log clojure/com/aurellem/gb/hxc.clj

age author description
Sun, 08 Apr 2012 01:28:39 -0500 Dylan Holmes Saving progress. Cleaned up documentation a little; found more ROM stuff, including names of status ailments and amount of HP restored by potions.
Sun, 01 Apr 2012 21:47:04 -0500 Dylan Holmes Added more to the rom map.
Sun, 01 Apr 2012 01:50:34 -0500 Dylan Holmes added hxc-intro-pkmn for seeing which pokemon is displayed in oak's intro, and sxc-intro-pkmn! for modifying it.
Sat, 31 Mar 2012 04:25:49 -0500 Dylan Holmes moved the memory manipulation functions out of world.practice and into a separate location, gb.mem-utils, to avoid cyclic load dependency. will adjust the dependent files shortly.
Sat, 31 Mar 2012 03:54:21 -0500 Dylan Holmes completed cry functions.
Sat, 31 Mar 2012 01:27:46 -0500 Dylan Holmes beginning to work on cry data
Fri, 30 Mar 2012 05:57:12 -0500 Dylan Holmes Tinkering with types and encounters.
Thu, 29 Mar 2012 13:31:31 -0500 Dylan Holmes Made hxc-pokenames and hxc-items return keywords instead of strings by default; added hxc-pokenames-raw and hxc-items-raw for the string version.
Wed, 28 Mar 2012 05:56:37 -0500 Dylan Holmes Found the hardcoded pokedex order!!
Wed, 28 Mar 2012 04:52:09 -0500 Dylan Holmes Added the hardcoded list of moves that the TMs and HMs teach.
Wed, 28 Mar 2012 03:28:36 -0500 Dylan Holmes added price data. also, shop data seems a bit off.
Tue, 27 Mar 2012 22:41:24 -0500 Dylan Holmes Replaced manually listed move data in gb.moves with a call to hxc-move-data. Also, began work on hxc-shops, which lists shop inventory. todo: find out how the game converts internal order to pokedex order; todo: get hardcoded tm data.
Tue, 27 Mar 2012 02:05:16 -0500 Dylan Holmes further improvements on hxc-pokemon-base.
Tue, 27 Mar 2012 00:59:43 -0500 Dylan Holmes beginning work on hxc-pokemon-base, the collection of base stats, battle sprite data, etc.
Mon, 26 Mar 2012 23:25:18 -0500 Dylan Holmes Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.