graph
- allowed non-even initial blank inputs.2012-04-13, by Robert McIntyre
- fixed bug where variables would be overwritten.2012-04-13, by Robert McIntyre
- use E as scratch instead of C2012-04-13, by Robert McIntyre
- fixed bug where A was always 0 when the self-modigying code was executed.2012-04-13, by Robert McIntyre
- set H for real2012-04-13, by Robert McIntyre
- set H, but found flaw in program flow.2012-04-13, by Robert McIntyre
- saving progress.2012-04-12, by Robert McIntyre
- saving progress....2012-04-12, by Robert McIntyre
- saving progress...2012-04-12, by Robert McIntyre
- saving progress.2012-04-11, by Robert McIntyre
- saving progress.2012-04-12, by Robert McIntyre
- had to change programs to prevent repeats.2012-04-12, by Robert McIntyre
- saving progress...2012-04-12, by Robert McIntyre
- changed scratch ragisters from BC to DE.2012-04-12, by Robert McIntyre
- working on mode-dispatch2012-04-12, by Robert McIntyre
- completed read-user-input by working off of Dylan's version.2012-04-11, by Robert McIntyre
- saving progress.2012-04-11, by Robert McIntyre
- decreased frame-metronome by one opcode2012-04-11, by Robert McIntyre
- frame-metronome no longer needs any state.2012-04-11, by Robert McIntyre
- leave HL unmolested2012-04-11, by Robert McIntyre
- simplifying frame-metronome2012-04-11, by Robert McIntyre
- created efficient frame-metronome program2012-04-11, by Robert McIntyre
- working on main bootstrap program2012-04-11, by Robert McIntyre
- modifying dylan's assembly bootstrap program so that my primitive item-writer program can write it to memory.2012-04-11, by Robert McIntyre
- add demo moves2012-04-10, by Robert McIntyre
- merge2012-04-10, by Robert McIntyre
- Found some tile sprites for printable characters. Neato.2012-04-09, by Dylan Holmes
- merged changes2012-04-09, by Dylan Holmes