graph
- enabled pokedex printing.2012-03-24, by Robert McIntyre
- extended range of catrography.2012-03-24, by Robert McIntyre
- rename pokemon-layout to cartography.2012-03-24, by Robert McIntyre
- adjusted default ditto's base stats.2012-03-24, by Robert McIntyre
- moved hardcoded stuff into its own namespace.2012-03-23, by Robert McIntyre
- differentiated between normal=pp-ups and glitched key-like pp-ups.2012-03-23, by Robert McIntyre
- remove debug stuff from pokemon.clj2012-03-23, by Robert McIntyre
- merge2012-03-23, by Robert McIntyre
- fixed give-pokemon to give a properly formatted pokemon for pokemon with less than 4 moves.2012-03-23, by Robert McIntyre
- Added spelling bee.2012-03-23, by Dylan Holmes
- fixed compilaition error in dylan's code2012-03-23, by Robert McIntyre
- merge.2012-03-23, by Robert McIntyre
- fixed minor bug in give-pokemon2012-03-23, by Robert McIntyre
- give pokemon appears to work.2012-03-23, by Robert McIntyre
- saving progress2012-03-23, by Robert McIntyre
- More hardcode expeditions.2012-03-23, by Dylan Holmes
- augmented print-pokemon to report inconsistent types; fixed error in give-type2012-03-23, by Robert McIntyre
- default type list complete.2012-03-23, by Robert McIntyre
- constructing default types....2012-03-23, by Robert McIntyre
- have to add default types for all pokemon.2012-03-23, by Robert McIntyre
- enhanced pokemon printing to print out current HP as well as current total HP.2012-03-23, by Robert McIntyre
- correct grammar lol.2012-03-23, by Robert McIntyre
- pokemon printing complete.2012-03-23, by Robert McIntyre
- merge2012-03-23, by Robert McIntyre
- competed move-table printing component of pokemon printing function.2012-03-23, by Robert McIntyre
- break for eating!2012-03-23, by Robert McIntyre
- changed :moves to give a vector instead of hash-map because move order is important2012-03-22, by Robert McIntyre
- working on printing pokemon in a nicely formatted way.2012-03-22, by Robert McIntyre
- Further explorations in memory.2012-03-23, by Dylan Holmes
- minor reformatting.2012-03-22, by Robert McIntyre
- fixed compilation problems, added more functionality to pokemon-info2012-03-22, by Robert McIntyre
- added function to set ROM2012-03-22, by Robert McIntyre
- extending functionality of support namespaces in prepreation of give-pokemon2012-03-22, by Robert McIntyre
- renamed *pokemon-data* to *pokemon-record*2012-03-22, by Robert McIntyre
- merged changes2012-03-22, by Robert McIntyre
- successfully captured program counter!2012-03-22, by Robert McIntyre
- merged changes.2012-03-22, by Dylan Holmes
- added world directory for practice worldbuilding.2012-03-22, by Dylan Holmes
- Added a worlds directory for worldbuilding practice, and added some assembly-reading utilities.2012-03-22, by Dylan Holmes
- merged assembly2012-03-21, by Dylan Holmes
- finished mapping out pokemon memory region.2012-03-22, by Robert McIntyre
- modified give-items to work with glitched items.2012-03-22, by Robert McIntyre
- determined location of pokemon types; added functions for reading/setting them.2012-03-22, by Robert McIntyre
- cleaned up code; added gb.saves2012-03-21, by Robert McIntyre
- add status to pokemon-data printout.2012-03-21, by Robert McIntyre
- expanded pokemon-layout to include status effects.2012-03-21, by Robert McIntyre
- wrote functions to read and write pokemon DV values and status2012-03-21, by Robert McIntyre
- beginning test of latest assembly code. 240->70.2012-03-21, by Dylan Holmes
- made functions more convienent for repl use.2012-03-21, by Robert McIntyre
- saved corrupted save.2012-03-21, by Robert McIntyre
- add DV info to print-pokemon-data2012-03-21, by Robert McIntyre
- fixed compilation problems.2012-03-21, by Robert McIntyre
- added facilities to corrupt any state.2012-03-21, by Robert McIntyre
- added functions to read and set DV values for pokemon.2012-03-21, by Robert McIntyre
- discovered locations of Stat experience and lost location of DV values2012-03-20, by Robert McIntyre
- made facilities for printing pokemon info.2012-03-20, by Robert McIntyre
- determined position of pokemon color maps2012-03-20, by Robert McIntyre
