graph
- merge2012-03-26, by Robert McIntyre
- script: defeated rival.2012-03-26, by Robert McIntyre
- Added hardcoded evolution data.2012-03-26, by Dylan Holmes
- script: got pikachu.2012-03-26, by Robert McIntyre
- continued work on unoptimized script2012-03-26, by Robert McIntyre
- improved scroll-text to scroll through multiple lines of text2012-03-26, by Robert McIntyre
- unicode walking :)2012-03-26, by Robert McIntyre
- fixed incompetence.2012-03-26, by Robert McIntyre
- added delicious unicode characters to the character-map.2012-03-26, by Robert McIntyre
- minor correction.2012-03-26, by Robert McIntyre
- merge2012-03-26, by Robert McIntyre
- updated title and save_corruption to work with all the recent updates2012-03-26, by Robert McIntyre
- Reworked the hxc definitions; they are now fns that optionally take a single rom arg and dynamically grab the data. Their commonalities are also consolidated into a single template function, hxc-thunk. Minor fixes include stripping pokenames of their padding and splitting the huge hxc-dialog string into a list.2012-03-26, by Dylan Holmes
- mrege.2012-03-26, by Robert McIntyre
- starting work on unoptimized bootstrap script.2012-03-26, by Robert McIntyre
- Got hardcoded move effect data, put it into a map hxc-move-data. Since descriptions are handwritten, they may be buggy.2012-03-26, by Dylan Holmes
- forgot to include Bird type with the list of available type names for type advantage data. now hxc-advantage is correct.2012-03-25, by Dylan Holmes
- minor fixes2012-03-25, by Dylan Holmes
- Added the list of types and advantages to the hardcoded collection.2012-03-25, by Dylan Holmes
- making interesting data insights.2012-03-25, by Dylan Holmes
- still working on overall stragety... going to sleep on it.2012-03-25, by Robert McIntyre
- working on preliminary script to bootstrap my way into a RAM writing program2012-03-25, by Robert McIntyre
- revived a functional version of Dylan's assembly.2012-03-25, by Robert McIntyre
- found appropriate map-function on Route 32012-03-25, by Robert McIntyre
- continuing work on map-function-addresses.2012-03-24, by Robert McIntyre
- merge.2012-03-24, by Robert McIntyre
- working on item-injection; fixed off-by-one error in print-pokedex.2012-03-24, by Robert McIntyre
- saving progress...2012-03-24, by Dylan Holmes
- succesful return of control to the game upon item injection.2012-03-24, by Robert McIntyre
- preliminary map data region in cart.2012-03-24, by Robert McIntyre
- going to start work on item hack.2012-03-24, by Robert McIntyre
- working on map memory, modified view-memory to output hex and decimal as well as binary2012-03-24, by Robert McIntyre
- working out how 0xD367 affects game play2012-03-24, by Robert McIntyre
- fixed badge order, added HM-mew, mapped out some more memory2012-03-24, by Robert McIntyre
- Added functions for getting and setting badges.2012-03-24, by Dylan Holmes
- reformat2012-03-24, by Robert McIntyre
- added functions for setting rival's name and text speed2012-03-24, by Robert McIntyre
- added functions for setting current money.2012-03-24, by Robert McIntyre
- pokedex manipulation functions complete.2012-03-24, by Robert McIntyre
- enabled pokedex printing.2012-03-24, by Robert McIntyre
- extended range of catrography.2012-03-24, by Robert McIntyre
- rename pokemon-layout to cartography.2012-03-24, by Robert McIntyre
- adjusted default ditto's base stats.2012-03-24, by Robert McIntyre
- moved hardcoded stuff into its own namespace.2012-03-23, by Robert McIntyre
- differentiated between normal=pp-ups and glitched key-like pp-ups.2012-03-23, by Robert McIntyre
- remove debug stuff from pokemon.clj2012-03-23, by Robert McIntyre
- merge2012-03-23, by Robert McIntyre
- fixed give-pokemon to give a properly formatted pokemon for pokemon with less than 4 moves.2012-03-23, by Robert McIntyre
- Added spelling bee.2012-03-23, by Dylan Holmes
- fixed compilaition error in dylan's code2012-03-23, by Robert McIntyre
- merge.2012-03-23, by Robert McIntyre
- fixed minor bug in give-pokemon2012-03-23, by Robert McIntyre
- give pokemon appears to work.2012-03-23, by Robert McIntyre
- saving progress2012-03-23, by Robert McIntyre
- More hardcode expeditions.2012-03-23, by Dylan Holmes
- augmented print-pokemon to report inconsistent types; fixed error in give-type2012-03-23, by Robert McIntyre