Mercurial > vba-clojure
view clojure/com/aurellem/gb/hxc.clj @ 259:b2f9a0cb13e3
Added hardcoded evolution data.
author | Dylan Holmes <ocsenave@gmail.com> |
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date | Mon, 26 Mar 2012 18:34:06 -0500 |
parents | 2b6bd03feb4f |
children | a44a2c459aeb |
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1 (ns com.aurellem.gb.hxc2 (:use (com.aurellem.gb assembly characters gb-driver util3 constants))4 (:use (com.aurellem.world practice))5 (:import [com.aurellem.gb.gb_driver SaveState]))10 ; ************* HANDWRITTEN CONSTANTS14 (defn low-high15 [low high]16 (+ low (* 256 high)))19 (defn format-name20 "Convert the string of alphabetic/space characters into a keyword by21 replacing spaces with hyphens and converting to lowercase."22 [s]23 (keyword (.toLowerCase24 (apply str25 (map #(if (= % \space) "-" %) s)))))29 (def pkmn-types30 [:normal31 :fighting32 :flying33 :poison34 :ground35 :rock36 :bird37 :bug38 :ghost39 :A40 :B41 :C42 :D43 :E44 :F45 :G46 :H47 :I48 :J49 :K50 :fire51 :water52 :grass53 :electric54 :psychic55 :ice56 :dragon57 ])60 ;; question: when status effects claim to take61 ;; their accuracy from the move accuracy, does62 ;; this mean that the move always "hits" but the63 ;; status effect may not?65 (def move-effects66 ["normal damage"67 "no damage, just opponent sleep" ;; how many turns? is atk power ignored?68 "0x4C chance of poison"69 "leech half of inflicted damage"70 "0x19 chance of burn"71 "0x19 chance of freeze"72 "0x19 chance of paralyze"73 "user faints; opponent defense halved during attack."74 "leech half of inflicted damage ONLY if sleeping opponent."75 "imitate last attack"76 "user atk +1"77 "user def +1"78 "user spd +1"79 "user spc +1"80 "user acr +1" ;; unused?!81 "user evd +1"82 "get post-battle $ = 2*level*uses"83 "0xFE acr, no matter what."84 "opponent atk -1" ;; acr taken from move acr?85 "opponent def -1" ;;86 "opponent spd -1" ;;87 "opponent spc -1" ;;88 "opponent acr -1";;89 "opponent evd -1"90 "converts user's type to opponent's."91 "(haze)"92 "(bide)"93 "(thrash)"94 "(teleport)"95 "(fury swipes)"96 "attacks 2-5 turns" ;; unused? like rollout?97 "0x19 chance of flinch"98 "opponent sleep for 1-7 turns"99 "0x66 chance of poison"100 "0x4D chance of burn"101 "0x4D chance of freeze"102 "0x4D chance of paralyze"103 "0x4D chance of flinch"104 "one-hit KO"105 "charge one turn, atk next."106 "fixed damage, leaves 1HP." ;; how is dmg determined?107 "fixed damage." ;; cf seismic toss, dragon rage, psywave.108 "atk 2-5 turns; opponent can't attack" ;; unnormalized? (0 0x60 0x60 0x20 0x20)109 "charge one turn, atk next. (can't be hit when charging)"110 "atk hits twice."111 "user takes 1 damage if misses."112 "evade status-lowering effects" ;;caused by you or also your opponent?113 "(broken) if user is slower than opponent, makes critical hit impossible, otherwise has no effect"114 "atk causes recoil dmg = 1/4 dmg dealt"115 "confuses opponent" ;; acr taken from move acr116 "user atk +2"117 "user def +2"118 "user spd +2"119 "user spc +2"120 "user acr +2" ;; unused!121 "user evd +2" ;; unused!122 "restores up to half of user's max hp." ;; broken: fails if the difference123 ;; b/w max and current hp is one less than a multiple of 256.124 "(transform)"125 "opponent atk -2"126 "opponent def -2"127 "opponent spd -2"128 "opponent spc -2"129 "opponent acr -2"130 "opponent evd -2"131 "doubles user spc when attacked"132 "doubles user def when attacked"133 "just poisons opponent" ;;acr taken from move acr134 "just paralyzes opponent" ;;135 "0x19 chance opponent atk -1"136 "0x19 chance opponent def -1"137 "0x19 chance opponent spd -1"138 "0x4C chance opponent spc -1" ;; context suggest chance is 0x19139 "0x19 chance opponent acr -1"140 "0x19 chance opponent evd -1"141 "???" ;; unused? no effect?142 "???" ;; unused? no effect?143 "0x19 chance opponent confused"144 "atk hits twice. 0x33 chance opponent poisioned."145 "broken. crash the game after attack."146 "(substitute)"147 "unless opponent faints, user must recharge after atk. some148 exceptions apply."149 "(rage)"150 "(mimic)"151 "(metronome)"152 "(leech seed)"153 "does nothing (splash)"154 "(disable)"155 ])158 ;; ************** HARDCODED DATA160 (defn hxc-thunk161 "Creates a thunk (nullary fn) that grabs data in a certain region of rom and162 splits it into a collection by 0x50. If rom is not supplied, uses the163 original rom data."164 [start length]165 (fn self166 ([rom]167 (take-nth 2168 (partition-by #(= % 0x50)169 (take length170 (drop start rom)))))171 ([]172 (self com.aurellem.gb.gb-driver/original-rom))))174 (def hxc-thunk-words175 "Same as hxc-thunk, except it interprets the rom data as characters,176 returning a collection of strings."177 (comp178 (partial comp (partial map character-codes->str))179 hxc-thunk))182 ;; --------------------------------------------------184 (def hxc-items185 "The hardcoded names of the items in memory. List begins at186 ROM@045B7"187 (hxc-thunk-words 0x45B7 870))189 (def hxc-types190 "The hardcoded type names in memory. List begins at ROM@27D99,191 shortly before hxc-titles."192 (hxc-thunk-words 0x27D99 102))194 (def hxc-titles195 "The hardcoded names of the trainer titles in memory. List begins at196 ROM@27E77"197 (hxc-thunk-words 0x27E77 196))200 (def hxc-pokedex-text201 "The hardcoded pokedex entries in memory. List begins at202 ROM@B8000, shortly before move names."203 (hxc-thunk-words 0xB8000 14754))206 ;; In red/blue, pokemon are in internal order.207 ;; In yellow, pokemon are in pokedex order.209 (defn hxc-pokedex-stats210 ;; uses hxc-pokedex-text to count pokemon211 ;; since hxc-pokenames includes several missingno"212 ([] (hxc-pokedex-stats com.aurellem.gb.gb-driver/original-rom))213 ([rom]214 (let [poketext (hxc-pokedex-text)215 pkmn-count (count poketext)216 ]217 ((fn capture-stats218 [n stats data]219 (if (zero? n) stats220 (let [[species221 [_222 height-ft223 height-in224 weight-1225 weight-2226 _227 dex-ptr-1228 dex-ptr-2229 dex-bank230 _231 & data]]232 (split-with (partial not= 0x50) data)]233 (recur (dec n)234 (assoc stats235 (- pkmn-count n)236 {:species237 (character-codes->str species)238 :height-ft239 height-ft240 :height-in241 height-in242 :weight243 (/ (low-high weight-1 weight-2) 10.)245 ;; :text246 ;; (character-codes->str247 ;; (take-while248 ;; (partial not= 0x50)249 ;; (drop250 ;; (+ 0xB8000251 ;; -0x4000252 ;; (low-high dex-ptr-1 dex-ptr-2))253 ;; rom)))254 })256 data)259 )))261 pkmn-count262 {}263 (drop 0x40687 rom))) ))271 (def hxc-places272 "The hardcoded place names in memory. List begins at273 ROM@71500. [Cinnabar] Mansion seems to be dynamically calculated."274 (hxc-thunk-words 0x71500 560))277 (defn hxc-dialog278 "The hardcoded dialogue in memory, including in-game alerts. Dialog279 seems to be separated by 0x57 instead of 0x50 (END). Begins at ROM@98000."280 ([rom]281 (map character-codes->str282 (take-nth 2283 (partition-by #(= % 0x57)284 (take 0x0F728285 (drop 0x98000 rom))))))286 ([]287 (hxc-dialog com.aurellem.gb.gb-driver/original-rom)))292 (def hxc-move-names293 "The hardcoded move names in memory. List begins at ROM@BC000"294 (hxc-thunk-words 0xBC000 1551))297 (defn hxc-move-data298 "The hardcoded (basic (move effects)) in memory. List begins at299 0x38000. Returns a map of {:name :power :accuracy :pp :fx-id300 :fx-txt}. The move descriptions are handwritten, not hardcoded."301 ([]302 (hxc-move-data com.aurellem.gb.gb-driver/original-rom))303 ([rom]304 (let [names (vec (hxc-move-names rom))305 move-count (count names)306 move-size 6]307 (zipmap (map format-name names)308 (map309 (fn [[idx effect power type accuracy pp]]310 {:name (names (dec idx))311 :power power312 :accuracy accuracy313 :pp pp314 :fx-id effect315 :fx-txt (get move-effects effect)316 }317 )319 (partition move-size320 (take (* move-size move-count)321 (drop 0x38000 rom))))))))325 (defn hxc-move-data*326 "Like hxc-move-data, but reports numbers as hexadecimal symbols instead."327 ([]328 (hxc-move-data* com.aurellem.gb.gb-driver/original-rom))329 ([rom]330 (let [names (vec (hxc-move-names rom))331 move-count (count names)332 move-size 6333 format-name (fn [s]334 (keyword (.toLowerCase335 (apply str336 (map #(if (= % \space) "-" %) s)))))337 ]338 (zipmap (map format-name names)339 (map340 (fn [[idx effect power type accuracy pp]]341 {:name (names (dec idx))342 :power power343 :accuracy (hex accuracy)344 :pp pp345 :fx-id (hex effect)346 :fx-txt (get move-effects effect)347 }348 )350 (partition move-size351 (take (* move-size move-count)352 (drop 0x38000 rom))))))))356 (defn hxc-pokenames357 "The hardcoded names of the 190 species in memory. List begins at358 ROM@E8000. Although names in memory are padded with 0x50 to be 10 characters359 long, these names are stripped of padding."360 ([]361 (hxc-pokenames com.aurellem.gb.gb-driver/original-rom))362 ([rom]363 (let [count-species 190364 name-length 10]365 (map character-codes->str366 (partition name-length367 (map #(if (= 0x50 %) 0x00 %)368 (take (* count-species name-length)369 (drop 0xE8000370 rom))))))))375 (defn internal-id376 ([rom]377 (zipmap378 (map format-name (hxc-pokenames rom))379 (range)))380 ([]381 (internal-id com.aurellem.gb.gb-driver/original-rom)))388 (defn hxc-advantage389 "The hardcoded type advantages in memory, returned as tuples of atk-type def-type multiplier. By default (i.e. if not listed here),390 the multiplier is 1."391 ([] (hxc-advantage com.aurellem.gb.gb-driver/original-rom))392 ([rom]393 (map394 (fn [[atk def mult]] [(get pkmn-types atk (hex atk))395 (get pkmn-types def (hex def))396 (/ mult 10)])397 (partition 3398 (take-while (partial not= 0xFF)399 (drop 0x3E62D rom))))))404 (defn format-evo405 [[method x y z & _]]406 (cond (= 0 method)407 {:method :none}408 (= 1 method)409 {:method :level-up410 :min-level x411 :into y}412 (= 2 method)413 {:method :item414 :item-id x415 :min-level y416 :into z}417 (= 3 method)418 {:method :trade419 :min-level x420 :into y}))422 (defn format-evo*423 [[method x y z & _]]424 (cond (= 0 method)425 {:method :none}426 (= 1 method)427 {:method :level-up428 :min-level x429 :into (format-name (nth (hxc-pokenames) (dec y)))}430 (= 2 method)431 {:method :item432 :item (format-name (nth (hxc-items) (dec x)))433 :min-level y434 :into (format-name (nth (hxc-pokenames) (dec z)))}435 (= 3 method)436 {:method :trade437 :min-level x438 :into (format-name (nth (hxc-pokenames) (dec y)))}))440 (defn hxc-evolution441 ([] (hxc-evolution com.aurellem.gb.gb-driver/original-rom))442 ([rom]443 (let [names (hxc-pokenames rom)444 pkmn-count (count names)445 evo-data (drop 0x33fef rom)446 ptrs447 (map (fn [[a b]](low-high a b))448 (partition 2449 (take (* 2 pkmn-count)450 (drop 0x3b1e5 rom))))451 ]452 (apply assoc {}453 (interleave454 (map format-name (hxc-pokenames))455 (map456 (comp457 format-evo458 (partial take 5)459 #(drop % rom)460 (partial + 0x34000))461 ptrs)))463 )))466 (defn hxc-evolution*467 ([] (hxc-evolution com.aurellem.gb.gb-driver/original-rom))468 ([rom]469 (let [names (hxc-pokenames rom)470 pkmn-count (count names)471 evo-data (drop 0x33fef rom)472 ptrs473 (map (fn [[a b]](low-high a b))474 (partition 2475 (take (* 2 pkmn-count)476 (drop 0x3b1e5 rom))))477 ]478 (apply assoc {}479 (interleave480 (map format-name (hxc-pokenames))481 (map482 (comp483 format-evo*484 (partial take 5)485 #(drop % rom)486 (partial + 0x34000))487 ptrs)))489 )))495 ;; ********************** MANIPULATION FNS500 (defn submap?501 "Compares the two maps. Returns true if map-big has the same associations as map-small, otherwise false."502 [map-small map-big]503 (cond (empty? map-small) true504 (and505 (contains? map-big (ffirst map-small))506 (= (get map-big (ffirst map-small))507 (second (first map-small))))508 (recur (next map-small) map-big)510 :else false))513 (defn search-map [proto-map maps]514 "Returns all the maps that make the same associations as proto-map."515 (some (partial submap? proto-map) maps))517 (defn filter-vals518 "Returns a map consisting of all the pairs [key val] for519 which (pred key) returns true."520 [pred map]521 (reduce (partial apply assoc) {}522 (filter (fn [[k v]] (pred v)) map)))525 (defn search-moves526 "Returns a subcollection of all hardcoded moves with the527 given attributes. Attributes consist of :name :power528 :accuracy :pp :fx-id529 (and also :fx-txt, but it contains the same information530 as :fx-id)"531 ([attribute-map]532 (search-moves533 com.aurellem.gb.gb-driver/original-rom attribute-map))534 ([rom attribute-map]535 (filter-vals (partial submap? attribute-map)536 (hxc-move-data rom))))548 ;; note for later: credits start at F1290552 (comment554 (def hxc-later555 "Running this code produces, e.g. hardcoded names NPCs give556 their pokemon. Will sort through it later."557 (print (character-codes->str(take 10000558 (drop 0x71597559 (rom (root)))))))561 (let [dex562 (partition-by #(= 0x50 %)563 (take 2540564 (drop 0x40687565 (rom (root)))))]566 (def dex dex)567 (def hxc-species568 (map character-codes->str569 (take-nth 4 dex))))570 )