Mercurial > vba-clojure
view src/lua/ltablib.c @ 574:be6f46094ad0
implemented video-memory pointer logic.
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sat, 01 Sep 2012 04:05:51 -0500 |
parents | 27763b933818 |
children |
line wrap: on
line source
1 /*2 ** $Id: ltablib.c,v 1.38.1.3 2008/02/14 16:46:58 roberto Exp $3 ** Library for Table Manipulation4 ** See Copyright Notice in lua.h5 */8 #include <stddef.h>10 #define ltablib_c11 #define LUA_LIB13 #include "lua.h"15 #include "lauxlib.h"16 #include "lualib.h"19 #define aux_getn(L,n) (luaL_checktype(L, n, LUA_TTABLE), luaL_getn(L, n))22 static int foreachi (lua_State *L) {23 int i;24 int n = aux_getn(L, 1);25 luaL_checktype(L, 2, LUA_TFUNCTION);26 for (i=1; i <= n; i++) {27 lua_pushvalue(L, 2); /* function */28 lua_pushinteger(L, i); /* 1st argument */29 lua_rawgeti(L, 1, i); /* 2nd argument */30 lua_call(L, 2, 1);31 if (!lua_isnil(L, -1))32 return 1;33 lua_pop(L, 1); /* remove nil result */34 }35 return 0;36 }39 static int foreach (lua_State *L) {40 luaL_checktype(L, 1, LUA_TTABLE);41 luaL_checktype(L, 2, LUA_TFUNCTION);42 lua_pushnil(L); /* first key */43 while (lua_next(L, 1)) {44 lua_pushvalue(L, 2); /* function */45 lua_pushvalue(L, -3); /* key */46 lua_pushvalue(L, -3); /* value */47 lua_call(L, 2, 1);48 if (!lua_isnil(L, -1))49 return 1;50 lua_pop(L, 2); /* remove value and result */51 }52 return 0;53 }56 static int maxn (lua_State *L) {57 lua_Number max = 0;58 luaL_checktype(L, 1, LUA_TTABLE);59 lua_pushnil(L); /* first key */60 while (lua_next(L, 1)) {61 lua_pop(L, 1); /* remove value */62 if (lua_type(L, -1) == LUA_TNUMBER) {63 lua_Number v = lua_tonumber(L, -1);64 if (v > max) max = v;65 }66 }67 lua_pushnumber(L, max);68 return 1;69 }72 static int getn (lua_State *L) {73 lua_pushinteger(L, aux_getn(L, 1));74 return 1;75 }78 static int setn (lua_State *L) {79 luaL_checktype(L, 1, LUA_TTABLE);80 #ifndef luaL_setn81 luaL_setn(L, 1, luaL_checkint(L, 2));82 #else83 luaL_error(L, LUA_QL("setn") " is obsolete");84 #endif85 lua_pushvalue(L, 1);86 return 1;87 }90 static int tinsert (lua_State *L) {91 int e = aux_getn(L, 1) + 1; /* first empty element */92 int pos; /* where to insert new element */93 switch (lua_gettop(L)) {94 case 2: { /* called with only 2 arguments */95 pos = e; /* insert new element at the end */96 break;97 }98 case 3: {99 int i;100 pos = luaL_checkint(L, 2); /* 2nd argument is the position */101 if (pos > e) e = pos; /* `grow' array if necessary */102 for (i = e; i > pos; i--) { /* move up elements */103 lua_rawgeti(L, 1, i-1);104 lua_rawseti(L, 1, i); /* t[i] = t[i-1] */105 }106 break;107 }108 default: {109 return luaL_error(L, "wrong number of arguments to " LUA_QL("insert"));110 }111 }112 luaL_setn(L, 1, e); /* new size */113 lua_rawseti(L, 1, pos); /* t[pos] = v */114 return 0;115 }118 static int tremove (lua_State *L) {119 int e = aux_getn(L, 1);120 int pos = luaL_optint(L, 2, e);121 if (!(1 <= pos && pos <= e)) /* position is outside bounds? */122 return 0; /* nothing to remove */123 luaL_setn(L, 1, e - 1); /* t.n = n-1 */124 lua_rawgeti(L, 1, pos); /* result = t[pos] */125 for ( ;pos<e; pos++) {126 lua_rawgeti(L, 1, pos+1);127 lua_rawseti(L, 1, pos); /* t[pos] = t[pos+1] */128 }129 lua_pushnil(L);130 lua_rawseti(L, 1, e); /* t[e] = nil */131 return 1;132 }135 static void addfield (lua_State *L, luaL_Buffer *b, int i) {136 lua_rawgeti(L, 1, i);137 if (!lua_isstring(L, -1))138 luaL_error(L, "invalid value (%s) at index %d in table for "139 LUA_QL("concat"), luaL_typename(L, -1), i);140 luaL_addvalue(b);141 }144 static int tconcat (lua_State *L) {145 luaL_Buffer b;146 size_t lsep;147 int i, last;148 const char *sep = luaL_optlstring(L, 2, "", &lsep);149 luaL_checktype(L, 1, LUA_TTABLE);150 