Tue, 27 Mar 2012 00:59:43 -0500 |
Dylan Holmes |
beginning work on hxc-pokemon-base, the collection of base stats, battle sprite data, etc.
|
Mon, 26 Mar 2012 23:25:18 -0500 |
Dylan Holmes |
Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
|
Mon, 26 Mar 2012 23:18:22 -0500 |
Dylan Holmes |
Added hardcoded learnsets.
|
Mon, 26 Mar 2012 21:25:10 -0500 |
Dylan Holmes |
Corrected hxc-evolution so that pokemon with branched evolutions (i.e. eevee) will be fully included. As a result, altered hxc-evolution to return a list of hashes, one per evolution.
|
Mon, 26 Mar 2012 18:34:06 -0500 |
Dylan Holmes |
Added hardcoded evolution data.
|
Mon, 26 Mar 2012 04:03:19 -0500 |
Robert McIntyre |
minor correction.
|
Mon, 26 Mar 2012 03:45:24 -0500 |
Dylan Holmes |
Reworked the hxc definitions; they are now fns that optionally take a single rom arg and dynamically grab the data. Their commonalities are also consolidated into a single template function, hxc-thunk. Minor fixes include stripping pokenames of their padding and splitting the huge hxc-dialog string into a list.
|
Mon, 26 Mar 2012 01:56:57 -0500 |
Dylan Holmes |
Got hardcoded move effect data, put it into a map hxc-move-data. Since descriptions are handwritten, they may be buggy.
|
Sun, 25 Mar 2012 23:04:01 -0500 |
Dylan Holmes |
forgot to include Bird type with the list of available type names for type advantage data. now hxc-advantage is correct.
|
Sun, 25 Mar 2012 22:33:17 -0500 |
Dylan Holmes |
minor fixes
|
Sun, 25 Mar 2012 22:29:12 -0500 |
Dylan Holmes |
Added the list of types and advantages to the hardcoded collection.
|
Fri, 23 Mar 2012 20:18:03 -0500 |
Robert McIntyre |
moved hardcoded stuff into its own namespace.
|