graph
- going to make a bootstrap program for the first bootstrap program2012-03-17, by Robert McIntyre
- removed literal 0xFFs from assembly code since they interfere with the item-list.2012-03-17, by Robert McIntyre
- dylan added some code2012-03-17, by Robert McIntyre
- preliminary memory bootstrapping program complete.2012-03-17, by Robert McIntyre
- completed mode 32012-03-17, by Robert McIntyre
- need to add another mode to handle 16 bit start point2012-03-17, by Robert McIntyre
- fixed problem with mode transitions2012-03-17, by Robert McIntyre
- saving progress.2012-03-17, by Robert McIntyre
- working on proper timing for modes2012-03-16, by Robert McIntyre
- finished Mode 2 of bootstrapping program2012-03-16, by Robert McIntyre
- finished Mode 1 of bootstrapping program2012-03-16, by Robert McIntyre
- wrote test case for write-memory skeleton2012-03-16, by Robert McIntyre
- mode 0 of bootstrapping state machine complete2012-03-16, by Robert McIntyre
- saving progress2012-03-16, by Robert McIntyre
- functional number-input bootstrap code complete2012-03-16, by Robert McIntyre
- working on preliminary bootstrap code2012-03-16, by Robert McIntyre
- added test for count-frames2012-03-16, by Robert McIntyre
- completed frame-counting machine language program with dylan's help2012-03-16, by Robert McIntyre
- saving progress2012-03-15, by Robert McIntyre
- now I have an assembly program that can read button presses!2012-03-15, by Robert McIntyre
- changed display for memory and registers to binary2012-03-15, by Robert McIntyre
- saving progress2012-03-15, by Robert McIntyre
- fix typo2012-03-15, by Robert McIntyre
- working on the start of the bootstrap program; expanded register array to 29 elements2012-03-15, by Robert McIntyre
- better functional assembly interface; removed frame numbers from SaveStates2012-03-14, by Robert McIntyre
- working on some actual assembly programs2012-03-13, by Robert McIntyre
- checking in continue!, which let's the GB run for an unlimited time.2012-03-13, by Robert McIntyre
- working on understanding basic opcodes2012-03-12, by Robert McIntyre
- made first 'hello-world' item based assembly insertion.2012-03-12, by Robert McIntyre
- filled out functions for the rest of the registers.2012-03-12, by Robert McIntyre
- created functions to get and set register values2012-03-12, by Robert McIntyre
- can now read and set the inventory of a state2012-03-12, by Robert McIntyre
- renamed inspect.clj to items.clj2012-03-12, by Robert McIntyre
- derived item list2012-03-12, by Robert McIntyre
- added write-memory!, which allows me to write any value to the2012-03-11, by Robert McIntyre
- working on inventory analysis2012-03-11, by Robert McIntyre
- fixed memory retrieval function to use the simulated gameboy's mapped memory2012-03-11, by Robert McIntyre
- added function to get all the GB's memory.2012-03-11, by Robert McIntyre
- added tick(), which allows one to step through each opcode of gameboy2012-03-11, by Robert McIntyre
- got original speedrun to work with modified beginning2012-03-11, by Robert McIntyre
- added save corruption2012-03-10, by Robert McIntyre
- added sanity check for title2012-03-10, by Robert McIntyre
- can now save moves and states and am ready to continue past the title2012-03-10, by Robert McIntyre
- collect cruft, rename other files2012-03-10, by Robert McIntyre
- cleaned up code and made it to the end of the title2012-03-10, by Robert McIntyre
- more progress with the title2012-03-10, by Robert McIntyre
- better functional version of earlier code2012-03-09, by Robert McIntyre
- fleshing out functional gb interface2012-03-09, by Robert McIntyre
- going to try using zippers2012-03-09, by Robert McIntyre
- generated intro2012-03-09, by Robert McIntyre
- worked out size of save files and reduced MAX_SAVE_SIZE to a more reasonable value2012-03-08, by Robert McIntyre
- more stuff.2012-03-08, by Robert McIntyre
- speed up emulation2012-03-08, by Robert McIntyre
- disk backup complete2012-03-08, by Robert McIntyre
- working on disk-backup for save-states2012-03-08, by Robert McIntyre
- added play command2012-03-08, by Robert McIntyre
- added optional argument to rewind2012-03-08, by Robert McIntyre
- added history facilities2012-03-08, by Robert McIntyre
- can now write proper vbm files from clojure2012-03-08, by Robert McIntyre
- refactored2012-03-08, by Robert McIntyre
- removed zero frame confusion2012-03-08, by Robert McIntyre
- remove obsolete testing code2012-03-08, by Robert McIntyre
