Sun, 02 Sep 2012 06:36:57 -0500 |
Robert McIntyre |
determined that I cannot shorten the long B sequeuce during bootstrap.
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Sat, 01 Sep 2012 13:32:19 -0500 |
Robert McIntyre |
saving progress.... sleepy time :)
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Sat, 01 Sep 2012 12:52:46 -0500 |
Robert McIntyre |
improved route from celadon dept. store to celadon pokemon center.
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Sat, 01 Sep 2012 12:38:26 -0500 |
Robert McIntyre |
increased speed to travel to floor two of celadon dept. store.
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Mon, 25 Jun 2012 15:32:16 -0500 |
Robert McIntyre |
working on basic choreo.
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Mon, 16 Apr 2012 14:08:56 -0500 |
Robert McIntyre |
made basic tone player.
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Sat, 14 Apr 2012 05:41:55 -0500 |
Robert McIntyre |
everything works :) now I have total control over the game.
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Sat, 14 Apr 2012 04:09:51 -0500 |
Robert McIntyre |
saving progress before debugging.
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Sat, 14 Apr 2012 03:22:10 -0500 |
Robert McIntyre |
moved asseitem-writer assembly to rlm-assembly.
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Wed, 11 Apr 2012 10:47:27 -0500 |
Robert McIntyre |
working on main bootstrap program
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Wed, 11 Apr 2012 09:14:51 -0500 |
Robert McIntyre |
modifying dylan's assembly bootstrap program so that my primitive item-writer program can write it to memory.
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Tue, 10 Apr 2012 06:33:44 -0500 |
Robert McIntyre |
script: wrote memory pattern from within game!
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Tue, 10 Apr 2012 03:32:47 -0500 |
Robert McIntyre |
cleaning up code
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Mon, 09 Apr 2012 13:21:34 -0500 |
Robert McIntyre |
script: item-program completely deposited. Will test tomorrow :)
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Mon, 09 Apr 2012 12:34:29 -0500 |
Robert McIntyre |
saving progress...
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