Sun, 18 Mar 2012 00:56:29 -0500 |
Robert McIntyre |
removed hardcoded /home/r/ strings from paths and made them relative to user.home
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Fri, 16 Mar 2012 17:50:35 -0500 |
Robert McIntyre |
saving progress
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Thu, 15 Mar 2012 03:24:05 -0500 |
Robert McIntyre |
working on the start of the bootstrap program; expanded register array to 29 elements
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Wed, 14 Mar 2012 21:37:37 -0500 |
Robert McIntyre |
better functional assembly interface; removed frame numbers from SaveStates
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Tue, 13 Mar 2012 14:40:01 -0500 |
Robert McIntyre |
working on some actual assembly programs
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Tue, 13 Mar 2012 00:03:02 -0500 |
Robert McIntyre |
checking in continue!, which let's the GB run for an unlimited time.
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Mon, 12 Mar 2012 12:41:55 -0500 |
Robert McIntyre |
filled out functions for the rest of the registers.
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Mon, 12 Mar 2012 12:37:04 -0500 |
Robert McIntyre |
created functions to get and set register values
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Mon, 12 Mar 2012 09:59:26 -0500 |
Robert McIntyre |
can now read and set the inventory of a state
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Sun, 11 Mar 2012 23:27:19 -0500 |
Robert McIntyre |
added write-memory!, which allows me to write any value to the
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Sun, 11 Mar 2012 23:10:44 -0500 |
Robert McIntyre |
working on inventory analysis
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Sun, 11 Mar 2012 20:55:21 -0500 |
Robert McIntyre |
fixed memory retrieval function to use the simulated gameboy's mapped memory
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Sun, 11 Mar 2012 20:16:09 -0500 |
Robert McIntyre |
added function to get all the GB's memory.
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Sat, 10 Mar 2012 15:36:26 -0600 |
Robert McIntyre |
can now save moves and states and am ready to continue past the title
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