- got the speedrun to play2012-03-08, by Robert McIntyre
- building code to play vbm files2012-03-08, by Robert McIntyre
- resets now work correctly2012-03-07, by Robert McIntyre
- going to make restarts work2012-03-07, by Robert McIntyre
- refactor clojure level2012-03-07, by Robert McIntyre
- java/c++ framework more or less complete2012-03-07, by Robert McIntyre
- added code to retrieve CPU registers2012-03-07, by Robert McIntyre
- added code to retrieve other RAM areas and ROM2012-03-07, by Robert McIntyre
- added function to retrieve main RAM2012-03-07, by Robert McIntyre
- added functions to get rom/ram sizes2012-03-07, by Robert McIntyre
- savestate buffer was too small2012-03-07, by Robert McIntyre
- going to work on getting CPU data2012-03-07, by Robert McIntyre
- emabled loading and saving CPU state from clojure.2012-03-07, by Robert McIntyre
- can now send button presses to the simulated gameboy2012-03-07, by Robert McIntyre
- stepping achieved2012-03-07, by Robert McIntyre
- enabled stepping from clojure2012-03-07, by Robert McIntyre
- working on the API2012-03-07, by Robert McIntyre
- created list of stuff to do2012-03-07, by Robert McIntyre
- time for further planning2012-03-07, by Robert McIntyre
- clojure can now drive vba2012-03-07, by Robert McIntyre
- clojure hello world works2012-03-07, by Robert McIntyre
- changed compile order2012-03-07, by Robert McIntyre
- added skeleton clojure gb driver2012-03-06, by Robert McIntyre
- using libtool for convienence libraries2012-03-06, by Robert McIntyre
- created java folder and simple build script2012-03-06, by Robert McIntyre
- add initial jni interface2012-03-06, by Robert McIntyre
- remove useless shell scripts2012-03-06, by Robert McIntyre
- upgraded Util.cpp to work with libpng 1.52012-03-06, by Robert McIntyre
- save personal settings.2012-03-05, by Robert McIntyre
- got some speedruns to work!2012-03-05, by Robert McIntyre
- video does not appear to de-sync after 3 minutes of playing and several random battles.2012-03-05, by Robert McIntyre
- reseting the movie does not appear to workrecording-sans-reset 2012-03-05, by Robert McIntyre
- getting something now when recording movies2012-03-05, by Robert McIntyre
- fixed Segfault but the recorded movie now lacks keypresses2012-03-05, by Robert McIntyre
- saving progress2012-03-05, by Robert McIntyre
- found source of problem for video recording2012-03-05, by Robert McIntyre
- adding config file2012-03-04, by Robert McIntyre
- VisualBoyAdvance compiles, we will see if it works...2012-03-04, by Robert McIntyre
- brought prof package incompile-milestone 2012-03-04, by Robert McIntyre
- added version.h2012-03-04, by Robert McIntyre
- bringing in SDL package2012-03-04, by Robert McIntyre
- brought in filters package2012-03-04, by Robert McIntyre
- make distcheck now works2012-03-04, by Robert McIntyre
- checkpoint2012-03-04, by Robert McIntyre
- checkpointworks-incomplete 2012-03-04, by Robert McIntyre
- add SMID-oriented fast mersenne twister2012-03-04, by Robert McIntyre
- remote.cpp must include config.h2012-03-04, by Robert McIntyre
- trying to fix network problem2012-03-04, by Robert McIntyre
- fix indentation for remote.cpp2012-03-04, by Robert McIntyre
- brought in common and gba, fixed problems with outdated Makefile.am files in both of these packages2012-03-04, by Robert McIntyre
- need to fix NLS.h problem2012-03-03, by Robert McIntyre
- going to now integrate the gb src tree since it has no dependencies2012-03-03, by Robert McIntyre
- clean up lua Makefile.am2012-03-03, by Robert McIntyre
- fixed typos in the lua Makefile.am2012-03-03, by Robert McIntyre
- cleaning up lua stuff2012-03-03, by Robert McIntyre
- clean up makefile2012-03-03, by Robert McIntyre
- complete raising of lua source2012-03-03, by Robert McIntyre
- raise lua sources up one level2012-03-03, by Robert McIntyre
- build of lua successful2012-03-03, by Robert McIntyre
- working on only lua2012-03-03, by Robert McIntyre
- add files required by automake2012-03-03, by Robert McIntyre
- ignore generated files2012-03-03, by Robert McIntyre
- working on lua generation2012-03-03, by Robert McIntyre
- concentrating on lua first2012-03-03, by Robert McIntyre
- apu appears to not be used2012-03-03, by Robert McIntyre
- fix some formatting2012-03-03, by Robert McIntyre
- adding makefile.am2012-03-03, by Robert McIntyre
- importing src directory2012-03-03, by Robert McIntyre
- I'm going to rebuild the vba build system so that it works on linux2012-03-03, by Robert McIntyre