Sun, 11 Mar 2012 20:55:21 -0500 |
Robert McIntyre |
fixed memory retrieval function to use the simulated gameboy's mapped memory
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Sun, 11 Mar 2012 20:16:09 -0500 |
Robert McIntyre |
added function to get all the GB's memory.
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Sat, 10 Mar 2012 15:36:26 -0600 |
Robert McIntyre |
can now save moves and states and am ready to continue past the title
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Sat, 10 Mar 2012 14:48:17 -0600 |
Robert McIntyre |
collect cruft, rename other files
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Fri, 09 Mar 2012 19:18:00 -0600 |
Robert McIntyre |
fleshing out functional gb interface
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Fri, 09 Mar 2012 13:24:02 -0600 |
Robert McIntyre |
going to try using zippers
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Fri, 09 Mar 2012 01:43:25 -0600 |
Robert McIntyre |
generated intro
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Thu, 08 Mar 2012 21:55:40 -0600 |
Robert McIntyre |
more stuff.
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Thu, 08 Mar 2012 21:16:53 -0600 |
Robert McIntyre |
disk backup complete
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Thu, 08 Mar 2012 19:48:54 -0600 |
Robert McIntyre |
working on disk-backup for save-states
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Thu, 08 Mar 2012 06:01:09 -0600 |
Robert McIntyre |
added play command
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Thu, 08 Mar 2012 04:40:18 -0600 |
Robert McIntyre |
added optional argument to rewind
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Thu, 08 Mar 2012 04:37:10 -0600 |
Robert McIntyre |
added history facilities
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Thu, 08 Mar 2012 02:47:09 -0600 |
Robert McIntyre |
refactored
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