- need to determine how colormaps for pokemon work.2012-03-20, by Robert McIntyre
- working on functions to control species.2012-03-20, by Robert McIntyre
- fixed gb.moves2012-03-20, by Robert McIntyre
- moved important move code out of exp and into gb.2012-03-20, by Robert McIntyre
- emabled setting pokemon moves and PP2012-03-20, by Robert McIntyre
- discovered hex values for pokemon species.2012-03-20, by Robert McIntyre
- found out how to increase Max PP of a move2012-03-20, by Robert McIntyre
- finally found the species identifiers!2012-03-20, by Robert McIntyre
- discovered location of pokemon DV values.2012-03-20, by Robert McIntyre
- filled out more of the pokemon map by extrapolating from pokemon 2 and testing.2012-03-20, by Robert McIntyre
- confirmed move-id locations.2012-03-20, by Robert McIntyre
- discovered hex-values for every move.2012-03-20, by Robert McIntyre
- found a few more values by randomly setting things to 0x00.2012-03-20, by Robert McIntyre
- learned some more about pokemon layout via inspection.2012-03-20, by Robert McIntyre
- fix stackoverflow error.2012-03-20, by Robert McIntyre
- discovered location of pokemon OT IDs.2012-03-20, by Robert McIntyre
- made a map of what I know about pokemon layout so far.2012-03-19, by Robert McIntyre
- can now get/set pokemon OT name2012-03-19, by Robert McIntyre
- can now determine the number of pokemon in the party.2012-03-19, by Robert McIntyre
- made function to get the sixth pokemon's full name2012-03-19, by Robert McIntyre
- major refactoring complete.2012-03-19, by Robert McIntyre
- preparing to refactor:2012-03-19, by Robert McIntyre
- determined location of sixth pokemon's name's first character.2012-03-19, by Robert McIntyre
- moved set-memory to proper position, added pokemon.clj2012-03-19, by Robert McIntyre
- added save states, since many functions now depend on them.2012-03-19, by Robert McIntyre
- added driver for dylan's code, verified that it works.2012-03-19, by Dylan Holmes
- write-memory-assembly* confirmed...stage one.2012-03-19, by Dylan Holmes
- saving progress on state machine; 240 ops -> 90 ops (provided it withstands debugging)2012-03-19, by Dylan Holmes
- Checkpoint: about to include the state machine in the assembly* code.2012-03-18, by Dylan Holmes
- minor tweaking; incremental results: 91 -> 582012-03-18, by Dylan Holmes
- Wrote a more efficient input-number-assembly program; 91 oc -> 60 oc.2012-03-18, by Dylan Holmes
- removed hardcoded /home/r/ strings from paths and made them relative to user.home2012-03-18, by Robert McIntyre
- saving progress2012-03-18, by Robert McIntyre
- converted rival-name letter-map to hexadecimal2012-03-17, by Robert McIntyre
- added rival-name letter-map2012-03-17, by Robert McIntyre
- going to make a bootstrap program for the first bootstrap program2012-03-17, by Robert McIntyre
- removed literal 0xFFs from assembly code since they interfere with the item-list.2012-03-17, by Robert McIntyre
- dylan added some code2012-03-17, by Robert McIntyre
- preliminary memory bootstrapping program complete.2012-03-17, by Robert McIntyre
- completed mode 32012-03-17, by Robert McIntyre
- need to add another mode to handle 16 bit start point2012-03-17, by Robert McIntyre
- fixed problem with mode transitions2012-03-17, by Robert McIntyre
- saving progress.2012-03-17, by Robert McIntyre
- working on proper timing for modes2012-03-16, by Robert McIntyre
- finished Mode 2 of bootstrapping program2012-03-16, by Robert McIntyre
- finished Mode 1 of bootstrapping program2012-03-16, by Robert McIntyre
- wrote test case for write-memory skeleton2012-03-16, by Robert McIntyre
- mode 0 of bootstrapping state machine complete2012-03-16, by Robert McIntyre
- saving progress2012-03-16, by Robert McIntyre
- functional number-input bootstrap code complete2012-03-16, by Robert McIntyre
- working on preliminary bootstrap code2012-03-16, by Robert McIntyre
- added test for count-frames2012-03-16, by Robert McIntyre
- completed frame-counting machine language program with dylan's help2012-03-16, by Robert McIntyre
- saving progress2012-03-15, by Robert McIntyre
- now I have an assembly program that can read button presses!2012-03-15, by Robert McIntyre