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vba-clojure
log clojure/com/aurellem/gb/hxc.clj
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2012-04-02
Dylan Holmes
Added more to the rom map.
2012-04-01
Dylan Holmes
added hxc-intro-pkmn for seeing which pokemon is displayed in oak's intro, and sxc-intro-pkmn! for modifying it.
2012-03-31
Dylan Holmes
moved the memory manipulation functions out of world.practice and into a separate location, gb.mem-utils, to avoid cyclic load dependency. will adjust the dependent files shortly.
2012-03-31
Dylan Holmes
completed cry functions.
2012-03-31
Dylan Holmes
beginning to work on cry data
2012-03-30
Dylan Holmes
Tinkering with types and encounters.
2012-03-29
Dylan Holmes
Made hxc-pokenames and hxc-items return keywords instead of strings by default; added hxc-pokenames-raw and hxc-items-raw for the string version.
2012-03-28
Dylan Holmes
Found the hardcoded pokedex order!!
2012-03-28
Dylan Holmes
Added the hardcoded list of moves that the TMs and HMs teach.
2012-03-28
Dylan Holmes
added price data. also, shop data seems a bit off.
2012-03-28
Dylan Holmes
Replaced manually listed move data in gb.moves with a call to hxc-move-data. Also, began work on hxc-shops, which lists shop inventory. todo: find out how the game converts internal order to pokedex order; todo: get hardcoded tm data.
2012-03-27
Dylan Holmes
further improvements on hxc-pokemon-base.
2012-03-27
Dylan Holmes
beginning work on hxc-pokemon-base, the collection of base stats, battle sprite data, etc.
2012-03-27
Dylan Holmes
Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
2012-03-27
Dylan Holmes
Added hardcoded learnsets.
2012-03-27
Dylan Holmes
Corrected hxc-evolution so that pokemon with branched evolutions (i.e. eevee) will be fully included. As a result, altered hxc-evolution to return a list of hashes, one per evolution.
2012-03-26
Dylan Holmes
Added hardcoded evolution data.
2012-03-26
Robert McIntyre
minor correction.
2012-03-26
Dylan Holmes
Reworked the hxc definitions; they are now fns that optionally take a single rom arg and dynamically grab the data. Their commonalities are also consolidated into a single template function, hxc-thunk. Minor fixes include stripping pokenames of their padding and splitting the huge hxc-dialog string into a list.
2012-03-26
Dylan Holmes
Got hardcoded move effect data, put it into a map hxc-move-data. Since descriptions are handwritten, they may be buggy.
2012-03-26
Dylan Holmes
forgot to include Bird type with the list of available type names for type advantage data. now hxc-advantage is correct.
2012-03-26
Dylan Holmes
minor fixes
2012-03-26
Dylan Holmes
Added the list of types and advantages to the hardcoded collection.
2012-03-24
Robert McIntyre
moved hardcoded stuff into its own namespace.
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