Mon, 12 Mar 2012 09:59:26 -0500 |
Robert McIntyre |
can now read and set the inventory of a state
|
Sun, 11 Mar 2012 23:27:19 -0500 |
Robert McIntyre |
added write-memory!, which allows me to write any value to the
|
Sun, 11 Mar 2012 23:10:44 -0500 |
Robert McIntyre |
working on inventory analysis
|
Sun, 11 Mar 2012 20:55:21 -0500 |
Robert McIntyre |
fixed memory retrieval function to use the simulated gameboy's mapped memory
|
Sun, 11 Mar 2012 20:16:09 -0500 |
Robert McIntyre |
added function to get all the GB's memory.
|
Sat, 10 Mar 2012 15:36:26 -0600 |
Robert McIntyre |
can now save moves and states and am ready to continue past the title
|
Sat, 10 Mar 2012 14:48:17 -0600 |
Robert McIntyre |
collect cruft, rename other files
|
Fri, 09 Mar 2012 19:18:00 -0600 |
Robert McIntyre |
fleshing out functional gb interface
|
Fri, 09 Mar 2012 13:24:02 -0600 |
Robert McIntyre |
going to try using zippers
|
Fri, 09 Mar 2012 01:43:25 -0600 |
Robert McIntyre |
generated intro
|
Thu, 08 Mar 2012 21:55:40 -0600 |
Robert McIntyre |
more stuff.
|
Thu, 08 Mar 2012 21:16:53 -0600 |
Robert McIntyre |
disk backup complete
|