text for player info. | | PLAYER [newline] BADGES [nelwine] POK\Eacute{}DEX [newline] TIME [0x50] | 1.14 | 05EDB. | Which Pok\eacute{}mon to show during Prof. Oak's introduction. | A single byte, the Pok\eacute{}mon's internal id. | In Pok\eacute{}mon Yellow, it shows Pikachu during the introduction; Pikachu's internal id is 0x54. | 1.15 | 06698- | ? Background music. | | | 1.16 +|-----------------------+-----------------+-----------------+-----------------| 1.17 | 7550-7570 | Menu options for map directions[fn:unused:According to [[http://tcrf.net/Pok%C3%A9mon_Red_and_Blue#NORTH.2FWEST.2FSOUTH.2FEAST][The Cutting Room Floor]], this data is unused. ]. | Variable-length strings. | NORTH [newline] WEST [0x50] SOUTH [newline] EAST [0x50] NORTH [newline] EAST[0x50] | 1.18 | 7570-757D | Menu options for trading Pok\eacute{}mon | | TRADE [newline] CANCEL [0x50] | 1.19 | 757D-758A | Menu options for healing Pok\eacute{}mon | | HEAL [newline] CANCEL [0x50] | 1.20 @@ -1285,7 +1288,7 @@ 1.21 |-----------------------+-----------------+-----------------+-----------------| 1.22 | 0DD4D-DD72 | Names of permanent stats. | Variable-length strings separated by 0x50. | #HEALTH#ATTACK#DEFENSE#SPEED#SPECIAL# | 1.23 |-----------------------+-----------------+-----------------+-----------------| 1.24 -| 0DE2F. | Duration of Repel. | A single byte, representing the number of steps you can take before Super Repel wears off. | 100 | 1.25 +| 0DE2F. | Duration of Repel. | A single byte, representing the number of steps you can take before the effect wears off. | 100 | 1.26 | 0DF39. | Duration of Super Repel. | " | 200 | 1.27 | 0DF3E. | Duration of Max Repel. | " | 250 | 1.28 |-----------------------+-----------------+-----------------+-----------------| 1.29 @@ -1294,8 +1297,16 @@ 1.30 | 11852- | Terminology for current stats in the Pok\eacute{}mon menu. | Contiguous, variable-length strings. | EXP POINTS[newline]LEVEL UP[0x50] | 1.31 | 1195C-1196A | The two terms for being able/unable to learn a TM/HM. | Variable-length strings separated by 0x50. | ABLE#NOT ABLE# | 1.32 | 119C0-119CE | The two terms for being able/unable to evolve using the current stone. | Variable-length strings separated by 0x50. | ABLE#NOT ABLE# | 1.33 +|-----------------------+-----------------+-----------------+-----------------| 1.34 +| 11D53. | Which badge is a prerequisite for CUT? | op code: which bit of A to test? | When this script is called, the bits of A contain your badges, and this op code will check a certain bit of A. The op codes for the badges are, in order, [0x47 0x4F 0x57 0x5F 0x67 0x6F 0x77 0x7F]. | 1.35 +| 11D67. | Which badge is a prerequisite for SURF? | " | 0x67 (test for Soul Badge) | 1.36 +| 11DAC. | Which badge is a prerequisite for STRENGTH? | " | 0x5F (test for Rainbow Badge) | 1.37 +|-----------------------+-----------------+-----------------+-----------------| 1.38 | 1232D-12364 | Which moves are taught by the TMs and HMs | A list of 55 move ids (50 TMs, plus 5 HMs). First, the move that will be taught by TM01; second, the move that will be taught by TM02; and so on. The last five entries are the moves taught by HMs 1-5. (See also, BC000 below) | The first few entries are (5 13 14 18 ...) corresponding to Mega Punch (TM01), Razor Wind (TM02), Swords Dance (TM03), Whirlwind (TM04), ... | 1.39 |-----------------------+-----------------+-----------------+-----------------| 1.40 +| 1CF8B-1CF8C | Which Pok\eacute{}mon does Melanie give you in Cerulean City? | A level/internal-id pair. | (10 153), corresponding to a level 10 Bulbasaur. | 1.41 +| 1D651-1D652 | Which Pok\eacute{}mon do you find at the top of Celadon Mansion? | A level/internal-id pair. | (25 102), corresponding to a level 25 Eevee. | 1.42 +|-----------------------+-----------------+-----------------+-----------------| 1.43 | 27D56 & 27D57. | Pointer to the pointers to type names. | A single low-byte, high-byte pair. | 0x63 0x7D, corresponding to location 27D63\mdash{} the start of the next entry. | 1.44 | 27D63-27D99 | Pointers to type names. | Each point is a low-byte, high-byte pair. The type names follows immediately after this section; see below. | The first pointer is [0x99 0x7D], corresponding to the location 27D99 ("NORMAL"). | 1.45 | 27D99-27DFF | Names of the Pok\eacute{}mon types. | Variable-length type names (strings of character codes). Names are separated by a single 0x50 character. | NORMAL#FIGHTING#... | 1.46 @@ -1317,6 +1328,9 @@ 1.47 |-----------------------+-----------------+-----------------+-----------------| 1.48 | 3D131-3D133 | The inventory of both OLD MAN and PROF. OAK when they battle for you. | Pairs of [item-id quantity], terminated by 0xFF. | (0x04 0x01 0xFF) They only have one Pok\eacute{}ball [fn::If you give them any ball, OAK will catch the enemy Pok\eacute{}mon and OLD MAN will miss. (OLD MAN misses even if he throws a MASTER BALL, which is a sight to see!) If you give them some other item first in the list, you'll be able to use that item normally but then you'll trigger the Safari Zone message: Pa will claim you're out of SAFARI BALLs and the battle will end. If you engage in either an OLD MAN or OAK battle with a Gym Leader, you will [1] get reprimanded if you try to throw a ball [2] incur the Safari Zone message [3] automatically win no matter which item you use [4] earn whichever reward they give you as usual [5] permanently retain the name OLD MAN / PROF. OAK.]