i = luaL_optint(L, 3, 1);151 last = luaL_opt(L, luaL_checkint, 4, luaL_getn(L, 1));152 luaL_buffinit(L, &b);153 for (; i < last; i++) {154 addfield(L, &b, i);155 luaL_addlstring(&b, sep, lsep);156 }157 if (i == last) /* add last value (if interval was not empty) */158 addfield(L, &b, i);159 luaL_pushresult(&b);160 return 1;161 }165 /*166 ** {======================================================167 ** Quicksort168 ** (based on `Algorithms in MODULA-3', Robert Sedgewick;169 ** Addison-Wesley, 1993.)170 */173 static void set2 (lua_State *L, int i, int j) {174 lua_rawseti(L, 1, i);175 lua_rawseti(L, 1, j);176 }178 static int sort_comp (lua_State *L, int a, int b) {179 if (!lua_isnil(L, 2)) { /* function? */180 int res;181 lua_pushvalue(L, 2);182 lua_pushvalue(L, a-1); /* -1 to compensate function */183 lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */184 lua_call(L, 2, 1);185 res = lua_toboolean(L, -1);186 lua_pop(L, 1);187 return res;188 }189 else /* a < b? */190 return lua_lessthan(L, a, b);191 }193 static void auxsort (lua_State *L, int l, int u) {194 while (l < u) { /* for tail recursion */195 int i, j;196 /* sort elements a[l], a[(l+u)/2] and a[u] */197 lua_rawgeti(L, 1, l);198 lua_rawgeti(L, 1, u);199 if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */200 set2(L, l, u); /* swap a[l] - a[u] */201 else202 lua_pop(L, 2);203 if (u-l == 1) break; /* only 2 elements */204 i = (l+u)/2;205 lua_rawgeti(L, 1, i);206 lua_rawgeti(L, 1, l);207 if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */208 set2(L, i, l);209 else {210 lua_pop(L, 1); /* remove a[l] */211 lua_rawgeti(L, 1, u);212 if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */213 set2(L, i, u);214 else215 lua_pop(L, 2);216 }217 if (u-l == 2) break; /* only 3 elements */218 lua_rawgeti(L, 1, i); /* Pivot */219 lua_pushvalue(L, -1);220 lua_rawgeti(L, 1, u-1);221 set2(L, i, u-1);222 /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */223 i = l; j = u-1;224 for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */225 /* repeat ++i until a[i] >= P */226 while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) {227 if (i>u) luaL_error(L, "invalid order function for sorting");228 lua_pop(L, 1); /* remove a[i] */229 }230 /* repeat --j until a[j] <= P */231 while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) {232 if (j<l) luaL_error(L, "invalid order function for sorting");233 lua_pop(L, 1); /* remove a[j] */234 }235 if (j<i) {236 lua_pop(L, 3); /* pop pivot, a[i], a[j] */237 break;238 }239 set2(L, i, j);240 }241 lua_rawgeti(L, 1, u-1);242 lua_rawgeti(L, 1, i);243 set2(L, u-1, i); /* swap pivot (a[u-1]) with a[i] */244 /* a[l..i-1] <= a[i] == P <= a[i+1..u] */245 /* adjust so that smaller half is in [j..i] and larger one in [l..u] */246 if (i-l < u-i) {247 j=l; i=i-1; l=i+2;248 }249 else {250 j=i+1; i=u; u=j-2;251 }252 auxsort(L, j, i); /* call recursively the smaller one */253 } /* repeat the routine for the larger one */254 }256 static int sort (lua_State *L) {257 int n = aux_getn(L, 1);258 luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */259 if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */260 luaL_checktype(L, 2, LUA_TFUNCTION);261 lua_settop(L, 2); /* make sure there is two arguments */262 auxsort(L, 1, n);263 return 0;264 }266 /* }====================================================== */269 static const luaL_Reg tab_funcs[] = {270 {"concat", tconcat},271 {"foreach", foreach},272 {"foreachi", foreachi},273 {"getn", getn},274 {"maxn", maxn},275 {"insert", tinsert},276 {"remove", tremove},277 {"setn", setn},278 {"sort", sort},279 {NULL, NULL}280 };283 LUALIB_API int luaopen_table (lua_State *L) {284 luaL_register(L, LUA_TABLIBNAME, tab_funcs);285 return 1;286 }