Mercurial > vba-clojure
view clojure/com/aurellem/gb/rlm_assembly.clj @ 379:f86bd04bd9fc
simplifying frame-metronome
author | Robert McIntyre <rlm@mit.edu> |
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date | Wed, 11 Apr 2012 12:35:31 -0500 |
parents | 5c4a30521d09 |
children | 4d2767423266 |
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1 (ns com.aurellem.gb.rlm-assembly2 "Version of main bootstrap program that is valid output for the3 item-writer program."4 (:use (com.aurellem.gb gb-driver assembly util vbm constants))5 (:use (com.aurellem.run bootstrap-1))6 (:import [com.aurellem.gb.gb_driver SaveState]))8 ;; Specs for Main Bootstrap Program10 ;; Number-Input11 ;; Number input works using all eight buttons to12 ;; spell out an 8 bit number. The order of buttons is13 ;; [:d :u :l :r :start :select :b :a] --> 1111111114 ;; [ :l :start :a] --> 0010100116 ;;; MODE-SELECT17 ;; The bootstrap program starts in MODE-SELECT mode.18 ;; MODE-SELECT transitions to one of three modes depending19 ;; on which buttons are pressed:20 ;; 0 (no-buttons) : MODE-SELECT21 ;; 8 [:start] : WRITE-BYTES22 ;; 0xFF (all-buttons) : JUMP24 ;;; WRITE-BYTES26 ;; WRITE-BYTES mode writes sequences of arbitray values to27 ;; arbitray memory locations. It expects you to enter a28 ;; header of three bytes describing what to write:30 ;; Byte 0 : Number of Bytes to Write31 ;; Byte 1 : Start Address High Byte32 ;; Byte 1 : Start Address Low Byte34 ;; Then, you enter the number of bytes specified in Byte 035 ;; they are written to the start address in36 ;; sequence. After the last byte is written control37 ;; returns to MODE-SELECT mode.39 ;; Example: to write the sequence [1 2 3 4] starting at40 ;; address 0xC01F enter41 ;; Byte 0 : 4 (will write four bytes)42 ;; Byte 1 : 0xC0 (high byte of 0xC01F)43 ;; Byte 2 : 0x1F (low byte of 0xC01F)44 ;; Byte 3 : 1 (write 1 to 0xC01F)45 ;; Byte 4 : 2 (write 2 to 0xC020)46 ;; Byte 5 : 3 (write 3 to 0xC021)47 ;; Byte 6 : 4 (write 4 to 0xC022)49 ;;; JUMP50 ;; JUMP mode jumps program control to any arbitray51 ;; location. It expects you to enter two bytes which52 ;; correspond to the high and low bytes of the memory53 ;; address to which you want to jump.54 ;; Byte 0 : Jump Address High Byte55 ;; Byte 1 : Jump Address Low Byte57 ;; Example: to jump to address 0x1234 enter58 ;; Byte 0 : 0x12 (high byte of 0x1234)59 ;; Byte 1 : 0x34 (low byte of 0x1234)62 (defn ->signed-8-bit [n]63 (if (< n 0)64 (+ 256 n) n))66 (defn frame-metronome []67 (let [init [0x06 155] ;; init B to out of LY range68 timing-loop69 [0x47 ;; A->B71 0x2672 0xFE ;; load FF into H without repeats73 0x2475 0x2E76 0x43 ;; load 44 into L without repeats77 0x2C79 0x7E] ;; (HL) -> A, now A = LY (vertical line coord)80 continue-if-different81 [0xB8 ;; compare A with B82 0x2883 (->signed-8-bit84 (+ -3 (- (count timing-loop))))85 ]86 continue-if-14487 [0xFE88 144 ;; compare LY (in A) with 14489 0x20 ;; jump back to beginning if LY != 144 (not-v-blank)90 (->signed-8-bit91 (+ -4 (- (count timing-loop))92 (- (count continue-if-different))))]]94 (concat init timing-loop continue-if-different continue-if-144)))97 (defn test-frame-metronome98 "Ensure that frame-metronome ticks exactly once every frame."99 ([] (test-frame-metronome 151))100 ([steps]101 (let [inc-C [0x0C 0x18102 (->signed-8-bit103 (+ -3 (- (count (frame-metronome)))))]104 program (concat (frame-metronome) inc-C)105 count-frames106 (-> (tick (mid-game))107 (IE! 0)108 (BC! 0)109 (set-memory-range pokemon-list-start program)110 (PC! pokemon-list-start))111 C-after-moves (C (run-moves count-frames (repeat steps [])))]112 (println "C:" C-after-moves)113 (assert (= steps C-after-moves))115 (println "C =" steps "after" steps "steps")116 count-frames)))118 (defn main-bootstrap-program [start-address]119 (let [[start-high start-low] (disect-bytes-2 start-address)120 ]121 ))132 ;;;;;; TESTS ;;;;;;134 (defn bootstrap-base []135 (let [program (main-bootstrap-program pokemon-list-start)]136 ;; make sure program is valid output for item-writer137 (bootstrap-pattern program)138 (-> (tick (mid-game))139 (set-memory-range pokemon-list-start program)140 (PC! pokemon-list-start))))142 (defn test-write-bytes-mode []143 (let [target-address 0xC00F144 [target-high target-low] (disect-bytes-2 target-address)145 assembly [0xF3 0x18 0xFE 0x12]146 get-mem-region #(subvec (vec (memory %))147 target-address (+ target-address 20))148 before (bootstrap-base)149 after150 (-> before151 (step []) ; make sure it can handle blanks152 (step []) ; at the beginning.153 (step [])154 (step [:start]) ; select WRITE-BYTES mode155 (step (buttons 4)) ; write 4 bytes156 (step (buttons target-high))157 (step (buttons target-low))158 (step (buttons (nth assembly 0)))159 (step (buttons (nth assembly 1)))160 (step (buttons (nth assembly 2)))161 (step (buttons (nth assembly 3)))162 (step [])163 (step [])164 (step []))]165 (println "before :" (get-mem-region before))166 (println "after :" (get-mem-region after))167 (assert (= assembly (take 4 (get-mem-region after))))168 after))170 (defn test-jump-mode []171 (let [target-address 0xC00F172 [target-high target-low] (disect-bytes-2 target-address)173 post-jump174 (-> (test-write-bytes-mode)175 (step [])176 (step [])177 (step [])178 (step (buttons 0xFF)) ; Select JUMP mode.179 (step (buttons target-high))180 (step (buttons target-low)))181 program-counters182 (capture-program-counter183 post-jump184 10000)]185 (println program-counters)186 (assert (contains? (set program-counters) target-address))187 post-jump))