. | 1.49 | 3D6C7-3D6D6 | Two miscellaneous strings. | Variable length, separated by 0x50 | Disabled!#TYPE | 1.50 +| 3E190-3E194 | Which moves have an increased critical-hit ratio? | List of move ids, terminated by 0xFF. | (0x02 0x4B 0x98 0xA3 0xFF) corresponding to karate-chop, razor-leaf, crabhammer, slash, end-of-list. | 1.51 +| 3E200-3E204 | " (???) | " | " | 1.52 +| 3E231. | Besides normal-type, which type of move can COUNTER counter? | A single byte representing a type id. | This is set to 1, the id of the FIGHTING type. | 1.53 |-----------------------+-----------------+-----------------+-----------------| 1.54 | 40252-4027B | Pok\eacute{}dex menu text | Variable-length strings separated by 0x50. | SEEN#OWN#CONTENTS#... | 1.55 | 40370-40386 | Important constants for Pok\eacute{}dex entries | | HT _ _ *?′??″* [newline] WT _ _ _ *???* lb [0x50] *POK\Eacute{}* [0x50] | 1.56 @@ -1327,6 +1341,9 @@ 1.57 |-----------------------+-----------------+-----------------+-----------------| 1.58 | 509B4-509E0 | Saffron City's adjacency info. | Four adjacency lists, each 11 bytes long. (For more info on adjacency lists a.k.a. connection data, see [[http://datacrystal.romhacking.net/wiki/Pokemon_Red/Blue:Notes][here]]) | The first adjacency list is (0x10 0x70 0x46 0xF0 0xC6 0x0A 0x0A 0x23 0xF6 0x09 0xC8) | 1.59 |-----------------------+-----------------+-----------------+-----------------| 1.60 +| 515AE-515AF | Which Pok\eacute{}mon does the trainer near Route 25 give you? | A level/internal-id pair. | (10 176) corresponding to a level 10 Charmander. | 1.61 +| 51DD5-51DD6 | Which Pok\eacute{}mon does the Silph Co. trainer give you? | A level/internal-id pair. | (15 19) corresponding to a level 15 Lapras. | 1.62 +|-----------------------+-----------------+-----------------+-----------------| 1.63 | 527BA-527DB | The costs and kinds of prizes from Celadon Game Corner. | The following pattern repeats three times, once per window[fn::For the first two prize lists, ids are interpreted as Pok\eacute{}mon ids. For the last prize list, ids are (somehow) interpreted as item ids.]: Internal ids / 0x50 / Prices (two bytes of BCD)/ 0x50. | (0x94 0x52 0x65 0x50) Abra Vulpix Wigglytuff (0x02 0x30 0x10 0x00 0x26 0x80) 230C, 1000C, 2680C | 1.64 | 5DE10-5DE30 | Abbreviations for status ailments. | Fixed-length strings, probably[fn::Here's something strange: all of the status messages start with 0x7F and end with 0x4F \mdash{}except PAR, which ends with 0x50.]. The last entry is QUIT##. | [0x7F] *SLP* [0x4E][0x7F] *PSN* [0x4E][0x7F] *PAR* [0x50][0x7F]... | 1.65 |-----------------------+-----------------+-----------------+-----------------| 1.66 @@ -1344,8 +1361,18 @@ 1.67 | E8000-E876C | Names of the \ldquo{}190\rdquo{} species of Pok\eacute{}mon in memory. | Fixed length (10-letter) Pok\eacute{}mon names. Any extra space is padded with the character 0x50. The names are in \ldquo{}internal order\rdquo{}. | RHYDON####KANGASKHANNIDORAN♂#... | 1.68 |-----------------------+-----------------+-----------------+-----------------| 1.69 | E9BD5- | The text PLAY TIME (see above, 70442) | | | 1.70 +| F1A44-F1A45 | Which Pok\eacute{}mon does Officer Jenny give you? | A level/internal-id pair. | (10 177), corresponding to a level 10 Squirtle. | 1.71 +| F21BF-F21C0 | Which Pok\eacute{}mon does the salesman at the Mt. Moon Pok\eacute{}mon center give you? | A level/internal-id pair | (5 133), corresponding to a level 5 Magikarp. | 1.72 +| | | | | 1.73 #+TBLFM: 1.74 1.75 +** COMMENT 1.76 +Locations where Give Pokemon is used in a nonstraightforward way 1.77 +0x5287C 1.78 +0x5CE23 1.79 +0x5C36B 1.80 +0x7562E 1.81 + 1.82 1.83 ** Understanding memory banks and pointers 1.84 #+begin_src clojure 1.85 @@ -2209,7 +2236,28 @@ 1.86 index-next 1.87 start-match 1.88 (rest to-match) 1.89 - matches)))))))) 1.90 + matches))) 1.91 + 1.92 + :else 1.93 + (if (= k v) 1.94 + (recur 1.95 + binds 1.96 + (inc index) 1.97 + index-next 1.98 + start-match 1.99 + (rest to-match) 1.100 + matches) 1.101 + (recur 1.102 + {} 1.103 + index-next 1.104 + (inc index-next) 1.105 + index-next 1.106 + ptn 1.107 + matches)) 1.108 + 1.109 + 1.110 + 1.111 +))))) 1.112 1.113 1.114