Mercurial > vba-clojure
view src/lua/lstring.h @ 574:be6f46094ad0
implemented video-memory pointer logic.
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sat, 01 Sep 2012 04:05:51 -0500 |
parents | 27763b933818 |
children |
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1 /*2 ** $Id: lstring.h,v 1.43.1.1 2007/12/27 13:02:25 roberto Exp $3 ** String table (keep all strings handled by Lua)4 ** See Copyright Notice in lua.h5 */7 #ifndef lstring_h8 #define lstring_h11 #include "lgc.h"12 #include "lobject.h"13 #include "lstate.h"16 #define sizestring(s) (sizeof(union TString)+((s)->len+1)*sizeof(char))18 #define sizeudata(u) (sizeof(union Udata)+(u)->len)20 #define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))21 #define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \22 (sizeof(s)/sizeof(char))-1))24 #define luaS_fix(s) l_setbit((s)->tsv.marked, FIXEDBIT)26 LUAI_FUNC void luaS_resize (lua_State *L, int newsize);27 LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, Table *e);28 LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);31 #endif